tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
changeset 0 1918ee327afb
child 3 41300fa6a67c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,3914 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QtTest>
+#if defined(Q_OS_WINCE)
+#include <ceconfig.h>
+#endif
+
+#include <QtGui>
+#include <math.h>
+#include "../../shared/util.h"
+
+#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
+#include <windows.h>
+#define Q_CHECK_PAINTEVENTS \
+    if (::SwitchDesktop(::GetThreadDesktop(::GetCurrentThreadId())) == 0) \
+        QSKIP("The Graphics View doesn't get the paint events", SkipSingle);
+#else
+#define Q_CHECK_PAINTEVENTS
+#endif
+
+#ifdef Q_OS_SYMBIAN
+// In Symbian OS test data is located in applications private dir
+// Current path (C:\private\<UID>) contains only ascii chars
+#define SRCDIR QDir::currentPath().append("\\").toAscii()
+#endif
+
+//TESTED_CLASS=
+//TESTED_FILES=
+
+Q_DECLARE_METATYPE(QList<int>)
+Q_DECLARE_METATYPE(QList<QRectF>)
+Q_DECLARE_METATYPE(QMatrix)
+Q_DECLARE_METATYPE(QPainterPath)
+Q_DECLARE_METATYPE(QPointF)
+Q_DECLARE_METATYPE(QRectF)
+Q_DECLARE_METATYPE(Qt::AspectRatioMode)
+Q_DECLARE_METATYPE(Qt::ItemSelectionMode)
+
+static const int randomX[] = {276, 40, 250, 864, -56, 426, 855, 825, 184, 955, -798, -804, 773,
+                              282, 489, 686, 780, -220, 50, 749, -856, -205, 81, 492, -819, 518,
+                              895, 57, -559, 788, -965, 68, -442, -247, -339, -648, 292, 891,
+                              -865, 462, 864, 673, 640, 523, 194, 500, -727, 307, -243, 320,
+                              -545, 415, 448, 341, -619, 652, 892, -16, -14, -659, -101, -934,
+                              532, 356, 824, 132, 160, 130, 104, 886, -179, -174, 543, -644, 60,
+                              -470, -354, -728, 689, 682, -587, -694, -221, -741, 37, 372, -289,
+                              741, -300, 858, -320, 729, -602, -956, -544, -403, 203, 398, 284,
+                              -972, -572, -946, 81, 51, -403, -580, 867, 546, 565, -580, -484,
+                              659, 982, -518, -976, 423, -800, 659, -297, 712, 938, -19, -16,
+                              824, -252, 197, 321, -837, 824, 136, 226, -980, -909, -826, -479,
+                              -835, -503, -828, -901, -810, -641, -548, -179, 194, 749, -296, 539,
+                              -37, -599, -235, 121, 35, -230, -915, 789, 764, -622, -382, -90, -701,
+                              676, -407, 998, 267, 913, 817, -748, -370, -162, -797, 19, -556, 933,
+                              -670, -101, -765, -941, -17, 360, 31, 960, 509, 933, -35, 974, -924,
+                              -734, 589, 963, 724, 794, 843, 16, -272, -811, 721, 99, -122, 216,
+                              -404, 158, 787, -443, -437, -337, 383, -342, 538, -641, 791, 637,
+                              -848, 397, 820, 109, 11, 45, 809, 591, 933, 961, 625, -140, -592,
+                              -694, -969, 317, 293, 777, -18, -282, 835, -455, -708, -407, -204,
+                              748, 347, -501, -545, 292, -362, 176, 546, -573, -38, -854, -395,
+                              560, -624, -940, -971, 66, -910, 782, 985};
+
+static const int randomY[] = {603, 70, -318, 843, 450, -637, 199, -527, 407, 964, -54, 620, -207,
+                              -736, -700, -476, -706, -142, 837, 621, 522, -98, 232, 292, -267, 900,
+                              615, -356, -415, 783, 290, 462, -857, -314, 677, 36, 772, 424, -72,
+                              -121, 547, -533, 537, -656, 289, 508, 914, 601, 434, 588, -779, -714,
+                              -368, 628, -276, 432, -1, -929, 638, -36, 253, -922, -943, 979, -34,
+                              -268, -193, 601, 686, -330, 165, 98, 75, -691, -605, 617, 773, 617,
+                              619, 238, -42, -405, 17, 384, -472, -846, 520, 110, 591, -217, 936,
+                              -373, 731, 734, 810, 961, 881, 939, 379, -905, -137, 437, 298, 688,
+                              -71, -204, 573, -120, -821, 489, -722, -926, 529, -113, -243, 543,
+                              868, -301, -781, -549, -842, -489, -80, -910, -928, 51, -91, 324,
+                              204, -92, 867, 723, 248, 709, -357, 591, -365, -379, 266, -649, -95,
+                              205, 551, 355, -631, 79, -186, 795, -7, -225, 46, -410, 665, -874,
+                              -618, 845, -548, 443, 471, -644, 606, -607, 59, -619, 288, -244, 529,
+                              690, 349, -738, -611, -879, -642, 801, -178, 823, -748, -552, -247,
+                              -223, -408, 651, -62, 949, -795, 171, -107, -210, -207, -842, -86,
+                              436, 528, 366, -178, 245, -695, 665, 613, -948, 667, -620, -979, -949,
+                              905, 181, -412, -467, -437, -774, 750, -10, 54, 205, -674, -290, -924,
+                              -361, -463, 912, -702, 622, -542, 220, 115, 832, 451, -38, -952, -230,
+                              -588, 864, 234, 225, -303, 493, 246, 153, 338, -378, 377, -819, 140, 136,
+                              467, -849, -326, -533, 166, 252, -994, -699, 904, -566, 621, -752};
+
+class HoverItem : public QGraphicsRectItem
+{
+public:
+    HoverItem()
+        : QGraphicsRectItem(QRectF(-10, -10, 20, 20)), isHovered(false)
+    { setAcceptsHoverEvents(true); }
+
+    bool isHovered;
+
+protected:
+    void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
+    {
+        isHovered = (option->state & QStyle::State_MouseOver);
+
+        painter->setOpacity(0.75);
+        painter->setPen(Qt::NoPen);
+        painter->setBrush(Qt::darkGray);
+        painter->drawRoundRect(boundingRect().adjusted(3, 3, -3, -3), Qt::darkGray);
+        painter->setPen(Qt::black);
+        if (isHovered) {
+            painter->setBrush(QColor(Qt::blue).light(120));
+        } else {
+            painter->setBrush(Qt::gray);
+        }
+        painter->drawRoundRect(boundingRect().adjusted(0, 0, -5, -5));
+    }
+};
+
+class EventSpy : public QGraphicsWidget
+{
+    Q_OBJECT
+public:
