src/qt3support/other/q3process.cpp
changeset 0 1918ee327afb
child 4 3b1da2848fc7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/qt3support/other/q3process.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,927 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "q3process.h"
+
+#ifndef QT_NO_PROCESS
+
+#include "qapplication.h"
+#include "private/q3membuf_p.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+
+QT_BEGIN_NAMESPACE
+
+//#define QT_Q3PROCESS_DEBUG
+
+
+/*!
+    \class Q3Process
+
+    \brief The Q3Process class is used to start external programs and
+    to communicate with them.
+
+    \compat
+
+    You can write to the started program's standard input, and can
+    read the program's standard output and standard error. You can
+    pass command line arguments to the program either in the
+    constructor or with setArguments() or addArgument(). The program's
+    working directory can be set with setWorkingDirectory(). If you
+    need to set up environment variables pass them to the start() or
+    launch() functions (see below). The processExited() signal is
+    emitted if the program exits. The program's exit status is
+    available from exitStatus(), although you could simply call
+    normalExit() to see if the program terminated normally.
+
+    There are two different ways to start a process. If you just want
+    to run a program, optionally passing data to its standard input at
+    the beginning, use one of the launch() functions. If you want full
+    control of the program's standard input (especially if you don't
+    know all the data you want to send to standard input at the
+    beginning), use the start() function.
+
+    If you use start() you can write to the program's standard input
+    using writeToStdin() and you can close the standard input with
+    closeStdin(). The wroteToStdin() signal is emitted if the data
+    sent to standard input has been written. You can read from the
+    program's standard output using readStdout() or readLineStdout().
+    These functions return an empty QByteArray if there is no data to
+    read. The readyReadStdout() signal is emitted when there is data
+    available to be read from standard output. Standard error has a
+    set of functions that correspond to the standard output functions,
+    i.e. readStderr(), readLineStderr() and readyReadStderr().
+
+    If you use one of the launch() functions the data you pass will be
+    sent to the program's standard input which will be closed once all
+    the data has been written. You should \e not use writeToStdin() or
+    closeStdin() if you use launch(). If you need to send data to the
+    program's standard input after it has started running use start()
+    instead of launch().
+
+    Both start() and launch() can accept a string list of strings each
+    of which has the format, key=value, where the keys are the names
+    of environment variables.
+
+    You can test to see if a program is running with isRunning(). The
+    program's process identifier is available from
+    processIdentifier(). If you want to terminate a running program
+    use tryTerminate(), but note that the program may ignore this. If
+    you \e really want to terminate the program, without it having any
+    chance to clean up, you can use kill().
+
+    Although you may need quotes for a file named on the command line
+    (e.g. if it contains spaces) you shouldn't use extra quotes for
+    arguments passed to addArgument() or setArguments().
+
+    The readyReadStdout() signal is emitted when there is new data on
+    standard output. This happens asynchronously: you don't know if
+    more data will arrive later.
+
+    In the above example you could connect the processExited() signal
+    to the slot UicManager::readFromStdout() instead. If you do so,
+    you will be certain that all the data is available when the slot
+    is called. On the other hand, you must wait until the process has
+    finished before doing any processing.
+
+    Note that if you are expecting a lot of output from the process,
+    you may hit platform-dependent limits to the pipe buffer size. The
+    solution is to make sure you connect to the output, e.g. the
+    readyReadStdout() and readyReadStderr() signals and read the data
+    as soon as it becomes available.
+
+    Please note that Q3Process does not emulate a shell. This means that
+    Q3Process does not do any expansion of arguments: a '*' is passed as a '*'
+    to the program and is \e not replaced by all the files, a '$HOME' is also
+    passed literally and is \e not replaced by the environment variable HOME
+    and the special characters for IO redirection ('>', '|', etc.) are also
+    passed literally and do \e not have the special meaning as they have in a
+    shell.
+
+    Also note that Q3Process does not emulate a terminal. This means that
+    certain programs which need direct terminal control, do not work as
+    expected with Q3Process. Such programs include console email programs (like
+    pine and mutt) but also programs which require the user to enter a password
+    (like su and ssh).
