src/qt3support/canvas/q3canvas.h
changeset 0 1918ee327afb
child 4 3b1da2848fc7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/qt3support/canvas/q3canvas.h	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,787 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef Q3CANVAS_H
+#define Q3CANVAS_H
+
+#include <Qt3Support/q3scrollview.h>
+#include <QtGui/qpixmap.h>
+#include <Qt3Support/q3ptrlist.h>
+#include <QtGui/qbrush.h>
+#include <QtGui/qpen.h>
+#include <Qt3Support/q3valuelist.h>
+#include <Qt3Support/q3pointarray.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Qt3Support)
+
+class Q3CanvasSprite;
+class Q3CanvasPolygonalItem;
+class Q3CanvasRectangle;
+class Q3CanvasPolygon;
+class Q3CanvasEllipse;
+class Q3CanvasText;
+class Q3CanvasLine;
+class Q3CanvasChunk;
+class Q3Canvas;
+class Q3CanvasItem;
+class Q3CanvasView;
+class Q3CanvasPixmap;
+
+class Q_COMPAT_EXPORT Q3CanvasItemList : public Q3ValueList<Q3CanvasItem*> {
+public:
+    void sort();
+    void drawUnique(QPainter& painter);
+    Q3CanvasItemList operator+(const Q3CanvasItemList &l) const;
+};
+
+
+class Q3CanvasItemExtra;
+
+class Q_COMPAT_EXPORT Q3CanvasItem
+{
+public:
+    Q3CanvasItem(Q3Canvas* canvas);
+    virtual ~Q3CanvasItem();
+
+    double x() const
+	{ return myx; }
+    double y() const
+	{ return myy; }
+    double z() const
+	{ return myz; } // (depth)
+
+    virtual void moveBy(double dx, double dy);
+    void move(double x, double y);
+    void setX(double a) { move(a,y()); }
+    void setY(double a) { move(x(),a); }
+    void setZ(double a) { myz=a; changeChunks(); }
+
+    bool animated() const;
+    virtual void setAnimated(bool y);
+    virtual void setVelocity(double vx, double vy);
+    void setXVelocity(double vx) { setVelocity(vx,yVelocity()); }
+    void setYVelocity(double vy) { setVelocity(xVelocity(),vy); }
+    double xVelocity() const;
+    double yVelocity() const;
+    virtual void advance(int stage);
+
+    virtual bool collidesWith(const Q3CanvasItem*) const=0;
+
+    Q3CanvasItemList collisions(bool exact /* NO DEFAULT */) const;
+
+    virtual void setCanvas(Q3Canvas*);
+
+    virtual void draw(QPainter&)=0;
+
+    void show();
+    void hide();
+
+    virtual void setVisible(bool yes);
+    bool isVisible() const
+	{ return (bool)vis; }
+    virtual void setSelected(bool yes);
+    bool isSelected() const
+	{ return (bool)sel; }
+    virtual void setEnabled(bool yes);
+    bool isEnabled() const
+	{ return (bool)ena; }
+    virtual void setActive(bool yes);
+    bool isActive() const
+	{ return (bool)act; }
+    bool visible() const
+	{ return (bool)vis; }
+    bool selected() const
+	{ return (bool)sel; }
+    bool enabled() const
+	{ return (bool)ena; }
+    bool active() const
+	{ return (bool)act; }
+
+    enum RttiValues {
+	Rtti_Item = 0,
+	Rtti_Sprite = 1,
+	Rtti_PolygonalItem = 2,
+	Rtti_Text = 3,
+	Rtti_Polygon = 4,
+	Rtti_Rectangle = 5,
+	Rtti_Ellipse = 6,
+	Rtti_Line = 7,
+	Rtti_Spline = 8
+    };
+
+    virtual int rtti() const;
+    static int RTTI;
+
+    virtual QRect boundingRect() const=0;
+    virtual QRect boundingRectAdvanced() const;
+
+    Q3Canvas* canvas() const
+	{ return cnv; }
+
+protected:
+    void update() { changeChunks(); }
+
+private:
+    // For friendly subclasses...
