src/gui/widgets/qmenu.cpp
changeset 0 1918ee327afb
child 3 41300fa6a67c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/gui/widgets/qmenu.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,3537 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qmenu.h"
+
+#ifndef QT_NO_MENU
+
+#include "qdebug.h"
+#include "qstyle.h"
+#include "qevent.h"
+#include "qtimer.h"
+#include "qlayout.h"
+#include "qpainter.h"
+#include "qapplication.h"
+#include "qdesktopwidget.h"
+#ifndef QT_NO_ACCESSIBILITY
+# include "qaccessible.h"
+#endif
+#ifndef QT_NO_EFFECTS
+# include <private/qeffects_p.h>
+#endif
+#ifndef QT_NO_WHATSTHIS
+# include <qwhatsthis.h>
+#endif
+
+#include "qmenu_p.h"
+#include "qmenubar_p.h"
+#include "qwidgetaction.h"
+#include "qtoolbutton.h"
+#include <private/qaction_p.h>
+#include <private/qsoftkeymanager_p.h>
+#ifdef QT3_SUPPORT
+#include <qmenudata.h>
+#endif // QT3_SUPPORT
+
+#ifdef Q_WS_X11
+#   include <private/qt_x11_p.h>
+#endif
+
+#if defined(Q_WS_MAC) && !defined(QT_NO_EFFECTS)
+#   include <private/qcore_mac_p.h>
+#   include <private/qt_cocoa_helpers_mac_p.h>
+#endif
+
+
+QT_BEGIN_NAMESPACE
+
+QPointer<QMenu> QMenuPrivate::mouseDown;
+QBasicTimer QMenuPrivate::menuDelayTimer;
+QBasicTimer QMenuPrivate::sloppyDelayTimer;
+
+/* QMenu code */
+// internal class used for the torn off popup
+class QTornOffMenu : public QMenu
+{
+    Q_OBJECT
+    class QTornOffMenuPrivate : public QMenuPrivate
+    {
+        Q_DECLARE_PUBLIC(QMenu)
+    public:
+        QTornOffMenuPrivate(QMenu *p) : causedMenu(p) {
+            tornoff = 1;
+            causedPopup.widget = 0;
+            causedPopup.action = ((QTornOffMenu*)p)->d_func()->causedPopup.action;
+            causedStack = ((QTornOffMenu*)p)->d_func()->calcCausedStack();
+        }
+        QList<QPointer<QWidget> > calcCausedStack() const { return causedStack; }
+        QPointer<QMenu> causedMenu;
+        QList<QPointer<QWidget> > causedStack;
+    };
+public:
+    QTornOffMenu(QMenu *p) : QMenu(*(new QTornOffMenuPrivate(p)))
+    {
+        Q_D(QTornOffMenu);
+        // make the torn-off menu a sibling of p (instead of a child)
+        QWidget *parentWidget = d->causedStack.isEmpty() ? p : d->causedStack.last();
+        if (parentWidget->parentWidget())
+            parentWidget = parentWidget->parentWidget();
+        setParent(parentWidget, Qt::Window | Qt::Tool);
+	setAttribute(Qt::WA_DeleteOnClose, true);
+        setAttribute(Qt::WA_X11NetWmWindowTypeMenu, true);
+        setWindowTitle(p->windowTitle());
+        setEnabled(p->isEnabled());
+        //QObject::connect(this, SIGNAL(triggered(QAction*)), this, SLOT(onTrigger(QAction*)));
+        //QObject::connect(this, SIGNAL(hovered(QAction*)), this, SLOT(onHovered(QAction*)));
+        QList<QAction*> items = p->actions();
+        for(int i = 0; i < items.count(); i++)
+            addAction(items.at(i));
+    }
+    void syncWithMenu(QMenu *menu, QActionEvent *act)
+    {
+        Q_D(QTornOffMenu);
+        if(menu != d->causedMenu)
+            return;
+        if (act->type() == QEvent::ActionAdded) {
+            insertAction(act->before(), act->action());
+        } else if (act->type() == QEvent::ActionRemoved)
+            removeAction(act->action());
+    }
+    void actionEvent(QActionEvent *e)
+    {
+        QMenu::actionEvent(e);
+        setFixedSize(sizeHint());
+    }
+public slots:
+    void onTrigger(QAction *action) { d_func()->activateAction(action, QAction::Trigger, false); }
+    void onHovered(QAction *action) { d_func()->activateAction(action, QAction::Hover, false); }
+private:
+    Q_DECLARE_PRIVATE(QTornOffMenu)
+    friend class QMenuPrivate;
+};
+
+void QMenuPrivate::init()
+{
+    Q_Q(QMenu);
+#ifndef QT_NO_WHATSTHIS
+    q->setAttribute(Qt::WA_CustomWhatsThis);
+#endif
+    q->setAttribute(Qt::WA_X11NetWmWindowTypePopupMenu);
+    defaultMenuAction = menuAction = new QAction(q);
+    menuAction->d_func()->menu = q;
+    q->setMouseTracking(q->style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, q));
+    if (q->style()->styleHint(QStyle::SH_Menu_Scrollable, 0, q)) {
+        scroll = new QMenuPrivate::QMenuScroller;
+        scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
+    }
+
+#ifdef QT_SOFTKEYS_ENABLED
+    selectAction = QSoftKeyManager::createKeyedAction(QSoftKeyManager::SelectSoftKey, Qt::Key_Select, q);
+    cancelAction = QSoftKeyManager::createKeyedAction(QSoftKeyManager::CancelSoftKey, Qt::Key_Back, q);
+    selectAction->setVisible(false); // Don't show these in the menu
+    cancelAction->setVisible(false);
+    q->addAction(selectAction);
+    q->addAction(cancelAction);
+#endif
+}
+
+int QMenuPrivate::scrollerHeight() const
+{
+    Q_Q(const QMenu);
+    return qMax(QApplication::globalStrut().height(), q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q));
+}
+
+//Windows and KDE allows menus to cover the taskbar, while GNOME and Mac don't
+QRect QMenuPrivate::popupGeometry(const QWidget *widget) const
+{
+#ifdef Q_WS_WIN
+    return QApplication::desktop()->screenGeometry(widget);
+#elif defined Q_WS_X11
+    if (X11->desktopEnvironment == DE_KDE)
+        return QApplication::desktop()->screenGeometry(widget);
+    else
+        return QApplication::desktop()->availableGeometry(widget);
+#else
+        return QApplication::desktop()->availableGeometry(widget);
+#endif
+}
+
+//Windows and KDE allows menus to cover the taskbar, while GNOME and Mac don't
+QRect QMenuPrivate::popupGeometry(int screen) const
+{
+#ifdef Q_WS_WIN
+    return QApplication::desktop()->screenGeometry(screen);
+#elif defined Q_WS_X11
+    if (X11->desktopEnvironment == DE_KDE)
+        return QApplication::desktop()->screenGeometry(screen);
+    else
+        return QApplication::desktop()->availableGeometry(screen);
+#else
+        return QApplication::desktop()->availableGeometry(screen);
+#endif
+}
+
+QList<QPointer<QWidget> > QMenuPrivate::calcCausedStack() const
+{
+    QList<QPointer<QWidget> > ret;
+    for(QWidget *widget = causedPopup.widget; widget; ) {
+        ret.append(widget);
+        if (QTornOffMenu *qtmenu = qobject_cast<QTornOffMenu*>(widget))
+            ret += qtmenu->d_func()->causedStack;
+        if (QMenu *qmenu = qobject_cast<QMenu*>(widget))
+            widget = qmenu->d_func()->causedPopup.widget;
+        else
+            break;
+    }
+    return ret;
+}
+
+void QMenuPrivate::updateActionRects() const
+{
+    Q_Q(const QMenu);
+    if (!itemsDirty)
+        return;
+		
+    q->ensurePolished();
+
+    //let's reinitialize the buffer
+    actionRects.resize(actions.count());
+    actionRects.fill(QRect());
+
+    //let's try to get the last visible action
+    int lastVisibleAction = actions.count() - 1;
+    for(;lastVisibleAction >= 0; --lastVisibleAction) {
+        const QAction *action = actions.at(lastVisibleAction);
+        if (action->isVisible()) {
+            //removing trailing separators
+            if (action->isSeparator() && collapsibleSeparators)
+                continue;
+            break;
+        }
+    }
+
+    int max_column_width = 0,
+        dh = popupGeometry(q).height(),
+        y = 0;
+    QStyle *style = q->style();
+    QStyleOption opt;
+    opt.init(q);
+    const int hmargin = style->pixelMetric(QStyle::PM_MenuHMargin, &opt, q),
+              vmargin = style->pixelMetric(QStyle::PM_MenuVMargin, &opt, q),
+              icone = style->pixelMetric(QStyle::PM_SmallIconSize, &opt, q);
+    const int fw = style->pixelMetric(QStyle::PM_MenuPanelWidth, &opt, q);
+    const int deskFw = style->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, &opt, q);
+
+    const int sfcMargin = style->sizeFromContents(QStyle::CT_Menu, &opt, QApplication::globalStrut(), q).width() - QApplication::globalStrut().width();
+    const int min_column_width = q->minimumWidth() - (sfcMargin + leftmargin + rightmargin + 2 * (fw + hmargin));
+    const int tearoffHeight = tearoff ? style->pixelMetric(QStyle::PM_MenuTearoffHeight, &opt, q) : 0;
+
+    //for compatability now - will have to refactor this away..
+    tabWidth = 0;
+    maxIconWidth = 0;
+    hasCheckableItems = false;
+    ncols = 1;
+    sloppyAction = 0;
+
+    for (int i = 0; i < actions.count(); ++i) {
+        QAction *action = actions.at(i);
+        if (action->isSeparator() || !action->isVisible() || widgetItems.at(i))
+            continue;
+        //..and some members
+        hasCheckableItems |= action->isCheckable();
+        QIcon is = action->icon();
+        if (!is.isNull()) {
+            maxIconWidth = qMax<uint>(maxIconWidth, icone + 4);
+        }
+    }
+
+    //calculate size
+    QFontMetrics qfm = q->fontMetrics();
+    bool previousWasSeparator = true; // this is true to allow removing the leading separators
+    for(int i = 0; i <= lastVisibleAction; i++) {
+        QAction *action = actions.at(i);
+
+        if (!action->isVisible() ||
+            (collapsibleSeparators && previousWasSeparator && action->isSeparator()))
+            continue; // we continue, this action will get an empty QRect
+        
+        previousWasSeparator = action->isSeparator();
+
+        //let the style modify the above size..
+        QStyleOptionMenuItem opt;
+        q->initStyleOption(&opt, action);
+        const QFontMetrics &fm = opt.fontMetrics;
+
+        QSize sz;
+        if (QWidget *w = widgetItems.at(i)) {
+          sz = w->sizeHint().expandedTo(w->minimumSize()).expandedTo(w->minimumSizeHint()).boundedTo(w->maximumSize());
+        } else {
+            //calc what I think the size is..
+            if (action->isSeparator()) {
+                sz = QSize(2, 2);
+            } else {
+                QString s = action->text();
+                int t = s.indexOf(QLatin1Char('\t'));
+                if (t != -1) {
+                    tabWidth = qMax(int(tabWidth), qfm.width(s.mid(t+1)));
+                    s = s.left(t);
+    #ifndef QT_NO_SHORTCUT
+                } else {
+                    QKeySequence seq = action->shortcut();
+                    if (!seq.isEmpty())
+                        tabWidth = qMax(int(tabWidth), qfm.width(seq));
+    #endif
+                }
+                sz.setWidth(fm.boundingRect(QRect(), Qt::TextSingleLine | Qt::TextShowMnemonic, s).width());
+                sz.setHeight(qMax(fm.height(), qfm.height()));
+
+                QIcon is = action->icon();
+                if (!is.isNull()) {
+                    QSize is_sz = QSize(icone, icone);
+                    if (is_sz.height() > sz.height())
+                        sz.setHeight(is_sz.height());
+                }
+            }
+            sz = style->sizeFromContents(QStyle::CT_MenuItem, &opt, sz, q);
+        }
+
+
+        if (!sz.isEmpty()) {
+            max_column_width = qMax(min_column_width, qMax(max_column_width, sz.width()));
+            //wrapping
+            if (!scroll &&
+               y+sz.height()+vmargin > dh - (deskFw * 2)) {
+                ncols++;
+                y = vmargin;
+            }
+            y += sz.height();
+            //update the item
+            actionRects[i] = QRect(0, 0, sz.width(), sz.height());
+        }
+    }
+
+    max_column_width += tabWidth; //finally add in the tab width
+
+    //calculate position
+    const int base_y = vmargin + fw + topmargin +
+        (scroll ? scroll->scrollOffset : 0) +
+        tearoffHeight;
+    int x = hmargin + fw + leftmargin;
+    y = base_y;
+
+    for(int i = 0; i < actions.count(); i++) {
+        QRect &rect = actionRects[i];
+        if (rect.isNull())
+            continue;
+        if (!scroll &&
+           y+rect.height() > dh - deskFw * 2) {
+            x += max_column_width + hmargin;
+            y = base_y;
+        }
+        rect.translate(x, y);                        //move
+        rect.setWidth(max_column_width); //uniform width
+
+        //we need to update the widgets geometry
+        if (QWidget *widget = widgetItems.at(i)) {
+            widget->setGeometry(rect);
+            widget->setVisible(actions.at(i)->isVisible());
+        }
+
+        y += rect.height();
+    }
+    itemsDirty = 0;
+}
+
+QRect QMenuPrivate::actionRect(QAction *act) const
+{
+    int index = actions.indexOf(act);
+    if (index == -1)
+        return QRect();
+
+    updateActionRects();
+
+    //we found the action
+    return actionRects.at(index);
+}
+
+#if defined(Q_WS_MAC)
+static const qreal MenuFadeTimeInSec = 0.150;
+#endif
+
+void QMenuPrivate::hideUpToMenuBar()
+{
+    Q_Q(QMenu);
+    bool fadeMenus = q->style()->styleHint(QStyle::SH_Menu_FadeOutOnHide);
+    if (!tornoff) {
+        QWidget *caused = causedPopup.widget;
+        hideMenu(q); //hide after getting causedPopup
+        while(caused) {
+#ifndef QT_NO_MENUBAR
+            if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
+                mb->d_func()->setCurrentAction(0);
+                mb->d_func()->setKeyboardMode(false);
+                caused = 0;
+            } else
+#endif
+            if (QMenu *m = qobject_cast<QMenu*>(caused)) {
+                caused = m->d_func()->causedPopup.widget;
+                if (!m->d_func()->tornoff)
+                    hideMenu(m, fadeMenus);
+                if (!fadeMenus) // Mac doesn't clear the action until after hidden.