+
+    \section1 Notes for Windows users
+
+    Some Windows commands, for example, \c dir, are not provided by
+    separate applications, but by the command interpreter.
+    If you attempt to use Q3Process to execute these commands directly
+    it won't work. One possible solution is to execute the command
+    interpreter itself (\c cmd.exe on some Windows systems), and ask
+    the interpreter to execute the desired command.
+
+    Under Windows there are certain problems starting 16-bit applications
+    and capturing their output. Microsoft recommends using an intermediate
+    application to start 16-bit applications.
+
+    \sa Q3Socket
+*/
+
+/*!
+    \enum Q3Process::Communication
+
+    This enum type defines the communication channels connected to the
+    process.
+
+    \value Stdin  Data can be written to the process's standard input.
+
+    \value Stdout  Data can be read from the process's standard
+    output.
+
+    \value Stderr  Data can be read from the process's standard error.
+
+    \value DupStderr  Both the process's standard error output \e and
+    its standard output are written to its standard output. (Like
+    Unix's dup2().) This means that nothing is sent to the standard
+    error output. This is especially useful if your application
+    requires that the output on standard output and on standard error
+    must be read in the same order that they are produced. This is a
+    flag, so to activate it you must pass \c{Stdout|Stderr|DupStderr},
+    or \c{Stdin|Stdout|Stderr|DupStderr} if you want to provide input,
+    to the setCommunication() call.
+
+    \sa setCommunication() communication()
+*/
+
+/*!
+    Constructs a Q3Process object. The \a parent and \a name parameters
+    are passed to the QObject constructor.
+
+    \sa setArguments() addArgument() start()
+*/
+Q3Process::Q3Process( QObject *parent, const char *name )
+    : QObject( parent, name ), ioRedirection( false ), notifyOnExit( false ),
+    wroteToStdinConnected( false ),
+    readStdoutCalled( false ), readStderrCalled( false ),
+    comms( Stdin|Stdout|Stderr )
+{
+    init();
+}
+
+/*!
+    Constructs a Q3Process with \a arg0 as the command to be executed.
+    The \a parent and \a name parameters are passed to the QObject
+    constructor.
+
+    The process is not started. You must call start() or launch() to
+    start the process.
+
+    \sa setArguments() addArgument() start()
+*/
+Q3Process::Q3Process( const QString& arg0, QObject *parent, const char *name )
+    : QObject( parent, name ), ioRedirection( false ), notifyOnExit( false ),
+    wroteToStdinConnected( false ),
+    readStdoutCalled( false ), readStderrCalled( false ),
+    comms( Stdin|Stdout|Stderr )
+{
+    init();
+    addArgument( arg0 );
+}
+
+/*!
+    Constructs a Q3Process with \a args as the arguments of the
+    process. The first element in the list is the command to be
+    executed. The other elements in the list are the arguments to this
+    command. The \a parent and \a name parameters are passed to the
+    QObject constructor.
+
+    The process is not started. You must call start() or launch() to
+    start the process.
+
+    \sa setArguments() addArgument() start()
+*/
+Q3Process::Q3Process( const QStringList& args, QObject *parent, const char *name )
+    : QObject( parent, name ), ioRedirection( false ), notifyOnExit( false ),
+    wroteToStdinConnected( false ),
+    readStdoutCalled( false ), readStderrCalled( false ),
+    comms( Stdin|Stdout|Stderr )
+{
+    init();
+    setArguments( args );
+}
+
+/*!
+    \fn Q3Process::~Q3Process()
+
+    Destroys the instance.
+
+    If the process is running, it is <b>not</b> terminated! The
+    standard input, standard output and standard error of the process
+    are closed.
+
+    You can connect the destroyed() signal to the kill() slot, if you
+    want the process to be terminated automatically when the instance
+    is destroyed.
+
+    \sa tryTerminate() kill()
+*/
+
+/*!
+    Returns the list of arguments that are set for the process.
+    Arguments can be specified with the constructor or with the
+    functions setArguments() and addArgument().
+
+    Note that if you want to iterate over the list, you should iterate
+    over a copy, e.g.
+    \snippet doc/src/snippets/code/src_qt3support_other_q3process.cpp 0
+
+    \sa setArguments() addArgument()
+*/
+QStringList Q3Process::arguments() const
+{
+    return _arguments;
+}
+
+/*!