+    EventSpy(QObject *watched, QEvent::Type type)
+        : _count(0), spied(type)
+    {
+        watched->installEventFilter(this);
+    }
+
+    EventSpy(QGraphicsScene *scene, QGraphicsItem *watched, QEvent::Type type)
+        : _count(0), spied(type)
+    {
+        scene->addItem(this);
+        watched->installSceneEventFilter(this);
+    }
+
+    int count() const { return _count; }
+
+protected:
+    bool eventFilter(QObject *watched, QEvent *event)
+    {
+        Q_UNUSED(watched);
+        if (event->type() == spied)
+            ++_count;
+        return false;
+    }
+
+    bool sceneEventFilter(QGraphicsItem *watched, QEvent *event)
+    {
+        Q_UNUSED(watched);
+        if (event->type() == spied)
+            ++_count;
+        return false;
+    }
+
+    int _count;
+    QEvent::Type spied;
+};
+
+class tst_QGraphicsScene : public QObject
+{
+    Q_OBJECT
+public slots:
+    void initTestCase();
+
+private slots:
+    void construction();
+    void sceneRect();
+    void itemIndexMethod();
+    void bspTreeDepth();
+    void itemsBoundingRect_data();
+    void itemsBoundingRect();
+    void items();
+    void items_QPointF_data();
+    void items_QPointF();
+    void items_QRectF();
+    void items_QRectF_2_data();
+    void items_QRectF_2();
+    void items_QPolygonF();
+    void items_QPolygonF_2();
+    void items_QPainterPath();
+    void items_QPainterPath_2();
+    void selection();
+    void selectionChanged();
+    void selectionChanged2();
+    void addItem();
+    void addEllipse();
+    void addLine();
+    void addPath();
+    void addPixmap();
+    void addRect();
+    void addText();
+    void removeItem();
+    void clear();
+    void focusItem();
+    void focusItemLostFocus();
+    void setFocusItem();
+    void mouseGrabberItem();
+    void hoverEvents_siblings();
+    void hoverEvents_parentChild();
+    void createItemGroup();
+    void mouseEventPropagation();
+    void mouseEventPropagation_ignore();
+    void mouseEventPropagation_focus();
+    void mouseEventPropagation_doubleclick();
+    void mouseEventPropagation_mouseMove();
+#ifndef QT_NO_DRAGANDDROP
+    void dragAndDrop_simple();
+    void dragAndDrop_disabledOrInvisible();
+    void dragAndDrop_propagate();
+#endif
+    void render_data();
+    void render();
+    void contextMenuEvent();
+    void contextMenuEvent_ItemIgnoresTransformations();
+    void update();
+    void update2();
+    void views();
+    void event();
+    void eventsToDisabledItems();
+    void exposedRect();
+    void tabFocus_emptyScene();
+    void tabFocus_sceneWithFocusableItems();
+    void tabFocus_sceneWithFocusWidgets();
+    void tabFocus_sceneWithNestedFocusWidgets();
+    void style();
+    void sorting_data();
+    void sorting();
+    void changedSignal_data();
+    void changedSignal();
+    void stickyFocus_data();
+    void stickyFocus();
+    void sendEvent();
+    void inputMethod_data();
+    void inputMethod();
+    void dispatchHoverOnPress();
+    void initialFocus_data();
+    void initialFocus();
+    void polishItems();
+
+    // task specific tests below me
+    void task139710_bspTreeCrash();
+    void task139782_containsItemBoundingRect();
+    void task176178_itemIndexMethodBreaksSceneRect();
+    void task160653_selectionChanged();
+    void task250680_childClip();
+};
+
+void tst_QGraphicsScene::initTestCase()
+{
+#ifdef Q_OS_WINCE //disable magic for WindowsCE
+    qApp->setAutoMaximizeThreshold(-1);
+#endif
+}
+
+void tst_QGraphicsScene::construction()
+{
+    QGraphicsScene scene;
+    QCOMPARE(scene.itemsBoundingRect(), QRectF());
+    QVERIFY(scene.items().isEmpty());
+    QVERIFY(scene.items(QPointF()).isEmpty());
+    QVERIFY(scene.items(QRectF()).isEmpty());
+    QVERIFY(scene.items(QPolygonF()).isEmpty());
+    QVERIFY(scene.items(QPainterPath()).isEmpty());
+    QTest::ignoreMessage(QtWarningMsg, "QGraphicsScene::collidingItems: cannot find collisions for null item");
+    QVERIFY(scene.collidingItems(0).isEmpty());
+    QVERIFY(!scene.itemAt(QPointF()));
+    QVERIFY(scene.selectedItems().isEmpty());
+    QVERIFY(!scene.focusItem());
+}
+
+void tst_QGraphicsScene::sceneRect()
+{
+    QGraphicsScene scene;
+    QSignalSpy sceneRectChanged(&scene, SIGNAL(sceneRectChanged(QRectF)));
+    QCOMPARE(scene.sceneRect(), QRectF());
+    QCOMPARE(sceneRectChanged.count(), 0);
+
+    QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10));
+    item->setPos(-5, -5);
+    QCOMPARE(sceneRectChanged.count(), 0);
+
+    QCOMPARE(scene.itemAt(0, 0), item);
+    QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+    QCOMPARE(sceneRectChanged.count(), 0);
+    QCOMPARE(scene.sceneRect(), QRectF(-5, -5, 10, 10));
+    QCOMPARE(sceneRectChanged.count(), 1);
+    QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+
+    item->setPos(0, 0);
+    QCOMPARE(scene.sceneRect(), QRectF(-5, -5, 15, 15));
+    QCOMPARE(sceneRectChanged.count(), 2);
+    QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+
+    scene.setSceneRect(-100, -100, 10, 10);
+    QCOMPARE(sceneRectChanged.count(), 3);
+    QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+
+    QCOMPARE(scene.itemAt(0, 0), item);
+    QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+    QCOMPARE(scene.sceneRect(), QRectF(-100, -100, 10, 10));
+    item->setPos(10, 10);
+    QCOMPARE(scene.sceneRect(), QRectF(-100, -100, 10, 10));
+    QCOMPARE(sceneRectChanged.count(), 3);
+    QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+
+    scene.setSceneRect(QRectF());
+
+    QCOMPARE(scene.itemAt(10, 10), item);
+    QCOMPARE(scene.itemAt(20, 20), (QGraphicsItem *)0);
+    QCOMPARE(sceneRectChanged.count(), 4);
+    QCOMPARE(scene.sceneRect(), QRectF(-5, -5, 25, 25));
+    QCOMPARE(sceneRectChanged.count(), 5);
+    QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+}
+
+void tst_QGraphicsScene::itemIndexMethod()
+{
+    QGraphicsScene scene;
+    QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::BspTreeIndex);
+
+#ifdef QT_ARCH_ARM
+    const int minY = -500;
+    const int maxY = 500;
+    const int minX = -500;
+    const int maxX = 500;
+#else
+    const int minY = -1000;