+                    m->d_func()->setCurrentAction(0);
+            } else {
+#ifndef QT_NO_TOOLBUTTON
+                if (qobject_cast<QToolButton*>(caused) == 0)
+#endif
+                    qWarning("QMenu: Internal error");
+                caused = 0;
+            }
+        }
+#if defined(Q_WS_MAC)
+        if (fadeMenus) {
+            QEventLoop eventLoop;
+            QTimer::singleShot(int(MenuFadeTimeInSec * 1000), &eventLoop, SLOT(quit()));
+            QMacWindowFader::currentFader()->performFade();
+            eventLoop.exec();
+        }
+#endif
+    }
+    setCurrentAction(0);
+}
+
+void QMenuPrivate::hideMenu(QMenu *menu, bool justRegister)
+{
+    if (!menu)
+        return;
+#if !defined(QT_NO_EFFECTS)
+    menu->blockSignals(true);
+    aboutToHide = true;
+    // Flash item which is about to trigger (if any).
+    if (menu->style()->styleHint(QStyle::SH_Menu_FlashTriggeredItem)
+        && currentAction && currentAction == actionAboutToTrigger
+        && menu->actions().contains(currentAction)) {
+        QEventLoop eventLoop;
+        QAction *activeAction = currentAction;
+
+        menu->setActiveAction(0);
+        QTimer::singleShot(60, &eventLoop, SLOT(quit()));
+        eventLoop.exec();
+
+        // Select and wait 20 ms.
+        menu->setActiveAction(activeAction);
+        QTimer::singleShot(20, &eventLoop, SLOT(quit()));
+        eventLoop.exec();
+    }
+
+    // Fade out.
+    if (menu->style()->styleHint(QStyle::SH_Menu_FadeOutOnHide)) {
+        // ### Qt 4.4:
+        // Should be something like: q->transitionWindow(Qt::FadeOutTransition, MenuFadeTimeInSec);
+        // Hopefully we'll integrate qt/research/windowtransitions into main before 4.4.
+        // Talk to Richard, Trenton or Bjoern.
+#if defined(Q_WS_MAC)
+        if (justRegister) {
+            QMacWindowFader::currentFader()->setFadeDuration(MenuFadeTimeInSec);
+            QMacWindowFader::currentFader()->registerWindowToFade(menu);
+        } else {
+            macWindowFade(qt_mac_window_for(menu), MenuFadeTimeInSec);
+        }
+
+#endif // Q_WS_MAC
+    }
+    aboutToHide = false;
+    menu->blockSignals(false);
+#endif // QT_NO_EFFECTS
+    if (!justRegister)
+        menu->hide();
+}
+
+void QMenuPrivate::popupAction(QAction *action, int delay, bool activateFirst)
+{
+    Q_Q(QMenu);
+    if (action && action->isEnabled()) {
+        if (!delay)
+            q->internalDelayedPopup();
+        else
+            QMenuPrivate::menuDelayTimer.start(delay, q);
+        if (activateFirst && action->menu())
+            action->menu()->d_func()->setFirstActionActive();
+    } else if (QMenu *menu = activeMenu) {  //hide the current item
+        activeMenu = 0;
+        hideMenu(menu);
+    }
+}
+
+void QMenuPrivate::setSyncAction()
+{
+    Q_Q(QMenu);
+    QAction *current = currentAction;
+    if(current && (!current->isEnabled() || current->menu() || current->isSeparator()))
+        current = 0;
+    for(QWidget *caused = q; caused;) {
+        if (QMenu *m = qobject_cast<QMenu*>(caused)) {
+            caused = m->d_func()->causedPopup.widget;
+            if (m->d_func()->eventLoop)
+                m->d_func()->syncAction = current; // synchronous operation
+        } else {
+            break;
+        }
+    }
+}
+
+
+void QMenuPrivate::setFirstActionActive()
+{
+    Q_Q(QMenu);
+    updateActionRects();
+    for(int i = 0, saccum = 0; i < actions.count(); i++) {
+        const QRect &rect = actionRects.at(i);
+        if (rect.isNull())
+            continue;
+        if (scroll && scroll->scrollFlags & QMenuScroller::ScrollUp) {
+            saccum -= rect.height();
+            if (saccum > scroll->scrollOffset - scrollerHeight())
+                continue;
+        }
+        QAction *act = actions.at(i);
+        if (!act->isSeparator() &&
+           (q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)
+            || act->isEnabled())) {
+            setCurrentAction(act);
+            break;
+        }
+    }
+}
+
+// popup == -1 means do not popup, 0 means immediately, others mean use a timer
+void QMenuPrivate::setCurrentAction(QAction *action, int popup, SelectionReason reason, bool activateFirst)
+{
+    Q_Q(QMenu);
+    tearoffHighlighted = 0;
+    if (action == currentAction) {
+        if (!action || !action->menu() || action->menu() == activeMenu) {
+            if(QMenu *menu = qobject_cast<QMenu*>(causedPopup.widget)) {
+                if(causedPopup.action && menu->d_func()->activeMenu == q)
+                    menu->d_func()->setCurrentAction(causedPopup.action, 0, reason, false);
+            }
+        }
+        return;
+    }
+    if (currentAction)
+        q->update(actionRect(currentAction));
+
+    sloppyAction = 0;
+    if (!sloppyRegion.isEmpty())
+        sloppyRegion = QRegion();
+    QMenu *hideActiveMenu = activeMenu;
+#ifndef QT_NO_STATUSTIP
+    QAction *previousAction = currentAction;
+#endif
+#ifdef QT3_SUPPORT
+    emitHighlighted = action;
+#endif
+    currentAction = action;
+    if (action) {
+        if (!action->isSeparator()) {
+            activateAction(action, QAction::Hover);
+            if (popup != -1) {
+                hideActiveMenu = 0; //will be done "later"
+                // if the menu is visible then activate the required action,
+                // otherwise we just mark the action as currentAction
+                // and activate it when the menu will be popuped.
+                if (q->isVisible())
+                    popupAction(currentAction, popup, activateFirst);
+            }
+            q->update(actionRect(action));
+
+            if (reason == SelectedFromKeyboard) {
+                const int actionIndex = actions.indexOf(action);
+                QWidget *widget = widgetItems.at(actionIndex);
+                if (widget) {
+                    if (widget->focusPolicy() != Qt::NoFocus)
+                        widget->setFocus(Qt::TabFocusReason);
+                } else {
+                    //when the action has no QWidget, the QMenu itself should
+                    // get the focus
+                    // Since the menu is a pop-up, it uses the popup reason.
+                    if (!q->hasFocus()) {
+                        q->setFocus(Qt::PopupFocusReason);
+                    }
+                }
+            }
+        } else { //action is a separator
+            if (popup != -1)
+                hideActiveMenu = 0; //will be done "later"
+        }
+#ifndef QT_NO_STATUSTIP
+    }  else if (previousAction) {
+        QWidget *w = causedPopup.widget;
+        while (QMenu *m = qobject_cast<QMenu*>(w))
+            w = m->d_func()->causedPopup.widget;
+        if (w) {
+            QString empty;
+            QStatusTipEvent tip(empty);
+            QApplication::sendEvent(w, &tip);
+        }
+#endif
+    }
+    if (hideActiveMenu) {
+        activeMenu = 0;
+#ifndef QT_NO_EFFECTS
+        // kill any running effect
+        qFadeEffect(0);
+        qScrollEffect(0);
+#endif
+        hideMenu(hideActiveMenu);
+    }
+}
+
+QAction *QMenuPrivate::actionAt(QPoint p) const
+{
+    if (!q_func()->rect().contains(p))     //sanity check
+       return 0;
+
+    for(int i = 0; i < actionRects.count(); i++) {
+        if (actionRects.at(i).contains(p))
+            return actions.at(i);
+    }
+    return 0;
+}
+
+void QMenuPrivate::setOverrideMenuAction(QAction *a)
+{
+    Q_Q(QMenu);
+    QObject::disconnect(menuAction, SIGNAL(destroyed()), q, SLOT(_q_overrideMenuActionDestroyed()));
+    if (a) {
+        menuAction = a;
+        QObject::connect(a, SIGNAL(destroyed()), q, SLOT(_q_overrideMenuActionDestroyed()));
+    } else { //we revert back to the default action created by the QMenu itself
+        menuAction = defaultMenuAction;
+    }
+}
+
+void QMenuPrivate::_q_overrideMenuActionDestroyed()
+{
+    menuAction=defaultMenuAction;
+}
+
+/*!
+    Returns the action associated with this menu.
+*/
+QAction *QMenu::menuAction() const
+{
+    return d_func()->menuAction;
+}
+
+/*!
+  \property QMenu::title
+  \brief The title of the menu
+
+  This is equivalent to the QAction::text property of the menuAction().
+
+  By default, this property contains an empty string.
+*/
+QString QMenu::title() const
+{
+    return d_func()->menuAction->text();
+}
+
+void QMenu::setTitle(const QString &text)
+{
+    d_func()->menuAction->setText(text);
+}
+
+/*!
+  \property QMenu::icon
+
+  \brief The icon of the menu
+
+  This is equivalent to the QAction::icon property of the menuAction().
+
+  By default, if no icon is explicitly set, this property contains a null icon.
+*/
+QIcon QMenu::icon() const
+{
+    return d_func()->menuAction->icon();
+}
+
+void QMenu::setIcon(const QIcon &icon)
+{
+    d_func()->menuAction->setIcon(icon);
+}
+
+
+//actually performs the scrolling
+void QMenuPrivate::scrollMenu(QAction *action, QMenuScroller::ScrollLocation location, bool active)
+{
+    Q_Q(QMenu);
+    if (!scroll || !scroll->scrollFlags)
+        return;
+    updateActionRects();
+    int newOffset = 0;
+    const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp)   ? scrollerHeight() : 0;
+    const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollerHeight() : 0;
+    const int vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q);
+    const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q);
+
+    if (location == QMenuScroller::ScrollTop) {
+        for(int i = 0, saccum = 0; i < actions.count(); i++) {
+            if (actions.at(i) == action) {
+                newOffset = topScroll - saccum;
+                break;
+            }
+            saccum += actionRects.at(i).height();
+        }
+    } else {
+        for(int i = 0, saccum = 0; i < actions.count(); i++) {
+            saccum += actionRects.at(i).height();
+            if (actions.at(i) == action) {
+                if (location == QMenuScroller::ScrollCenter)
+                    newOffset = ((q->height() / 2) - botScroll) - (saccum - topScroll);
+                else
+                    newOffset = (q->height() - botScroll) - saccum;
+                break;
+            }
+        }
+        if(newOffset)
+            newOffset -= fw * 2;
+    }
+
+    //figure out which scroll flags
+    uint newScrollFlags = QMenuScroller::ScrollNone;
+    if (newOffset < 0) //easy and cheap one
+        newScrollFlags |= QMenuScroller::ScrollUp;
+    int saccum = newOffset;
+    for(int i = 0; i < actionRects.count(); i++) {
+        saccum += actionRects.at(i).height();
+        if (saccum > q->height()) {
+            newScrollFlags |= QMenuScroller::ScrollDown;
+            break;
+        }
+    }
+
+    if (!(newScrollFlags & QMenuScroller::ScrollDown) && (scroll->scrollFlags & QMenuScroller::ScrollDown)) {
+        newOffset = q->height() - (saccum - newOffset) - fw*2 - vmargin;    //last item at bottom
+    }
+
+    if (!(newScrollFlags & QMenuScroller::ScrollUp) && (scroll->scrollFlags & QMenuScroller::ScrollUp)) {
+        newOffset = 0;  //first item at top
+    }
+
+    if (newScrollFlags & QMenuScroller::ScrollUp)
+        newOffset -= vmargin;
+
+    QRect screen = popupGeometry(q);
+    const int desktopFrame = q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q);
+    if (q->height() < screen.height()-(desktopFrame*2)-1) {
+        QRect geom = q->geometry();
+        if (newOffset > scroll->scrollOffset && (scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollUp)) { //scroll up
+            const int newHeight = geom.height()-(newOffset-scroll->scrollOffset);
+            if(newHeight > geom.height())
+                geom.setHeight(newHeight);
+        } else if(scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollDown) {
+            int newTop = geom.top() + (newOffset-scroll->scrollOffset);
+            if (newTop < desktopFrame+screen.top())
+                newTop = desktopFrame+screen.top();
+            if (newTop < geom.top()) {
+                geom.setTop(newTop);
+                newOffset = 0;
+                newScrollFlags &= ~QMenuScroller::ScrollUp;
+            }
+        }
+        if (geom.bottom() > screen.bottom() - desktopFrame)
+            geom.setBottom(screen.bottom() - desktopFrame);
+        if (geom.top() < desktopFrame+screen.top())
+            geom.setTop(desktopFrame+screen.top());
+        if (geom != q->geometry()) {
+#if 0
+            if (newScrollFlags & QMenuScroller::ScrollDown &&
+               q->geometry().top() - geom.top() >= -newOffset)
+                newScrollFlags &= ~QMenuScroller::ScrollDown;
+#endif
+            q->setGeometry(geom);
+        }
+    }
+
+    //actually update flags
+    const int delta = qMin(0, newOffset) - scroll->scrollOffset; //make sure the new offset is always negative
+    if (!itemsDirty && delta) {
+        //we've scrolled so we need to update the action rects
+        for (int i = 0; i < actionRects.count(); ++i) {
+            QRect &current = actionRects[i];
+            current.moveTop(current.top() + delta);
+
+            //we need to update the widgets geometry
+            if (QWidget *w = widgetItems.at(i))
+                w->setGeometry(current);
+        }
+    }
+    scroll->scrollOffset += delta;
+    scroll->scrollFlags = newScrollFlags;
+    if (active)
+        setCurrentAction(action);
+
+    q->update();     //issue an update so we see all the new state..
+}
+
+void QMenuPrivate::scrollMenu(QMenuScroller::ScrollLocation location, bool active)
+{
+    Q_Q(QMenu);
+    updateActionRects();
+    if(location == QMenuScroller::ScrollBottom) {
+        for(int i = actions.size()-1; i >= 0; --i) {
+            QAction *act = actions.at(i);
+            if (actionRects.at(i).isNull())
+                continue;
+            if (!act->isSeparator() &&
+                (q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)
+                 || act->isEnabled())) {
+                if(scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)
+                    scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollBottom, active);
+                else if(active)
+                    setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
+                break;
+            }
+        }
+    } else if(location == QMenuScroller::ScrollTop) {
+        for(int i = 0; i < actions.size(); ++i) {
+            QAction *act = actions.at(i);
+            if (actionRects.at(i).isNull())
+                continue;
+            if (!act->isSeparator() &&
+                (q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)
+                 || act->isEnabled())) {
+                if(scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+                    scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollTop, active);
+                else if(active)
+                    setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
+                break;
+            }
+        }
+    }
+}
+
+//only directional
+void QMenuPrivate::scrollMenu(QMenuScroller::ScrollDirection direction, bool page, bool active)
+{
+    Q_Q(QMenu);
+    if (!scroll || !(scroll->scrollFlags & direction)) //not really possible...
