tests/auto/qcommandlinkbutton/tst_qcommandlinkbutton.cpp
changeset 0 1918ee327afb
child 3 41300fa6a67c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tests/auto/qcommandlinkbutton/tst_qcommandlinkbutton.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,560 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QtTest>
+
+
+#include "qcommandlinkbutton.h"
+#include <qapplication.h>
+
+#include <qcommandlinkbutton.h>
+#include <qmenu.h>
+#include <qtimer.h>
+#include <QDialog>
+#include <QGridLayout>
+
+Q_DECLARE_METATYPE(QCommandLinkButton*)
+
+//TESTED_CLASS=
+//TESTED_FILES=
+
+class tst_QCommandLinkButton : public QObject
+{
+Q_OBJECT
+public:
+    tst_QCommandLinkButton();
+    virtual ~tst_QCommandLinkButton();
+
+
+public slots:
+    void initTestCase();
+    void cleanupTestCase();
+    void init();
+    void cleanup();
+private slots:
+    void getSetCheck();
+    void pressed();
+    void setAccel();
+    void isCheckable();
+    void setDown();
+    void popupCrash();
+    void isChecked();
+    void animateClick();
+    void toggle();
+    void clicked();
+    void toggled();
+    void defaultAndAutoDefault();
+	void setAutoRepeat();
+
+protected slots:
+    void resetCounters();
+    void onClicked();
+    void onToggled( bool on );
+    void onPressed();
+    void onReleased();
+    void helperSlotDelete();
+
+private:
+    uint click_count;
+    uint toggle_count;
+    uint press_count;
+    uint release_count;
+
+    QCommandLinkButton *testWidget;
+};
+
+// Testing get/set functions
+void tst_QCommandLinkButton::getSetCheck()
+{
+    QCommandLinkButton obj1;
+	
+	QString text("mytext");
+	QVERIFY(obj1.description().isEmpty());
+	obj1.setDescription(text);
+	QVERIFY(obj1.description() == text);
+	
+	QVERIFY(obj1.text().isEmpty());
+	obj1.setText(text);
+	QVERIFY(obj1.text() == text);
+	
+	
+    QMenu *var1 = new QMenu;
+    obj1.setMenu(var1);
+    QCOMPARE(var1, obj1.menu());
+    obj1.setMenu((QMenu *)0);
+    QCOMPARE((QMenu *)0, obj1.menu());
+    delete var1;
+}
+
+tst_QCommandLinkButton::tst_QCommandLinkButton()
+{
+}
+
+tst_QCommandLinkButton::~tst_QCommandLinkButton()
+{
+}
+
+void tst_QCommandLinkButton::initTestCase()
+{
+    // Create the test class
+    testWidget = new QCommandLinkButton( "&Start", 0 );
+    testWidget->setObjectName("testWidget");
+    testWidget->resize( 200, 200 );
+    testWidget->show();
+
+    connect( testWidget, SIGNAL(clicked()), this, SLOT(onClicked()) );
+    connect( testWidget, SIGNAL(pressed()), this, SLOT(onPressed()) );
+    connect( testWidget, SIGNAL(released()), this, SLOT(onReleased()) );
+    connect( testWidget, SIGNAL(toggled(bool)), this, SLOT(onToggled(bool)) );
+}
+
+void tst_QCommandLinkButton::cleanupTestCase()
+{
+    delete testWidget;
+    testWidget = 0;
+}
+
+void tst_QCommandLinkButton::init()
+{
+    testWidget->setAutoRepeat( FALSE );
+    testWidget->setDown( FALSE );
+    testWidget->setText("Test");
+    testWidget->setDescription("Description text.");
+    testWidget->setEnabled( TRUE );
+    QKeySequence seq;
+    testWidget->setShortcut( seq );
+
+    resetCounters();
+}
+
+void tst_QCommandLinkButton::cleanup()
+{
+}
+
+
+void tst_QCommandLinkButton::resetCounters()
+{
+    toggle_count = 0;
+    press_count = 0;
+    release_count = 0;
+    click_count = 0;
+}
+
+void tst_QCommandLinkButton::onClicked()
+{
+    click_count++;
+}
+
+void tst_QCommandLinkButton::onToggled( bool /*on*/ )
+{
+    toggle_count++;
+}
+
+void tst_QCommandLinkButton::onPressed()
+{
+    press_count++;
+}
+
+void tst_QCommandLinkButton::onReleased()
+{
+    release_count++;
+}
+
+void tst_QCommandLinkButton::setAutoRepeat()
+{
+    // Give the last tests time to finish - i.e., wait for the window close
+    // and deactivate to avoid a race condition here. We can't add this to the
+    // end of the defaultAndAutoDefault test, since any failure in that test
+    // will return out of that function.