+    const int maxY = 2000;
+    const int minX = -1000;
+    const int maxX = 2000;
+#endif
+
+    QList<QGraphicsItem *> items;
+    for (int y = minY; y < maxY; y += 100) {
+        for (int x = minX; x < maxX; x += 100) {
+            QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10));
+            item->setPos(x, y);
+            QCOMPARE(scene.itemAt(x, y), item);
+            items << item;
+        }
+    }
+
+    int n = 0;
+    for (int y = minY; y < maxY; y += 100) {
+        for (int x = minX; x < maxX; x += 100)
+            QCOMPARE(scene.itemAt(x, y), items.at(n++));
+    }
+
+    scene.setItemIndexMethod(QGraphicsScene::NoIndex);
+    QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::NoIndex);
+
+    n = 0;
+    for (int y = minY; y < maxY; y += 100) {
+        for (int x = minX; x < maxX; x += 100)
+            QCOMPARE(scene.itemAt(x, y), items.at(n++));
+    }
+
+    scene.setItemIndexMethod(QGraphicsScene::BspTreeIndex);
+    QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::BspTreeIndex);
+
+    n = 0;
+    for (int y = minY; y < maxY; y += 100) {
+        for (int x = minX; x < maxX; x += 100)
+            QCOMPARE(scene.itemAt(x, y), items.at(n++));
+    }
+}
+
+void tst_QGraphicsScene::bspTreeDepth()
+{
+    QGraphicsScene scene;
+    QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::BspTreeIndex);
+    QCOMPARE(scene.bspTreeDepth(), 0);
+    scene.setBspTreeDepth(1);
+    QCOMPARE(scene.bspTreeDepth(), 1);
+    QTest::ignoreMessage(QtWarningMsg, "QGraphicsScene::setBspTreeDepth: invalid depth -1 ignored; must be >= 0");
+    scene.setBspTreeDepth(-1);
+    QCOMPARE(scene.bspTreeDepth(), 1);
+}
+
+void tst_QGraphicsScene::items()
+{
+#ifdef QT_ARCH_ARM
+    const int minY = -500;
+    const int maxY = 500;
+    const int minX = -500;
+    const int maxX = 500;
+#else
+    const int minY = -1000;
+    const int maxY = 2000;
+    const int minX = -1000;
+    const int maxX = 2000;
+#endif
+
+    {
+        QGraphicsScene scene;
+
+        QList<QGraphicsItem *> items;
+        for (int y = minY; y < maxY; y += 100) {
+            for (int x = minX; x < maxX; x += 100)
+                items << scene.addRect(QRectF(0, 0, 10, 10));
+        }
+        QCOMPARE(scene.items().size(), items.size());
+        scene.itemAt(0, 0); // trigger indexing
+
+        scene.removeItem(items.at(5));
+        delete items.at(5);
+        QVERIFY(!scene.items().contains(0));
+        delete items.at(7);
+        QVERIFY(!scene.items().contains(0));
+    }
+    {
+        QGraphicsScene scene;
+        QGraphicsLineItem *l1 = scene.addLine(-5, 0, 5, 0);
+        QGraphicsLineItem *l2 = scene.addLine(0, -5, 0, 5);
+        QVERIFY(!l1->sceneBoundingRect().intersects(l2->sceneBoundingRect()));
+        QVERIFY(!l2->sceneBoundingRect().intersects(l1->sceneBoundingRect()));
+        QList<QGraphicsItem *> items;
+        items<<l1<<l2;
+        QCOMPARE(scene.items().size(), items.size());
+        QVERIFY(scene.items(-1, -1, 2, 2).contains(l1));
+        QVERIFY(scene.items(-1, -1, 2, 2).contains(l2));
+    }
+}
+
+void tst_QGraphicsScene::itemsBoundingRect_data()
+{
+    QTest::addColumn<QList<QRectF> >("rects");
+    QTest::addColumn<QMatrix>("matrix");
+    QTest::addColumn<QRectF>("boundingRect");
+
+    QMatrix transformationMatrix;
+    transformationMatrix.translate(50, -50);
+    transformationMatrix.scale(2, 2);
+    transformationMatrix.rotate(90);
+
+    QTest::newRow("none")
+        << QList<QRectF>()
+        << QMatrix()
+        << QRectF();
+    QTest::newRow("{{0, 0, 10, 10}}")
+        << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+        << QMatrix()
+        << QRectF(0, 0, 10, 10);
+    QTest::newRow("{{-10, -10, 10, 10}}")
+        << (QList<QRectF>() << QRectF(-10, -10, 10, 10))
+        << QMatrix()
+        << QRectF(-10, -10, 10, 10);
+    QTest::newRow("{{-1000, -1000, 1, 1}, {-10, -10, 10, 10}}")
+        << (QList<QRectF>() << QRectF(-1000, -1000, 1, 1) << QRectF(-10, -10, 10, 10))
+        << QMatrix()
+        << QRectF(-1000, -1000, 1000, 1000);
+    QTest::newRow("transformed {{0, 0, 10, 10}}")
+        << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+        << transformationMatrix
+        << QRectF(30, -50, 20, 20);
+    QTest::newRow("transformed {{-10, -10, 10, 10}}")
+        << (QList<QRectF>() << QRectF(-10, -10, 10, 10))
+        << transformationMatrix
+        << QRectF(50, -70, 20, 20);
+    QTest::newRow("transformed {{-1000, -1000, 1, 1}, {-10, -10, 10, 10}}")
+        << (QList<QRectF>() << QRectF(-1000, -1000, 1, 1) << QRectF(-10, -10, 10, 10))
+        << transformationMatrix
+        << QRectF(50, -2050, 2000, 2000);
+
+    QList<QRectF> all;
+    for (int i = 0; i < 256; ++i)
+        all << QRectF(randomX[i], randomY[i], 10, 10);
+    QTest::newRow("all")
+        << all
+        << QMatrix()
+        << QRectF(-980, -994, 1988, 1983);
+    QTest::newRow("transformed all")
+        << all
+        << transformationMatrix
+        << QRectF(-1928, -2010, 3966, 3976);
+}
+
+void tst_QGraphicsScene::itemsBoundingRect()
+{
+    QFETCH(QList<QRectF>, rects);
+    QFETCH(QMatrix, matrix);
+    QFETCH(QRectF, boundingRect);
+
+    QGraphicsScene scene;
+
+    foreach (QRectF rect, rects) {
+        QPainterPath path;
+        path.addRect(rect);
+        scene.addPath(path)->setMatrix(matrix);
+    }
+
+    QCOMPARE(scene.itemsBoundingRect(), boundingRect);
+}
+
+void tst_QGraphicsScene::items_QPointF_data()
+{
+    QTest::addColumn<QList<QRectF> >("items");
+    QTest::addColumn<QPointF>("point");
+    QTest::addColumn<QList<int> >("itemsAtPoint");
+
+    QTest::newRow("empty")
+        << QList<QRectF>()
+        << QPointF()
+        << QList<int>();
+    QTest::newRow("1")
+        << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+        << QPointF(0, 0)
+        << (QList<int>() << 0);
+    QTest::newRow("2")
+        << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+        << QPointF(5, 5)
+        << (QList<int>() << 0);
+    QTest::newRow("3")
+        << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+        << QPointF(9.9, 9.9)
