src/opengl/qgl_mac.mm
changeset 0 1918ee327afb
child 3 41300fa6a67c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/opengl/qgl_mac.mm	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,958 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qgl.h"
+
+// There are functions that are deprecated in 10.5, but really there's no way around them
+// for Carbon, so just undefine them.
+#undef DEPRECATED_ATTRIBUTE
+#define DEPRECATED_ATTRIBUTE
+#if defined(Q_WS_MAC)
+#ifndef QT_MAC_USE_COCOA
+#ifdef qDebug
+#    undef qDebug
+#    include <AGL/agl.h>
+#    include <AGL/aglRenderers.h>
+#    include <OpenGL/gl.h>
+#    ifdef QT_NO_DEBUG
+#        define qDebug qt_noop(),1?(void)0:qDebug
+#    endif
+#else
+#    include <AGL/agl.h>
+#    include <AGL/aglRenderers.h>
+#    include <OpenGL/gl.h>
+#endif
+#else
+#include <private/qcocoaview_mac_p.h>
+#endif
+
+
+#include <OpenGL/gl.h>
+#include <CoreServices/CoreServices.h>
+#include <private/qfont_p.h>
+#include <private/qfontengine_p.h>
+#include <private/qgl_p.h>
+#include <private/qpaintengine_opengl_p.h>
+#include <private/qt_mac_p.h>
+#include <qpixmap.h>
+#include <qtimer.h>
+#include <qapplication.h>
+#include <qstack.h>
+#include <qdesktopwidget.h>
+#include <qdebug.h>
+
+QT_BEGIN_NAMESPACE
+#ifdef QT_MAC_USE_COCOA
+QT_END_NAMESPACE
+
+QT_FORWARD_DECLARE_CLASS(QWidget)
+QT_FORWARD_DECLARE_CLASS(QWidgetPrivate)
+QT_FORWARD_DECLARE_CLASS(QGLWidgetPrivate)
+
+QT_BEGIN_NAMESPACE
+
+void *qt_current_nsopengl_context()
+{
+    return [NSOpenGLContext currentContext];
+}
+
+static GLint attribValue(NSOpenGLPixelFormat *fmt, NSOpenGLPixelFormatAttribute attrib)
+{
+    GLint res;
+    [fmt getValues:&res forAttribute:attrib forVirtualScreen:0];
+    return res;
+}
+
+static int def(int val, int defVal)
+{
+    return val != -1 ? val : defVal;
+}
+#else
+QRegion qt_mac_get_widget_rgn(const QWidget *widget);
+#endif
+
+extern quint32 *qt_mac_pixmap_get_base(const QPixmap *);
+extern int qt_mac_pixmap_get_bytes_per_line(const QPixmap *);
+extern RgnHandle qt_mac_get_rgn(); //qregion_mac.cpp
+extern void qt_mac_dispose_rgn(RgnHandle); //qregion_mac.cpp
+extern QRegion qt_mac_convert_mac_region(RgnHandle); //qregion_mac.cpp
+extern void qt_mac_to_pascal_string(QString s, Str255 str, TextEncoding encoding=0, int len=-1);  //qglobal.cpp
+
+bool QGLFormat::hasOpenGL()
+{
+    return true;
+}
+
+bool QGLFormat::hasOpenGLOverlays()
+{
+    return false;
+}
+
+bool QGLContext::chooseContext(const QGLContext *shareContext)
+{
+    QMacCocoaAutoReleasePool pool;
+    Q_D(QGLContext);
+    d->cx = 0;
+    d->vi = chooseMacVisual(0);
+    if (!d->vi)
+        return false;
+
+#ifndef QT_MAC_USE_COCOA
+    AGLPixelFormat fmt = (AGLPixelFormat)d->vi;
+    GLint res;
+    aglDescribePixelFormat(fmt, AGL_LEVEL, &res);
+    d->glFormat.setPlane(res);
+    if (deviceIsPixmap())
+        res = 0;
+    else
+        aglDescribePixelFormat(fmt, AGL_DOUBLEBUFFER, &res);
+    d->glFormat.setDoubleBuffer(res);
+    aglDescribePixelFormat(fmt, AGL_DEPTH_SIZE, &res);
+    d->glFormat.setDepth(res);
+    if (d->glFormat.depth())
+        d->glFormat.setDepthBufferSize(res);
+    aglDescribePixelFormat(fmt, AGL_RGBA, &res);
+    d->glFormat.setRgba(res);
+    aglDescribePixelFormat(fmt, AGL_RED_SIZE, &res);
+    d->glFormat.setRedBufferSize(res);
+    aglDescribePixelFormat(fmt, AGL_GREEN_SIZE, &res);
+    d->glFormat.setGreenBufferSize(res);
+    aglDescribePixelFormat(fmt, AGL_BLUE_SIZE, &res);
+    d->glFormat.setBlueBufferSize(res);
+    aglDescribePixelFormat(fmt, AGL_ALPHA_SIZE, &res);
+    d->glFormat.setAlpha(res);
+    if (d->glFormat.alpha())
+        d->glFormat.setAlphaBufferSize(res);
+    aglDescribePixelFormat(fmt, AGL_ACCUM_RED_SIZE, &res);
+    // Bug in Apple OpenGL (rdr://5015603), when we don't have an accumulation
+    // buffer, it still claims that we have a 16-bit one (which is pretty rare).