+        return;
+    updateActionRects();
+    const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp)   ? scrollerHeight() : 0;
+    const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollerHeight() : 0;
+    const int vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q);
+    const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q);
+    const int offset = topScroll ? topScroll-vmargin : 0;
+    if (direction == QMenuScroller::ScrollUp) {
+        for(int i = 0, saccum = 0; i < actions.count(); i++) {
+            saccum -= actionRects.at(i).height();
+            if (saccum <= scroll->scrollOffset-offset) {
+                scrollMenu(actions.at(i), page ? QMenuScroller::ScrollBottom : QMenuScroller::ScrollTop, active);
+                break;
+            }
+        }
+    } else if (direction == QMenuScroller::ScrollDown) {
+        bool scrolled = false;
+        for(int i = 0, saccum = 0; i < actions.count(); i++) {
+            const int iHeight = actionRects.at(i).height();
+            saccum -= iHeight;
+            if (saccum <= scroll->scrollOffset-offset) {
+                const int scrollerArea = q->height() - botScroll - fw*2;
+                int visible = (scroll->scrollOffset-offset) - saccum;
+                for(i++ ; i < actions.count(); i++) {
+                    visible += actionRects.at(i).height();
+                    if (visible > scrollerArea - topScroll) {
+                        scrolled = true;
+                        scrollMenu(actions.at(i), page ? QMenuScroller::ScrollTop : QMenuScroller::ScrollBottom, active);
+                        break;
+                    }
+                }
+                break;
+            }
+        }
+        if(!scrolled) {
+            scroll->scrollFlags &= ~QMenuScroller::ScrollDown;
+            q->update();
+        }
+    }
+}
+
+/* This is poor-mans eventfilters. This avoids the use of
+   eventFilter (which can be nasty for users of QMenuBar's). */
+bool QMenuPrivate::mouseEventTaken(QMouseEvent *e)
+{
+    Q_Q(QMenu);
+    QPoint pos = q->mapFromGlobal(e->globalPos());
+    if (scroll && !activeMenu) { //let the scroller "steal" the event
+        bool isScroll = false;
+        if (pos.x() >= 0 && pos.x() < q->width()) {
+            for(int dir = QMenuScroller::ScrollUp; dir <= QMenuScroller::ScrollDown; dir = dir << 1) {
+                if (scroll->scrollFlags & dir) {
+                    if (dir == QMenuScroller::ScrollUp)
+                        isScroll = (pos.y() <= scrollerHeight());
+                    else if (dir == QMenuScroller::ScrollDown)
+                        isScroll = (pos.y() >= q->height() - scrollerHeight());
+                    if (isScroll) {
+                        scroll->scrollDirection = dir;
+                        break;
+                    }
+                }
+            }
+        }
+        if (isScroll) {
+            scroll->scrollTimer.start(50, q);
+            return true;
+        } else {
+            scroll->scrollTimer.stop();
+        }
+    }
+
+    if (tearoff) { //let the tear off thingie "steal" the event..
+        QRect tearRect(0, 0, q->width(), q->style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, q));
+        if (scroll && scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+            tearRect.translate(0, scrollerHeight());
+        q->update(tearRect);
+        if (tearRect.contains(pos) && hasMouseMoved(e->globalPos())) {
+            setCurrentAction(0);
+            tearoffHighlighted = 1;
+            if (e->type() == QEvent::MouseButtonRelease) {
+                if (!tornPopup)
+                    tornPopup = new QTornOffMenu(q);
+                tornPopup->setGeometry(q->geometry());
+                tornPopup->show();
+                hideUpToMenuBar();
+            }
+            return true;
+        }
+        tearoffHighlighted = 0;
+    }
+
+    if (q->frameGeometry().contains(e->globalPos())) //otherwise if the event is in our rect we want it..
+        return false;
+
+    for(QWidget *caused = causedPopup.widget; caused;) {
+        bool passOnEvent = false;
+        QWidget *next_widget = 0;
+        QPoint cpos = caused->mapFromGlobal(e->globalPos());
+#ifndef QT_NO_MENUBAR
+        if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
+            passOnEvent = mb->rect().contains(cpos);
+        } else
+#endif
+        if (QMenu *m = qobject_cast<QMenu*>(caused)) {
+            passOnEvent = m->rect().contains(cpos);
+            next_widget = m->d_func()->causedPopup.widget;
+        }
+        if (passOnEvent) {
+            if(e->type() != QEvent::MouseButtonRelease || mouseDown == caused) {
+            QMouseEvent new_e(e->type(), cpos, e->button(), e->buttons(), e->modifiers());
+            QApplication::sendEvent(caused, &new_e);
+            return true;
+        }
+        }
+        if (!next_widget)
+            break;
+        caused = next_widget;
+    }
+    return false;
+}
+
+class ExceptionGuard
+{
+public:
+    inline ExceptionGuard(bool *w = 0) : watched(w) { Q_ASSERT(!(*watched)); *watched = true; }
+    inline ~ExceptionGuard() { *watched = false; }
+    inline operator bool() { return *watched; }
+private:
+    bool *watched;
+};
+
+void QMenuPrivate::activateCausedStack(const QList<QPointer<QWidget> > &causedStack, QAction *action, QAction::ActionEvent action_e, bool self)
+{
+    ExceptionGuard guard(&activationRecursionGuard);
+#ifdef QT3_SUPPORT
+    const int actionId = q_func()->findIdForAction(action);
+#endif
+    if(self)
+        action->activate(action_e);
+
+    for(int i = 0; i < causedStack.size(); ++i) {
+        QPointer<QWidget> widget = causedStack.at(i);
+        if (!widget)
+            continue;
+        //fire
+        if (QMenu *qmenu = qobject_cast<QMenu*>(widget)) {
+            widget = qmenu->d_func()->causedPopup.widget;
+            if (action_e == QAction::Trigger) {
+                emit qmenu->triggered(action);
+           } else if (action_e == QAction::Hover) {
+                emit qmenu->hovered(action);
+#ifdef QT3_SUPPORT
+                if (emitHighlighted) {
+                    emit qmenu->highlighted(actionId);
+                    emitHighlighted = false;
+                }
+#endif
+            }
+#ifndef QT_NO_MENUBAR
+        } else if (QMenuBar *qmenubar = qobject_cast<QMenuBar*>(widget)) {
+            if (action_e == QAction::Trigger) {
+                emit qmenubar->triggered(action);
+#ifdef QT3_SUPPORT
+                emit qmenubar->activated(actionId);
+#endif
+            } else if (action_e == QAction::Hover) {
+                emit qmenubar->hovered(action);
+#ifdef QT3_SUPPORT
+                if (emitHighlighted) {
+                    emit qmenubar->highlighted(actionId);
+                    emitHighlighted = false;
+                }
+#endif
+            }
+            break; //nothing more..
+#endif
+        }
+    }
+}
+
+void QMenuPrivate::activateAction(QAction *action, QAction::ActionEvent action_e, bool self)
+{
+    Q_Q(QMenu);
+#ifndef QT_NO_WHATSTHIS
+    bool inWhatsThisMode = QWhatsThis::inWhatsThisMode();
+#endif
+    if (!action || !q->isEnabled()
+        || (action_e == QAction::Trigger
+#ifndef QT_NO_WHATSTHIS
+            && !inWhatsThisMode
+#endif
+            && (action->isSeparator() ||!action->isEnabled())))
+        return;
+
+    /* I have to save the caused stack here because it will be undone after popup execution (ie in the hide).
+       Then I iterate over the list to actually send the events. --Sam
+    */
+    const QList<QPointer<QWidget> > causedStack = calcCausedStack();
+    if (action_e == QAction::Trigger) {
+#ifndef QT_NO_WHATSTHIS
+        if (!inWhatsThisMode)
+            actionAboutToTrigger = action;
+#endif
+
+        if (q->testAttribute(Qt::WA_DontShowOnScreen)) {
+            hideUpToMenuBar();
+        } else {
+            for(QWidget *widget = QApplication::activePopupWidget(); widget; ) {
+                if (QMenu *qmenu = qobject_cast<QMenu*>(widget)) {
+                    if(qmenu == q)
+                        hideUpToMenuBar();
+                    widget = qmenu->d_func()->causedPopup.widget;
+                } else {
+                    break;
+                }
+            }
+        }
+
+#ifndef QT_NO_WHATSTHIS
+        if (inWhatsThisMode) {
+            QString s = action->whatsThis();
+            if (s.isEmpty())
+                s = whatsThis;
+            QWhatsThis::showText(q->mapToGlobal(actionRect(action).center()), s, q);
+            return;
+        }
+#endif
+    }
+
+
+    activateCausedStack(causedStack, action, action_e, self);
+
+
+    if (action_e == QAction::Hover) {
+#ifndef QT_NO_ACCESSIBILITY
+        if (QAccessible::isActive()) {
+            int actionIndex = indexOf(action) + 1;
+            QAccessible::updateAccessibility(q, actionIndex, QAccessible::Focus);
+            QAccessible::updateAccessibility(q, actionIndex, QAccessible::Selection);
+        }
+#endif
+        QWidget *w = causedPopup.widget;
+        while (QMenu *m = qobject_cast<QMenu*>(w))
+            w = m->d_func()->causedPopup.widget;
+        action->showStatusText(w);
+    } else {
+        actionAboutToTrigger = 0;
+    }
+}
+
+void QMenuPrivate::_q_actionTriggered()
+{
+    Q_Q(QMenu);
+    if (QAction *action = qobject_cast<QAction *>(q->sender())) {
+#ifdef QT3_SUPPORT
+        //we store it here because the action might be deleted/changed by connected slots
+        const int id = q->findIdForAction(action);
+#endif
+        emit q->triggered(action);
+#ifdef QT3_SUPPORT
+        emit q->activated(id);
+#endif
+
+        if (!activationRecursionGuard) {
+            //in case the action has not been activated by the mouse
+            //we check the parent hierarchy
+            QList< QPointer<QWidget> > list;
+            for(QWidget *widget = q->parentWidget(); widget; ) {
+                if (qobject_cast<QMenu*>(widget) 
+#ifndef QT_NO_MENUBAR
+                    || qobject_cast<QMenuBar*>(widget)
+#endif
+                    ) {
+                    list.append(widget);
+                    widget = widget->parentWidget();
+                } else {
+                    break;
+                }
+            }
+            activateCausedStack(list, action, QAction::Trigger, false);
+        }
+    }
+}
+
+void QMenuPrivate::_q_actionHovered()
+{
+    Q_Q(QMenu);
+    if (QAction * action = qobject_cast<QAction *>(q->sender())) {
+#ifdef QT3_SUPPORT
+        //we store it here because the action might be deleted/changed by connected slots
+        const int id = q->findIdForAction(action);
+#endif
+        emit q->hovered(action);
+#ifdef QT3_SUPPORT
+        if (emitHighlighted) {
+            emit q->highlighted(id);
+            emitHighlighted = false;
+        }
+#endif
+    }
+}
+
+bool QMenuPrivate::hasMouseMoved(const QPoint &globalPos)
+{
+    //determines if the mouse has moved (ie its intial position has
+    //changed by more than QApplication::startDragDistance()
+    //or if there were at least 6 mouse motions)
+    return motions > 6 ||
+        QApplication::startDragDistance() < (mousePopupPos - globalPos).manhattanLength();
+}
+
+
+/*!
+    Initialize \a option with the values from this menu and information from \a action. This method
+    is useful for subclasses when they need a QStyleOptionMenuItem, but don't want
+    to fill in all the information themselves.
+
+    \sa QStyleOption::initFrom() QMenuBar::initStyleOption()
+*/
+void QMenu::initStyleOption(QStyleOptionMenuItem *option, const QAction *action) const
+{
+    if (!option || !action)
+        return;
+
+    Q_D(const QMenu);
+    option->initFrom(this);
+    option->palette = palette();
+    option->state = QStyle::State_None;
+
+    if (window()->isActiveWindow())
+        option->state |= QStyle::State_Active;
+    if (isEnabled() && action->isEnabled()
+            && (!action->menu() || action->menu()->isEnabled()))
+        option->state |= QStyle::State_Enabled;
+    else
+        option->palette.setCurrentColorGroup(QPalette::Disabled);
+
+    option->font = action->font().resolve(font());
+    option->fontMetrics = QFontMetrics(option->font);
+
+    if (d->currentAction && d->currentAction == action && !d->currentAction->isSeparator()) {
+        option->state |= QStyle::State_Selected
+                     | (d->mouseDown ? QStyle::State_Sunken : QStyle::State_None);
+    }
+
+    option->menuHasCheckableItems = d->hasCheckableItems;
+    if (!action->isCheckable()) {
+        option->checkType = QStyleOptionMenuItem::NotCheckable;
+    } else {
+        option->checkType = (action->actionGroup() && action->actionGroup()->isExclusive())
+                            ? QStyleOptionMenuItem::Exclusive : QStyleOptionMenuItem::NonExclusive;
+        option->checked = action->isChecked();
+    }
+    if (action->menu())
+        option->menuItemType = QStyleOptionMenuItem::SubMenu;
+    else if (action->isSeparator())
+        option->menuItemType = QStyleOptionMenuItem::Separator;
+    else if (d->defaultAction == action)
+	    option->menuItemType = QStyleOptionMenuItem::DefaultItem;
+    else
+        option->menuItemType = QStyleOptionMenuItem::Normal;
+    if (action->isIconVisibleInMenu())
+        option->icon = action->icon();
+    QString textAndAccel = action->text();
+#ifndef QT_NO_SHORTCUT
+    if (textAndAccel.indexOf(QLatin1Char('\t')) == -1) {
+        QKeySequence seq = action->shortcut();
+        if (!seq.isEmpty())
+            textAndAccel += QLatin1Char('\t') + QString(seq);
+    }
+#endif
+    option->text = textAndAccel;
+    option->tabWidth = d->tabWidth;
+    option->maxIconWidth = d->maxIconWidth;
+    option->menuRect = rect();
+}
+
+/*!
+    \class QMenu
+    \brief The QMenu class provides a menu widget for use in menu
+    bars, context menus, and other popup menus.