+        << (QList<int>() << 0);
+    QTest::newRow("3.5")
+        << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+        << QPointF(10, 10)
+        << QList<int>();
+    QTest::newRow("4")
+        << (QList<QRectF>() << QRectF(0, 0, 10, 10) << QRectF(9.9, 9.9, 10, 10))
+        << QPointF(9.9, 9.9)
+        << (QList<int>() << 1 << 0);
+    QTest::newRow("4.5")
+        << (QList<QRectF>() << QRectF(0, 0, 10, 10) << QRectF(10, 10, 10, 10))
+        << QPointF(10, 10)
+        << (QList<int>() << 1);
+    QTest::newRow("5")
+        << (QList<QRectF>() << QRectF(5, 5, 10, 10) << QRectF(10, 10, 10, 10))
+        << QPointF(10, 10)
+        << (QList<int>() << 1 << 0);
+    QTest::newRow("6")
+        << (QList<QRectF>() << QRectF(5, 5, 10, 10) << QRectF(10, 10, 10, 10) << QRectF(0, 0, 20, 30))
+        << QPointF(10, 10)
+        << (QList<int>() << 2 << 1 << 0);
+}
+
+void tst_QGraphicsScene::items_QPointF()
+{
+    QFETCH(QList<QRectF>, items);
+    QFETCH(QPointF, point);
+    QFETCH(QList<int>, itemsAtPoint);
+
+    QGraphicsScene scene;
+
+    int n = 0;
+    QList<QGraphicsItem *> addedItems;
+    foreach(QRectF rect, items) {
+        QPainterPath path;
+        path.addRect(0, 0, rect.width(), rect.height());
+
+        QGraphicsItem *item = scene.addPath(path);
+        item->setZValue(n++);
+        item->setPos(rect.topLeft());
+        addedItems << item;
+    }
+
+    QList<int> itemIndexes;
+    foreach (QGraphicsItem *item, scene.items(point))
+        itemIndexes << addedItems.indexOf(item);
+
+    QCOMPARE(itemIndexes, itemsAtPoint);
+}
+
+void tst_QGraphicsScene::items_QRectF()
+{
+    QGraphicsScene scene;
+    QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 10, 10));
+    QGraphicsItem *item2 = scene.addRect(QRectF(10, -10, 10, 10));
+    QGraphicsItem *item3 = scene.addRect(QRectF(10, 10, 10, 10));
+    QGraphicsItem *item4 = scene.addRect(QRectF(-10, 10, 10, 10));
+
+    item1->setZValue(0);
+    item2->setZValue(1);
+    item3->setZValue(2);
+    item4->setZValue(3);
+
+    QCOMPARE(scene.items(QRectF(-10, -10, 10, 10)), QList<QGraphicsItem *>() << item1);
+    QCOMPARE(scene.items(QRectF(10, -10, 10, 10)), QList<QGraphicsItem *>() << item2);
+    QCOMPARE(scene.items(QRectF(10, 10, 10, 10)), QList<QGraphicsItem *>() << item3);
+    QCOMPARE(scene.items(QRectF(-10, 10, 10, 10)), QList<QGraphicsItem *>() << item4);
+    QCOMPARE(scene.items(QRectF(-10, -10, 1, 1)), QList<QGraphicsItem *>() << item1);
+    QCOMPARE(scene.items(QRectF(10, -10, 1, 1)), QList<QGraphicsItem *>() << item2);
+    QCOMPARE(scene.items(QRectF(10, 10, 1, 1)), QList<QGraphicsItem *>() << item3);
+    QCOMPARE(scene.items(QRectF(-10, 10, 1, 1)), QList<QGraphicsItem *>() << item4);
+
+    QCOMPARE(scene.items(QRectF(-10, -10, 40, 10)), QList<QGraphicsItem *>() << item2 << item1);
+    QCOMPARE(scene.items(QRectF(-10, 10, 40, 10)), QList<QGraphicsItem *>() << item4 << item3);
+
+    item1->setZValue(3);
+    item2->setZValue(2);
+    item3->setZValue(1);
+    item4->setZValue(0);
+
+    QCOMPARE(scene.items(QRectF(-10, -10, 40, 10)), QList<QGraphicsItem *>() << item1 << item2);
+    QCOMPARE(scene.items(QRectF(-10, 10, 40, 10)), QList<QGraphicsItem *>() << item3 << item4);
+}
+
+void tst_QGraphicsScene::items_QRectF_2_data()
+{
+    QTest::addColumn<QRectF>("ellipseRect");
+    QTest::addColumn<QRectF>("sceneRect");
+    QTest::addColumn<Qt::ItemSelectionMode>("selectionMode");
+    QTest::addColumn<bool>("contained");
+    QTest::addColumn<bool>("containedRotated");
+
+    // None of the rects contain the ellipse's shape nor bounding rect
+    QTest::newRow("1") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("2") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("3") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("4") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("5") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("6") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("7") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("8") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("9") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 50, 50) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("10") << QRectF(0, 0, 100, 100) << QRectF(0, 50, 50, 50) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("11") << QRectF(0, 0, 100, 100) << QRectF(50, 0, 50, 50) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("12") << QRectF(0, 0, 100, 100) << QRectF(50, 50, 50, 50) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("13") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 50, 50) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("14") << QRectF(0, 0, 100, 100) << QRectF(0, 50, 50, 50) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("15") << QRectF(0, 0, 100, 100) << QRectF(50, 0, 50, 50) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("16") << QRectF(0, 0, 100, 100) << QRectF(50, 50, 50, 50) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("17") << QRectF(0, 0, 100, 100) << QRectF(-50, -50, 100, 100) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("18") << QRectF(0, 0, 100, 100) << QRectF(0, -50, 100, 100) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("19") << QRectF(0, 0, 100, 100) << QRectF(-50, 0, 100, 100) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("20") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 100, 100) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("21") << QRectF(0, 0, 100, 100) << QRectF(-50, -50, 100, 100) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("22") << QRectF(0, 0, 100, 100) << QRectF(0, -50, 100, 100) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("23") << QRectF(0, 0, 100, 100) << QRectF(-50, 0, 100, 100) << Qt::ContainsItemBoundingRect << false << false;
+
+    // The rect is the same as the ellipse's bounding rect
+    QTest::newRow("24") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 100, 100) << Qt::ContainsItemBoundingRect << false << false;
+
+    // None intersects with the item's shape, but they all intersects with the
+    // item's bounding rect.