+    Clears the list of arguments that are set for the process.
+
+    \sa setArguments() addArgument()
+*/
+void Q3Process::clearArguments()
+{
+    _arguments.clear();
+}
+
+/*!
+    Sets \a args as the arguments for the process. The first element
+    in the list is the command to be executed. The other elements in
+    the list are the arguments to the command. Any previous arguments
+    are deleted.
+
+    Q3Process does not perform argument substitutions; for example, if you
+    specify "*" or "$DISPLAY", these values are passed to the process
+    literally. If you want to have the same behavior as the shell
+    provides, you must do the substitutions yourself; i.e. instead of
+    specifying a "*" you must specify the list of all the filenames in
+    the current directory, and instead of "$DISPLAY" you must specify
+    the value of the environment variable \c DISPLAY.
+
+    Note for Windows users. The standard Windows shells, e.g. \c
+    command.com and \c cmd.exe, do not perform file globbing, i.e.
+    they do not convert a "*" on the command line into a list of files
+    in the current directory. For this reason most Windows
+    applications implement their own file globbing, and as a result of
+    this, specifying an argument of "*" for a Windows application is
+    likely to result in the application performing a file glob and
+    ending up with a list of filenames.
+
+    \sa arguments() addArgument()
+*/
+void Q3Process::setArguments( const QStringList& args )
+{
+    _arguments = args;
+}
+
+/*!
+    Adds \a arg to the end of the list of arguments.
+
+    The first element in the list of arguments is the command to be
+    executed; the following elements are the command's arguments.
+
+    \sa arguments() setArguments()
+*/
+void Q3Process::addArgument( const QString& arg )
+{
+    _arguments.append( arg );
+}
+
+#ifndef QT_NO_DIR
+/*!
+    Returns the working directory that was set with
+    setWorkingDirectory(), or the current directory if none has been
+    explicitly set.
+
+    \sa setWorkingDirectory() QDir::current()
+*/
+QDir Q3Process::workingDirectory() const
+{
+    return workingDir;
+}
+
+/*!
+    Sets \a dir as the working directory for processes. This does not
+    affect running processes; only processes that are started
+    afterwards are affected.
+
+    Setting the working directory is especially useful for processes
+    that try to access files with relative paths.
+
+    \sa workingDirectory() start()
+*/
+void Q3Process::setWorkingDirectory( const QDir& dir )
+{
+    workingDir = dir;
+}
+#endif //QT_NO_DIR
+
+/*!
+    Returns the communication required with the process, i.e. some
+    combination of the \c Communication flags.
+
+    \sa setCommunication()
+*/
+int Q3Process::communication() const
+{
+    return comms;
+}
+
+/*!
+    Sets \a commFlags as the communication required with the process.
+
+    \a commFlags is a bitwise OR of the flags defined by the \c
+    Communication enum.
+
+    The default is \c{Stdin|Stdout|Stderr}.
+
+    \sa communication()
+*/
+void Q3Process::setCommunication( int commFlags )
+{
+    comms = commFlags;
+}
+
+/*!
+    Returns true if the process has exited normally; otherwise returns
+    false. This implies that this function returns false if the
+    process is still running.
+
+    \sa isRunning() exitStatus() processExited()
+*/
+bool Q3Process::normalExit() const
+{
+    // isRunning() has the side effect that it determines the exit status!
+    if ( isRunning() )
+	return false;
+    else
+	return exitNormal;
+}
+
+/*!
+    Returns the exit status of the process or 0 if the process is
+    still running. This function returns immediately and does not wait
+    until the process is finished.
+
+    If normalExit() is false (e.g. if the program was killed or
+    crashed), this function returns 0, so you should check the return
+    value of normalExit() before relying on this value.
+
+    \sa normalExit() processExited()
+*/
+int Q3Process::exitStatus() const
+{
+    // isRunning() has the side effect that it determines the exit status!
+    if ( isRunning() )
+	return 0;
+    else
+	return exitStat;
+}
+
+
+/*!
+    Reads the data that the process has written to standard output.
+    When new data is written to standard output, the class emits the
+    signal readyReadStdout().