+
+    \ingroup mainwindow-classes
+    \ingroup basicwidgets
+
+
+    A menu widget is a selection menu. It can be either a pull-down
+    menu in a menu bar or a standalone context menu. Pull-down menus
+    are shown by the menu bar when the user clicks on the respective
+    item or presses the specified shortcut key. Use
+    QMenuBar::addMenu() to insert a menu into a menu bar. Context
+    menus are usually invoked by some special keyboard key or by
+    right-clicking. They can be executed either asynchronously with
+    popup() or synchronously with exec(). Menus can also be invoked in
+    response to button presses; these are just like context menus
+    except for how they are invoked.
+
+    \raw HTML
+    <table align="center" cellpadding="0">
+    <tr>
+        <td>
+            \endraw
+            \inlineimage plastique-menu.png
+            \raw HTML
+        </td>
+        <td>
+            \endraw
+            \inlineimage windowsxp-menu.png
+            \raw HTML
+        </td>
+        <td>
+            \endraw
+            \inlineimage macintosh-menu.png
+            \raw HTML
+        </td>
+
+    </tr>
+    <tr>
+        <td colspan="3">
+           \endraw
+           A menu shown in \l{Plastique Style Widget Gallery}{Plastique widget style},
+           \l{Windows XP Style Widget Gallery}{Windows XP widget style},
+           and \l{Macintosh Style Widget Gallery}{Macintosh widget style}.
+           \raw HTML
+        </td>
+    </tr>
+    </table>
+    \endraw
+
+    \section1 Actions
+
+    A menu consists of a list of action items. Actions are added with
+    the addAction(), addActions() and insertAction() functions. An action
+    is represented vertically and rendered by QStyle. In addition, actions
+    can have a text label, an optional icon drawn on the very left side,
+    and shortcut key sequence such as "Ctrl+X". 
+
+    The existing actions held by a menu can be found with actions().
+
+    There are four kinds of action items: separators, actions that
+    show a submenu, widgets, and actions that perform an action.
+    Separators are inserted with addSeparator(), submenus with addMenu(),
+    and all other items are considered action items.
+
+    When inserting action items you usually specify a receiver and a
+    slot. The receiver will be notifed whenever the item is
+    \l{QAction::triggered()}{triggered()}. In addition, QMenu provides
+    two signals, activated() and highlighted(), which signal the
+    QAction that was triggered from the menu.
+
+    You clear a menu with clear() and remove individual action items
+    with removeAction().
+
+    A QMenu can also provide a tear-off menu. A tear-off menu is a
+    top-level window that contains a copy of the menu. This makes it
+    possible for the user to "tear off" frequently used menus and
+    position them in a convenient place on the screen. If you want
+    this functionality for a particular menu, insert a tear-off handle
+    with setTearOffEnabled(). When using tear-off menus, bear in mind
+    that the concept isn't typically used on Microsoft Windows so
+    some users may not be familiar with it. Consider using a QToolBar
+    instead.
+
+    Widgets can be inserted into menus with the QWidgetAction class.
+    Instances of this class are used to hold widgets, and are inserted
+    into menus with the addAction() overload that takes a QAction.
+
+    Conversely, actions can be added to widgets with the addAction(),
+    addActions() and insertAction() functions.
+
+    \section1 QMenu on Qt for Windows CE
+
+    If a menu is integrated into the native menubar on Windows Mobile we
+    do not support the signals: aboutToHide (), aboutToShow () and hovered ().
+    It is not possible to display an icon in a native menu on Windows Mobile.
+
+    \section1 QMenu on Mac OS X with Qt build against Cocoa
+
+    QMenu can be inserted only once in a menu/menubar. Subsequent insertions will
+    have no effect or will result in a disabled menu item.
+
+    See the \l{mainwindows/menus}{Menus} example for an example of how
+    to use QMenuBar and QMenu in your application.
+
+    \bold{Important inherited functions:} addAction(), removeAction(), clear(),
+    addSeparator(), and addMenu().
+
+    \sa QMenuBar, {fowler}{GUI Design Handbook: Menu, Drop-Down and Pop-Up},
+        {Application Example}, {Menus Example}, {Recent Files Example}
+*/
+
+
+/*!
+    Constructs a menu with parent \a parent.
+
+    Although a popup menu is always a top-level widget, if a parent is
+    passed the popup menu will be deleted when that parent is
+    destroyed (as with any other QObject).
+*/
+QMenu::QMenu(QWidget *parent)
+    : QWidget(*new QMenuPrivate, parent, Qt::Popup)
+{
+    Q_D(QMenu);
+    d->init();
+}
+
+/*!
+    Constructs a menu with a \a title and a \a parent.
+
+    Although a popup menu is always a top-level widget, if a parent is
+    passed the popup menu will be deleted when that parent is
+    destroyed (as with any other QObject).
+
+    \sa title
+*/
+QMenu::QMenu(const QString &title, QWidget *parent)
+    : QWidget(*new QMenuPrivate, parent, Qt::Popup)
+{
+    Q_D(QMenu);
+    d->init();
+    d->menuAction->setText(title);
+}
+
+/*! \internal
+ */
+QMenu::QMenu(QMenuPrivate &dd, QWidget *parent)
+    : QWidget(dd, parent, Qt::Popup)
+{
+    Q_D(QMenu);
+    d->init();
+}
+
+/*!
+    Destroys the menu.
+*/
+QMenu::~QMenu()
+{
+    Q_D(QMenu);
+    for (int i = 0; i < d->widgetItems.count(); ++i) {
+        if (QWidget *widget = d->widgetItems.at(i)) {
+            QWidgetAction *action = static_cast<QWidgetAction *>(d->actions.at(i));
+            action->releaseWidget(widget);
+            d->widgetItems[i] = 0;
+        }
+    }
+
+    if (d->eventLoop)
+        d->eventLoop->exit();
+    hideTearOffMenu();
+}
+
+/*!
+    \overload
+
+    This convenience function creates a new action with \a text.
+    The function adds the newly created action to the menu's
+    list of actions, and returns it.
+
+    \sa QWidget::addAction()
+*/
+QAction *QMenu::addAction(const QString &text)
+{
+    QAction *ret = new QAction(text, this);
+    addAction(ret);
+    return ret;
+}
+
+/*!
+    \overload
+
+    This convenience function creates a new action with an \a icon
+    and some \a text. The function adds the newly created action to
+    the menu's list of actions, and returns it.
+
+    \sa QWidget::addAction()
+*/
+QAction *QMenu::addAction(const QIcon &icon, const QString &text)
+{
+    QAction *ret = new QAction(icon, text, this);
+    addAction(ret);
+    return ret;
+}
+
+/*!
+    \overload
+
+    This convenience function creates a new action with the text \a
+    text and an optional shortcut \a shortcut. The action's
+    \l{QAction::triggered()}{triggered()} signal is connected to the
+    \a receiver's \a member slot. The function adds the newly created
+    action to the menu's list of actions and returns it.
+
+    \sa QWidget::addAction()
+*/
+QAction *QMenu::addAction(const QString &text, const QObject *receiver, const char* member, const QKeySequence &shortcut)
+{
+    QAction *action = new QAction(text, this);
+#ifdef QT_NO_SHORTCUT
+    Q_UNUSED(shortcut);
+#else
+    action->setShortcut(shortcut);
+#endif
+    QObject::connect(action, SIGNAL(triggered(bool)), receiver, member);
+    addAction(action);
+    return action;
+}
+
+/*!
+    \overload
+
+    This convenience function creates a new action with an \a icon and
+    some \a text and an optional shortcut \a shortcut. The action's
+    \l{QAction::triggered()}{triggered()} signal is connected to the
+    \a member slot of the \a receiver object. The function adds the
+    newly created action to the menu's list of actions, and returns it.
+
+    \sa QWidget::addAction()
+*/
+QAction *QMenu::addAction(const QIcon &icon, const QString &text, const QObject *receiver,
+                          const char* member, const QKeySequence &shortcut)
+{
+    QAction *action = new QAction(icon, text, this);
+#ifdef QT_NO_SHORTCUT
+    Q_UNUSED(shortcut);
+#else
+    action->setShortcut(shortcut);
+#endif
+    QObject::connect(action, SIGNAL(triggered(bool)), receiver, member);
+    addAction(action);
+    return action;
+}
+
+/*!
+    This convenience function adds \a menu as a submenu to this menu.
+    It returns \a menu's menuAction(). This menu does not take
+    ownership of \a menu.
+
+    \sa QWidget::addAction() QMenu::menuAction()
+*/
+QAction *QMenu::addMenu(QMenu *menu)
+{
+    QAction *action = menu->menuAction();
+    addAction(action);
+    return action;
+}
+
+/*!
+  Appends a new QMenu with \a title to the menu. The menu
+  takes ownership of the menu. Returns the new menu.
+
+  \sa QWidget::addAction() QMenu::menuAction()
+*/
+QMenu *QMenu::addMenu(const QString &title)
+{
+    QMenu *menu = new QMenu(title, this);
+    addAction(menu->menuAction());
+    return menu;
+}
+
+/*!
+  Appends a new QMenu with \a icon and \a title to the menu. The menu
+  takes ownership of the menu. Returns the new menu.
+
+  \sa QWidget::addAction() QMenu::menuAction()
+*/
+QMenu *QMenu::addMenu(const QIcon &icon, const QString &title)
+{
+    QMenu *menu = new QMenu(title, this);
+    menu->setIcon(icon);
+    addAction(menu->menuAction());
+    return menu;
+}
+
+/*!
+    This convenience function creates a new separator action, i.e. an
+    action with QAction::isSeparator() returning true, and adds the new
+    action to this menu's list of actions. It returns the newly
+    created action.
+
+    \sa QWidget::addAction()
+*/
+QAction *QMenu::addSeparator()
+{
+    QAction *action = new QAction(this);
+    action->setSeparator(true);
+    addAction(action);
+    return action;
+}
+
+/*!
+    This convenience function inserts \a menu before action \a before
+    and returns the menus menuAction().
+
+    \sa QWidget::insertAction(), addMenu()
+*/
+QAction *QMenu::insertMenu(QAction *before, QMenu *menu)
+{
+    QAction *action = menu->menuAction();
+    insertAction(before, action);
+    return action;
+}
+
+/*!
+    This convenience function creates a new separator action, i.e. an
+    action with QAction::isSeparator() returning true. The function inserts
+    the newly created action into this menu's list of actions before
+    action \a before and returns it.
+
+    \sa QWidget::insertAction(), addSeparator()
+*/
+QAction *QMenu::insertSeparator(QAction *before)
+{
+    QAction *action = new QAction(this);
+    action->setSeparator(true);
+    insertAction(before, action);
+    return action;
+}
+
+/*!
+  This will set the default action to \a act. The default action may
+  have a visual queue depending on the current QStyle. A default
+  action is usually meant to indicate what will defaultly happen on a
+  drop, as shown in a context menu.
+
+  \sa defaultAction()
+*/
+void QMenu::setDefaultAction(QAction *act)
+{
+    d_func()->defaultAction = act;
+}
+
+/*!
+  Returns the current default action.
+
+  \sa setDefaultAction()
+*/
+QAction *QMenu::defaultAction() const
+{
+    return d_func()->defaultAction;
+}
+
+/*!
+    \property QMenu::tearOffEnabled
+    \brief whether the menu supports being torn off
+
+    When true, the menu contains a special tear-off item (often shown as a dashed
+    line at the top of the menu) that creates a copy of the menu when it is
+    triggered.
+
+    This "torn-off" copy lives in a separate window. It contains the same menu
+    items as the original menu, with the exception of the tear-off handle.
+
+    By default, this property is false.
+*/
+void QMenu::setTearOffEnabled(bool b)
+{
+    Q_D(QMenu);
+    if (d->tearoff == b)
+        return;
+    if (!b)
+        hideTearOffMenu();
+    d->tearoff = b;
+
+    d->itemsDirty = true;
+    if (isVisible())
+        resize(sizeHint());
+}
+
+bool QMenu::isTearOffEnabled() const
+{
+    return d_func()->tearoff;
+}
+
+/*!
+  When a menu is torn off a second menu is shown to display the menu
+  contents in a new window. When the menu is in this mode and the menu
+  is visible returns true; otherwise false.
+
+  \sa hideTearOffMenu() isTearOffEnabled()
+*/
+bool QMenu::isTearOffMenuVisible() const
+{
+    if (d_func()->tornPopup)
+        return d_func()->tornPopup->isVisible();
+    return false;
+}
+
+/*!
+   This function will forcibly hide the torn off menu making it
+   disappear from the users desktop.
+
+   \sa isTearOffMenuVisible() isTearOffEnabled()
+*/
+void QMenu::hideTearOffMenu()
+{
+    if (QWidget *w = d_func()->tornPopup)
+        w->close();
+}
+
+
+/*!
+  Sets the currently highlighted action to \a act.
+*/
+void QMenu::setActiveAction(QAction *act)
+{
+    Q_D(QMenu);
+    d->setCurrentAction(act, 0);
+    if (d->scroll)
+        d->scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollCenter);
+}
+
+
+/*!
+    Returns the currently highlighted action, or 0 if no
+    action is currently highlighted.
+*/
+QAction *QMenu::activeAction() const
+{
+    return d_func()->currentAction;
+}
+
+/*!
+    \since 4.2
+
+    Returns true if there are no visible actions inserted into the menu, false
+    otherwise.
+
+    \sa QWidget::actions()
+*/
+
+bool QMenu::isEmpty() const
+{
+    bool ret = true;
+    for(int i = 0; ret && i < actions().count(); ++i) {
+        const QAction *action = actions().at(i);
+        if (!action->isSeparator() && action->isVisible()) {
+            ret = false;
+        }
+    }
+    return ret;
+}
+
+/*!
+    Removes all the menu's actions. Actions owned by the menu and not
+    shown in any other widget are deleted.
+
+    \sa removeAction()
+*/
+void QMenu::clear()
+{
+    QList<QAction*> acts = actions();
+    for(int i = 0; i < acts.size(); i++) {
+        removeAction(acts[i]);
+        if (acts[i]->parent() == this && acts[i]->d_func()->widgets.isEmpty())
+            delete acts[i];
+    }
+}
+
+/*!
+  If a menu does not fit on the screen it lays itself out so that it
+  does fit. It is style dependent what layout means (for example, on
+  Windows it will use multiple columns).
+
+  This functions returns the number of columns necessary.
+*/
+int QMenu::columnCount() const
+{
+    return d_func()->ncols;
+}
+
+/*!
+  Returns the item at \a pt; returns 0 if there is no item there.
+*/
+QAction *QMenu::actionAt(const QPoint &pt) const
+{
+    if (QAction *ret = d_func()->actionAt(pt))
+        return ret;
+    return 0;
+}
+
+/*!
+  Returns the geometry of action \a act.
+*/
+QRect QMenu::actionGeometry(QAction *act) const
+{
+    return d_func()->actionRect(act);
+}
+
+/*!