+    QTest::newRow("25") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::IntersectsItemShape << false << false;
+    QTest::newRow("26") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::IntersectsItemShape << false << true;
+    QTest::newRow("27") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::IntersectsItemShape << false << false;
+    QTest::newRow("28") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::IntersectsItemShape << false << false;
+    QTest::newRow("29") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::IntersectsItemBoundingRect << true << true;
+    QTest::newRow("30") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::IntersectsItemBoundingRect << true << true;
+    QTest::newRow("31") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::IntersectsItemBoundingRect << true << false;
+    QTest::newRow("32") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::IntersectsItemBoundingRect << true << false;
+
+    // This rect does not contain the shape nor the bounding rect
+    QTest::newRow("33") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("34") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::ContainsItemBoundingRect << false << false;
+
+    // It will, however, intersect with both
+    QTest::newRow("35") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::IntersectsItemShape << true << true;
+    QTest::newRow("36") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::IntersectsItemBoundingRect << true << true;
+
+    // A rect that contains the whole ellipse will both contain and intersect
+    // with both the ellipse's shape and bounding rect.
+    QTest::newRow("37") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::IntersectsItemBoundingRect << true << true;
+    QTest::newRow("38") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::IntersectsItemShape << true << true;
+    QTest::newRow("39") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::ContainsItemBoundingRect << true << false;
+    QTest::newRow("40") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::ContainsItemShape << true << false;
+
+    // A rect that is fully contained within the ellipse will intersect only
+    QTest::newRow("41") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::ContainsItemShape << false << false;
+    QTest::newRow("42") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::ContainsItemBoundingRect << false << false;
+    QTest::newRow("43") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::IntersectsItemShape << true << true;
+    QTest::newRow("44") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::IntersectsItemBoundingRect << true << true;
+}
+
+void tst_QGraphicsScene::items_QRectF_2()
+{
+    QFETCH(QRectF, ellipseRect);
+    QFETCH(QRectF, sceneRect);
+    QFETCH(Qt::ItemSelectionMode, selectionMode);
+    QFETCH(bool, contained);
+    QFETCH(bool, containedRotated);
+
+    QGraphicsScene scene;
+    QGraphicsItem *item = scene.addEllipse(ellipseRect);
+
+    QCOMPARE(!scene.items(sceneRect, selectionMode).isEmpty(), contained);
+    item->rotate(45);
+    QCOMPARE(!scene.items(sceneRect, selectionMode).isEmpty(), containedRotated);
+}
+
+void tst_QGraphicsScene::items_QPolygonF()
+{
+    QGraphicsScene scene;
+    QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 10, 10));
+    QGraphicsItem *item2 = scene.addRect(QRectF(10, -10, 10, 10));
+    QGraphicsItem *item3 = scene.addRect(QRectF(10, 10, 10, 10));
+    QGraphicsItem *item4 = scene.addRect(QRectF(-10, 10, 10, 10));
+
+    item1->setZValue(0);
+    item2->setZValue(1);
+    item3->setZValue(2);
+    item4->setZValue(3);
+
+    QPolygonF poly1(item1->boundingRect());
+    QPolygonF poly2(item2->boundingRect());
+    QPolygonF poly3(item3->boundingRect());
+    QPolygonF poly4(item4->boundingRect());
+
+    QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item1);
+    QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item2);
+    QCOMPARE(scene.items(poly3), QList<QGraphicsItem *>() << item3);
+    QCOMPARE(scene.items(poly4), QList<QGraphicsItem *>() << item4);
+
+    poly1 = QPolygonF(QRectF(-10, -10, 1, 1));
+    poly2 = QPolygonF(QRectF(10, -10, 1, 1));
+    poly3 = QPolygonF(QRectF(10, 10, 1, 1));
+    poly4 = QPolygonF(QRectF(-10, 10, 1, 1));
+
+    QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item1);
+    QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item2);
+    QCOMPARE(scene.items(poly3), QList<QGraphicsItem *>() << item3);
+    QCOMPARE(scene.items(poly4), QList<QGraphicsItem *>() << item4);
+
+    poly1 = QPolygonF(QRectF(-10, -10, 40, 10));
+    poly2 = QPolygonF(QRectF(-10, 10, 40, 10));
+
+    QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item2 << item1);
+    QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item4 << item3);
+
+    item1->setZValue(3);
+    item2->setZValue(2);
+    item3->setZValue(1);
+    item4->setZValue(0);
+
+    QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item1 << item2);
+    QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item3 << item4);
+}
+
+void tst_QGraphicsScene::items_QPolygonF_2()
+{
+    QGraphicsScene scene;
+    QGraphicsItem *ellipse = scene.addEllipse(QRectF(0, 0, 100, 100));
+
+    // None of the rects contain the ellipse's shape nor bounding rect
+    QVERIFY(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty());
+
+    // None intersects with the item's shape, but they all intersects with the
+    // item's bounding rect.
+    QVERIFY(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::IntersectsItemShape).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::IntersectsItemShape).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::IntersectsItemShape).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::IntersectsItemShape).isEmpty());
+    QCOMPARE(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+    QCOMPARE(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+    QCOMPARE(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+    QCOMPARE(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+
+    // This rect does not contain the shape nor the bounding rect
+    QVERIFY(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::ContainsItemBoundingRect).isEmpty());
+
+    // It will, however, intersect with both
+    QCOMPARE(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::IntersectsItemShape).first(), ellipse);
+    QCOMPARE(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+
+    // A rect that contains the whole ellipse will both contain and intersect
+    // with both the ellipse's shape and bounding rect.