+
+    friend class Q3CanvasPolygonalItem;
+    friend class Q3CanvasSprite;
+    friend class Q3CanvasRectangle;
+    friend class Q3CanvasPolygon;
+    friend class Q3CanvasEllipse;
+    friend class Q3CanvasText;
+    friend class Q3CanvasLine;
+
+    virtual Q3PointArray chunks() const;
+    virtual void addToChunks();
+    virtual void removeFromChunks();
+    virtual void changeChunks();
+    virtual bool collidesWith(const Q3CanvasSprite*,
+			       const Q3CanvasPolygonalItem*,
+			       const Q3CanvasRectangle*,
+			       const Q3CanvasEllipse*,
+			       const Q3CanvasText*) const = 0;
+    // End of friend stuff
+
+    Q3Canvas* cnv;
+    static Q3Canvas* current_canvas;
+    double myx,myy,myz;
+    Q3CanvasItemExtra *ext;
+    Q3CanvasItemExtra& extra();
+    uint ani:1;
+    uint vis:1;
+    uint val:1;
+    uint sel:1;
+    uint ena:1;
+    uint act:1;
+};
+
+
+class Q3CanvasData;
+
+class Q_COMPAT_EXPORT Q3Canvas : public QObject
+{
+    Q_OBJECT
+public:
+    Q3Canvas(QObject* parent = 0, const char* name = 0);
+    Q3Canvas(int w, int h);
+    Q3Canvas(QPixmap p, int h, int v, int tilewidth, int tileheight);
+
+    virtual ~Q3Canvas();
+
+    virtual void setTiles(QPixmap tiles, int h, int v,
+			   int tilewidth, int tileheight);
+    virtual void setBackgroundPixmap(const QPixmap& p);
+    QPixmap backgroundPixmap() const;
+
+    virtual void setBackgroundColor(const QColor& c);
+    QColor backgroundColor() const;
+
+    virtual void setTile(int x, int y, int tilenum);
+    int tile(int x, int y) const
+	{ return grid[x+y*htiles]; }
+
+    int tilesHorizontally() const
+	{ return htiles; }
+    int tilesVertically() const
+	{ return vtiles; }
+
+    int tileWidth() const
+	{ return tilew; }
+    int tileHeight() const
+	{ return tileh; }
+
+    virtual void resize(int width, int height);
+    int width() const
+	{ return awidth; }
+    int height() const
+	{ return aheight; }
+    QSize size() const
+	{ return QSize(awidth,aheight); }
+    QRect rect() const
+	{ return QRect(0, 0, awidth, aheight); }
+    bool onCanvas(int x, int y) const
+	{ return x>=0 && y>=0 && x<awidth && y<aheight; }
+    bool onCanvas(const QPoint& p) const
+	{ return onCanvas(p.x(),p.y()); }
+    bool validChunk(int x, int y) const
+	{ return x>=0 && y>=0 && x<chwidth && y<chheight; }
+    bool validChunk(const QPoint& p) const
+	{ return validChunk(p.x(),p.y()); }
+
+    int chunkSize() const
+	{ return chunksize; }
+    virtual void retune(int chunksize, int maxclusters=100);
+
+    bool sameChunk(int x1, int y1, int x2, int y2) const
+	{ return x1/chunksize==x2/chunksize && y1/chunksize==y2/chunksize; }
+    virtual void setChangedChunk(int i, int j);
+    virtual void setChangedChunkContaining(int x, int y);
+    virtual void setAllChanged();
+    virtual void setChanged(const QRect& area);
+    virtual void setUnchanged(const QRect& area);
+
+    // These call setChangedChunk.