+    \reimp
+*/
+QSize QMenu::sizeHint() const
+{
+    Q_D(const QMenu);
+    d->updateActionRects();
+
+    QSize s;
+    for (int i = 0; i < d->actionRects.count(); ++i) {
+        const QRect &rect = d->actionRects.at(i);
+        if (rect.isNull())
+            continue;
+        if (rect.bottom() >= s.height())
+            s.setHeight(rect.y() + rect.height());
+        if (rect.right() >= s.width())
+            s.setWidth(rect.x() + rect.width());
+    }
+    // Note that the action rects calculated above already include
+    // the top and left margins, so we only need to add margins for
+    // the bottom and right.
+    QStyleOption opt(0);
+    opt.init(this);
+    const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, &opt, this);
+    s.rwidth() += style()->pixelMetric(QStyle::PM_MenuHMargin, &opt, this) + fw + d->rightmargin;
+    s.rheight() += style()->pixelMetric(QStyle::PM_MenuVMargin, &opt, this) + fw + d->bottommargin;
+
+    return style()->sizeFromContents(QStyle::CT_Menu, &opt,
+                                    s.expandedTo(QApplication::globalStrut()), this);
+}
+
+/*!
+    Displays the menu so that the action \a atAction will be at the
+    specified \e global position \a p. To translate a widget's local
+    coordinates into global coordinates, use QWidget::mapToGlobal().
+
+    When positioning a menu with exec() or popup(), bear in mind that
+    you cannot rely on the menu's current size(). For performance
+    reasons, the menu adapts its size only when necessary, so in many
+    cases, the size before and after the show is different. Instead,
+    use sizeHint() which calculates the proper size depending on the
+    menu's current contents.
+
+    \sa QWidget::mapToGlobal(), exec()
+*/
+void QMenu::popup(const QPoint &p, QAction *atAction)
+{
+    Q_D(QMenu);
+    if (d->scroll) { //reset scroll state from last popup
+        d->scroll->scrollOffset = 0;
+        d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
+    }
+    d->tearoffHighlighted = 0;
+    d->motions = 0;
+    d->doChildEffects = true;
+
+#ifndef QT_NO_MENUBAR
+    // if this menu is part of a chain attached to a QMenuBar, set the
+    // _NET_WM_WINDOW_TYPE_DROPDOWN_MENU X11 window type
+    QWidget* top = this;
+    while (QMenu* m = qobject_cast<QMenu *>(top))
+        top = m->d_func()->causedPopup.widget;
+    setAttribute(Qt::WA_X11NetWmWindowTypeDropDownMenu, qobject_cast<QMenuBar *>(top) != 0);
+#endif
+
+    ensurePolished(); // Get the right font
+    emit aboutToShow();
+    d->updateActionRects();
+    QPoint pos = p;
+    QSize size = sizeHint();
+    QRect screen;
+#ifndef QT_NO_GRAPHICSVIEW
+    bool isEmbedded = d->nearestGraphicsProxyWidget(this);
+    if (isEmbedded)
+        screen = d->popupGeometry(this);
+    else
+#endif
+    screen = d->popupGeometry(QApplication::desktop()->screenNumber(p));
+
+    const int desktopFrame = style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, this);
+    bool adjustToDesktop = !window()->testAttribute(Qt::WA_DontShowOnScreen);
+#ifdef QT_KEYPAD_NAVIGATION
+    if (!atAction && QApplication::keypadNavigationEnabled()) {
+        // Try to have one item activated
+        if (d->defaultAction && d->defaultAction->isEnabled()) {
+            atAction = d->defaultAction;
+            // TODO: This works for first level menus, not yet sub menus
+        } else {
+            foreach (QAction *action, d->actions)
+                if (action->isEnabled()) {
+                    atAction = action;
+                    break;
+                }
+        }
+        d->currentAction = atAction;
+    }
+#endif
+    if (d->ncols > 1) {
+        pos.setY(screen.top()+desktopFrame);
+    } else if (atAction) {
+        for(int i = 0, above_height = 0; i < d->actions.count(); i++) {
+            QAction *action = d->actions.at(i);
+            if (action == atAction) {
+                int newY = pos.y() - above_height;
+                if (d->scroll && newY < desktopFrame) {
+                    d->scroll->scrollFlags = d->scroll->scrollFlags
+                                             | QMenuPrivate::QMenuScroller::ScrollUp;
+                    d->scroll->scrollOffset = newY;
+                    newY = desktopFrame;
+                }
+                pos.setY(newY);
+
+                if (d->scroll && d->scroll->scrollFlags != QMenuPrivate::QMenuScroller::ScrollNone
+                    && !style()->styleHint(QStyle::SH_Menu_FillScreenWithScroll, 0, this)) {
+                    int below_height = above_height + d->scroll->scrollOffset;
+                    for(int i2 = i; i2 < d->actionRects.count(); i2++)
+                        below_height += d->actionRects.at(i2).height();
+                    size.setHeight(below_height);
+                }
+                break;
+            } else {
+                above_height += d->actionRects.at(i).height();
+            }
+        }
+    }
+
+    QPoint mouse = QCursor::pos();
+    d->mousePopupPos = mouse;
+    const bool snapToMouse = (QRect(p.x()-3, p.y()-3, 6, 6).contains(mouse));
+
+    if (adjustToDesktop) {
+        //handle popup falling "off screen"
+        if (isRightToLeft()) {
+            if(snapToMouse) //position flowing left from the mouse
+                pos.setX(mouse.x()-size.width());
+
+            if (pos.x() < screen.left()+desktopFrame)
+                pos.setX(qMax(p.x(), screen.left()+desktopFrame));
+            if (pos.x()+size.width()-1 > screen.right()-desktopFrame)
+                pos.setX(qMax(p.x()-size.width(), screen.right()-desktopFrame-size.width()+1));
+        } else {
+            if (pos.x()+size.width()-1 > screen.right()-desktopFrame)
+                pos.setX(qMin(p.x()+size.width(), screen.right()-desktopFrame-size.width()+1));
+            if (pos.x() < screen.left()+desktopFrame)
+                pos.setX(qMax(p.x(), screen.left() + desktopFrame));
+        }
+        if (pos.y() + size.height() - 1 > screen.bottom() - desktopFrame) {
+            if(snapToMouse)
+                pos.setY(qMin(mouse.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height()+1));
+            else
+                pos.setY(qMax(p.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height()+1));
+        } else if (pos.y() < screen.top() + desktopFrame) {
+            pos.setY(screen.top() + desktopFrame);
+        }
+
+        if (pos.y() < screen.top() + desktopFrame)
+            pos.setY(screen.top() + desktopFrame);
+        if (pos.y()+size.height()-1 > screen.bottom() - desktopFrame) {
+            if (d->scroll) {
+                d->scroll->scrollFlags |= uint(QMenuPrivate::QMenuScroller::ScrollDown);
+                int y = qMax(screen.y(),pos.y());
+                size.setHeight(screen.bottom()-(desktopFrame*2)-y);
+            } else {
+                // Too big for screen, bias to see bottom of menu (for some reason)
+                pos.setY(screen.bottom()-size.height()+1);
+            }
+        }
+    }
+    setGeometry(QRect(pos, size));
+#ifndef QT_NO_EFFECTS
+    int hGuess = isRightToLeft() ? QEffects::LeftScroll : QEffects::RightScroll;
+    int vGuess = QEffects::DownScroll;
+    if (isRightToLeft()) {
+        if ((snapToMouse && (pos.x() + size.width()/2 > mouse.x())) ||
+           (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 > d->causedPopup.widget->x()))
+            hGuess = QEffects::RightScroll;
+    } else {
+        if ((snapToMouse && (pos.x() + size.width()/2 < mouse.x())) ||
+           (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 < d->causedPopup.widget->x()))
+            hGuess = QEffects::LeftScroll;
+    }
+
+#ifndef QT_NO_MENUBAR
+    if ((snapToMouse && (pos.y() + size.height()/2 < mouse.y())) ||
+       (qobject_cast<QMenuBar*>(d->causedPopup.widget) &&
+        pos.y() + size.width()/2 < d->causedPopup.widget->mapToGlobal(d->causedPopup.widget->pos()).y()))
+       vGuess = QEffects::UpScroll;
+#endif
+    if (QApplication::isEffectEnabled(Qt::UI_AnimateMenu)) {
+        bool doChildEffects = true;
+#ifndef QT_NO_MENUBAR
+        if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget)) {
+            doChildEffects = mb->d_func()->doChildEffects;
+            mb->d_func()->doChildEffects = false;
+        } else
+#endif
+        if (QMenu *m = qobject_cast<QMenu*>(d->causedPopup.widget)) {
+            doChildEffects = m->d_func()->doChildEffects;
+            m->d_func()->doChildEffects = false;
+        }
+
+        if (doChildEffects) {
+            if (QApplication::isEffectEnabled(Qt::UI_FadeMenu))
+                qFadeEffect(this);
+            else if (d->causedPopup.widget)
+                qScrollEffect(this, qobject_cast<QMenu*>(d->causedPopup.widget) ? hGuess : vGuess);
+            else
+                qScrollEffect(this, hGuess | vGuess);
+        } else {
+            // kill any running effect
+            qFadeEffect(0);
+            qScrollEffect(0);
+
+            show();
+        }
+    } else
+#endif
+    {
+        show();
+    }
+
+#ifndef QT_NO_ACCESSIBILITY
+    QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuStart);
+#endif
+}
+
+/*!
+    Executes this menu synchronously.
+
+    This is equivalent to \c{exec(pos())}.
+
+    This returns the triggered QAction in either the popup menu or one
+    of its submenus, or 0 if no item was triggered (normally because
+    the user pressed Esc).
+
+    In most situations you'll want to specify the position yourself,
+    for example, the current mouse position:
+    \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 0
+    or aligned to a widget:
+    \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 1
+    or in reaction to a QMouseEvent *e:
+    \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 2
+*/
+QAction *QMenu::exec()
+{
+    return exec(pos());
+}
+
+
+/*!
+    \overload
+
+    Executes this menu synchronously.
+
+    Pops up the menu so that the action \a action will be at the
+    specified \e global position \a p. To translate a widget's local
+    coordinates into global coordinates, use QWidget::mapToGlobal().
+
+    This returns the triggered QAction in either the popup menu or one
+    of its submenus, or 0 if no item was triggered (normally because
+    the user pressed Esc).
+
+    Note that all signals are emitted as usual. If you connect a
+    QAction to a slot and call the menu's exec(), you get the result
+    both via the signal-slot connection and in the return value of
+    exec().
+
+    Common usage is to position the menu at the current mouse
+    position:
+    \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 3
+    or aligned to a widget:
+    \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 4
+    or in reaction to a QMouseEvent *e:
+    \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 5
+
+    When positioning a menu with exec() or popup(), bear in mind that
+    you cannot rely on the menu's current size(). For performance
+    reasons, the menu adapts its size only when necessary. So in many
+    cases, the size before and after the show is different. Instead,
+    use sizeHint() which calculates the proper size depending on the
+    menu's current contents.
+
+    \sa popup(), QWidget::mapToGlobal()
+*/
+QAction *QMenu::exec(const QPoint &p, QAction *action)
+{
+    Q_D(QMenu);
+    createWinId();
+    QEventLoop eventLoop;
+    d->eventLoop = &eventLoop;
+    popup(p, action);
+
+    QPointer<QObject> guard = this;
+    (void) eventLoop.exec();
+    if (guard.isNull())
+        return 0;
+
+    action = d->syncAction;
+    d->syncAction = 0;
+    d->eventLoop = 0;
+    return action;
+}
+
+/*!
+    \overload
+
+    Executes a menu synchronously.
+
+    The menu's actions are specified by the list of \a actions. The menu will
+    pop up so that the specified action, \a at, appears at global position \a
+    pos. If \a at is not specified then the menu appears at position \a
+    pos. \a parent is the menu's parent widget; specifying the parent will
+    provide context when \a pos alone is not enough to decide where the menu
+    should go (e.g., with multiple desktops or when the parent is embedded in
+    QGraphicsView).
+
+    The function returns the triggered QAction in either the popup
+    menu or one of its submenus, or 0 if no item was triggered
+    (normally because the user pressed Esc).
+
+    This is equivalent to:
+    \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 6
+
+    \sa popup(), QWidget::mapToGlobal()
+*/
+QAction *QMenu::exec(QList<QAction*> actions, const QPoint &pos, QAction *at, QWidget *parent)
+{
+    QMenu menu(parent);
+    menu.addActions(actions);
+    return menu.exec(pos, at);
+}
+
+/*!
+    \overload
+
+    Executes a menu synchronously.
+
+    The menu's actions are specified by the list of \a actions. The menu
+    will pop up so that the specified action, \a at, appears at global
+    position \a pos. If \a at is not specified then the menu appears
+    at position \a pos.
+
+    The function returns the triggered QAction in either the popup
+    menu or one of its submenus, or 0 if no item was triggered
+    (normally because the user pressed Esc).
+
+    This is equivalent to:
+    \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 6
+
+    \sa popup(), QWidget::mapToGlobal()
+*/
+QAction *QMenu::exec(QList<QAction*> actions, const QPoint &pos, QAction *at)
+{
+    // ### Qt 5: merge
+    return exec(actions, pos, at, 0);
+}
+
+/*!
+  \reimp
+*/
+void QMenu::hideEvent(QHideEvent *)
+{
+    Q_D(QMenu);
+    emit aboutToHide();
+    if (d->eventLoop)
+        d->eventLoop->exit();
+    d->setCurrentAction(0);
+#ifndef QT_NO_ACCESSIBILITY
+    QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuEnd);
+#endif
+#ifndef QT_NO_MENUBAR
+    if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget))
+        mb->d_func()->setCurrentAction(0);
+#endif
+    d->mouseDown = 0;
+    d->hasHadMouse = false;
+    d->causedPopup.widget = 0;
+    d->causedPopup.action = 0;
+    if (d->scroll)
+        d->scroll->scrollTimer.stop(); //make sure the timer stops
+}
+
+/*!
+  \reimp
+*/
+void QMenu::paintEvent(QPaintEvent *e)
+{
+    Q_D(QMenu);
+    d->updateActionRects();
+    QPainter p(this);
+    QRegion emptyArea = QRegion(rect());
+
+    QStyleOptionMenuItem menuOpt;
+    menuOpt.initFrom(this);
+    menuOpt.state = QStyle::State_None;
+    menuOpt.checkType = QStyleOptionMenuItem::NotCheckable;
+    menuOpt.maxIconWidth = 0;
+    menuOpt.tabWidth = 0;
+    style()->drawPrimitive(QStyle::PE_PanelMenu, &menuOpt, &p, this);
+
+    //draw the items that need updating..