+    // So, we just assume we can never have a buffer that small.
+    d->glFormat.setAccum(res > 5);
+    if (d->glFormat.accum())
+        d->glFormat.setAccumBufferSize(res);
+    aglDescribePixelFormat(fmt, AGL_STENCIL_SIZE, &res);
+    d->glFormat.setStencil(res);
+    if (d->glFormat.stencil())
+        d->glFormat.setStencilBufferSize(res);
+    aglDescribePixelFormat(fmt, AGL_STEREO, &res);
+    d->glFormat.setStereo(res);
+    aglDescribePixelFormat(fmt, AGL_SAMPLE_BUFFERS_ARB, &res);
+    d->glFormat.setSampleBuffers(res);
+    if (d->glFormat.sampleBuffers()) {
+        aglDescribePixelFormat(fmt, AGL_SAMPLES_ARB, &res);
+        d->glFormat.setSamples(res);
+    }
+#else
+    NSOpenGLPixelFormat *fmt = static_cast<NSOpenGLPixelFormat *>(d->vi);
+
+    d->glFormat = QGLFormat();
+
+    // ### make sure to reset other options
+    d->glFormat.setDoubleBuffer(attribValue(fmt, NSOpenGLPFADoubleBuffer));
+
+    int depthSize = attribValue(fmt, NSOpenGLPFADepthSize);
+    d->glFormat.setDepth(depthSize > 0);
+    if (depthSize > 0)
+        d->glFormat.setDepthBufferSize(depthSize);
+
+    int alphaSize = attribValue(fmt, NSOpenGLPFAAlphaSize);
+    d->glFormat.setAlpha(alphaSize > 0);
+    if (alphaSize > 0)
+        d->glFormat.setAlphaBufferSize(alphaSize);
+
+    int accumSize = attribValue(fmt, NSOpenGLPFAAccumSize);
+    d->glFormat.setAccum(accumSize > 0);
+    if (accumSize > 0)
+        d->glFormat.setAccumBufferSize(accumSize);
+
+    int stencilSize = attribValue(fmt, NSOpenGLPFAStencilSize);
+    d->glFormat.setStencil(stencilSize > 0);
+    if (stencilSize > 0)
+        d->glFormat.setStencilBufferSize(stencilSize);
+
+    d->glFormat.setStereo(attribValue(fmt, NSOpenGLPFAStereo));
+
+    int sampleBuffers = attribValue(fmt, NSOpenGLPFASampleBuffers);
+    d->glFormat.setSampleBuffers(sampleBuffers);
+    if (sampleBuffers > 0)
+        d->glFormat.setSamples(attribValue(fmt, NSOpenGLPFASamples));
+#endif
+    if (shareContext && (!shareContext->isValid() || !shareContext->d_func()->cx)) {
+        qWarning("QGLContext::chooseContext: Cannot share with invalid context");
+        shareContext = 0;
+    }
+
+    // sharing between rgba and color-index will give wrong colors
+    if (shareContext && (format().rgba() != shareContext->format().rgba()))
+        shareContext = 0;
+
+#ifndef QT_MAC_USE_COCOA
+    AGLContext ctx = aglCreateContext(fmt, (AGLContext) (shareContext ? shareContext->d_func()->cx : 0));
+#else
+    NSOpenGLContext *ctx = [[NSOpenGLContext alloc] initWithFormat:fmt
+        shareContext:(shareContext ? static_cast<NSOpenGLContext *>(shareContext->d_func()->cx)
+                                   : 0)];
+#endif
+    if (!ctx) {
+#ifndef QT_MAC_USE_COCOA
+        GLenum err = aglGetError();
+        if (err == AGL_BAD_MATCH || err == AGL_BAD_CONTEXT) {
+            if (shareContext && shareContext->d_func()->cx) {
+                qWarning("QGLContext::chooseContext(): Context sharing mismatch!");
+                if (!(ctx = aglCreateContext(fmt, 0)))
+                    return false;
+                shareContext = 0;
+            }
+        }
+#else