+
+    If there is no data to read, this function returns a QByteArray of
+    size 0: it does not wait until there is something to read.
+
+    \sa readyReadStdout() readLineStdout() readStderr() writeToStdin()
+*/
+QByteArray Q3Process::readStdout()
+{
+    if ( readStdoutCalled ) {
+	return QByteArray();
+    }
+    readStdoutCalled = true;
+    Q3Membuf *buf = membufStdout();
+    readStdoutCalled = false;
+
+    return buf->readAll();
+}
+
+/*!
+    Reads the data that the process has written to standard error.
+    When new data is written to standard error, the class emits the
+    signal readyReadStderr().
+
+    If there is no data to read, this function returns a QByteArray of
+    size 0: it does not wait until there is something to read.
+
+    \sa readyReadStderr() readLineStderr() readStdout() writeToStdin()
+*/
+QByteArray Q3Process::readStderr()
+{
+    if ( readStderrCalled ) {
+	return QByteArray();
+    }
+    readStderrCalled = true;
+    Q3Membuf *buf = membufStderr();
+    readStderrCalled = false;
+
+    return buf->readAll();
+}
+
+/*!
+    Reads a line of text from standard output, excluding any trailing
+    newline or carriage return characters, and returns it. Returns
+    an empty string if canReadLineStdout() returns false.
+
+    By default, the text is interpreted to be in Latin-1 encoding. If you need
+    other codecs, you can set a different codec with
+    QTextCodec::setCodecForCStrings().
+
+    \sa canReadLineStdout() readyReadStdout() readStdout() readLineStderr()
+*/
+QString Q3Process::readLineStdout()
+{
+    QByteArray a( 256 );
+    Q3Membuf *buf = membufStdout();
+    if ( !buf->scanNewline( &a ) ) {
+      if ( !canReadLineStdout() )
+	return QString();
+
+      if ( !buf->scanNewline( &a ) )
+	return QLatin1String(buf->readAll());
+    }
+
+    uint size = a.size();
+    buf->consumeBytes( size, 0 );
+
+    // get rid of terminating \n or \r\n
+    if ( size>0 && a.at( size - 1 ) == '\n' ) {
+      if ( size>1 && a.at( size - 2 ) == '\r' )
+	a.chop(2);
+      else
+	a.chop(1);
+    }
+    return QString(QString::fromLatin1(a.constData()));
+}
+
+/*!
+    Reads a line of text from standard error, excluding any trailing
+    newline or carriage return characters and returns it. Returns
+    an empty string if canReadLineStderr() returns false.
+
+    By default, the text is interpreted to be in Latin-1 encoding. If you need
+    other codecs, you can set a different codec with
+    QTextCodec::setCodecForCStrings().
+
+    \sa canReadLineStderr() readyReadStderr() readStderr() readLineStdout()
+*/
+QString Q3Process::readLineStderr()
+{
+    QByteArray a( 256 );
+    Q3Membuf *buf = membufStderr();
+    if ( !buf->scanNewline( &a ) ) {
+      if ( !canReadLineStderr() )
+	return QString();
+
+      if ( !buf->scanNewline( &a ) )
+	return QString( QString::fromLatin1( buf->readAll().constData() ) );
+    }
+
+    uint size = a.size();
+    buf->consumeBytes( size, 0 );
+
+    // get rid of terminating \n or \r\n
+    if ( size>0 && a.at( size - 1 ) == '\n' ) {
+      if ( size>1 && a.at( size - 2 ) == '\r' )
+	a.chop(2);
+      else
+	a.chop(1);
+    }
+    return QString( QString::fromLatin1( a.constData() ) );
+}
+
+/*!
+    \fn bool Q3Process::start( QStringList *env )
+
+    Tries to run a process for the command and arguments that were
+    specified with setArguments(), addArgument() or that were
+    specified in the constructor. The command is searched for in the
+    path for executable programs; you can also use an absolute path in
+    the command itself.