+    QTest::qWait( 1000 );
+
+    // If this changes, this test must be completely revised.
+    QVERIFY( !testWidget->isCheckable() );
+
+    // verify autorepeat is off by default.
+    QCommandLinkButton tmp( 0 );
+    tmp.setObjectName("tmp");
+    QVERIFY( !tmp.autoRepeat() );
+
+    // check if we can toggle the mode
+    testWidget->setAutoRepeat( TRUE );
+    QVERIFY( testWidget->autoRepeat() );
+
+    testWidget->setAutoRepeat( FALSE );
+    QVERIFY( !testWidget->autoRepeat() );
+
+    resetCounters();
+
+    // check that the button is down if we press space and not in autorepeat
+    testWidget->setDown( FALSE );
+    testWidget->setAutoRepeat( FALSE );
+    QTest::keyPress( testWidget, Qt::Key_Space );
+
+    QTest::qWait( 300 );
+
+    QVERIFY( testWidget->isDown() );
+    QVERIFY( toggle_count == 0 );
+    QVERIFY( press_count == 1 );
+    QVERIFY( release_count == 0 );
+    QVERIFY( click_count == 0 );
+
+    QTest::keyRelease( testWidget, Qt::Key_Space );
+    resetCounters();
+
+    // check that the button is down if we press space while in autorepeat
+    // we can't actually confirm how many times it is fired, more than 1 is enough.
+
+    testWidget->setDown( FALSE );
+    testWidget->setAutoRepeat( TRUE );
+    QTest::keyPress( testWidget, Qt::Key_Space );
+    QTest::qWait(900);
+    QVERIFY( testWidget->isDown() );
+    QVERIFY( toggle_count == 0 );
+    QTest::keyRelease( testWidget, Qt::Key_Space );
+    QVERIFY(press_count == release_count);
+    QVERIFY(release_count == click_count);
+    QVERIFY(press_count > 1);
+
+    // #### shouldn't I check here to see if multiple signals have been fired???
+
+    // check that pressing ENTER has no effect
+    resetCounters();
+    testWidget->setDown( FALSE );
+    testWidget->setAutoRepeat( FALSE );
+    QTest::keyPress( testWidget, Qt::Key_Enter );
+
+    QTest::qWait( 300 );
+
+    QVERIFY( !testWidget->isDown() );
+    QVERIFY( toggle_count == 0 );
+    QVERIFY( press_count == 0 );
+    QVERIFY( release_count == 0 );
+    QVERIFY( click_count == 0 );
+    QTest::keyRelease( testWidget, Qt::Key_Enter );
+
+    // check that pressing ENTER has no effect
+    resetCounters();
+    testWidget->setDown( FALSE );
+    testWidget->setAutoRepeat( TRUE );
+    QTest::keyClick( testWidget, Qt::Key_Enter );
+    QTest::qWait( 300 );
+    QVERIFY( !testWidget->isDown() );
+    QVERIFY( toggle_count == 0 );
+    QVERIFY( press_count == 0 );
+    QVERIFY( release_count == 0 );
+    QVERIFY( click_count == 0 );
+}
+
+void tst_QCommandLinkButton::pressed()
+{
+    QTest::keyPress( testWidget, ' ' );
+//    QTest::qWait( 300 );
+    QCOMPARE( press_count, (uint)1 );
+    QCOMPARE( release_count, (uint)0 );
+
+    QTest::keyRelease( testWidget, ' ' );
+//    QTest::qWait( 300 );
+    QCOMPARE( press_count, (uint)1 );
+    QCOMPARE( release_count, (uint)1 );
+
+    QTest::keyPress( testWidget,Qt::Key_Enter );
+//    QTest::qWait( 300 );