+        if (shareContext) {
+            ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0];
+            if (ctx) {
+                qWarning("QGLContext::chooseContext: Context sharing mismatch");
+                shareContext = 0;
+            }
+        }
+#endif
+        if (!ctx) {
+            qWarning("QGLContext::chooseContext: Unable to create QGLContext");
+            return false;
+        }
+    }
+    d->cx = ctx;
+    if (shareContext && shareContext->d_func()->cx) {
+        QGLContext *share = const_cast<QGLContext *>(shareContext);
+        d->sharing = true;
+        share->d_func()->sharing = true;
+    }
+    if (deviceIsPixmap())
+        updatePaintDevice();
+
+    // vblank syncing
+    GLint interval = d->reqFormat.swapInterval();
+    if (interval != -1) {
+#ifndef QT_MAC_USE_COCOA
+        aglSetInteger((AGLContext)d->cx, AGL_SWAP_INTERVAL, &interval);
+        if (interval != 0)
+            aglEnable((AGLContext)d->cx, AGL_SWAP_INTERVAL);
+        else
+            aglDisable((AGLContext)d->cx, AGL_SWAP_INTERVAL);
+#else
+        [ctx setValues:&interval forParameter:NSOpenGLCPSwapInterval];
+#endif
+    }
+#ifndef QT_MAC_USE_COCOA
+    aglGetInteger((AGLContext)d->cx, AGL_SWAP_INTERVAL, &interval);
+#else
+    [ctx getValues:&interval forParameter:NSOpenGLCPSwapInterval];
+#endif
+    d->glFormat.setSwapInterval(interval);
+    return true;
+}
+
+void *QGLContextPrivate::tryFormat(const QGLFormat &format)
+{
+    static const int Max = 40;
+#ifndef QT_MAC_USE_COCOA
+    GLint attribs[Max], cnt = 0;
+    bool device_is_pixmap = (paintDevice->devType() == QInternal::Pixmap);
+
+    attribs[cnt++] = AGL_RGBA;
+    attribs[cnt++] = AGL_BUFFER_SIZE;
+    attribs[cnt++] = device_is_pixmap ? static_cast<QPixmap *>(paintDevice)->depth() : 32;
+    attribs[cnt++] = AGL_LEVEL;
+    attribs[cnt++] = format.plane();
+
+    if (format.redBufferSize() != -1) {
+        attribs[cnt++] = AGL_RED_SIZE;
+        attribs[cnt++] = format.redBufferSize();
+    }
+    if (format.greenBufferSize() != -1) {
+        attribs[cnt++] = AGL_GREEN_SIZE;
+        attribs[cnt++] = format.greenBufferSize();
+    }
+    if (format.blueBufferSize() != -1) {
+        attribs[cnt++] = AGL_BLUE_SIZE;
+        attribs[cnt++] = format.blueBufferSize();
+    }
+    if (device_is_pixmap) {
+        attribs[cnt++] = AGL_PIXEL_SIZE;
+        attribs[cnt++] = static_cast<QPixmap *>(paintDevice)->depth();
+        attribs[cnt++] = AGL_OFFSCREEN;
+        if (!format.alpha()) {
+            attribs[cnt++] = AGL_ALPHA_SIZE;
+            attribs[cnt++] = 8;
+        }
+    } else {
+        if (format.doubleBuffer())
+            attribs[cnt++] = AGL_DOUBLEBUFFER;
+    }
+
+    if (format.stereo())
+        attribs[cnt++] = AGL_STEREO;
+    if (format.alpha()) {
+        attribs[cnt++] = AGL_ALPHA_SIZE;
+        attribs[cnt++] = format.alphaBufferSize() == -1 ? 8 : format.alphaBufferSize();
+    }
+    if (format.stencil()) {
+        attribs[cnt++] = AGL_STENCIL_SIZE;
+        attribs[cnt++] = format.stencilBufferSize() == -1 ? 8 : format.stencilBufferSize();
+    }
+    if (format.depth()) {
+        attribs[cnt++] = AGL_DEPTH_SIZE;
