src/gui/painting/qpaintengineex.cpp
changeset 0 1918ee327afb
child 3 41300fa6a67c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/gui/painting/qpaintengineex.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,971 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qpaintengineex_p.h"
+#include "qpainter_p.h"
+#include "qstroker_p.h"
+#include "qbezier_p.h"
+#include <private/qpainterpath_p.h>
+
+#include <qvarlengtharray.h>
+#include <qdebug.h>
+
+
+QT_BEGIN_NAMESPACE
+
+/*******************************************************************************
+ *
+ * class QVectorPath
+ *
+ */
+
+QRectF QVectorPath::controlPointRect() const
+{
+    if (m_hints & ControlPointRect)
+        return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2));
+
+    if (m_count == 0) {
+        m_cp_rect.x1 = m_cp_rect.x2 = m_cp_rect.y1 = m_cp_rect.y2 = 0;
+        m_hints |= ControlPointRect;
+        return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2));
+    }
+    Q_ASSERT(m_points && m_count > 0);
+
+    const qreal *pts = m_points;
+    m_cp_rect.x1 = m_cp_rect.x2 = *pts;
+    ++pts;
+    m_cp_rect.y1 = m_cp_rect.y2 = *pts;
+    ++pts;
+
+    const qreal *epts = m_points + (m_count << 1);
+    while (pts < epts) {
+        qreal x = *pts;
+        if (x < m_cp_rect.x1) m_cp_rect.x1 = x;
+        else if (x > m_cp_rect.x2) m_cp_rect.x2 = x;
+        ++pts;
+
+        qreal y = *pts;
+        if (y < m_cp_rect.y1) m_cp_rect.y1 = y;
+        else if (y > m_cp_rect.y2) m_cp_rect.y2 = y;
+        ++pts;
+    }
+
+    m_hints |= ControlPointRect;
+    return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2));
+}
+
+const QVectorPath &qtVectorPathForPath(const QPainterPath &path)
+{
+    Q_ASSERT(path.d_func());
+    return path.d_func()->vectorPath();
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+QDebug Q_GUI_EXPORT &operator<<(QDebug &s, const QVectorPath &path)
+{
+    QRectF rf = path.controlPointRect();
+    s << "QVectorPath(size:" << path.elementCount()
+      << " hints:" << hex << path.hints()
+      << rf << ')';
+    return s;
+}
+#endif
+
+/*******************************************************************************
+ *
+ * class QPaintEngineExPrivate:
+ *
+ */
+
+
+struct StrokeHandler {
+    QDataBuffer<qreal> pts;
+    QDataBuffer<QPainterPath::ElementType> types;
+};
+
+
+QPaintEngineExPrivate::QPaintEngineExPrivate()
+    : dasher(&stroker),
+      strokeHandler(0),
+      activeStroker(0),
+      strokerPen(Qt::NoPen)
+{
+}
+
+
+QPaintEngineExPrivate::~QPaintEngineExPrivate()
+{
+    delete strokeHandler;
+}
+
+
+void QPaintEngineExPrivate::replayClipOperations()
+{
+    Q_Q(QPaintEngineEx);
+
+    QPainter *p = q->painter();
+    if (!p || !p->d_ptr)
+        return;
+
+    QList<QPainterClipInfo> clipInfo = p->d_ptr->state->clipInfo;
+
+    QTransform transform = q->state()->matrix;
+
+    for (int i = 0; i <  clipInfo.size(); ++i) {
+        const QPainterClipInfo &info = clipInfo.at(i);
+
+        if (info.matrix != q->state()->matrix) {
+            q->state()->matrix = info.matrix;
+            q->transformChanged();
+        }
+
+        switch (info.clipType) {
+        case QPainterClipInfo::RegionClip:
+            q->clip(info.region, info.operation);
+            break;
+        case QPainterClipInfo::PathClip:
+            q->clip(info.path, info.operation);
+            break;
+        case QPainterClipInfo::RectClip:
+            q->clip(info.rect, info.operation);
+            break;
+        case QPainterClipInfo::RectFClip: {
+            qreal right = info.rectf.x() + info.rectf.width();
+            qreal bottom = info.rectf.y() + info.rectf.height();
+            qreal pts[] = { info.rectf.x(), info.rectf.y(),
+                            right, info.rectf.y(),
+                            right, bottom,
+                            info.rectf.x(), bottom };
+            QVectorPath vp(pts, 4, 0, QVectorPath::RectangleHint);
+            q->clip(vp, info.operation);
+            break;
+            }
+        }
+    }
+
+    if (transform != q->state()->matrix) {
+        q->state()->matrix = transform;
+        q->transformChanged();
+    }
+}
+
+
+bool QPaintEngineExPrivate::hasClipOperations() const
+{
+    Q_Q(const QPaintEngineEx);
+
+    QPainter *p = q->painter();
+    if (!p || !p->d_ptr)
+        return false;
+
+    QList<QPainterClipInfo> clipInfo = p->d_ptr->state->clipInfo;
+
+    return !clipInfo.isEmpty();
+}
+
+/*******************************************************************************
+ *
+ * class QPaintEngineEx:
+ *
+ */
+
+static QPainterPath::ElementType qpaintengineex_ellipse_types[] = {
+    QPainterPath::MoveToElement,
+    QPainterPath::CurveToElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::CurveToDataElement,
+
+    QPainterPath::CurveToElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::CurveToDataElement,
+
+    QPainterPath::CurveToElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::CurveToDataElement,
+
+    QPainterPath::CurveToElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::CurveToDataElement
+};
+
+static QPainterPath::ElementType qpaintengineex_line_types_16[] = {
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement,