+
+    If \a env is null, then the process is started with the same
+    environment as the starting process. If \a env is non-null, then
+    the values in the stringlist are interpreted as environment
+    setttings of the form \c {key=value} and the process is started in
+    these environment settings. For convenience, there is a small
+    exception to this rule: under Unix, if \a env does not contain any
+    settings for the environment variable \c LD_LIBRARY_PATH, then
+    this variable is inherited from the starting process; under
+    Windows the same applies for the environment variable \c PATH.
+
+    Returns true if the process could be started; otherwise returns
+    false.
+
+    You can write data to the process's standard input with
+    writeToStdin(). You can close standard input with closeStdin() and
+    you can terminate the process with tryTerminate(), or with kill().
+
+    You can call this function even if you've used this instance to
+    create a another process which is still running. In such cases,
+    Q3Process closes the old process's standard input and deletes
+    pending data, i.e., you lose all control over the old process, but
+    the old process is not terminated. This applies also if the
+    process could not be started. (On operating systems that have
+    zombie processes, Qt will also wait() on the old process.)
+
+    \sa launch() closeStdin()
+*/
+
+/*!
+    \fn void Q3Process::tryTerminate() const
+
+    Asks the process to terminate. Processes can ignore this if they
+    wish. If you want to be certain that the process really
+    terminates, you can use kill() instead.
+
+    The slot returns immediately: it does not wait until the process
+    has finished. When the process terminates, the processExited()
+    signal is emitted.
+
+    \sa kill() processExited()
+*/
+
+/*!
+    \fn void Q3Process::kill() const
+
+    Terminates the process. This is not a safe way to end a process
+    since the process will not be able to do any cleanup.
+    tryTerminate() is safer, but processes can ignore a
+    tryTerminate().
+
+    The nice way to end a process and to be sure that it is finished,
+    is to do something like this:
+    \snippet doc/src/snippets/code/src_qt3support_other_q3process_unix.cpp 0
+
+    This tries to terminate the process the nice way. If the process
+    is still running after 5 seconds, it terminates the process the
+    hard way. The timeout should be chosen depending on the time the
+    process needs to do all its cleanup: use a higher value if the
+    process is likely to do a lot of computation or I/O on cleanup.
+
+    The slot returns immediately: it does not wait until the process
+    has finished. When the process terminates, the processExited()
+    signal is emitted.
+
+    \sa tryTerminate() processExited()
+*/
+
+/*!
+    \fn bool Q3Process::isRunning() const
+
+    Returns true if the process is running; otherwise returns false.
+
+    \sa normalExit() exitStatus() processExited()
+*/
+
+/*!
+    \fn bool Q3Process::canReadLineStdout() const
+
+    Returns true if it's possible to read an entire line of text from
+    standard output at this time; otherwise returns false.
+
+    \sa readLineStdout() canReadLineStderr()
+*/
+
+/*!
+    \fn bool Q3Process::canReadLineStderr() const
+
+    Returns true if it's possible to read an entire line of text from
+    standard error at this time; otherwise returns false.
+
+    \sa readLineStderr() canReadLineStdout()
+*/
+
+/*!
+    \fn void Q3Process::writeToStdin( const QByteArray& buf )
+
+    Writes the data \a buf to the process's standard input. The
+    process may or may not read this data.
+
+    This function returns immediately; the Q3Process class might write
+    the data at a later point (you must enter the event loop for this
+    to occur). When all the data is written to the process, the signal
+    wroteToStdin() is emitted. This does not mean that the process
+    actually read the data, since this class only detects when it was
+    able to write the data to the operating system.
+
+    \sa wroteToStdin() closeStdin() readStdout() readStderr()
+*/
+
+/*!
+    \fn void Q3Process::closeStdin()
+
+    Closes the process's standard input.
+
+    This function also deletes any pending data that has not been
+    written to standard input.
+
+    \sa wroteToStdin()
+*/
+
+/*!
+    \fn Q3Process::PID Q3Process::processIdentifier()
+
+    Returns platform dependent information about the process. This can
+    be used together with platform specific system calls.
+
+    Under Unix the return value is the PID of the process, or -1 if no
+    process belongs to this object.
+
+    Under Windows it is a pointer to the \c PROCESS_INFORMATION
+    struct, or 0 if no process is belongs to this object.
+
+    Use of this function's return value is likely to be non-portable.
+*/
+
+/*!