+        attribs[cnt++] = format.depthBufferSize() == -1 ? 32 : format.depthBufferSize();
+    }
+    if (format.accum()) {
+        attribs[cnt++] = AGL_ACCUM_RED_SIZE;
+        attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
+        attribs[cnt++] = AGL_ACCUM_BLUE_SIZE;
+        attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
+        attribs[cnt++] = AGL_ACCUM_GREEN_SIZE;
+        attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
+        attribs[cnt++] = AGL_ACCUM_ALPHA_SIZE;
+        attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
+    }
+    if (format.sampleBuffers()) {
+        attribs[cnt++] = AGL_SAMPLE_BUFFERS_ARB;
+        attribs[cnt++] = 1;
+        attribs[cnt++] = AGL_SAMPLES_ARB;
+        attribs[cnt++] = format.samples() == -1 ? 4 : format.samples();
+    }
+
+    attribs[cnt] = AGL_NONE;
+    Q_ASSERT(cnt < Max);
+    return aglChoosePixelFormat(0, 0, attribs);
+#else
+    NSOpenGLPixelFormatAttribute attribs[Max];
+    int cnt = 0;
+    int devType = paintDevice->devType();
+    bool device_is_pixmap = (devType == QInternal::Pixmap);
+    int depth = device_is_pixmap ? static_cast<QPixmap *>(paintDevice)->depth() : 32;
+
+    attribs[cnt++] = NSOpenGLPFAColorSize;
+    attribs[cnt++] = depth;
+
+    if (device_is_pixmap) {
+        attribs[cnt++] = NSOpenGLPFAOffScreen;
+    } else {
+        if (format.doubleBuffer())
+            attribs[cnt++] = NSOpenGLPFADoubleBuffer;
+    }
+    if (glFormat.stereo())
+        attribs[cnt++] = NSOpenGLPFAStereo;
+    if (device_is_pixmap || format.alpha()) {
+        attribs[cnt++] = NSOpenGLPFAAlphaSize;
+        attribs[cnt++] = def(format.alphaBufferSize(), 8);
+    }
+    if (format.stencil()) {
+        attribs[cnt++] = NSOpenGLPFAStencilSize;
+        attribs[cnt++] = def(format.stencilBufferSize(), 8);
+    }
+    if (format.depth()) {
+        attribs[cnt++] = NSOpenGLPFADepthSize;
+        attribs[cnt++] = def(format.depthBufferSize(), 32);
+    }
+    if (format.accum()) {
+        attribs[cnt++] = NSOpenGLPFAAccumSize;
+        attribs[cnt++] = def(format.accumBufferSize(), 1);
+    }
+    if (format.sampleBuffers()) {
+        attribs[cnt++] = NSOpenGLPFASampleBuffers;
+        attribs[cnt++] = 1;
+        attribs[cnt++] = NSOpenGLPFASamples;
+        attribs[cnt++] = def(format.samples(), 4);
+    }
+
+    if (format.directRendering())
+        attribs[cnt++] = NSOpenGLPFAAccelerated;
+
+    if (devType == QInternal::Pbuffer)
+        attribs[cnt++] = NSOpenGLPFAPixelBuffer;
+
+    attribs[cnt] = 0;
+    Q_ASSERT(cnt < Max);
+    return [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
+#endif
+}
+
+void QGLContextPrivate::clearDrawable()
+{
+    [static_cast<NSOpenGLContext *>(cx) clearDrawable];
+}
+
+/*!
+    \bold{Mac OS X only:} This virtual function tries to find a visual that
+    matches the format, reducing the demands if the original request
+    cannot be met.
+
+    The algorithm for reducing the demands of the format is quite
+    simple-minded, so override this method in your subclass if your
+    application has spcific requirements on visual selection.