+    QPainterPath::MoveToElement, QPainterPath::LineToElement
+};
+
+static QPainterPath::ElementType qpaintengineex_rect4_types_32[] = {
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 1
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 2
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 3
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 4
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 5
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 6
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 7
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 8
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 9
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 10
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 11
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 12
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 13
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 14
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 15
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 16
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 17
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 18
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 19
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 20
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 21
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 22
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 23
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 24
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 25
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 26
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 27
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 28
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 29
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 30
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 31
+    QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 32
+};
+
+
+static QPainterPath::ElementType qpaintengineex_roundedrect_types[] = {
+    QPainterPath::MoveToElement,
+    QPainterPath::LineToElement,
+    QPainterPath::CurveToElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::LineToElement,
+    QPainterPath::CurveToElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::LineToElement,
+    QPainterPath::CurveToElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::LineToElement,
+    QPainterPath::CurveToElement,
+    QPainterPath::CurveToDataElement,
+    QPainterPath::CurveToDataElement
+};
+
+
+
+static void qpaintengineex_moveTo(qreal x, qreal y, void *data) {
+    ((StrokeHandler *) data)->pts.add(x);
+    ((StrokeHandler *) data)->pts.add(y);
+    ((StrokeHandler *) data)->types.add(QPainterPath::MoveToElement);
+}
+
+static void qpaintengineex_lineTo(qreal x, qreal y, void *data) {
+    ((StrokeHandler *) data)->pts.add(x);
+    ((StrokeHandler *) data)->pts.add(y);
+    ((StrokeHandler *) data)->types.add(QPainterPath::LineToElement);
+}
+
+static void qpaintengineex_cubicTo(qreal c1x, qreal c1y, qreal c2x, qreal c2y, qreal ex, qreal ey, void *data) {
+    ((StrokeHandler *) data)->pts.add(c1x);
+    ((StrokeHandler *) data)->pts.add(c1y);
+    ((StrokeHandler *) data)->types.add(QPainterPath::CurveToElement);
+
+    ((StrokeHandler *) data)->pts.add(c2x);
+    ((StrokeHandler *) data)->pts.add(c2y);
+    ((StrokeHandler *) data)->types.add(QPainterPath::CurveToDataElement);
+
+    ((StrokeHandler *) data)->pts.add(ex);
+    ((StrokeHandler *) data)->pts.add(ey);
+    ((StrokeHandler *) data)->types.add(QPainterPath::CurveToDataElement);
+}
+
+QPaintEngineEx::QPaintEngineEx()
+    : QPaintEngine(*new QPaintEngineExPrivate, AllFeatures)
+{
+    extended = true;
+}
+
+QPaintEngineEx::QPaintEngineEx(QPaintEngineExPrivate &data)
+    : QPaintEngine(data, AllFeatures)
+{
+    extended = true;
+}
+
+QPainterState *QPaintEngineEx::createState(QPainterState *orig) const
+{
+    if (!orig)
+        return new QPainterState;
+    return new QPainterState(orig);
+}
+
+extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp
+
+void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
+{
+#ifdef QT_DEBUG_DRAW
+    qDebug() << "QPaintEngineEx::stroke()" << pen;
+#endif
+
+    Q_D(QPaintEngineEx);
+
+    if (path.isEmpty())
+        return;
+
+    if (!d->strokeHandler) {
+        d->strokeHandler = new StrokeHandler;
+        d->stroker.setMoveToHook(qpaintengineex_moveTo);
+        d->stroker.setLineToHook(qpaintengineex_lineTo);
+        d->stroker.setCubicToHook(qpaintengineex_cubicTo);
+    }
+
+    if (!qpen_fast_equals(pen, d->strokerPen)) {
+        d->strokerPen = pen;
+        d->stroker.setJoinStyle(pen.joinStyle());
+        d->stroker.setCapStyle(pen.capStyle());
+        d->stroker.setMiterLimit(pen.miterLimit());
+        qreal penWidth = pen.widthF();
+        if (penWidth == 0)
+            d->stroker.setStrokeWidth(1);
+        else
+            d->stroker.setStrokeWidth(penWidth);
+
+        Qt::PenStyle style = pen.style();
+        if (style == Qt::SolidLine) {
+            d->activeStroker = &d->stroker;
+        } else if (style == Qt::NoPen) {
+            d->activeStroker = 0;
+        } else {
+            // ### re-enable...