+    QCOMPARE( press_count, (uint)1 );
+    QCOMPARE( release_count, (uint)1 );
+
+    testWidget->setAutoDefault(true);
+    QTest::keyPress( testWidget,Qt::Key_Enter );
+//    QTest::qWait( 300 );
+    QCOMPARE( press_count, (uint)2 );
+    QCOMPARE( release_count, (uint)2 );
+    testWidget->setAutoDefault(false);
+
+}
+
+
+
+void tst_QCommandLinkButton::isCheckable()
+{
+    QVERIFY( !testWidget->isCheckable() );
+}
+
+void tst_QCommandLinkButton::setDown()
+{
+    testWidget->setDown( FALSE );
+    QVERIFY( !testWidget->isDown() );
+
+    testWidget->setDown( TRUE );
+    QVERIFY( testWidget->isDown() );
+
+    testWidget->setDown( TRUE );
+    QTest::keyClick( testWidget, Qt::Key_Escape );
+    QVERIFY( !testWidget->isDown() );
+}
+
+void tst_QCommandLinkButton::isChecked()
+{
+    testWidget->setDown( FALSE );
+    QVERIFY( !testWidget->isChecked() );
+
+    testWidget->setDown( TRUE );
+    QVERIFY( !testWidget->isChecked() );
+
+    testWidget->setDown( FALSE );
+    testWidget->toggle();
+    QVERIFY( testWidget->isChecked() == testWidget->isCheckable() );
+}
+
+void tst_QCommandLinkButton::toggle()
+{
+    // the pushbutton shouldn't toggle the button.
+    testWidget->toggle();
+    QVERIFY( testWidget->isChecked() == FALSE );
+}
+
+void tst_QCommandLinkButton::toggled()
+{
+    // the pushbutton shouldn't send a toggled signal when we call the toggle slot.
+    QVERIFY( !testWidget->isCheckable() );
+
+    testWidget->toggle();
+    QVERIFY( toggle_count == 0 );
+
+    // do it again, just to be shure
+    resetCounters();
+    testWidget->toggle();
+    QVERIFY( toggle_count == 0 );
+
+    // finally check that we can toggle using the mouse
+    resetCounters();
+    QTest::mousePress( testWidget, Qt::LeftButton );
+    QVERIFY( toggle_count == 0 );
+    QVERIFY( click_count == 0 );
+
+    QTest::mouseRelease( testWidget, Qt::LeftButton );
+    QVERIFY( click_count == 1 );
+}
+
+/*
+    If we press an accelerator key we ONLY get a pressed signal and
+    NOT a released or clicked signal.
+*/
+
+void tst_QCommandLinkButton::setAccel()
+{
+    testWidget->setText("&AccelTest");
+    QKeySequence seq( Qt::ALT + Qt::Key_A );
+    testWidget->setShortcut( seq );
+
+    // The shortcut will not be activated unless the button is in a active
+    // window and has focus
+    testWidget->setFocus();
+    for (int i = 0; !testWidget->isActiveWindow() && i < 1000; ++i) {
+        testWidget->activateWindow();
+        QApplication::instance()->processEvents();
+        QTest::qWait(100);
+    }
+
+    QVERIFY(testWidget->isActiveWindow());    
+    
+    QTest::keyClick( testWidget, 'A', Qt::AltModifier );
+    QTest::qWait( 500 );
+    QVERIFY( click_count == 1 );
+    QVERIFY( press_count == 1 );
+    QVERIFY( release_count == 1 );
+    QVERIFY( toggle_count == 0 );
+
+    // wait 200 ms because setAccel uses animateClick.
+    // if we don't wait this may screw up a next test.