+    for (int i = 0; i < d->actions.count(); ++i) {
+        QAction *action = d->actions.at(i);
+        QRect adjustedActionRect = d->actionRects.at(i);
+        if (!e->rect().intersects(adjustedActionRect)
+            || d->widgetItems.at(i))
+           continue;
+        //set the clip region to be extra safe (and adjust for the scrollers)
+        QRegion adjustedActionReg(adjustedActionRect);
+        emptyArea -= adjustedActionReg;
+        p.setClipRegion(adjustedActionReg);
+
+        QStyleOptionMenuItem opt;
+        initStyleOption(&opt, action);
+        opt.rect = adjustedActionRect;
+        style()->drawControl(QStyle::CE_MenuItem, &opt, &p, this);
+    }
+
+    const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this);
+    //draw the scroller regions..
+    if (d->scroll) {
+        menuOpt.menuItemType = QStyleOptionMenuItem::Scroller;
+        menuOpt.state |= QStyle::State_Enabled;
+        if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp) {
+            menuOpt.rect.setRect(fw, fw, width() - (fw * 2), d->scrollerHeight());
+            emptyArea -= QRegion(menuOpt.rect);
+            p.setClipRect(menuOpt.rect);
+            style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this);
+        }
+        if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown) {
+            menuOpt.rect.setRect(fw, height() - d->scrollerHeight() - fw, width() - (fw * 2),
+                                     d->scrollerHeight());
+            emptyArea -= QRegion(menuOpt.rect);
+            menuOpt.state |= QStyle::State_DownArrow;
+            p.setClipRect(menuOpt.rect);
+            style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this);
+        }
+    }
+    //paint the tear off..
+    if (d->tearoff) {
+        menuOpt.menuItemType = QStyleOptionMenuItem::TearOff;
+        menuOpt.rect.setRect(fw, fw, width() - (fw * 2),
+                             style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this));
+        if (d->scroll && d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+            menuOpt.rect.translate(0, d->scrollerHeight());
+        emptyArea -= QRegion(menuOpt.rect);
+        p.setClipRect(menuOpt.rect);
+        menuOpt.state = QStyle::State_None;
+        if (d->tearoffHighlighted)
+            menuOpt.state |= QStyle::State_Selected;
+        style()->drawControl(QStyle::CE_MenuTearoff, &menuOpt, &p, this);
+    }
+    //draw border
+    if (fw) {
+        QRegion borderReg;
+        borderReg += QRect(0, 0, fw, height()); //left
+        borderReg += QRect(width()-fw, 0, fw, height()); //right
+        borderReg += QRect(0, 0, width(), fw); //top
+        borderReg += QRect(0, height()-fw, width(), fw); //bottom
+        p.setClipRegion(borderReg);
+        emptyArea -= borderReg;
+        QStyleOptionFrame frame;
+        frame.rect = rect();
+        frame.palette = palette();
+        frame.state = QStyle::State_None;
+        frame.lineWidth = style()->pixelMetric(QStyle::PM_MenuPanelWidth);
+        frame.midLineWidth = 0;
+        style()->drawPrimitive(QStyle::PE_FrameMenu, &frame, &p, this);
+    }
+
+    //finally the rest of the space
+    p.setClipRegion(emptyArea);
+    menuOpt.state = QStyle::State_None;
+    menuOpt.menuItemType = QStyleOptionMenuItem::EmptyArea;
+    menuOpt.checkType = QStyleOptionMenuItem::NotCheckable;
+    menuOpt.rect = rect();
+    menuOpt.menuRect = rect();
+    style()->drawControl(QStyle::CE_MenuEmptyArea, &menuOpt, &p, this);
+}
+
+#ifndef QT_NO_WHEELEVENT
+/*!
+  \reimp
+*/
+void QMenu::wheelEvent(QWheelEvent *e)
+{
+    Q_D(QMenu);
+    if (d->scroll && rect().contains(e->pos()))
+        d->scrollMenu(e->delta() > 0 ?
+                      QMenuPrivate::QMenuScroller::ScrollUp : QMenuPrivate::QMenuScroller::ScrollDown);
+}
+#endif
+
+/*!
+  \reimp
+*/
+void QMenu::mousePressEvent(QMouseEvent *e)
+{
+    Q_D(QMenu);
+    if (d->aboutToHide || d->mouseEventTaken(e))
+        return;
+    if (!rect().contains(e->pos())) {
+         if (d->noReplayFor
+             && QRect(d->noReplayFor->mapToGlobal(QPoint()), d->noReplayFor->size()).contains(e->globalPos()))
+             setAttribute(Qt::WA_NoMouseReplay);
+         if (d->eventLoop) // synchronous operation
+             d->syncAction = 0;
+        d->hideUpToMenuBar();
+        return;
+    }
+    d->mouseDown = this;
+
+    QAction *action = d->actionAt(e->pos());
+    d->setCurrentAction(action, 20);
+    update();
+}
+
+/*!
+  \reimp
+*/
+void QMenu::mouseReleaseEvent(QMouseEvent *e)
+{
+    Q_D(QMenu);
+    if (d->aboutToHide || d->mouseEventTaken(e))
+        return;
+    if(d->mouseDown != this) {
+        d->mouseDown = 0;
+        return;
+    }
+
+    d->mouseDown = 0;
+    d->setSyncAction();
+    QAction *action = d->actionAt(e->pos());
+
+    if (action && action == d->currentAction) {
+        if (action->menu())
+            action->menu()->d_func()->setFirstActionActive();
+        else {
+#if defined(Q_WS_WIN) && !defined(QT_NO_MENUBAR)
+            //On Windows only context menus can be activated with the right button
+            bool isContextMenu = true;
+            const QWidget *cause = d->causedPopup.widget;
+            while (cause) {
+                //if the popup was caused by either QMenuBar or a QToolButton, it is not a context menu
+                if (qobject_cast<const QMenuBar *>(cause) || qobject_cast<const QToolButton *>(cause)) {
+                    isContextMenu = false;
+                    break;
+                } else if (const QMenu *menu = qobject_cast<const QMenu *>(cause)) {
+                    cause = menu->d_func()->causedPopup.widget;
+                } else {
+                    break;
+                }
+            }
+            if (e->button() == Qt::LeftButton || isContextMenu)
+#endif
+                d->activateAction(action, QAction::Trigger);
+        }
+    } else if (d->hasMouseMoved(e->globalPos())) {
+        d->hideUpToMenuBar();
+    }
+}
+
+/*!
+  \reimp
+*/
+void QMenu::changeEvent(QEvent *e)
+{
+    Q_D(QMenu);
+    if (e->type() == QEvent::StyleChange || e->type() == QEvent::FontChange ||
+        e->type() == QEvent::LayoutDirectionChange) {
+        d->itemsDirty = 1;
+        setMouseTracking(style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, this));
+        if (isVisible())
+            resize(sizeHint());
+        if (!style()->styleHint(QStyle::SH_Menu_Scrollable, 0, this)) {
+            delete d->scroll;
+            d->scroll = 0;
+        } else if (!d->scroll) {
+            d->scroll = new QMenuPrivate::QMenuScroller;
+            d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
+        }
+    } else if (e->type() == QEvent::EnabledChange) {
+        if (d->tornPopup) // torn-off menu
+            d->tornPopup->setEnabled(isEnabled());
+        d->menuAction->setEnabled(isEnabled());
+#ifdef Q_WS_MAC
+        if (d->mac_menu)
+            d->setMacMenuEnabled(isEnabled());
+#endif
+    }
+    QWidget::changeEvent(e);
+}
+
+
+/*!
+  \reimp
+*/
+bool
+QMenu::event(QEvent *e)
+{
+    Q_D(QMenu);
+    switch (e->type()) {
+    case QEvent::ShortcutOverride: {
+            QKeyEvent *kev = static_cast<QKeyEvent*>(e);
+            if (kev->key() == Qt::Key_Up || kev->key() == Qt::Key_Down
+                || kev->key() == Qt::Key_Left || kev->key() == Qt::Key_Right
+                || kev->key() == Qt::Key_Enter || kev->key() == Qt::Key_Return
+                || kev->key() == Qt::Key_Escape) {
+                e->accept();
+                return true;
+            }
+        }
+        break;
+    case QEvent::KeyPress: {
+        QKeyEvent *ke = (QKeyEvent*)e;
+        if (ke->key() == Qt::Key_Tab || ke->key() == Qt::Key_Backtab) {
+            keyPressEvent(ke);
+            return true;
+        }
+    } break;
+    case QEvent::ContextMenu:
+        if(QMenuPrivate::menuDelayTimer.isActive()) {
+            QMenuPrivate::menuDelayTimer.stop();
+            internalDelayedPopup();
+        }
+        break;
+    case QEvent::Resize: {
+        QStyleHintReturnMask menuMask;
+        QStyleOption option;
+        option.initFrom(this);
+        if (style()->styleHint(QStyle::SH_Menu_Mask, &option, this, &menuMask)) {
+            setMask(menuMask.region);
+        }
+        d->itemsDirty = 1;
+        d->updateActionRects();
+        break; }
+    case QEvent::Show:
+        d->mouseDown = 0;
+        d->updateActionRects();
+        if (d->currentAction)
+            d->popupAction(d->currentAction, 0, false);
+        break;
+#ifndef QT_NO_WHATSTHIS
+    case QEvent::QueryWhatsThis:
+        e->setAccepted(d->whatsThis.size());
+        if (QAction *action = d->actionAt(static_cast<QHelpEvent*>(e)->pos())) {
+            if (action->whatsThis().size() || action->menu())
+                e->accept();
+        }
+        return true;
+#endif
+    default:
+        break;
+    }
+    return QWidget::event(e);
+}
+
+/*!
+    \reimp
+*/
+bool QMenu::focusNextPrevChild(bool next)
+{
+    setFocus();
+    QKeyEvent ev(QEvent::KeyPress, next ? Qt::Key_Tab : Qt::Key_Backtab, Qt::NoModifier);
+    keyPressEvent(&ev);
+    return true;
+}
+
+/*!
+  \reimp
+*/
+void QMenu::keyPressEvent(QKeyEvent *e)
+{
+    Q_D(QMenu);
+    d->updateActionRects();
+    int key = e->key();
+    if (isRightToLeft()) {  // in reverse mode open/close key for submenues are reversed
+        if (key == Qt::Key_Left)
+            key = Qt::Key_Right;
+        else if (key == Qt::Key_Right)
+            key = Qt::Key_Left;
+    }
+#ifndef Q_WS_MAC
+    if (key == Qt::Key_Tab) //means down
+        key = Qt::Key_Down;
+    if (key == Qt::Key_Backtab) //means up
+        key = Qt::Key_Up;
+#endif
+
+    bool key_consumed = false;
+    switch(key) {
+    case Qt::Key_Home:
+        key_consumed = true;
+        if (d->scroll)
+            d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollTop, true);
+        break;
+    case Qt::Key_End:
+        key_consumed = true;
+        if (d->scroll)
+            d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollBottom, true);
+        break;
+    case Qt::Key_PageUp:
+        key_consumed = true;
+        if (d->currentAction && d->scroll) {
+            if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+                d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollUp, true, true);
+            else
+                d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollTop, true);
+        }
+        break;
+    case Qt::Key_PageDown:
+        key_consumed = true;
+        if (d->currentAction && d->scroll) {
+            if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)
+                d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollDown, true, true);
+            else
+                d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollBottom, true);
+        }
+        break;
+    case Qt::Key_Up:
+    case Qt::Key_Down: {
+        key_consumed = true;
+        QAction *nextAction = 0;
+        QMenuPrivate::QMenuScroller::ScrollLocation scroll_loc = QMenuPrivate::QMenuScroller::ScrollStay;
+        if (!d->currentAction) {
+            if(key == Qt::Key_Down) {
+                for(int i = 0; i < d->actions.count(); ++i) {
+                    QAction *act = d->actions.at(i);
+                    if (d->actionRects.at(i).isNull())
+                        continue;
+                    if (!act->isSeparator() &&
+                        (style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)
+                         || act->isEnabled())) {
+                        nextAction = act;
+                        break;
+                    }
+                }
+            } else {
+                for(int i = d->actions.count()-1; i >= 0; --i) {
+                    QAction *act = d->actions.at(i);
+                    if (d->actionRects.at(i).isNull())
+                        continue;
+                    if (!act->isSeparator() &&
+                        (style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)
+                         || act->isEnabled())) {
+                        nextAction = act;
+                        break;
+                    }
+                }
+            }
+        } else {
+            for(int i = 0, y = 0; !nextAction && i < d->actions.count(); i++) {
+                QAction *act = d->actions.at(i);
+                if (act == d->currentAction) {
+                    if (key == Qt::Key_Up) {
+                        for(int next_i = i-1; true; next_i--) {
+                            if (next_i == -1) {
+                                if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this))
+                                    break;
+                                if (d->scroll)
+                                    scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom;
+                                next_i = d->actionRects.count()-1;
+                            }
+                            QAction *next = d->actions.at(next_i);
+                            if (next == d->currentAction)
+                                break;
+                            if (d->actionRects.at(next_i).isNull())
+                                continue;
+                            if (next->isSeparator() ||
+                               (!next->isEnabled() &&
+                                !style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)))
+                                continue;
+                            nextAction = next;
+                            if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)) {
+                                int topVisible = d->scrollerHeight();
+                                if (d->tearoff)
+                                    topVisible += style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this);
+                                if (((y + d->scroll->scrollOffset) - topVisible) <= d->actionRects.at(next_i).height())
+                                    scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop;
+                            }
+                            break;
+                        }
+                        if (!nextAction && d->tearoff)
+                            d->tearoffHighlighted = 1;
+                    } else {
+                        y += d->actionRects.at(i).height();
+                        for(int next_i = i+1; true; next_i++) {
+                            if (next_i == d->actionRects.count()) {
+                                if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this))