+    void addItemToChunk(Q3CanvasItem*, int i, int j);
+    void removeItemFromChunk(Q3CanvasItem*, int i, int j);
+    void addItemToChunkContaining(Q3CanvasItem*, int x, int y);
+    void removeItemFromChunkContaining(Q3CanvasItem*, int x, int y);
+
+    Q3CanvasItemList allItems();
+    Q3CanvasItemList collisions(const QPoint&) const;
+    Q3CanvasItemList collisions(const QRect&) const;
+    Q3CanvasItemList collisions(const Q3PointArray& pa, const Q3CanvasItem* item,
+				bool exact) const;
+
+    void drawArea(const QRect&, QPainter* p, bool double_buffer=false);
+
+    // These are for Q3CanvasView to call
+    virtual void addView(Q3CanvasView*);
+    virtual void removeView(Q3CanvasView*);
+    void drawCanvasArea(const QRect&, QPainter* p=0, bool double_buffer=true);
+    void drawViewArea(Q3CanvasView* view, QPainter* p, const QRect& r, bool dbuf);
+
+    // These are for Q3CanvasItem to call
+    virtual void addItem(Q3CanvasItem*);
+    virtual void addAnimation(Q3CanvasItem*);
+    virtual void removeItem(Q3CanvasItem*);
+    virtual void removeAnimation(Q3CanvasItem*);
+
+    virtual void setAdvancePeriod(int ms);
+    virtual void setUpdatePeriod(int ms);
+
+    virtual void setDoubleBuffering(bool y);
+
+Q_SIGNALS:
+    void resized();
+
+public Q_SLOTS:
+    virtual void advance();
+    virtual void update();
+
+protected:
+    virtual void drawBackground(QPainter&, const QRect& area);
+    virtual void drawForeground(QPainter&, const QRect& area);
+
+private:
+    void init(int w, int h, int chunksze=16, int maxclust=100);
+
+    Q3CanvasChunk& chunk(int i, int j) const;
+    Q3CanvasChunk& chunkContaining(int x, int y) const;
+
+    QRect changeBounds(const QRect& inarea);
+
+    void ensureOffScrSize(int osw, int osh);
+    QPixmap offscr;
+    int awidth,aheight;
+    int chunksize;
+    int maxclusters;
+    int chwidth,chheight;
+    Q3CanvasChunk* chunks;
+
+    Q3CanvasData* d;
+
+    void initTiles(QPixmap p, int h, int v, int tilewidth, int tileheight);
+    ushort *grid;
+    ushort htiles;
+    ushort vtiles;
+    ushort tilew;
+    ushort tileh;
+    bool oneone;
+    QPixmap pm;
+    QTimer* update_timer;
+    QColor bgcolor;
+    bool debug_redraw_areas;
+    bool dblbuf;
+
+    friend void qt_unview(Q3Canvas* c);
+
+    Q_DISABLE_COPY(Q3Canvas)
+};
+
+class Q3CanvasViewData;
+
+class Q_COMPAT_EXPORT Q3CanvasView : public Q3ScrollView
+{
+    Q_OBJECT
+public:
+
+    Q3CanvasView(QWidget* parent=0, const char* name=0, Qt::WindowFlags f=0);
+    Q3CanvasView(Q3Canvas* viewing, QWidget* parent=0, const char* name=0, Qt::WindowFlags f=0);
+    ~Q3CanvasView();
+
+    Q3Canvas* canvas() const
+	{ return viewing; }
+    void setCanvas(Q3Canvas* v);
+
+    const QMatrix &worldMatrix() const;
+    const QMatrix &inverseWorldMatrix() const;
+    bool setWorldMatrix(const QMatrix &);
+
+protected:
+    void drawContents(QPainter *p, int cx, int cy, int cw, int ch);
+    QSize sizeHint() const;
+
+private:
+    friend class Q3Canvas;
+    void drawContents(QPainter*);
+    Q3Canvas* viewing;
+    Q3CanvasViewData* d;
+    friend void qt_unview(Q3Canvas* c);
+
+private Q_SLOTS:
+    void updateContentsSize();
+
+private:
+    Q_DISABLE_COPY(Q3CanvasView)