+    QTest::qWait(200);
+}
+
+void tst_QCommandLinkButton::animateClick()
+{
+    QVERIFY( !testWidget->isDown() );
+    testWidget->animateClick();
+    QVERIFY( testWidget->isDown() );
+    QTest::qWait( 200 );
+    QVERIFY( !testWidget->isDown() );
+
+    QVERIFY( click_count == 1 );
+    QVERIFY( press_count == 1 );
+    QVERIFY( release_count == 1 );
+    QVERIFY( toggle_count == 0 );
+}
+
+void tst_QCommandLinkButton::clicked()
+{
+    QTest::mousePress( testWidget, Qt::LeftButton );
+    QVERIFY( press_count == 1 );
+    QVERIFY( release_count == 0 );
+
+    QTest::mouseRelease( testWidget, Qt::LeftButton );
+    QCOMPARE( press_count, (uint)1 );
+    QCOMPARE( release_count, (uint)1 );
+
+    press_count = 0;
+    release_count = 0;
+    testWidget->setDown(FALSE);
+    for (uint i=0; i<10; i++)
+        QTest::mouseClick( testWidget, Qt::LeftButton );
+    QCOMPARE( press_count, (uint)10 );
+    QCOMPARE( release_count, (uint)10 );
+}
+
+QCommandLinkButton *pb = 0;
+void tst_QCommandLinkButton::helperSlotDelete()
+{
+    delete pb;
+    pb = 0;
+}
+
+void tst_QCommandLinkButton::popupCrash()
+{
+    pb = new QCommandLinkButton("foo", "description");
+    QMenu *menu = new QMenu("bar", pb);
+    pb->setMenu(menu);
+    QTimer::singleShot(1000, this, SLOT(helperSlotDelete()));
+    pb->show();
+    pb->click();
+}
+
+void tst_QCommandLinkButton::defaultAndAutoDefault()
+{
+    {
+    // Adding buttons directly to QDialog
+    QDialog dialog;
+
+    QCommandLinkButton button1(&dialog);
+    QVERIFY(button1.autoDefault());
+    QVERIFY(!button1.isDefault());
+
+    QCommandLinkButton button2(&dialog);
+    QVERIFY(button2.autoDefault());
+    QVERIFY(!button2.isDefault());
+
+    button1.setDefault(true);
+    QVERIFY(button1.autoDefault());
+    QVERIFY(button1.isDefault());
+    QVERIFY(button2.autoDefault());
+    QVERIFY(!button2.isDefault());
+
+    dialog.show();
+    QVERIFY(dialog.isVisible());
+
+    QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide()));
+    QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
+    QApplication::sendEvent(&dialog, &event);
+    QVERIFY(!dialog.isVisible());
+    }
+
+    {
+    // Adding buttons to QDialog through a layout
+    QDialog dialog;
+
+	QCommandLinkButton button3;
+	button3.setAutoDefault(false);
+
+    QCommandLinkButton button1;
+    QVERIFY(!button1.autoDefault());
+    QVERIFY(!button1.isDefault());
+
+    QCommandLinkButton button2;
+    QVERIFY(!button2.autoDefault());
+    QVERIFY(!button2.isDefault());
+
+    button1.setDefault(true);
+    QVERIFY(!button1.autoDefault());
+    QVERIFY(button1.isDefault());
+    QVERIFY(!button2.autoDefault());
+    QVERIFY(!button2.isDefault());
+
+    QGridLayout layout;
+    layout.addWidget(&button3, 0, 3);
+    layout.addWidget(&button2, 0, 2);
+    layout.addWidget(&button1, 0, 1);
+    dialog.setLayout(&layout);
+	button3.setFocus();
+    QVERIFY(button1.autoDefault());
+    QVERIFY(button1.isDefault());
+    QVERIFY(button2.autoDefault());
+    QVERIFY(!button2.isDefault());
+
+    dialog.show();
+    QVERIFY(dialog.isVisible());
+
+    QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide()));
+    QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
+    QApplication::sendEvent(&dialog, &event);
+    QVERIFY(!dialog.isVisible());
+    }
+
+    {
+    // autoDefault behavior.
+    QDialog dialog;
+    QCommandLinkButton button2(&dialog);
+    QCommandLinkButton button1(&dialog);
+    dialog.show();
+    QVERIFY(dialog.isVisible());
+
+    // No default button is set, and button2 is the first autoDefault button
+    // that is next in the tab order
+    QObject::connect(&button2, SIGNAL(clicked()), &dialog, SLOT(hide()));
+    QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
+    QApplication::sendEvent(&dialog, &event);
+    QVERIFY(!dialog.isVisible());
+
+    // Reparenting
+    QVERIFY(button2.autoDefault());
+    button2.setParent(0);
+    QVERIFY(!button2.autoDefault());
+    button2.setAutoDefault(false);
+    button2.setParent(&dialog);
+    QVERIFY(!button2.autoDefault());
+
+    button1.setAutoDefault(true);
+    button1.setParent(0);
+    QVERIFY(button1.autoDefault());
+    }
+}
+
+QTEST_MAIN(tst_QCommandLinkButton)
+#include "tst_qcommandlinkbutton.moc"