+            if (pen.isCosmetic()) {
+                d->dasher.setClipRect(d->exDeviceRect);
+            } else {
+                QRectF clipRect = state()->matrix.inverted().mapRect(QRectF(d->exDeviceRect));
+                d->dasher.setClipRect(clipRect);
+            }
+            d->dasher.setDashPattern(pen.dashPattern());
+            d->dasher.setDashOffset(pen.dashOffset());
+            d->activeStroker = &d->dasher;
+        }
+    }
+
+    if (!d->activeStroker) {
+        return;
+    }
+
+    const QPainterPath::ElementType *types = path.elements();
+    const qreal *points = path.points();
+    int pointCount = path.elementCount();
+
+    const qreal *lastPoint = points + (pointCount<<1);
+
+    d->strokeHandler->types.reset();
+    d->strokeHandler->pts.reset();
+
+    // Some engines might decide to optimize for the non-shape hint later on...
+    uint flags = QVectorPath::WindingFill;
+    if (d->stroker.capStyle() == Qt::RoundCap || d->stroker.joinStyle() == Qt::RoundJoin)
+        flags |= QVectorPath::CurvedShapeHint;
+
+    // ### Perspective Xforms are currently not supported...
+    if (!pen.isCosmetic()) {
+        // We include cosmetic pens in this case to avoid having to
+        // change the current transform. Normal transformed,
+        // non-cosmetic pens will be transformed as part of fill
+        // later, so they are also covered here..
+        d->activeStroker->begin(d->strokeHandler);
+        if (types) {
+            while (points < lastPoint) {
+                switch (*types) {
+                case QPainterPath::MoveToElement:
+                    d->activeStroker->moveTo(points[0], points[1]);
+                    points += 2;
+                    ++types;
+                    break;
+                case QPainterPath::LineToElement:
+                    d->activeStroker->lineTo(points[0], points[1]);
+                    points += 2;
+                    ++types;
+                    break;
+                case QPainterPath::CurveToElement:
+                    d->activeStroker->cubicTo(points[0], points[1],
+                                              points[2], points[3],
+                                              points[4], points[5]);
+                    points += 6;
+                    types += 3;
+                    flags |= QVectorPath::CurvedShapeHint;
+                    break;
+                default:
+                    break;
+                }
+            }
+            if (path.hasImplicitClose())
+                d->activeStroker->lineTo(path.points()[0], path.points()[1]);
+
+        } else {
+            d->activeStroker->moveTo(points[0], points[1]);
+            points += 2;
+            ++types;
+            while (points < lastPoint) {
+                d->activeStroker->lineTo(points[0], points[1]);
+                points += 2;
+                ++types;
+            }
+            if (path.hasImplicitClose())
+                d->activeStroker->lineTo(path.points()[0], path.points()[1]);
+        }
+        d->activeStroker->end();
+
+        if (!d->strokeHandler->types.size()) // an empty path...