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasPixmap : public QPixmap
+{
+public:
+#ifndef QT_NO_IMAGEIO
+    Q3CanvasPixmap(const QString& datafilename);
+#endif
+    Q3CanvasPixmap(const QImage& image);
+    Q3CanvasPixmap(const QPixmap&, const QPoint& hotspot);
+    ~Q3CanvasPixmap();
+
+    int offsetX() const
+	{ return hotx; }
+    int offsetY() const
+	{ return hoty; }
+    void setOffset(int x, int y) { hotx = x; hoty = y; }
+
+private:
+    Q_DISABLE_COPY(Q3CanvasPixmap)
+
+    void init(const QImage&);
+    void init(const QPixmap& pixmap, int hx, int hy);
+
+    friend class Q3CanvasSprite;
+    friend class Q3CanvasPixmapArray;
+    friend bool qt_testCollision(const Q3CanvasSprite* s1, const Q3CanvasSprite* s2);
+
+    int hotx,hoty;
+
+    QImage* collision_mask;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasPixmapArray
+{
+public:
+    Q3CanvasPixmapArray();
+#ifndef QT_NO_IMAGEIO
+    Q3CanvasPixmapArray(const QString& datafilenamepattern, int framecount=0);
+#endif
+    // this form is deprecated
+    Q3CanvasPixmapArray(Q3PtrList<QPixmap>, Q3PtrList<QPoint> hotspots);
+
+    Q3CanvasPixmapArray(Q3ValueList<QPixmap>, Q3PointArray hotspots = Q3PointArray());
+    ~Q3CanvasPixmapArray();
+
+#ifndef QT_NO_IMAGEIO
+    bool readPixmaps(const QString& datafilenamepattern, int framecount=0);
+    bool readCollisionMasks(const QString& filenamepattern);
+#endif
+
+    // deprecated
+    bool operator!(); // Failure check.
+    bool isValid() const;
+
+    Q3CanvasPixmap* image(int i) const
+	{ return img ? img[i] : 0; }
+    void setImage(int i, Q3CanvasPixmap* p);
+    uint count() const
+	{ return (uint)framecount; }
+
+private:
+    Q_DISABLE_COPY(Q3CanvasPixmapArray)
+
+#ifndef QT_NO_IMAGEIO
+    bool readPixmaps(const QString& datafilenamepattern, int framecount, bool maskonly);
+#endif
+
+    void reset();
+    int framecount;
+    Q3CanvasPixmap** img;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasSprite : public Q3CanvasItem
+{
+public:
+    Q3CanvasSprite(Q3CanvasPixmapArray* array, Q3Canvas* canvas);
+
+    void setSequence(Q3CanvasPixmapArray* seq);
+
+    virtual ~Q3CanvasSprite();
+
+    void move(double x, double y);
+    virtual void move(double x, double y, int frame);
+    void setFrame(int);
+    enum FrameAnimationType { Cycle, Oscillate };
+    virtual void setFrameAnimation(FrameAnimationType=Cycle, int step=1, int state=0);
+    int frame() const
+	{ return frm; }
+    int frameCount() const
+	{ return images->count(); }
+
+    int rtti() const;
+    static int RTTI;
+
+    bool collidesWith(const Q3CanvasItem*) const;
+
+    QRect boundingRect() const;
+
+    // is there a reason for these to be protected? Lars
+//protected:
+
+    int width() const;
+    int height() const;
+
+    int leftEdge() const;
+    int topEdge() const;
+    int rightEdge() const;
+    int bottomEdge() const;
+
+    int leftEdge(int nx) const;
+    int topEdge(int ny) const;
+    int rightEdge(int nx) const;
+    int bottomEdge(int ny) const;
+    Q3CanvasPixmap* image() const
+	{ return images->image(frm); }
+    virtual Q3CanvasPixmap* imageAdvanced() const;
+    Q3CanvasPixmap* image(int f) const
+	{ return images->image(f); }
+    virtual void advance(int stage);