+
+    The \a handle argument is always zero and is not used
+
+    \sa chooseContext()
+*/
+
+void *QGLContext::chooseMacVisual(GDHandle /* handle */)
+{
+    Q_D(QGLContext);
+
+    void *fmt = d->tryFormat(d->glFormat);
+    if (!fmt && d->glFormat.stereo()) {
+        d->glFormat.setStereo(false);
+        fmt = d->tryFormat(d->glFormat);
+    }
+    if (!fmt && d->glFormat.sampleBuffers()) {
+        d->glFormat.setSampleBuffers(false);
+        fmt = d->tryFormat(d->glFormat);
+    }
+    if (!fmt)
+        qWarning("QGLContext::chooseMacVisual: Unable to choose a pixel format");
+    return fmt;
+}
+
+void QGLContext::reset()
+{
+    Q_D(QGLContext);
+    if (!d->valid)
+        return;
+    d->cleanup();
+    doneCurrent();
+#ifndef QT_MAC_USE_COCOA
+    if (d->cx)
+        aglDestroyContext((AGLContext)d->cx);
+#else
+    [static_cast<NSOpenGLContext *>(d->cx) release];
+#endif
+    d->cx = 0;
+#ifndef QT_MAC_USE_COCOA
+    if (d->vi)
+        aglDestroyPixelFormat((AGLPixelFormat)d->vi);
+#else
+    [static_cast<NSOpenGLPixelFormat *>(d->vi) release];
+#endif
+    d->vi = 0;
+    d->crWin = false;
+    d->sharing = false;
+    d->valid = false;
+    d->transpColor = QColor();
+    d->initDone = false;
+    qgl_share_reg()->removeShare(this);
+}
+
+void QGLContext::makeCurrent()
+{
+    Q_D(QGLContext);
+
+    if (!d->valid) {
+        qWarning("QGLContext::makeCurrent: Cannot make invalid context current");
+        return;
+    }
+#ifndef QT_MAC_USE_COCOA
+    aglSetCurrentContext((AGLContext)d->cx);
+    if (d->update)
+        updatePaintDevice();
+#else
+    [static_cast<NSOpenGLContext *>(d->cx) makeCurrentContext];
+#endif
+    QGLContextPrivate::setCurrentContext(this);
+}
+
+#ifndef QT_MAC_USE_COCOA
+/*
+    Returns the effective scale factor for a widget. For this value to be
+    different than 1, the following must be true:
+    - The system scale factor must be greater than 1.
+    - The widget window must have WA_MacFrameworkScaled set.
+*/
+float qt_mac_get_scale_factor(QWidget *widget)
+{
+    if (!widget | !widget->window())
+        return 1;
+
+    if (widget->window()->testAttribute(Qt::WA_MacFrameworkScaled) == false)
+        return 1;
+
+    float systemScale = QSysInfo::MacintoshVersion >= QSysInfo::MV_10_4 ? HIGetScaleFactor() : 1;
+    if (systemScale == float(1))
+        return 1;
+
+    return systemScale;
+}
+#endif
+
+/*! \internal
+*/
+void QGLContext::updatePaintDevice()
+{
+    Q_D(QGLContext);
+#ifndef QT_MAC_USE_COCOA
+    d->update = false;
+    if (d->paintDevice->devType() == QInternal::Widget) {
+        //get control information
+        QWidget *w = (QWidget *)d->paintDevice;
+        HIViewRef hiview = (HIViewRef)w->winId();
+        WindowRef window = HIViewGetWindow(hiview);
+#ifdef DEBUG_OPENGL_REGION_UPDATE
+        static int serial_no_gl = 0;
+        qDebug("[%d] %p setting on %s::%s %p/%p [%s]", ++serial_no_gl, w,
+                w->metaObject()->className(), w->objectName().toLatin1().constData(),
+                hiview, window, w->handle() ? "Inside" : "Outside");
+#endif
+
+        //update drawable
+        if (0 && w->isWindow() && w->isFullScreen()) {
+            aglSetDrawable((AGLContext)d->cx, 0);
+            aglSetFullScreen((AGLContext)d->cx, w->width(), w->height(), 0, QApplication::desktop()->screenNumber(w));
+            w->hide();
+        } else {
+            AGLDrawable old_draw = aglGetDrawable((AGLContext)d->cx), new_draw = GetWindowPort(window);
+            if (old_draw != new_draw)
+                aglSetDrawable((AGLContext)d->cx, new_draw);
+        }
+
+        float scale  = qt_mac_get_scale_factor(w);
+
+        if (!w->isWindow()) {
+            QRegion clp = qt_mac_get_widget_rgn(w); //get drawable area
+
+#ifdef DEBUG_OPENGL_REGION_UPDATE
+            if (clp.isEmpty()) {
+                qDebug("  Empty area!");
+            } else {
+                QVector<QRect> rs = clp.rects();
+                for(int i = 0; i < rs.count(); i++)
+                    qDebug("  %d %d %d %d", rs[i].x(), rs[i].y(), rs[i].width(), rs[i].height());
+            }
+#endif
+            //update the clip
+            if (!aglIsEnabled((AGLContext)d->cx, AGL_BUFFER_RECT))
+                aglEnable((AGLContext)d->cx, AGL_BUFFER_RECT);
+            if (clp.isEmpty()) {
+                GLint offs[4] = { 0, 0, 0, 0 };
+                aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
+                if (aglIsEnabled((AGLContext)d->cx, AGL_CLIP_REGION))
+                    aglDisable((AGLContext)d->cx, AGL_CLIP_REGION);
+            } else {
+                HIPoint origin = { 0., 0. };
+                HIViewConvertPoint(&origin, HIViewRef(w->winId()), 0);
+                const GLint offs[4] = { qRound(origin.x),
+                    w->window()->frameGeometry().height() * scale
+                        - (qRound(origin.y) + w->height() * scale),
+                    w->width() * scale, w->height() * scale};
+
+                RgnHandle region = clp.handle(true);
+
+                if (scale != float(1)) {
+                    // Sacle the clip region by the scale factor
+                    Rect regionBounds;
+                    GetRegionBounds(region, &regionBounds);
+                    Rect regionBoundsDest = regionBounds;
+                    regionBoundsDest.bottom *= scale;
+                    regionBoundsDest.right *= scale;
+                    MapRgn(region, &regionBounds, &regionBoundsDest);
+                }
+
+                aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
+                aglSetInteger((AGLContext)d->cx, AGL_CLIP_REGION, (const GLint *)region);
+                if (!aglIsEnabled((AGLContext)d->cx, AGL_CLIP_REGION))
+                    aglEnable((AGLContext)d->cx, AGL_CLIP_REGION);
+            }
+        } else {
+            // Set the buffer rect for top-level gl contexts when scaled.