+    QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::IntersectsItemShape).first(), ellipse);
+    QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::ContainsItemShape).first(), ellipse);
+    QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+    QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::ContainsItemBoundingRect).first(), ellipse);
+}
+
+void tst_QGraphicsScene::items_QPainterPath()
+{
+    QGraphicsScene scene;
+    QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 10, 10));
+    QGraphicsItem *item2 = scene.addRect(QRectF(10, -10, 10, 10));
+    QGraphicsItem *item3 = scene.addRect(QRectF(10, 10, 10, 10));
+    QGraphicsItem *item4 = scene.addRect(QRectF(-10, 10, 10, 10));
+
+    item1->setZValue(0);
+    item2->setZValue(1);
+    item3->setZValue(2);
+    item4->setZValue(3);
+
+    QPainterPath path1; path1.addEllipse(item1->boundingRect());
+    QPainterPath path2; path2.addEllipse(item2->boundingRect());
+    QPainterPath path3; path3.addEllipse(item3->boundingRect());
+    QPainterPath path4; path4.addEllipse(item4->boundingRect());
+
+    QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item1);
+    QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item2);
+    QCOMPARE(scene.items(path3), QList<QGraphicsItem *>() << item3);
+    QCOMPARE(scene.items(path4), QList<QGraphicsItem *>() << item4);
+
+    path1 = QPainterPath(); path1.addEllipse(QRectF(-10, -10, 1, 1));
+    path2 = QPainterPath(); path2.addEllipse(QRectF(10, -10, 1, 1));
+    path3 = QPainterPath(); path3.addEllipse(QRectF(10, 10, 1, 1));
+    path4 = QPainterPath(); path4.addEllipse(QRectF(-10, 10, 1, 1));
+
+    QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item1);
+    QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item2);
+    QCOMPARE(scene.items(path3), QList<QGraphicsItem *>() << item3);
+    QCOMPARE(scene.items(path4), QList<QGraphicsItem *>() << item4);
+
+    path1 = QPainterPath(); path1.addRect(QRectF(-10, -10, 40, 10));
+    path2 = QPainterPath(); path2.addRect(QRectF(-10, 10, 40, 10));
+
+    QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item2 << item1);
+    QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item4 << item3);
+
+    item1->setZValue(3);
+    item2->setZValue(2);
+    item3->setZValue(1);
+    item4->setZValue(0);
+
+    QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item1 << item2);
+    QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item3 << item4);
+}
+
+void tst_QGraphicsScene::items_QPainterPath_2()
+{
+    QGraphicsScene scene;
+    QGraphicsItem *ellipse = scene.addEllipse(QRectF(0, 0, 100, 100));
+
+    QPainterPath p1; p1.addRect(QRectF(1, 1, 10, 10));
+    QPainterPath p2; p2.addRect(QRectF(1, 89, 10, 10));
+    QPainterPath p3; p3.addRect(QRectF(89, 1, 10, 10));
+    QPainterPath p4; p4.addRect(QRectF(89, 89, 10, 10));
+
+    // None of the rects contain the ellipse's shape nor bounding rect
+    QVERIFY(scene.items(p1, Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(p2, Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(p3, Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(p4, Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(p1, Qt::ContainsItemBoundingRect).isEmpty());
+    QVERIFY(scene.items(p2, Qt::ContainsItemBoundingRect).isEmpty());
+    QVERIFY(scene.items(p3, Qt::ContainsItemBoundingRect).isEmpty());
+    QVERIFY(scene.items(p4, Qt::ContainsItemBoundingRect).isEmpty());
+
+    // None intersects with the item's shape, but they all intersects with the
+    // item's bounding rect.
+    QVERIFY(scene.items(p1, Qt::IntersectsItemShape).isEmpty());
+    QVERIFY(scene.items(p2, Qt::IntersectsItemShape).isEmpty());
+    QVERIFY(scene.items(p3, Qt::IntersectsItemShape).isEmpty());
+    QVERIFY(scene.items(p4, Qt::IntersectsItemShape).isEmpty());
+    QCOMPARE(scene.items(p1, Qt::IntersectsItemBoundingRect).first(), ellipse);
+    QCOMPARE(scene.items(p2, Qt::IntersectsItemBoundingRect).first(), ellipse);
+    QCOMPARE(scene.items(p3, Qt::IntersectsItemBoundingRect).first(), ellipse);
+    QCOMPARE(scene.items(p4, Qt::IntersectsItemBoundingRect).first(), ellipse);
+
+    QPainterPath p5;
+    p5.addRect(QRectF(5, 5, 90, 90));
+
+    // This rect does not contain the shape nor the bounding rect
+    QVERIFY(scene.items(p5, Qt::ContainsItemShape).isEmpty());
+    QVERIFY(scene.items(p5, Qt::ContainsItemBoundingRect).isEmpty());
+
+    // It will, however, intersect with both
+    QCOMPARE(scene.items(p5, Qt::IntersectsItemShape).first(), ellipse);
+    QCOMPARE(scene.items(p5, Qt::IntersectsItemBoundingRect).first(), ellipse);
+
+    QPainterPath p6;
+    p6.addRect(QRectF(-5, -5, 110, 110));
+
+    // A rect that contains the whole ellipse will both contain and intersect
+    // with both the ellipse's shape and bounding rect.
+    QCOMPARE(scene.items(p6, Qt::IntersectsItemShape).first(), ellipse);
+    QCOMPARE(scene.items(p6, Qt::ContainsItemShape).first(), ellipse);
+    QCOMPARE(scene.items(p6, Qt::IntersectsItemBoundingRect).first(), ellipse);
+    QCOMPARE(scene.items(p6, Qt::ContainsItemBoundingRect).first(), ellipse);
+}
+
+void tst_QGraphicsScene::selection()
+{
+    // ### This test is difficult to make work for all platforms; instead, a
+    // hand crafted data set would make it stable. Its behavior is thoroughly
+    // covered by other tests. Todo: Fix this test.
+
+    /*
+    QGraphicsScene scene;
+    QMap<QGraphicsItem *, int> itemIndexes;
+    for (int i = 0; i < 256; ++i) {
+        QPainterPath path;
+        path.addRect(randomX[i], randomY[i], 25, 25);
+
+        QGraphicsPathItem *pathItem = scene.addPath(path);
+        pathItem->setFlag(QGraphicsItem::ItemIsSelectable);
+        itemIndexes.insert(pathItem, i);
+    }
+
+#if 0
+    // Write data
+    QFile::remove("graphicsScene_selection.data");
+    QFile file("graphicsScene_selection.data");
+    if (!file.open(QFile::WriteOnly))
+        QFAIL("Unable to generate data file graphicsScene_selection.data");
+    QDataStream stream(&file);
+    for (qreal y = -1000; y < 1000; y += 33) {
+        for (qreal x = -1000; x < 1000; x += 33) {
+            for (qreal size = 1; size < 200; size += 33) {
+                QPainterPath path;
+                path.addRect(QRectF(x, y, size, size));
+                scene.setSelectionArea(path);
+                QCOMPARE(scene.selectionArea(), path);
+
+                QList<int> indexes;
+                foreach (QGraphicsItem *item, scene.selectedItems())
+                    indexes << itemIndexes.value(item);
+
+                stream << x << y << size << indexes;
+            }
+        }
+    }
+#else
+    // Read data
+    QFile file("graphicsScene_selection.data");
+    if (!file.open(QFile::ReadOnly))
+        QFAIL("Unable to load data file graphicsScene_selection.data");
+
+    QDataStream stream(&file);
+
+    while (!stream.atEnd()) {
+        QList<int> expectedIndexes;
+
+        qreal x, y, size;