+    \fn void Q3Process::launchFinished()
+
+    This signal is emitted when the process was started with launch().
+    If the start was successful, this signal is emitted after all the
+    data has been written to standard input. If the start failed, then
+    this signal is emitted immediately.
+
+    This signal is especially useful if you want to know when you can
+    safely delete the Q3Process object when you are not interested in
+    reading from standard output or standard error.
+
+    \sa launch() QObject::deleteLater()
+*/
+
+/*!
+    Runs the process and writes the data \a buf to the process's
+    standard input. If all the data is written to standard input,
+    standard input is closed. The command is searched for in the path
+    for executable programs; you can also use an absolute path in the
+    command itself.
+
+    If \a env is null, then the process is started with the same
+    environment as the starting process. If \a env is non-null, then
+    the values in the string list are interpreted as environment
+    setttings of the form \c {key=value} and the process is started
+    with these environment settings. For convenience, there is a small
+    exception to this rule under Unix: if \a env does not contain any
+    settings for the environment variable \c LD_LIBRARY_PATH, then
+    this variable is inherited from the starting process.
+
+    Returns true if the process could be started; otherwise returns
+    false.
+
+    Note that you should not use the slots writeToStdin() and
+    closeStdin() on processes started with launch(), since the result
+    is not well-defined. If you need these slots, use start() instead.
+
+    The process may or may not read the \a buf data sent to its
+    standard input.
+
+    You can call this function even when a process that was started
+    with this instance is still running. Be aware that if you do this
+    the standard input of the process that was launched first will be
+    closed, with any pending data being deleted, and the process will
+    be left to run out of your control. Similarly, if the process
+    could not be started the standard input will be closed and the
+    pending data deleted. (On operating systems that have zombie
+    processes, Qt will also wait() on the old process.)
+
+    The object emits the signal launchFinished() when this function
+    call is finished. If the start was successful, this signal is
+    emitted after all the data has been written to standard input. If
+    the start failed, then this signal is emitted immediately.
+
+    \sa start() launchFinished()
+*/
+bool Q3Process::launch( const QByteArray& buf, QStringList *env )
+{
+    if ( start( env ) ) {
+	if ( !buf.isEmpty() ) {
+	    connect( this, SIGNAL(wroteToStdin()),
+		    this, SLOT(closeStdinLaunch()) );
+	    writeToStdin( buf );
+	} else {
+	    closeStdin();
+	    emit launchFinished();
+	}
+	return true;
+    } else {
+	emit launchFinished();
+	return false;
+    }
+}
+
+/*!
+    \overload
+
+    The data \a buf is written to standard input with writeToStdin()
+    using the QString::local8Bit() representation of the strings.
+*/
+bool Q3Process::launch( const QString& buf, QStringList *env )
+{
+    if ( start( env ) ) {
+	if ( !buf.isEmpty() ) {
+	    connect( this, SIGNAL(wroteToStdin()),
+		    this, SLOT(closeStdinLaunch()) );
+	    writeToStdin( buf );
+	} else {
+	    closeStdin();
+	    emit launchFinished();
+	}
+	return true;
+    } else {
+	emit launchFinished();
+	return false;
+    }
+}
+
+/*
+  This private slot is used by the launch() functions to close standard input.
+*/
+void Q3Process::closeStdinLaunch()
+{
+    disconnect( this, SIGNAL(wroteToStdin()),
+	    this, SLOT(closeStdinLaunch()) );
+    closeStdin();
+    emit launchFinished();
+}
+
+
+/*!
+    \fn void Q3Process::readyReadStdout()
+
+    This signal is emitted when the process has written data to
+    standard output. You can read the data with readStdout().
+
+    Note that this signal is only emitted when there is new data and
+    not when there is old, but unread data. In the slot connected to
+    this signal, you should always read everything that is available
+    at that moment to make sure that you don't lose any data.
+
+    \sa readStdout() readLineStdout() readyReadStderr()
+*/
+
+/*!
+    \fn void Q3Process::readyReadStderr()
+
+    This signal is emitted when the process has written data to
+    standard error. You can read the data with readStderr().