+
+public:
+    void draw(QPainter& painter);
+
+private:
+    Q_DISABLE_COPY(Q3CanvasSprite)
+
+    void addToChunks();
+    void removeFromChunks();
+    void changeChunks();
+
+    int frm;
+    ushort anim_val;
+    uint anim_state:2;
+    uint anim_type:14;
+    bool collidesWith(const Q3CanvasSprite*,
+		       const Q3CanvasPolygonalItem*,
+		       const Q3CanvasRectangle*,
+		       const Q3CanvasEllipse*,
+		       const Q3CanvasText*) const;
+
+    friend bool qt_testCollision(const Q3CanvasSprite* s1,
+				  const Q3CanvasSprite* s2);
+
+    Q3CanvasPixmapArray* images;
+};
+
+class QPolygonalProcessor;
+
+class Q_COMPAT_EXPORT Q3CanvasPolygonalItem : public Q3CanvasItem
+{
+public:
+    Q3CanvasPolygonalItem(Q3Canvas* canvas);
+    virtual ~Q3CanvasPolygonalItem();
+
+    bool collidesWith(const Q3CanvasItem*) const;
+
+    virtual void setPen(QPen p);
+    virtual void setBrush(QBrush b);
+
+    QPen pen() const
+	{ return pn; }
+    QBrush brush() const
+	{ return br; }
+
+    virtual Q3PointArray areaPoints() const=0;
+    virtual Q3PointArray areaPointsAdvanced() const;
+    QRect boundingRect() const;
+
+    int rtti() const;
+    static int RTTI;
+
+protected:
+    void draw(QPainter &);
+    virtual void drawShape(QPainter &) = 0;
+
+    bool winding() const;
+    void setWinding(bool);
+
+    void invalidate();
+    bool isValid() const
+	{ return (bool)val; }
+
+private:
+    void scanPolygon(const Q3PointArray& pa, int winding,
+		      QPolygonalProcessor& process) const;
+    Q3PointArray chunks() const;
+
+    bool collidesWith(const Q3CanvasSprite*,
+		       const Q3CanvasPolygonalItem*,
+		       const Q3CanvasRectangle*,
+		       const Q3CanvasEllipse*,
+		       const Q3CanvasText*) const;
+
+    QBrush br;
+    QPen pn;
+    uint wind:1;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasRectangle : public Q3CanvasPolygonalItem
+{
+public:
+    Q3CanvasRectangle(Q3Canvas* canvas);
+    Q3CanvasRectangle(const QRect&, Q3Canvas* canvas);
+    Q3CanvasRectangle(int x, int y, int width, int height, Q3Canvas* canvas);
+
+    ~Q3CanvasRectangle();
+
+    int width() const;
+    int height() const;
+    void setSize(int w, int h);
+    QSize size() const
+	{ return QSize(w,h); }
+    Q3PointArray areaPoints() const;
+    QRect rect() const
+	{ return QRect(int(x()),int(y()),w,h); }
+
+    bool collidesWith(const Q3CanvasItem*) const;
+
+    int rtti() const;
+    static int RTTI;
+
+protected:
+    void drawShape(QPainter &);
+    Q3PointArray chunks() const;
+
+private:
+    bool collidesWith(  const Q3CanvasSprite*,
+			 const Q3CanvasPolygonalItem*,
+			 const Q3CanvasRectangle*,
+			 const Q3CanvasEllipse*,
+			 const Q3CanvasText*) const;
+
+    int w, h;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasPolygon : public Q3CanvasPolygonalItem
+{
+public:
+    Q3CanvasPolygon(Q3Canvas* canvas);
+    ~Q3CanvasPolygon();
+    void setPoints(Q3PointArray);
+    Q3PointArray points() const;
+    void moveBy(double dx, double dy);
+
+    Q3PointArray areaPoints() const;
+
+    int rtti() const;
+    static int RTTI;
+
+protected:
+    void drawShape(QPainter &);
+    Q3PointArray poly;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasSpline : public Q3CanvasPolygon