+            return;
+
+        QVectorPath strokePath(d->strokeHandler->pts.data(),
+                               d->strokeHandler->types.size(),
+                               d->strokeHandler->types.data(),
+                               flags);
+        fill(strokePath, pen.brush());
+    } else {
+        // For cosmetic pens we need a bit of trickery... We to process xform the input points
+        if (state()->matrix.type() >= QTransform::TxProject) {
+            QPainterPath painterPath = state()->matrix.map(path.convertToPainterPath());
+            d->activeStroker->strokePath(painterPath, d->strokeHandler, QTransform());
+        } else {
+            d->activeStroker->begin(d->strokeHandler);
+            if (types) {
+                while (points < lastPoint) {
+                    switch (*types) {
+                    case QPainterPath::MoveToElement: {
+                        QPointF pt = (*(QPointF *) points) * state()->matrix;
+                        d->activeStroker->moveTo(pt.x(), pt.y());
+                        points += 2;
+                        ++types;
+                        break;
+                    }
+                    case QPainterPath::LineToElement: {
+                        QPointF pt = (*(QPointF *) points) * state()->matrix;
+                        d->activeStroker->lineTo(pt.x(), pt.y());
+                        points += 2;
+                        ++types;
+                        break;
+                    }
+                    case QPainterPath::CurveToElement: {
+                        QPointF c1 = ((QPointF *) points)[0] * state()->matrix;
+                        QPointF c2 = ((QPointF *) points)[1] * state()->matrix;
+                        QPointF e =  ((QPointF *) points)[2] * state()->matrix;
+                        d->activeStroker->cubicTo(c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y());
+                        points += 6;
+                        types += 3;
+                        flags |= QVectorPath::CurvedShapeHint;
+                        break;
+                    }
+                    default:
+                        break;
+                    }
+                }
+                if (path.hasImplicitClose()) {
+                    QPointF pt = * ((QPointF *) path.points()) * state()->matrix;
+                    d->activeStroker->lineTo(pt.x(), pt.y());
+                }
+
+            } else {
+                QPointF p = ((QPointF *)points)[0] * state()->matrix;
+                d->activeStroker->moveTo(p.x(), p.y());
+                points += 2;
+                ++types;
+                while (points < lastPoint) {
+                    QPointF p = ((QPointF *)points)[0] * state()->matrix;
+                    d->activeStroker->lineTo(p.x(), p.y());
+                    points += 2;
+                    ++types;
+                }
+                if (path.hasImplicitClose())
+                    d->activeStroker->lineTo(p.x(), p.y());
+            }
+            d->activeStroker->end();
+        }
+
+        QVectorPath strokePath(d->strokeHandler->pts.data(),
+                               d->strokeHandler->types.size(),
+                               d->strokeHandler->types.data(),
+                               flags);
+
+        QTransform xform = state()->matrix;
+        state()->matrix = QTransform();
+        transformChanged();
+
+        QBrush brush = pen.brush();
+        if (qbrush_style(brush) != Qt::SolidPattern)
+            brush.setTransform(brush.transform() * xform);
+
+        fill(strokePath, brush);
+
+        state()->matrix = xform;
+        transformChanged();
+    }
+}
+
+void QPaintEngineEx::draw(const QVectorPath &path)
+{
+    const QBrush &brush = state()->brush;
+    if (qbrush_style(brush) != Qt::NoBrush)
+        fill(path, brush);
+
+    const QPen &pen = state()->pen;
+    if (qpen_style(pen) != Qt::NoPen && qbrush_style(qpen_brush(pen)) != Qt::NoBrush)
+        stroke(path, pen);
+}
+
+
+void QPaintEngineEx::clip(const QRect &r, Qt::ClipOperation op)
+{