+        stream >> x >> y >> size >> expectedIndexes;
+
+        QPainterPath path;
+        path.addRect(QRectF(x, y, size, size));
+        scene.setSelectionArea(path);
+        QCOMPARE(scene.selectionArea(), path);
+
+        QList<int> indexes;
+        foreach (QGraphicsItem *item, scene.selectedItems())
+            indexes << itemIndexes.value(item);
+
+        qSort(indexes);
+        qSort(expectedIndexes);
+
+        QCOMPARE(indexes, expectedIndexes);
+
+        scene.clearSelection();
+        QVERIFY(scene.selectedItems().isEmpty());
+    }
+#endif
+    */
+}
+
+class CustomView : public QGraphicsView
+{
+public:
+    CustomView() : repaints(0)
+    { }
+
+    int repaints;
+protected:
+    void paintEvent(QPaintEvent *event)
+    {
+        ++repaints;
+        QGraphicsView::paintEvent(event);
+    }
+};
+
+void tst_QGraphicsScene::selectionChanged()
+{
+    QGraphicsScene scene(0, 0, 1000, 1000);
+    QSignalSpy spy(&scene, SIGNAL(selectionChanged()));
+    QCOMPARE(spy.count(), 0);
+
+    QPainterPath path;
+    path.addRect(scene.sceneRect());
+    QCOMPARE(scene.selectionArea(), QPainterPath());
+    scene.setSelectionArea(path);
+    QCOMPARE(scene.selectionArea(), path);
+    QCOMPARE(spy.count(), 0); // selection didn't change
+    QVERIFY(scene.selectedItems().isEmpty());
+
+    QGraphicsItem *rect = scene.addRect(QRectF(0, 0, 100, 100));
+    QCOMPARE(spy.count(), 0); // selection didn't change
+
+    rect->setSelected(true);
+    QVERIFY(!rect->isSelected());
+    QCOMPARE(spy.count(), 0); // selection didn't change, item isn't selectable
+
+    rect->setFlag(QGraphicsItem::ItemIsSelectable);
+    rect->setSelected(true);
+    QVERIFY(rect->isSelected());
+    QCOMPARE(spy.count(), 1); // selection changed
+    QCOMPARE(scene.selectedItems(), QList<QGraphicsItem *>() << rect);
+
+    rect->setSelected(false);
+    QVERIFY(!rect->isSelected());
+    QCOMPARE(spy.count(), 2); // selection changed
+    QVERIFY(scene.selectedItems().isEmpty());
+
+    QGraphicsEllipseItem *parentItem = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100));
+    QGraphicsEllipseItem *childItem = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100), parentItem);
+    QGraphicsEllipseItem *grandChildItem = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100), childItem);
+    grandChildItem->setFlag(QGraphicsItem::ItemIsSelectable);
+    grandChildItem->setSelected(true);
+    grandChildItem->setSelected(false);
+    grandChildItem->setSelected(true);
+    scene.addItem(parentItem);
+
+    QCOMPARE(spy.count(), 3); // the grandchild was added, so the selection changed once
+
+    scene.removeItem(parentItem);
+    QCOMPARE(spy.count(), 4); // the grandchild was removed, so the selection changed
+
+    rect->setSelected(true);
+    QCOMPARE(spy.count(), 5); // the rect was reselected, so the selection changed
+
+    scene.clearSelection();
+    QCOMPARE(spy.count(), 6); // the scene selection was cleared
+
+    rect->setSelected(true);
+    QCOMPARE(spy.count(), 7); // the rect was reselected, so the selection changed
+
+    rect->setFlag(QGraphicsItem::ItemIsSelectable, false);
+    QCOMPARE(spy.count(), 8); // the rect was unselected, so the selection changed
+
+    rect->setSelected(true);
+    QCOMPARE(spy.count(), 8); // the rect is not longer selectable, so the selection does not change
+
+
+    rect->setFlag(QGraphicsItem::ItemIsSelectable, true);
+    rect->setSelected(true);
+    QCOMPARE(spy.count(), 9); // the rect is again selectable, so the selection changed
+
+    delete rect;
+    QCOMPARE(spy.count(), 10); // a selected item was deleted; selection changed
+}
+
+void tst_QGraphicsScene::selectionChanged2()
+{
+    QGraphicsScene scene;
+    QSignalSpy spy(&scene, SIGNAL(selectionChanged()));
+
+    QGraphicsItem *item1 = scene.addRect(0, 0, 100, 100);
+    QGraphicsItem *item2 = scene.addRect(100, 100, 100, 100);
+    item1->setFlag(QGraphicsItem::ItemIsSelectable);
+    item2->setFlag(QGraphicsItem::ItemIsSelectable);
+
+    QCOMPARE(spy.count(), 0);
+    {
+        QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+        event.setScenePos(QPointF(50, 50));
+        event.setButton(Qt::LeftButton);
+        qApp->sendEvent(&scene, &event);
+    }
+    {
+        QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease);
+        event.setScenePos(QPointF(50, 50));
+        event.setButton(Qt::LeftButton);
+        qApp->sendEvent(&scene, &event);
+    }
+    QVERIFY(item1->isSelected());
+    QVERIFY(!item2->isSelected());
+    QCOMPARE(spy.count(), 1);
+    {
+        QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+        event.setScenePos(QPointF(150, 150));
+        event.setButton(Qt::LeftButton);
+        qApp->sendEvent(&scene, &event);
+    }
+    {
+        QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease);
+        event.setScenePos(QPointF(150, 150));
+        event.setButton(Qt::LeftButton);
+        qApp->sendEvent(&scene, &event);
+    }
+    QVERIFY(!item1->isSelected());
+    QVERIFY(item2->isSelected());
+    QCOMPARE(spy.count(), 2);
+    {
+        QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+        event.setScenePos(QPointF(50, 50));
+        event.setButton(Qt::LeftButton);
+        event.setModifiers(Qt::ControlModifier);
+        qApp->sendEvent(&scene, &event);
+    }
+    QVERIFY(!item1->isSelected());
+    QVERIFY(item2->isSelected());
+    QCOMPARE(spy.count(), 2);
+    {
+        QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease);
+        event.setScenePos(QPointF(50, 50));
+        event.setButton(Qt::LeftButton);
+        qApp->sendEvent(&scene, &event);
+    }
+    QVERIFY(item1->isSelected());
+    QVERIFY(!item2->isSelected());
+    QCOMPARE(spy.count(), 3);
+}
+
+void tst_QGraphicsScene::addItem()
+{
+    Q_CHECK_PAINTEVENTS
+    {
+        // 1) Create item, then scene, then add item
+        QGraphicsItem *path = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20));
+        QGraphicsScene scene;
+
+        CustomView view;
+        view.setScene(&scene);
+        view.show();
+#ifdef Q_WS_X11
+        qt_x11_wait_for_window_manager(&view);
+#endif
+        qApp->processEvents();
+        view.repaints = 0;
+
+        scene.addItem(path);
+
+        // Adding an item should always issue a repaint.
+        qApp->processEvents(); // <- delayed update is called
+        qApp->processEvents(); // <- scene schedules pending update
+        qApp->processEvents(); // <- pending update is sent to view
+        QVERIFY(view.repaints > 0);
+        view.repaints = 0;
+
+        QCOMPARE(scene.itemAt(0, 0), path);
+
+        QGraphicsItem *path2 = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20));
+        path2->setPos(100, 100);
+
+        QCOMPARE(scene.itemAt(0, 0), path);
+        QCOMPARE(scene.itemAt(100, 100), (QGraphicsItem *)0);
+        scene.addItem(path2);
+
+        // Adding an item should always issue a repaint.