+{
+public:
+    Q3CanvasSpline(Q3Canvas* canvas);
+    ~Q3CanvasSpline();
+
+    void setControlPoints(Q3PointArray, bool closed=true);
+    Q3PointArray controlPoints() const;
+    bool closed() const;
+
+    int rtti() const;
+    static int RTTI;
+
+private:
+    void recalcPoly();
+    Q3PointArray bez;
+    bool cl;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasLine : public Q3CanvasPolygonalItem
+{
+public:
+    Q3CanvasLine(Q3Canvas* canvas);
+    ~Q3CanvasLine();
+    void setPoints(int x1, int y1, int x2, int y2);
+
+    QPoint startPoint() const
+	{ return QPoint(x1,y1); }
+    QPoint endPoint() const
+	{ return QPoint(x2,y2); }
+
+    int rtti() const;
+    static int RTTI;
+
+    void setPen(QPen p);
+    void moveBy(double dx, double dy);
+
+protected:
+    void drawShape(QPainter &);
+    Q3PointArray areaPoints() const;
+
+private:
+    int x1,y1,x2,y2;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasEllipse : public Q3CanvasPolygonalItem
+{
+
+public:
+    Q3CanvasEllipse(Q3Canvas* canvas);
+    Q3CanvasEllipse(int width, int height, Q3Canvas* canvas);
+    Q3CanvasEllipse(int width, int height, int startangle, int angle,
+		    Q3Canvas* canvas);
+
+    ~Q3CanvasEllipse();
+
+    int width() const;
+    int height() const;
+    void setSize(int w, int h);
+    void setAngles(int start, int length);
+    int angleStart() const
+	{ return a1; }
+    int angleLength() const
+	{ return a2; }
+    Q3PointArray areaPoints() const;
+
+    bool collidesWith(const Q3CanvasItem*) const;
+
+    int rtti() const;
+    static int RTTI;
+
+protected:
+    void drawShape(QPainter &);
+
+private:
+    bool collidesWith(const Q3CanvasSprite*,
+		       const Q3CanvasPolygonalItem*,
+		       const Q3CanvasRectangle*,
+		       const Q3CanvasEllipse*,
+		       const Q3CanvasText*) const;
+    int w, h;
+    int a1, a2;
+};
+
+
+class Q3CanvasTextExtra;
+
+class Q_COMPAT_EXPORT Q3CanvasText : public Q3CanvasItem
+{
+public:
+    Q3CanvasText(Q3Canvas* canvas);
+    Q3CanvasText(const QString&, Q3Canvas* canvas);
+    Q3CanvasText(const QString&, QFont, Q3Canvas* canvas);
+
+    virtual ~Q3CanvasText();
+
+    void setText(const QString&);
+    void setFont(const QFont&);
+    void setColor(const QColor&);
+    QString text() const;
+    QFont font() const;
+    QColor color() const;
+
+    void moveBy(double dx, double dy);
+
+    int textFlags() const
+	{ return flags; }
+    void setTextFlags(int);
+
+    QRect boundingRect() const;
+
+    bool collidesWith(const Q3CanvasItem*) const;
+
+    int rtti() const;
+    static int RTTI;
+
+protected:
+    virtual void draw(QPainter&);
+
+private:
+    Q_DISABLE_COPY(Q3CanvasText)
+
+    void addToChunks();
+    void removeFromChunks();
+    void changeChunks();
+
+    void setRect();
+    QRect brect;
+    QString txt;
+    int flags;
+    QFont fnt;
+    QColor col;
+    Q3CanvasTextExtra* extra;
+
+    bool collidesWith(const Q3CanvasSprite*,
+                      const Q3CanvasPolygonalItem*,
+                      const Q3CanvasRectangle*,
+                      const Q3CanvasEllipse*,
+                      const Q3CanvasText*) const;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // Q3CANVAS_H