+    qreal right = r.x() + r.width();
+    qreal bottom = r.y() + r.height();
+    qreal pts[] = { r.x(), r.y(),
+                    right, r.y(),
+                    right, bottom,
+                    r.x(), bottom,
+                    r.x(), r.y() };
+    QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint);
+    clip(vp, op);
+}
+
+void QPaintEngineEx::clip(const QRegion &region, Qt::ClipOperation op)
+{
+    if (region.numRects() == 1)
+        clip(region.boundingRect(), op);
+
+    QVector<QRect> rects = region.rects();
+    if (rects.size() <= 32) {
+        qreal pts[2*32*4];
+        int pos = 0;
+        for (QVector<QRect>::const_iterator i = rects.constBegin(); i != rects.constEnd(); ++i) {
+            qreal x1 = i->x();
+            qreal y1 = i->y();
+            qreal x2 = i->x() + i->width();
+            qreal y2 = i->y() + i->height();
+
+            pts[pos++] = x1;
+            pts[pos++] = y1;
+
+            pts[pos++] = x2;
+            pts[pos++] = y1;
+
+            pts[pos++] = x2;
+            pts[pos++] = y2;
+
+            pts[pos++] = x1;
+            pts[pos++] = y2;
+        }
+        QVectorPath vp(pts, rects.size() * 4, qpaintengineex_rect4_types_32);
+        clip(vp, op);
+    } else {
+        QVarLengthArray<qreal> pts(rects.size() * 2 * 4);
+        QVarLengthArray<QPainterPath::ElementType> types(rects.size() * 4);
+        int ppos = 0;
+        int tpos = 0;
+
+        for (QVector<QRect>::const_iterator i = rects.constBegin(); i != rects.constEnd(); ++i) {
+            qreal x1 = i->x();
+            qreal y1 = i->y();
+            qreal x2 = i->x() + i->width();
+            qreal y2 = i->y() + i->height();
+
+            pts[ppos++] = x1;
+            pts[ppos++] = y1;
+
+            pts[ppos++] = x2;
+            pts[ppos++] = y1;
+
+            pts[ppos++] = x2;
+            pts[ppos++] = y2;
+
+            pts[ppos++] = x1;
+            pts[ppos++] = y2;
+
+            types[tpos++] = QPainterPath::MoveToElement;
+            types[tpos++] = QPainterPath::LineToElement;
+            types[tpos++] = QPainterPath::LineToElement;
+            types[tpos++] = QPainterPath::LineToElement;
+        }
+
+        QVectorPath vp(pts.data(), rects.size() * 4, types.data());
+        clip(vp, op);
+    }
+
+}
+
+void QPaintEngineEx::clip(const QPainterPath &path, Qt::ClipOperation op)
+{
+    if (path.isEmpty()) {
+        QVectorPath vp(0, 0);
+        clip(vp, op);
+    } else {
+        clip(qtVectorPathForPath(path), op);
+    }
+}
+
+void QPaintEngineEx::fillRect(const QRectF &r, const QBrush &brush)
+{
+    qreal pts[] = { r.x(), r.y(), r.x() + r.width(), r.y(),
+                    r.x() + r.width(), r.y() + r.height(), r.x(), r.y() + r.height() };
+    QVectorPath vp(pts, 4, 0, QVectorPath::RectangleHint);
+    fill(vp, brush);
+}
+
+void QPaintEngineEx::fillRect(const QRectF &r, const QColor &color)
+{
+    fillRect(r, QBrush(color));
+}
+
+void QPaintEngineEx::drawRects(const QRect *rects, int rectCount)
+{
+    for (int i=0; i<rectCount; ++i) {
+        const QRect &r = rects[i];
+        // ### Is there a one off here?
+        qreal right = r.x() + r.width();
+        qreal bottom = r.y() + r.height();
+        qreal pts[] = { r.x(), r.y(),
+                        right, r.y(),
+                        right, bottom,
+                        r.x(), bottom,
+                        r.x(), r.y() };
+        QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint);
+        draw(vp);
+    }
+}
+
+void QPaintEngineEx::drawRects(const QRectF *rects, int rectCount)
+{
+    for (int i=0; i<rectCount; ++i) {
+        const QRectF &r = rects[i];
+        qreal right = r.x() + r.width();
+        qreal bottom = r.y() + r.height();
+        qreal pts[] = { r.x(), r.y(),
+                        right, r.y(),
+                        right, bottom,
+                        r.x(), bottom,
+                        r.x(), r.y() };
+        QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint);
+        draw(vp);
+    }
+}
+
+