+            if (scale != float(1)) {
+                aglEnable((AGLContext)d->cx, AGL_BUFFER_RECT);
+                const GLint offs[4] = { 0, 0,  w->width() * scale , w->height() * scale};
+                aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
+            }
+        }
+    } else if (d->paintDevice->devType() == QInternal::Pixmap) {
+        QPixmap *pm = (QPixmap *)d->paintDevice;
+        PixMapHandle mac_pm = GetGWorldPixMap((GWorldPtr)pm->macQDHandle());
+        aglSetOffScreen((AGLContext)d->cx, pm->width(), pm->height(),
+                GetPixRowBytes(mac_pm), GetPixBaseAddr(mac_pm));
+    } else {
+        qWarning("QGLContext::updatePaintDevice(): Not sure how to render OpenGL on this device!");
+    }
+    aglUpdateContext((AGLContext)d->cx);
+
+#else
+    QMacCocoaAutoReleasePool pool;
+
+    if (d->paintDevice->devType() == QInternal::Widget) {
+        //get control information
+        QWidget *w = (QWidget *)d->paintDevice;
+        NSView *view = qt_mac_nativeview_for(w);
+
+        // ideally we would use QWidget::isVisible(), but we get "invalid drawable" errors
+        if (![(NSWindow *)qt_mac_window_for(w) isVisible])
+            return;
+        if ([static_cast<NSOpenGLContext *>(d->cx) view] != view && ![view isHidden])
+            [static_cast<NSOpenGLContext *>(d->cx) setView:view];
+    } else if (d->paintDevice->devType() == QInternal::Pixmap) {
+        const QPixmap *pm = static_cast<const QPixmap *>(d->paintDevice);
+        [static_cast<NSOpenGLContext *>(d->cx) setOffScreen:qt_mac_pixmap_get_base(pm)
+                                                      width:pm->width()
+                                                     height:pm->height()
+                                                   rowbytes:qt_mac_pixmap_get_bytes_per_line(pm)];
+    } else {
+        qWarning("QGLContext::updatePaintDevice: Not sure how to render OpenGL on this device");
+    }
+    [static_cast<NSOpenGLContext *>(d->cx) update];
+#endif
+}
+
+void QGLContext::doneCurrent()
+{
+
+    if (
+#ifndef QT_MAC_USE_COCOA
+        aglGetCurrentContext() != (AGLContext) d_func()->cx
+#else
+        [NSOpenGLContext currentContext] != d_func()->cx
+#endif
+       )
+        return;
+
+    QGLContextPrivate::setCurrentContext(0);
+#ifndef QT_MAC_USE_COCOA
+    aglSetCurrentContext(0);
+#else
+    [NSOpenGLContext clearCurrentContext];
+#endif
+}
+
+void QGLContext::swapBuffers() const
+{
+    Q_D(const QGLContext);
+    if (!d->valid)
+        return;
+#ifndef QT_MAC_USE_COCOA
+    aglSwapBuffers((AGLContext)d->cx);
+#else
+    [static_cast<NSOpenGLContext *>(d->cx) flushBuffer];
+#endif
+}
+
+QColor QGLContext::overlayTransparentColor() const
+{
+    return QColor(0, 0, 0);                // Invalid color
+}
+
+#ifndef QT_MAC_USE_COCOA
+static QColor cmap[256];
+static bool cmap_init = false;
+#endif
+uint QGLContext::colorIndex(const QColor &c) const
+{
+#ifndef QT_MAC_USE_COCOA
+    int ret = -1;
+    if(!cmap_init) {
+        cmap_init = true;
+        for(int i = 0; i < 256; i++)
+            cmap[i] = QColor();
+    } else {
+        for(int i = 0; i < 256; i++) {
+            if(cmap[i].isValid() && cmap[i] == c) {
+                ret = i;
+                break;
+            }
+        }
+    }
+    if(ret == -1) {