+                                    break;
+                                if (d->scroll)
+                                    scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop;
+                                next_i = 0;
+                            }
+                            QAction *next = d->actions.at(next_i);
+                            if (next == d->currentAction)
+                                break;
+                            if (d->actionRects.at(next_i).isNull())
+                                continue;
+                            if (next->isSeparator() ||
+                               (!next->isEnabled() &&
+                                !style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)))
+                                continue;
+                            nextAction = next;
+                            if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)) {
+                                int bottomVisible = height() - d->scrollerHeight();
+                                if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+                                    bottomVisible -= d->scrollerHeight();
+                                if (d->tearoff)
+                                    bottomVisible -= style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this);
+                                if ((y + d->scroll->scrollOffset + d->actionRects.at(next_i).height()) > bottomVisible)
+                                    scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom;
+                            }
+                            break;
+                        }
+                    }
+                    break;
+                }
+                y += d->actionRects.at(i).height();
+            }
+        }
+        if (nextAction) {
+            if (d->scroll && scroll_loc != QMenuPrivate::QMenuScroller::ScrollStay) {
+                d->scroll->scrollTimer.stop();
+                d->scrollMenu(nextAction, scroll_loc);
+            }
+            d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
+        }
+        break; }
+
+    case Qt::Key_Right:
+        if (d->currentAction && d->currentAction->isEnabled() && d->currentAction->menu()) {
+            d->popupAction(d->currentAction, 0, true);
+            key_consumed = true;
+            break;
+        }
+        //FALL THROUGH
+    case Qt::Key_Left: {
+        if (d->currentAction && !d->scroll) {
+            QAction *nextAction = 0;
+            if (key == Qt::Key_Left) {
+                QRect actionR = d->actionRect(d->currentAction);
+                for(int x = actionR.left()-1; !nextAction && x >= 0; x--)
+                    nextAction = d->actionAt(QPoint(x, actionR.center().y()));
+            } else {
+                QRect actionR = d->actionRect(d->currentAction);
+                for(int x = actionR.right()+1; !nextAction && x < width(); x++)
+                    nextAction = d->actionAt(QPoint(x, actionR.center().y()));
+            }
+            if (nextAction) {
+                d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
+                key_consumed = true;
+            }
+        }
+        if (!key_consumed && key == Qt::Key_Left && qobject_cast<QMenu*>(d->causedPopup.widget)) {
+            QPointer<QWidget> caused = d->causedPopup.widget;
+            d->hideMenu(this);
+            if (caused)
+                caused->setFocus();
+            key_consumed = true;
+        }
+        break; }
+
+    case Qt::Key_Alt:
+        if (d->tornoff)
+            break;
+
+        key_consumed = true;
+        if (style()->styleHint(QStyle::SH_MenuBar_AltKeyNavigation, 0, this))
+        {
+            d->hideMenu(this);
+#ifndef QT_NO_MENUBAR
+            if (QMenuBar *mb = qobject_cast<QMenuBar*>(QApplication::focusWidget())) {
+                mb->d_func()->setKeyboardMode(false);
+            }
+#endif
+        }
+        break;
+
+    case Qt::Key_Escape:
+#ifdef QT_KEYPAD_NAVIGATION
+    case Qt::Key_Back:
+#endif
+        key_consumed = true;
+        if (d->tornoff) {
+            close();
+            return;
+        }
+        {
+            QPointer<QWidget> caused = d->causedPopup.widget;
+            d->hideMenu(this); // hide after getting causedPopup
+#ifndef QT_NO_MENUBAR
+            if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
+                mb->d_func()->setCurrentAction(d->menuAction);
+                mb->d_func()->setKeyboardMode(true);
+            }
+#endif
+        }
+        break;
+
+    case Qt::Key_Space:
+        if (!style()->styleHint(QStyle::SH_Menu_SpaceActivatesItem, 0, this))
+            break;
+        // for motif, fall through
+#ifdef QT_KEYPAD_NAVIGATION
+    case Qt::Key_Select:
+#endif
+    case Qt::Key_Return:
+    case Qt::Key_Enter: {
+        if (!d->currentAction) {
+            d->setFirstActionActive();
+            key_consumed = true;
+            break;
+        }
+
+        d->setSyncAction();
+
+        if (d->currentAction->menu())
+            d->popupAction(d->currentAction, 0, true);
+        else
+            d->activateAction(d->currentAction, QAction::Trigger);
+        key_consumed = true;
+        break; }
+
+#ifndef QT_NO_WHATSTHIS
+    case Qt::Key_F1:
+        if (!d->currentAction || d->currentAction->whatsThis().isNull())
+            break;
+        QWhatsThis::enterWhatsThisMode();
+        d->activateAction(d->currentAction, QAction::Trigger);
+        return;
+#endif
+    default:
+        key_consumed = false;
+    }
+
+    if (!key_consumed) {                                // send to menu bar
+        if ((!e->modifiers() || e->modifiers() == Qt::AltModifier || e->modifiers() == Qt::ShiftModifier) &&
+           e->text().length()==1) {
+            bool activateAction = false;
+            QAction *nextAction = 0;
+            if (style()->styleHint(QStyle::SH_Menu_KeyboardSearch, 0, this) && !e->modifiers()) {
+                int best_match_count = 0;
+                d->searchBufferTimer.start(2000, this);
+                d->searchBuffer += e->text();
+                for(int i = 0; i < d->actions.size(); ++i) {
+                    int match_count = 0;
+                    if (d->actionRects.at(i).isNull())
+                        continue;
+                    QAction *act = d->actions.at(i);
+                    const QString act_text = act->text();
+                    for(int c = 0; c < d->searchBuffer.size(); ++c) {
+                        if(act_text.indexOf(d->searchBuffer.at(c), 0, Qt::CaseInsensitive) != -1)
+                            ++match_count;
+                    }
+                    if(match_count > best_match_count) {
+                        best_match_count = match_count;
+                        nextAction = act;
+                    }
+                }
+            }
+#ifndef QT_NO_SHORTCUT
+            else {
+                int clashCount = 0;
+                QAction *first = 0, *currentSelected = 0, *firstAfterCurrent = 0;
+                QChar c = e->text().at(0).toUpper();
+                for(int i = 0; i < d->actions.size(); ++i) {
+                    if (d->actionRects.at(i).isNull())
+                        continue;
+                    QAction *act = d->actions.at(i);
+                    QKeySequence sequence = QKeySequence::mnemonic(act->text());
+                    int key = sequence[0] & 0xffff;
+                    if (key == c.unicode()) {
+                        clashCount++;
+                        if (!first)
+                            first = act;
+                        if (act == d->currentAction)
+                            currentSelected = act;
+                        else if (!firstAfterCurrent && currentSelected)
+                            firstAfterCurrent = act;
+                    }
+                }
+                if (clashCount == 1)
+                    activateAction = true;
+                if (clashCount >= 1) {
+                    if (clashCount == 1 || !currentSelected || !firstAfterCurrent)
+                        nextAction = first;
+                    else
+                        nextAction = firstAfterCurrent;
+                }
+            }
+#endif
+            if (nextAction) {
+                key_consumed = true;
+                if(d->scroll)
+                    d->scrollMenu(nextAction, QMenuPrivate::QMenuScroller::ScrollCenter, false);
+                d->setCurrentAction(nextAction, 20, QMenuPrivate::SelectedFromElsewhere, true);
+                if (!nextAction->menu() && activateAction) {
+                    d->setSyncAction();
+                    d->activateAction(nextAction, QAction::Trigger);
+                }
+            }
+        }
+        if (!key_consumed) {
+            if (QWidget *caused = d->causedPopup.widget) {
+                while(QMenu *m = qobject_cast<QMenu*>(caused))
+                    caused = m->d_func()->causedPopup.widget;
+#ifndef QT_NO_MENUBAR
+                if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
+                    QAction *oldAct = mb->d_func()->currentAction;
+                    QApplication::sendEvent(mb, e);
+                    if (mb->d_func()->currentAction != oldAct)
+                        key_consumed = true;
+                }
+#endif
+            }
+        }
+
+#ifdef Q_OS_WIN32
+        if (key_consumed && (e->key() == Qt::Key_Control || e->key() == Qt::Key_Shift || e->key() == Qt::Key_Meta))
+            QApplication::beep();
+#endif // Q_OS_WIN32
+    }
+    if (key_consumed)
+        e->accept();
+    else
+        e->ignore();
+}
+
+/*!
+  \reimp
+*/
+void QMenu::mouseMoveEvent(QMouseEvent *e)
+{
+    Q_D(QMenu);
+    if (!isVisible() || d->aboutToHide || d->mouseEventTaken(e))
+        return;
+    d->motions++;
+    if (d->motions == 0) // ignore first mouse move event (see enterEvent())
+        return;
+    d->hasHadMouse = d->hasHadMouse || rect().contains(e->pos());
+
+    QAction *action = d->actionAt(e->pos());
+    if (!action) {
+        if (d->hasHadMouse)
+            d->setCurrentAction(0);
+        return;
+    } else if(e->buttons()) {
+        d->mouseDown = this;
+    }
+    if (d->sloppyRegion.contains(e->pos())) {
+        d->sloppyAction = action;
+        QMenuPrivate::sloppyDelayTimer.start(style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this)*6, this);
+    } else {
+        d->setCurrentAction(action, style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this));
+    }
+}
+
+/*!
+  \reimp
+*/
+void QMenu::enterEvent(QEvent *)
+{
+    d_func()->motions = -1; // force us to ignore the generate mouse move in mouseMoveEvent()
+}
+
+/*!
+  \reimp
+*/
+void QMenu::leaveEvent(QEvent *)
+{
+    Q_D(QMenu);
+    d->sloppyAction = 0;
+    if (!d->sloppyRegion.isEmpty())
+        d->sloppyRegion = QRegion();
+    if (!d->activeMenu && d->currentAction)
+        setActiveAction(0);
+}
+
+/*!
+  \reimp
+*/
+void
+QMenu::timerEvent(QTimerEvent *e)
+{
+    Q_D(QMenu);
+    if (d->scroll && d->scroll->scrollTimer.timerId() == e->timerId()) {
+        d->scrollMenu((QMenuPrivate::QMenuScroller::ScrollDirection)d->scroll->scrollDirection);
+        if (d->scroll->scrollFlags == QMenuPrivate::QMenuScroller::ScrollNone)
+            d->scroll->scrollTimer.stop();
+    } else if(QMenuPrivate::menuDelayTimer.timerId() == e->timerId()) {
+        QMenuPrivate::menuDelayTimer.stop();
+        internalDelayedPopup();
+    } else if(QMenuPrivate::sloppyDelayTimer.timerId() == e->timerId()) {
+        QMenuPrivate::sloppyDelayTimer.stop();
+        internalSetSloppyAction();
+    } else if(d->searchBufferTimer.timerId() == e->timerId()) {
+        d->searchBuffer.clear();
+    }
+}
+
+/*!
+  \reimp
+*/
+void QMenu::actionEvent(QActionEvent *e)
+{
+    Q_D(QMenu);
+    d->itemsDirty = 1;
+    setAttribute(Qt::WA_Resized, false);
+    if (d->tornPopup)
+        d->tornPopup->syncWithMenu(this, e);
+    if (e->type() == QEvent::ActionAdded) {
+        if(!d->tornoff) {
+            connect(e->action(), SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));
+            connect(e->action(), SIGNAL(hovered()), this, SLOT(_q_actionHovered()));
+        }
+        QWidget *widget = 0;
+        if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action()))
+            widget = wa->requestWidget(this);
+
+        int index = d->actions.indexOf(e->action());
+        Q_ASSERT(index != -1);
+        d->widgetItems.insert(index, widget);
+
+    } else if (e->type() == QEvent::ActionRemoved) {
+        e->action()->disconnect(this);
+        if (e->action() == d->currentAction)
+            d->currentAction = 0;
+        int index = d->actions.indexOf(e->before()) + 1;
+        if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action())) {
+            if (QWidget *widget = d->widgetItems.at(index))
+                wa->releaseWidget(widget);
+        }
+        Q_ASSERT(index != -1);
+        d->widgetItems.removeAt(index);
+    }
+
+#ifdef Q_WS_MAC
+    if (d->mac_menu) {
+        if (e->type() == QEvent::ActionAdded)
+            d->mac_menu->addAction(e->action(), d->mac_menu->findAction(e->before()), d);
+        else if (e->type() == QEvent::ActionRemoved)
+            d->mac_menu->removeAction(e->action());
+        else if (e->type() == QEvent::ActionChanged)
+            d->mac_menu->syncAction(e->action());
+    }
+#endif
+
+#if defined(Q_WS_WINCE) && !defined(QT_NO_MENUBAR)
+    if (!d->wce_menu)
+        d->wce_menu = new QMenuPrivate::QWceMenuPrivate;
+    if (e->type() == QEvent::ActionAdded)
+        d->wce_menu->addAction(e->action(), d->wce_menu->findAction(e->before()));
+    else if (e->type() == QEvent::ActionRemoved)
+        d->wce_menu->removeAction(e->action());
+    else if (e->type() == QEvent::ActionChanged)
+        d->wce_menu->syncAction(e->action());
+#endif
+
+#ifdef Q_WS_S60
+    if (!d->symbian_menu)
+        d->symbian_menu = new QMenuPrivate::QSymbianMenuPrivate;
+    if (e->type() == QEvent::ActionAdded)
+        d->symbian_menu->addAction(e->action(), d->symbian_menu->findAction(e->before()));
+    else if (e->type() == QEvent::ActionRemoved)
+        d->symbian_menu->removeAction(e->action());
+    else if (e->type() == QEvent::ActionChanged)
+        d->symbian_menu->syncAction(e->action());
+#endif
+    if (isVisible()) {
+        d->updateActionRects();
+	resize(sizeHint());
+        update();
+    }
+}
+
+/*!
+  \internal
+*/
+void QMenu::internalSetSloppyAction()
+{
+    if (d_func()->sloppyAction)
+        d_func()->setCurrentAction(d_func()->sloppyAction, 0);
+}
+
+/*!