+void QPaintEngineEx::drawRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius,
+                                     Qt::SizeMode mode)
+{
+    qreal x1 = rect.left();
+    qreal x2 = rect.right();
+    qreal y1 = rect.top();
+    qreal y2 = rect.bottom();
+
+    if (mode == Qt::RelativeSize) {
+        xRadius = xRadius * rect.width() / 200.;
+        yRadius = yRadius * rect.height() / 200.;
+    }
+
+    xRadius = qMin(xRadius, rect.width() / 2);
+    yRadius = qMin(yRadius, rect.height() / 2);
+
+    qreal pts[] = {
+        x1 + xRadius, y1,                   // MoveTo
+        x2 - xRadius, y1,                   // LineTo
+        x2 - (1 - KAPPA) * xRadius, y1,     // CurveTo
+        x2, y1 + (1 - KAPPA) * yRadius,
+        x2, y1 + yRadius,
+        x2, y2 - yRadius,                   // LineTo
+        x2, y2 - (1 - KAPPA) * yRadius,     // CurveTo
+        x2 - (1 - KAPPA) * xRadius, y2,
+        x2 - xRadius, y2,
+        x1 + xRadius, y2,                   // LineTo
+        x1 + (1 - KAPPA) * xRadius, y2,           // CurveTo
+        x1, y2 - (1 - KAPPA) * yRadius,
+        x1, y2 - yRadius,
+        x1, y1 + yRadius,                   // LineTo
+        x1, y1 + KAPPA * yRadius,           // CurveTo
+        x1 + (1 - KAPPA) * xRadius, y1,
+        x1 + xRadius, y1
+    };
+
+    QVectorPath path(pts, 17, qpaintengineex_roundedrect_types);
+    draw(path);
+}
+
+
+
+void QPaintEngineEx::drawLines(const QLine *lines, int lineCount)
+{
+    int elementCount = lineCount << 1;
+    while (elementCount > 0) {
+        int count = qMin(elementCount, 32);
+
+        qreal pts[64];
+        int count2 = count<<1;
+#ifdef Q_WS_MAC
+        for (int i=0; i<count2; i+=2) {
+            pts[i] = ((int *) lines)[i+1];
+            pts[i+1] = ((int *) lines)[i];
+        }
+#else
+        for (int i=0; i<count2; ++i)
+            pts[i] = ((int *) lines)[i];
+#endif
+
+        QVectorPath path(pts, count, qpaintengineex_line_types_16, QVectorPath::LinesHint);
+        stroke(path, state()->pen);
+
+        elementCount -= 32;
+        lines += 16;
+    }
+}
+
+void QPaintEngineEx::drawLines(const QLineF *lines, int lineCount)
+{
+    int elementCount = lineCount << 1;
+    while (elementCount > 0) {
+        int count = qMin(elementCount, 32);
+
+        QVectorPath path((qreal *) lines, count, qpaintengineex_line_types_16,
+                         QVectorPath::LinesHint);
+        stroke(path, state()->pen);
+
+        elementCount -= 32;
+        lines += 16;
+    }
+}
+
+void QPaintEngineEx::drawEllipse(const QRectF &r)
+{
+    qreal pts[26]; // QPointF[13] without constructors...
+    union {
+        qreal *ptr;
+        QPointF *points;
+    } x;
+    x.ptr = pts;
+
+    int point_count = 0;
+    x.points[0] = qt_curves_for_arc(r, 0, -360, x.points + 1, &point_count);
+    QVectorPath vp((qreal *) pts, 13, qpaintengineex_ellipse_types, QVectorPath::EllipseHint);
+    draw(vp);
+}
+
+void QPaintEngineEx::drawEllipse(const QRect &r)
+{
+    drawEllipse(QRectF(r));
+}
+
+void QPaintEngineEx::drawPath(const QPainterPath &path)
+{
+    if (!path.isEmpty())
+        draw(qtVectorPathForPath(path));
+}
+
+
+void QPaintEngineEx::drawPoints(const QPointF *points, int pointCount)
+{
+    QPen pen = state()->pen;
+    if (pen.capStyle() == Qt::FlatCap)
+        pen.setCapStyle(Qt::SquareCap);
+
+    if (pen.brush().isOpaque()) {
+        while (pointCount > 0) {
+            int count = qMin(pointCount, 16);
+            qreal pts[64];
+            int oset = -1;
+            for (int i=0; i<count; ++i) {
+                pts[++oset] = points[i].x();
+                pts[++oset] = points[i].y();
+                pts[++oset] = points[i].x() + 0.001;
+                pts[++oset] = points[i].y();
+            }
+            QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::NonCurvedShapeHint);
+            stroke(path, pen);
+            pointCount -= 16;
+            points += 16;
+        }
+    } else {
+        for (int i=0; i<pointCount; ++i) {
+            qreal pts[] = { points[i].x(), points[i].y(), points[i].x() + 0.001, points[i].y() };