+        for(ret = 0; ret < 256; ret++)
+            if(!cmap[ret].isValid())
+                break;
+        if(ret == 256) {
+            ret = -1;
+            qWarning("QGLContext::colorIndex(): Internal error!");
+        } else {
+            cmap[ret] = c;
+
+            GLint vals[4];
+            vals[0] = ret;
+            vals[1] = c.red();
+            vals[2] = c.green();
+            vals[3] = c.blue();
+            aglSetInteger((AGLContext)d_func()->cx, AGL_COLORMAP_ENTRY, vals);
+        }
+    }
+    return (uint)(ret == -1 ? 0 : ret);
+#else
+    Q_UNUSED(c);
+    return 0;
+#endif
+}
+
+void QGLContext::generateFontDisplayLists(const QFont & /* fnt */, int /* listBase */)
+{
+}
+
+static CFBundleRef qt_getOpenGLBundle()
+{
+    CFBundleRef bundle = 0;
+    QCFType<CFURLRef> url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
+                 QCFString::toCFStringRef(QLatin1String("/System/Library/Frameworks/OpenGL.framework")), kCFURLPOSIXPathStyle, false);
+    if (url)
+        bundle = CFBundleCreate(kCFAllocatorDefault, url);
+    return bundle;
+}
+
+void *QGLContext::getProcAddress(const QString &proc) const
+{
+    return CFBundleGetFunctionPointerForName(QCFType<CFBundleRef>(qt_getOpenGLBundle()),
+                                             QCFString(proc));
+}
+#ifndef QT_MAC_USE_COCOA
+/*****************************************************************************
+  QGLWidget AGL-specific code
+ *****************************************************************************/
+
+/****************************************************************************
+  Hacks to glue AGL to an HIView
+ ***************************************************************************/
+QRegion qt_mac_get_widget_rgn(const QWidget *widget)
+{
+    if(!widget->isVisible() || widget->isMinimized())
+        return QRegion();
+    const QRect wrect = QRect(qt_mac_posInWindow(widget), widget->size());
+    if(!wrect.isValid())
+        return QRegion();
+
+    RgnHandle macr = qt_mac_get_rgn();
+    GetControlRegion((HIViewRef)widget->winId(), kControlStructureMetaPart, macr);
+    OffsetRgn(macr, wrect.x(), wrect.y());
+    QRegion ret = qt_mac_convert_mac_region(macr);
+
+    QPoint clip_pos = wrect.topLeft();
+    for(const QWidget *last_clip = 0, *clip = widget; clip; last_clip = clip, clip = clip->parentWidget()) {
+        if(clip != widget) {
+            GetControlRegion((HIViewRef)clip->winId(), kControlStructureMetaPart, macr);
+            OffsetRgn(macr, clip_pos.x(), clip_pos.y());
+            ret &= qt_mac_convert_mac_region(macr);
+        }
+        const QObjectList &children = clip->children();
+        for(int i = children.size()-1; i >= 0; --i) {
+            if(QWidget *child = qobject_cast<QWidget*>(children.at(i))) {
+                if(child == last_clip)
+                    break;
+
+                // This check may seem weird, but when we are using a unified toolbar
+                // The widget is actually being owned by that toolbar and not by Qt.
+                // This means that the geometry it reports will be wrong
+                // and will accidentally cause problems when calculating the region
+                // So, it is better to skip these widgets since they aren't the hierarchy
+                // anyway.