+  \internal
+*/
+void QMenu::internalDelayedPopup()
+{
+    Q_D(QMenu);
+
+    //hide the current item
+    if (QMenu *menu = d->activeMenu) {
+        d->activeMenu = 0;
+        d->hideMenu(menu);
+    }
+
+    if (!d->currentAction || !d->currentAction->isEnabled() || !d->currentAction->menu() ||
+        !d->currentAction->menu()->isEnabled() || d->currentAction->menu()->isVisible())
+        return;
+
+    //setup
+    d->activeMenu = d->currentAction->menu();
+    d->activeMenu->d_func()->causedPopup.widget = this;
+    d->activeMenu->d_func()->causedPopup.action = d->currentAction;
+
+    int subMenuOffset = style()->pixelMetric(QStyle::PM_SubMenuOverlap, 0, this);
+    const QRect actionRect(d->actionRect(d->currentAction));
+    const QSize menuSize(d->activeMenu->sizeHint());
+    const QPoint rightPos(mapToGlobal(QPoint(actionRect.right() + subMenuOffset + 1, actionRect.top())));
+    const QPoint leftPos(mapToGlobal(QPoint(actionRect.left() - subMenuOffset - menuSize.width(), actionRect.top())));
+
+    QPoint pos(rightPos);
+    QMenu *caused = qobject_cast<QMenu*>(d->activeMenu->d_func()->causedPopup.widget);
+
+    const QRect availGeometry(d->popupGeometry(caused));
+    if (isRightToLeft()) {
+        pos = leftPos;
+        if ((caused && caused->x() < x()) || pos.x() < availGeometry.left()) {
+            if(rightPos.x() + menuSize.width() < availGeometry.right())
+                pos = rightPos;
+            else
+                pos.rx() = availGeometry.left();
+        }
+    } else {
+        if ((caused && caused->x() > x()) || pos.x() + menuSize.width() > availGeometry.right()) {
+            if(leftPos.x() < availGeometry.left())
+                pos.rx() = availGeometry.right() - menuSize.width();
+            else
+                pos = leftPos;
+        }
+    }
+
+    //calc sloppy focus buffer
+    if (style()->styleHint(QStyle::SH_Menu_SloppySubMenus, 0, this)) {
+        QPoint cur = QCursor::pos();
+        if (actionRect.contains(mapFromGlobal(cur))) {
+            QPoint pts[4];
+            pts[0] = QPoint(cur.x(), cur.y() - 2);
+            pts[3] = QPoint(cur.x(), cur.y() + 2);
+            if (pos.x() >= cur.x())        {
+                pts[1] = QPoint(geometry().right(), pos.y());
+                pts[2] = QPoint(geometry().right(), pos.y() + menuSize.height());
+            } else {
+                pts[1] = QPoint(pos.x() + menuSize.width(), pos.y());
+                pts[2] = QPoint(pos.x() + menuSize.width(), pos.y() + menuSize.height());
+            }
+            QPolygon points(4);
+            for(int i = 0; i < 4; i++)
+                points.setPoint(i, mapFromGlobal(pts[i]));
+            d->sloppyRegion = QRegion(points);
+        }
+    }
+
+    //do the popup
+    d->activeMenu->popup(pos);
+}
+
+/*!
+    \fn void QMenu::addAction(QAction *action)
+    \overload
+
+    Appends the action \a action to the menu's list of actions.
+
+    \sa QMenuBar::addAction(), QWidget::addAction()
+*/
+
+/*!
+    \fn void QMenu::aboutToHide()
+    \since 4.2
+
+    This signal is emitted just before the menu is hidden from the user.
+
+    \sa aboutToShow(), hide()
+*/
+
+/*!
+    \fn void QMenu::aboutToShow()
+
+    This signal is emitted just before the menu is shown to the user.
+
+    \sa aboutToHide(), show()
+*/
+
+/*!
+    \fn void QMenu::triggered(QAction *action)
+
+    This signal is emitted when an action in this menu is triggered.
+
+    \a action is the action that caused the signal to be emitted.
+
+    Normally, you connect each menu action's \l{QAction::}{triggered()} signal
+    to its own custom slot, but sometimes you will want to connect several
+    actions to a single slot, for example, when you have a group of closely
+    related actions, such as "left justify", "center", "right justify".
+
+    \note This signal is emitted for the main parent menu in a hierarchy.
+    Hence, only the parent menu needs to be connected to a slot; sub-menus need
+    not be connected.
+
+    \sa hovered(), QAction::triggered()
+*/
+
+/*!
+    \fn void QMenu::hovered(QAction *action)
+
+    This signal is emitted when a menu action is highlighted; \a action
+    is the action that caused the signal to be emitted.
+
+    Often this is used to update status information.
+
+    \sa triggered(), QAction::hovered()
+*/
+
+
+/*!\internal
+*/
+void QMenu::setNoReplayFor(QWidget *noReplayFor)
+{
+#ifdef Q_WS_WIN
+    d_func()->noReplayFor = noReplayFor;
+#else
+    Q_UNUSED(noReplayFor);
+#endif
+}
+
+/*!
+  \property QMenu::separatorsCollapsible
+  \since 4.2
+
+  \brief whether consecutive separators should be collapsed
+
+  This property specifies whether consecutive separators in the menu
+  should be visually collapsed to a single one. Separators at the
+  beginning or the end of the menu are also hidden.
+
+  By default, this property is true.
+*/
+bool QMenu::separatorsCollapsible() const
+{
+    Q_D(const QMenu);
+    return d->collapsibleSeparators;
+}
+
+void QMenu::setSeparatorsCollapsible(bool collapse)
+{
+    Q_D(QMenu);
+    if (d->collapsibleSeparators == collapse)
+        return;
+
+    d->collapsibleSeparators = collapse;
+    d->itemsDirty = 1;
+    if (isVisible()) {
+        d->updateActionRects();
+        update();
+    }
+#ifdef Q_WS_MAC
+    if (d->mac_menu)
+        d->syncSeparatorsCollapsible(collapse);
+#endif
+}
+
+#ifdef QT3_SUPPORT
+
+int QMenu::insertAny(const QIcon *icon, const QString *text, const QObject *receiver, const char *member,
+                          const QKeySequence *shortcut, const QMenu *popup, int id, int index)
+{
+    QAction *act = popup ? popup->menuAction() : new QAction(this);
+    if (id != -1)
+        static_cast<QMenuItem*>(act)->setId(id);
+    if (icon)
+        act->setIcon(*icon);
+    if (text)
+        act->setText(*text);
+    if (shortcut)
+        act->setShortcut(*shortcut);
+    if (receiver && member)
+        QObject::connect(act, SIGNAL(activated(int)), receiver, member);
+    if (index == -1 || index >= actions().count())
+        addAction(act);
+    else
+        insertAction(actions().value(index), act);
+    return findIdForAction(act);
+}
+
+/*!
+    Use insertAction() or one of the addAction() overloads instead.
+*/
+int QMenu::insertItem(QMenuItem *item, int id, int index)
+{
+    if (index == -1 || index >= actions().count())
+        addAction(item);
+    else
+        insertAction(actions().value(index), item);
+    if (id > -1)
+        item->d_func()->id = id;
+    return findIdForAction(item);
+}
+
+/*!
+    Use the insertSeparator() overload that takes a QAction *
+    parameter instead.
+*/
+int QMenu::insertSeparator(int index)
+{
+    QAction *act = new QAction(this);
+    act->setSeparator(true);
+    if (index == -1 || index >= actions().count())
+        addAction(act);
+    else
+        insertAction(actions().value(index), act);
+    return findIdForAction(act);
+}
+
+QAction *QMenu::findActionForId(int id) const
+{
+    Q_D(const QMenu);
+    for (int i = 0; i < d->actions.size(); ++i) {
+        QAction *act = d->actions.at(i);
+        if (findIdForAction(act)== id)
+            return act;
+    }
+    return 0;
+}
+
+/*!
+    Use QAction and actions() instead.
+*/
+QMenuItem *QMenu::findPopup( QMenu *popup, int *index )
+{
+   QList<QAction *> list = actions();
+    for (int i = 0; i < list.size(); ++i) {
+        QAction *act = list.at(i);
+        if (act->menu() == popup) {
+            QMenuItem *item = static_cast<QMenuItem *>(act);
+            if (index)
+                *index = act->d_func()->id;
+            return item;
+        }
+    }
+    return 0;
+}
+
+
+/*!
+    Use QAction::setData() instead.
+*/
+bool QMenu::setItemParameter(int id, int param)
+{
+    if (QAction *act = findActionForId(id)) {
+        act->d_func()->param = param;
+        return true;
+    }
+    return false;
+}
+
+/*!
+    Use QAction::data() instead.
+*/
+int QMenu::itemParameter(int id) const
+{
+    if (QAction *act = findActionForId(id))
+        return act->d_func()->param;
+    return id;
+}
+
+/*!
+    Use actions instead.
+*/
+void QMenu::setId(int index, int id)
+{
+    if(QAction *act = actions().value(index))
+        act->d_func()->id = id;
+}
+
+/*!
+    Use style()->pixelMetric(QStyle::PM_MenuPanelWidth, this) instead.
+*/
+int QMenu::frameWidth() const
+{
+    return style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this);
+}
+
+int QMenu::findIdForAction(QAction *act) const
+{
+    if (!act)
+        return -1;
+    return act->d_func()->id;
+}
+#endif // QT3_SUPPORT
+
+/*!
+    \fn uint QMenu::count() const
+
+    Use actions().count() instead.
+*/
+
+/*!
+    \fn int QMenu::insertItem(const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)
+
+    Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+    \fn int QMenu::insertItem(const QIcon& icon, const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)
+
+    Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+    \fn int QMenu::insertItem(const QPixmap &pixmap, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)
+
+    Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+    \fn int QMenu::insertItem(const QString &text, int id, int index)
+
+    Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+    \fn int QMenu::insertItem(const QIcon& icon, const QString &text, int id, int index)
+
+    Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+    \fn int QMenu::insertItem(const QString &text, QMenu *popup, int id, int index)
+
+    Use insertMenu() or one of the addMenu() overloads instead.
+*/
+
+/*!
+    \fn int QMenu::insertItem(const QIcon& icon, const QString &text, QMenu *popup, int id, int index)
+
+    Use insertMenu() or one of the addMenu() overloads instead.
+*/
+
+/*!
+    \fn int QMenu::insertItem(const QPixmap &pixmap, int id, int index)
+
+    Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+    \fn int QMenu::insertItem(const QPixmap &pixmap, QMenu *popup, int id, int index)
+
+    Use insertMenu() or one of the addMenu() overloads instead.
+*/
+
+/*!
+    \fn void QMenu::removeItem(int id)
+
+    Use removeAction() instead.
+*/
+
+/*!
+    \fn void QMenu::removeItemAt(int index)
+
+    Use removeAction() instead.
+*/
+
+/*!
+    \fn QKeySequence QMenu::accel(int id) const
+
+    Use shortcut() on the relevant QAction instead.
+*/
+
+/*!
+    \fn void QMenu::setAccel(const QKeySequence& key, int id)
+
+    Use setShortcut() on the relevant QAction instead.
+*/
+
+/*!
+    \fn QIcon QMenu::iconSet(int id) const
+
+    Use icon() on the relevant QAction instead.
+*/
+
+/*!
+    \fn QString QMenu::text(int id) const
+
+    Use text() on the relevant QAction instead.
+*/
+
+/*!
+    \fn QPixmap QMenu::pixmap(int id) const
+
+    Use QPixmap(icon()) on the relevant QAction instead.
+*/
+
+/*!
+    \fn void QMenu::setWhatsThis(int id, const QString &w)
+
+    Use setWhatsThis() on the relevant QAction instead.
+*/
+
+/*!
+    \fn QString QMenu::whatsThis(int id) const
+
+    Use whatsThis() on the relevant QAction instead.
+*/
+
+/*!
+    \fn void QMenu::changeItem(int id, const QString &text)
+
+    Use setText() on the relevant QAction instead.
+*/
+
+/*!
+    \fn void QMenu::changeItem(int id, const QPixmap &pixmap)
+
+    Use setText() on the relevant QAction instead.
+*/
+
+/*!
+    \fn void QMenu::changeItem(int id, const QIcon &icon, const QString &text)
+
+    Use setIcon() and setText() on the relevant QAction instead.
+*/
+
+/*!
+    \fn bool QMenu::isItemActive(int id) const
+
+    Use activeAction() instead.
+*/
+
+/*!
+    \fn bool QMenu::isItemEnabled(int id) const
+
+    Use isEnabled() on the relevant QAction instead.
+*/
+
+/*!
+    \fn void QMenu::setItemEnabled(int id, bool enable)
+
+    Use setEnabled() on the relevant QAction instead.
+*/
+
+/*!
+    \fn bool QMenu::isItemChecked(int id) const
+
+    Use isChecked() on the relevant QAction instead.
+*/
+
+/*!
+    \fn void QMenu::setItemChecked(int id, bool check)
+
+    Use setChecked() on the relevant QAction instead.
+*/
+
+/*!
+    \fn bool QMenu::isItemVisible(int id) const
+
+    Use isVisible() on the relevant QAction instead.
+*/
+
+/*!
+    \fn void QMenu::setItemVisible(int id, bool visible)
+
+    Use setVisible() on the relevant QAction instead.
+*/
+
+/*!
+    \fn QRect QMenu::itemGeometry(int index)
+
+    Use actionGeometry() on the relevant QAction instead.
+*/
+
+/*!
+    \fn QFont QMenu::itemFont(int id) const
+
+    Use font() on the relevant QAction instead.
+*/
+
+/*!
+    \fn void QMenu::setItemFont(int id, const QFont &font)
+
+    Use setFont() on the relevant QAction instead.
+*/
+
+/*!
+    \fn int QMenu::indexOf(int id) const
+
+    Use actions().indexOf(action) on the relevant QAction instead.
+*/
+
+/*!
+    \fn int QMenu::idAt(int index) const
+
+    Use actions instead.
+*/
+
+/*!
+    \fn void QMenu::activateItemAt(int index)
+
+    Use activate() on the relevant QAction instead.
+*/
+
+/*!
+    \fn bool QMenu::connectItem(int id, const QObject *receiver, const char* member)
+
+    Use connect() on the relevant QAction instead.
+*/
+
+/*!
+    \fn bool QMenu::disconnectItem(int id,const QObject *receiver, const char* member)
+    Use disconnect() on the relevant QAction instead.
+
+*/
+
+/*!
+    \fn QMenuItem *QMenu::findItem(int id) const
+
+    Use actions instead.
+*/
+
+/*!
+    \fn void QMenu::popup(const QPoint & pos, int indexAtPoint)
+
+    Use popup() on the relevant QAction instead.
+*/
+
+/*!
+    \fn int QMenu::insertTearOffHandle(int a, int b)
+
+    Use setTearOffEnabled() instead.
+*/
+
+/*!
+    \fn int QMenu::itemAtPos(const QPoint &p, bool ignoreSeparator)
+
+    Use actions instead.
+*/
+
+/*!
+    \fn int QMenu::columns() const
+
+    Use columnCount() instead.
+*/
+
+/*!
+    \fn int QMenu::itemHeight(int index)
+
+    Use actionGeometry(actions().value(index)).height() instead.
+*/
+
+/*!
+    \fn int QMenu::itemHeight(QMenuItem *mi)
+
+    Use actionGeometry() instead.
+*/
+
+/*!
+    \fn void QMenu::activated(int itemId);
+
+    Use triggered() instead.
+*/
+
+/*!
+    \fn void QMenu::highlighted(int itemId);
+
+    Use hovered() instead.
+*/
+
+/*!
+    \fn void QMenu::setCheckable(bool checkable)
+
+    Not necessary anymore. The \a checkable parameter is ignored.
+*/
+
+/*!
+    \fn bool QMenu::isCheckable() const
+
+    Not necessary anymore. Always returns true.
+*/
+
+/*!
+    \fn void QMenu::setActiveItem(int id)
+
+    Use setActiveAction() instead.
+*/
+
+QT_END_NAMESPACE
+
+// for private slots
+#include "moc_qmenu.cpp"
+#include "qmenu.moc"
+
+#endif // QT_NO_MENU