+            QVectorPath path(pts, 2, 0);
+            stroke(path, pen);
+        }
+    }
+}
+
+void QPaintEngineEx::drawPoints(const QPoint *points, int pointCount)
+{
+    QPen pen = state()->pen;
+    if (pen.capStyle() == Qt::FlatCap)
+        pen.setCapStyle(Qt::SquareCap);
+
+    if (pen.brush().isOpaque()) {
+        while (pointCount > 0) {
+            int count = qMin(pointCount, 16);
+            qreal pts[64];
+            int oset = -1;
+            for (int i=0; i<count; ++i) {
+                pts[++oset] = points[i].x();
+                pts[++oset] = points[i].y();
+                pts[++oset] = points[i].x() + 0.001;
+                pts[++oset] = points[i].y();
+            }
+            QVectorPath path(pts, count * 2, qpaintengineex_line_types_16, QVectorPath::NonCurvedShapeHint);
+            stroke(path, pen);
+            pointCount -= 16;
+            points += 16;
+        }
+    } else {
+        for (int i=0; i<pointCount; ++i) {
+            qreal pts[] = { points[i].x(), points[i].y(), points[i].x() + 0.001, points[i].y() };
+            QVectorPath path(pts, 2, 0);
+            stroke(path, pen);
+        }
+    }
+}
+
+
+void QPaintEngineEx::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
+{
+    QVectorPath path((qreal *) points, pointCount, 0, QVectorPath::polygonFlags(mode));
+
+    if (mode == PolylineMode)
+        stroke(path, state()->pen);
+    else
+        draw(path);
+}
+
+void QPaintEngineEx::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)
+{
+    int count = pointCount<<1;
+    QVarLengthArray<qreal> pts(count);
+
+#ifdef Q_WS_MAC
+    for (int i=0; i<count; i+=2) {
+        pts[i] = ((int *) points)[i+1];
+        pts[i+1] = ((int *) points)[i];
+    }
+#else
+    for (int i=0; i<count; ++i)
+        pts[i] = ((int *) points)[i];
+#endif
+
+    QVectorPath path(pts.data(), pointCount, 0, QVectorPath::polygonFlags(mode));
+
+    if (mode == PolylineMode)
+        stroke(path, state()->pen);
+    else
+        draw(path);
+
+}
+
+void QPaintEngineEx::drawPixmap(const QPointF &pos, const QPixmap &pm)
+{
+    drawPixmap(QRectF(pos, pm.size()), pm, pm.rect());
+}
+
+void QPaintEngineEx::drawImage(const QPointF &pos, const QImage &image)
+{
+    drawImage(QRectF(pos, image.size()), image, image.rect());
+}
+
+void QPaintEngineEx::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s)
+{
+    QBrush brush(state()->pen.color(), pixmap);
+    QTransform xform = QTransform::fromTranslate(r.x() - s.x(), r.y() - s.y());
+    brush.setTransform(xform);
+
+    qreal pts[] = { r.x(), r.y(),
+                    r.x() + r.width(), r.y(),
+                    r.x() + r.width(), r.y() + r.height(),
+                    r.x(), r.y() + r.height() };
+
+    QVectorPath path(pts, 4, 0, QVectorPath::RectangleHint);
+    fill(path, brush);
+}
+
+void QPaintEngineEx::drawPixmaps(const QDrawPixmaps::Data *drawingData, int dataCount, const QPixmap &pixmap, QDrawPixmaps::DrawingHints /*hints*/)
+{
+    qreal oldOpacity = state()->opacity;
+    QTransform oldTransform = state()->matrix;
+
+    for (int i = 0; i < dataCount; ++i) {
+        QTransform transform = oldTransform;
+        transform.translate(drawingData[i].point.x(), drawingData[i].point.y());
+        transform.rotate(drawingData[i].rotation);
+        state()->opacity = oldOpacity * drawingData[i].opacity;
+        state()->matrix = transform;
+        opacityChanged();
+        transformChanged();
+
+        qreal w = drawingData[i].scaleX * drawingData[i].source.width();
+        qreal h = drawingData[i].scaleY * drawingData[i].source.height();
+        drawPixmap(QRectF(-0.5 * w, -0.5 * h, w, h), pixmap, drawingData[i].source);
+    }
+
+    state()->opacity = oldOpacity;
+    state()->matrix = oldTransform;
+    opacityChanged();
+    transformChanged();
+}
+
+void QPaintEngineEx::setState(QPainterState *s)
+{
+    QPaintEngine::state = s;
+}
+
+
+void QPaintEngineEx::updateState(const QPaintEngineState &)
+{
+    // do nothing...
+}
+
+QT_END_NAMESPACE