+                if (HIViewGetSuperview(HIViewRef(child->winId())) != HIViewRef(clip->winId()))
+                    continue;
+
+                if(child->isVisible() && !child->isMinimized() && !child->isTopLevel()) {
+                    const QRect childRect = QRect(clip_pos+child->pos(), child->size());
+                    if(childRect.isValid() && wrect.intersects(childRect)) {
+                        GetControlRegion((HIViewRef)child->winId(), kControlStructureMetaPart, macr);
+                        OffsetRgn(macr, childRect.x(), childRect.y());
+                        ret -= qt_mac_convert_mac_region(macr);
+                    }
+                }
+            }
+        }
+        if(clip->isWindow())
+            break;
+        clip_pos -= clip->pos();
+    }
+    qt_mac_dispose_rgn(macr);
+    return ret;
+}
+
+#endif
+
+void QGLWidget::setMouseTracking(bool enable)
+{
+    QWidget::setMouseTracking(enable);
+}
+
+void QGLWidget::resizeEvent(QResizeEvent *)
+{
+    Q_D(QGLWidget);
+    if (!isValid())
+        return;
+#ifndef QT_MAC_USE_COCOA
+    if (!isWindow())
+        d->glcx->d_func()->update = true;
+#endif
+    makeCurrent();
+    if (!d->glcx->initialized())
+        glInit();
+#ifdef QT_MAC_USE_COCOA
+    d->glcx->updatePaintDevice();
+#endif
+#ifndef QT_MAC_USE_COCOA
+    float scale  = qt_mac_get_scale_factor(this);
+    resizeGL(width() * scale, height() * scale);
+#else
+    resizeGL(width(), height());
+#endif
+}
+
+const QGLContext* QGLWidget::overlayContext() const
+{
+    return 0;
+}
+
+void QGLWidget::makeOverlayCurrent()
+{
+}
+
+void QGLWidget::updateOverlayGL()
+{
+}
+
+void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, bool deleteOldContext)
+{
+    Q_D(QGLWidget);
+    if (context == 0) {
+        qWarning("QGLWidget::setContext: Cannot set null context");
+        return;
+    }
+
+    if (d->glcx)
+        d->glcx->doneCurrent();
+    QGLContext* oldcx = d->glcx;
+    d->glcx = context;
+    if (!d->glcx->isValid())
+        d->glcx->create(shareContext ? shareContext : oldcx);
+    if (deleteOldContext && oldcx)
+        delete oldcx;
+}
+
+void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget *shareWidget)
+{
+    Q_Q(QGLWidget);
+
+    initContext(context, shareWidget);
+
+    QWidget *current = q;
+    while (current) {
+        qt_widget_private(current)->glWidgets.append(QWidgetPrivate::GlWidgetInfo(q));
+        if (current->isWindow())
+            break;
+        current = current->parentWidget();
+    }
+
+    isGLWidget = 1;
+}
+
+bool QGLWidgetPrivate::renderCxPm(QPixmap*)
+{
+    return false;
+}
+
+void QGLWidgetPrivate::cleanupColormaps()
+{
+}
+
+const QGLColormap & QGLWidget::colormap() const
+{
+    return d_func()->cmap;
+}
+
+void QGLWidget::setColormap(const QGLColormap &)
+{
+}
+
+void QGLWidgetPrivate::updatePaintDevice()
+{
+    Q_Q(QGLWidget);
+    glcx->updatePaintDevice();
+    q->update();
+}
+
+
+void QGLExtensions::init()
+{
+    static bool init_done = false;
+
+    if (init_done)
+        return;
+    init_done = true;
+
+#ifndef QT_MAC_USE_COCOA
+    GLint attribs[] = { AGL_RGBA, AGL_NONE };
+    AGLPixelFormat fmt = aglChoosePixelFormat(0, 0, attribs);
+    if (!fmt) {
+        qDebug("QGLExtensions: Couldn't find any RGB visuals");
+        return;
+    }
+    AGLContext ctx = aglCreateContext(fmt, 0);
+    if (!ctx) {
+        qDebug("QGLExtensions: Unable to create context");
+    } else {
+        aglSetCurrentContext(ctx);
+        init_extensions();
+        aglSetCurrentContext(0);
+        aglDestroyContext(ctx);
+    }
+    aglDestroyPixelFormat(fmt);
+#else
+    QMacCocoaAutoReleasePool pool;
+    NSOpenGLPixelFormatAttribute attribs[] = { 0 };
+    NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
+    if (!fmt) {
+        qWarning("QGLExtensions: Cannot find any visuals");
+        return;
+    }
+
+    NSOpenGLContext *ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0];
+    if (!ctx) {
+        qWarning("QGLExtensions: Cannot create context");
+    } else {
+        [ctx makeCurrentContext];
+        init_extensions();
+        [NSOpenGLContext clearCurrentContext];
+        [ctx release];
+    }
+    [fmt release];
+#endif
+}
+
+#endif
+
+QT_END_NAMESPACE