+
+    Note that this signal is only emitted when there is new data and
+    not when there is old, but unread data. In the slot connected to
+    this signal, you should always read everything that is available
+    at that moment to make sure that you don't lose any data.
+
+    \sa readStderr() readLineStderr() readyReadStdout()
+*/
+
+/*!
+    \fn void Q3Process::processExited()
+
+    This signal is emitted when the process has exited.
+
+    \sa isRunning() normalExit() exitStatus() start() launch()
+*/
+
+/*!
+    \fn void Q3Process::wroteToStdin()
+
+    This signal is emitted if the data sent to standard input (via
+    writeToStdin()) was actually written to the process. This does not
+    imply that the process really read the data, since this class only
+    detects when it was able to write the data to the operating
+    system. But it is now safe to close standard input without losing
+    pending data.
+
+    \sa writeToStdin() closeStdin()
+*/
+
+
+/*!
+    \overload
+
+    The string \a buf is handled as text using the
+    QString::local8Bit() representation.
+*/
+void Q3Process::writeToStdin( const QString& buf )
+{
+    QByteArray tmp = buf.local8Bit();
+    tmp.resize( buf.length() );
+    writeToStdin( tmp );
+}
+
+
+/*
+ * Under Windows the implementation is not so nice: it is not that easy to
+ * detect when one of the signals should be emitted; therefore there are some
+ * timers that query the information.
+ * To keep it a little efficient, use the timers only when they are needed.
+ * They are needed, if you are interested in the signals. So use
+ * connectNotify() and disconnectNotify() to keep track of your interest.
+ */
+/*!  \reimp
+*/
+void Q3Process::connectNotify( const char * signal )
+{
+#if defined(QT_Q3PROCESS_DEBUG)
+    qDebug( "Q3Process::connectNotify(): signal %s has been connected", signal );
+#endif
+    if ( !ioRedirection )
+	if ( qstrcmp( signal, SIGNAL(readyReadStdout()) )==0 ||
+		qstrcmp( signal, SIGNAL(readyReadStderr()) )==0
+	   ) {
+#if defined(QT_Q3PROCESS_DEBUG)
+	    qDebug( "Q3Process::connectNotify(): set ioRedirection to true" );
+#endif
+	    setIoRedirection( true );
+	    return;
+	}
+    if ( !notifyOnExit && qstrcmp( signal, SIGNAL(processExited()) )==0 ) {
+#if defined(QT_Q3PROCESS_DEBUG)
+	qDebug( "Q3Process::connectNotify(): set notifyOnExit to true" );
+#endif
+	setNotifyOnExit( true );
+	return;
+    }
+    if ( !wroteToStdinConnected && qstrcmp( signal, SIGNAL(wroteToStdin()) )==0 ) {
+#if defined(QT_Q3PROCESS_DEBUG)
+	qDebug( "Q3Process::connectNotify(): set wroteToStdinConnected to true" );
+#endif
+	setWroteStdinConnected( true );
+	return;
+    }
+}
+
+/*!  \reimp
+*/
+void Q3Process::disconnectNotify( const char * )
+{
+    if ( ioRedirection &&
+	    receivers( SIGNAL(readyReadStdout()) ) ==0 &&
+	    receivers( SIGNAL(readyReadStderr()) ) ==0
+	    ) {
+#if defined(QT_Q3PROCESS_DEBUG)
+	qDebug( "Q3Process::disconnectNotify(): set ioRedirection to false" );
+#endif
+	setIoRedirection( false );
+    }
+    if ( notifyOnExit && receivers( SIGNAL(processExited()) ) == 0 ) {
+#if defined(QT_Q3PROCESS_DEBUG)
+	qDebug( "Q3Process::disconnectNotify(): set notifyOnExit to false" );
+#endif
+	setNotifyOnExit( false );
+    }
+    if ( wroteToStdinConnected && receivers( SIGNAL(wroteToStdin()) ) == 0 ) {
+#if defined(QT_Q3PROCESS_DEBUG)
+	qDebug( "Q3Process::disconnectNotify(): set wroteToStdinConnected to false" );
+#endif
+	setWroteStdinConnected( false );
+    }
+}
+
+QT_END_NAMESPACE
+
+#endif // QT_NO_PROCESS