+        qApp->processEvents(); // <- delayed update is called
+        qApp->processEvents(); // <- scene schedules pending update
+        qApp->processEvents(); // <- pending update is sent to view
+        QVERIFY(view.repaints > 0);
+
+        QCOMPARE(scene.itemAt(100, 100), path2);
+    }
+    {
+        // 2) Create scene, then item, then add item
+        QGraphicsScene scene;
+        QGraphicsItem *path = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20));
+        scene.addItem(path);
+
+        QGraphicsItem *path2 = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20));
+        path2->setPos(100, 100);
+        scene.addItem(path2);
+
+        QCOMPARE(scene.itemAt(0, 0), path);
+        QCOMPARE(scene.itemAt(100, 100), path2);
+    }
+}
+
+void tst_QGraphicsScene::addEllipse()
+{
+    QGraphicsScene scene;
+    QGraphicsEllipseItem *ellipse = scene.addEllipse(QRectF(-10, -10, 20, 20),
+                                                     QPen(Qt::red), QBrush(Qt::blue));
+    QCOMPARE(ellipse->pos(), QPointF());
+    QCOMPARE(ellipse->pen(), QPen(Qt::red));
+    QCOMPARE(ellipse->brush(), QBrush(Qt::blue));
+    QCOMPARE(ellipse->rect(), QRectF(-10, -10, 20, 20));
+    QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)ellipse);
+    QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)ellipse);
+    QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)ellipse);
+    QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)ellipse);
+    QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)ellipse);
+    QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::addLine()
+{
+    QGraphicsScene scene;
+    QPen pen(Qt::red);
+    pen.setWidthF(1.0);
+    QGraphicsLineItem *line = scene.addLine(QLineF(-10, -10, 20, 20),
+                                            pen);
+    QCOMPARE(line->pos(), QPointF());
+    QCOMPARE(line->pen(), pen);
+    QCOMPARE(line->line(), QLineF(-10, -10, 20, 20));
+    QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)line);
+    QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)line);
+    QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)line);
+}
+
+void tst_QGraphicsScene::addPath()
+{
+    QGraphicsScene scene;
+    QPainterPath p;
+    p.addEllipse(QRectF(-10, -10, 20, 20));
+    p.addEllipse(QRectF(-10, 20, 20, 20));
+
+    QGraphicsPathItem *path = scene.addPath(p, QPen(Qt::red), QBrush(Qt::blue));
+    QCOMPARE(path->pos(), QPointF());
+    QCOMPARE(path->pen(), QPen(Qt::red));
+    QCOMPARE(path->path(), p);
+    QCOMPARE(path->brush(), QBrush(Qt::blue));
+    QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(0, 30), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(-9.9, 30), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(9.9, 30), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(0, 20.1), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(0, 39.9), (QGraphicsItem *)path);
+    QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(-10, 20), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(10, 20), (QGraphicsItem *)0);
+if (sizeof(qreal) != sizeof(double))
+    QWARN("Skipping test because of rounding errors when qreal != double");
+else
+    QCOMPARE(scene.itemAt(-10, 30), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(10.1, 30), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::addPixmap()
+{
+    QGraphicsScene scene;
+    QPixmap pix(":/Ash_European.jpg");
+    QGraphicsPixmapItem *pixmap = scene.addPixmap(pix);
+
+    QCOMPARE(pixmap->pos(), QPointF());
+    QCOMPARE(pixmap->pixmap(), pix);
+    QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)pixmap);
+    QCOMPARE(scene.itemAt(pix.width() - 1, 0), (QGraphicsItem *)pixmap);
+    QCOMPARE(scene.itemAt(0, pix.height() - 1), (QGraphicsItem *)pixmap);
+    QCOMPARE(scene.itemAt(pix.width() - 1, pix.height() - 1), (QGraphicsItem *)pixmap);
+    QCOMPARE(scene.itemAt(-1, -1), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(pix.width() - 1, -1), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(-1, pix.height() - 1), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(pix.width(), pix.height()), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(0, pix.height()), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(pix.width(), 0), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::addRect()
+{
+    QGraphicsScene scene;
+    QGraphicsRectItem *rect = scene.addRect(QRectF(-10, -10, 20, 20),
+                                            QPen(Qt::red), QBrush(Qt::blue));
+    QCOMPARE(rect->pos(), QPointF());
+    QCOMPARE(rect->pen(), QPen(Qt::red));
+    QCOMPARE(rect->brush(), QBrush(Qt::blue));
+    QCOMPARE(rect->rect(), QRectF(-10, -10, 20, 20));
+    QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)rect);
+    QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)rect);
+    QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)rect);
+    QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)rect);
+    QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)rect);
+    QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0);
+    QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)rect);
+    QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::addText()
+{
+    QGraphicsScene scene;
+    QGraphicsTextItem *text = scene.addText("Qt", QFont());
+    QCOMPARE(text->pos(), QPointF());
+    QCOMPARE(text->toPlainText(), QString("Qt"));
+    QCOMPARE(text->font(), QFont());
+}
+
+void tst_QGraphicsScene::removeItem()
+{
+#if defined(Q_OS_WINCE) && !defined(GWES_ICONCURS)
+    QSKIP("No mouse cursor support", SkipAll);
+#endif
+    QGraphicsScene scene;
+    QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10));
+    QCOMPARE(scene.itemAt(0, 0), item); // forces indexing
+    scene.removeItem(item);
+    QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)0);
+    delete item;
+
+    QGraphicsItem *item2 = scene.addRect(QRectF(0, 0, 10, 10));
+    item2->setFlag(QGraphicsItem::ItemIsSelectable);
+    QCOMPARE(scene.itemAt(0, 0), item2);
+
+    // Removing a selected item
+    QVERIFY(scene.selectedItems().isEmpty());
+    item2->setSelected(true);
+    QVERIFY(scene.selectedItems().contains(item2));
+    scene.removeItem(item2);
+    QVERIFY(scene.selectedItems().isEmpty());
+
+    // Check that we are in a state that can receive paint events
+    // (i.e., not logged out on Windows).
+    Q_CHECK_PAINTEVENTS
+
+    // Removing a hovered item
+    HoverItem *hoverItem = new HoverItem;
+    scene.addItem(hoverItem);
+    scene.setSceneRect(-50, -50, 100, 100);
+
+    QGraphicsView view(&scene);
+    view.setFixedSize(150, 150);
+    view.show();
+#ifdef Q_WS_X11
+    qt_x11_wait_for_window_manager(&view);
+#endif
+    QTest::mouseMove(view.viewport(), QPoint(-1, -1));
+    {
+        QMouseEvent moveEvent(QEvent::MouseMove, view.mapFromScene(hoverItem->scenePos() + QPointF(20, 20)), Qt::NoButton, 0, 0);
+        QApplication::sendEvent(view.viewport(), &moveEvent);
+    }
+    qApp->processEvents(); // update
+    qApp->processEvents(); // draw
+    QVERIFY(!hoverItem->isHovered);
+
+    {
+        QTest::qWait(250);
+        QTest::mouseMove(view.viewport(), view.mapFromScene(hoverItem->scenePos()), Qt::NoButton);
+        QTest::qWait(10);
+        QMouseEvent moveEvent(QEvent::MouseMove, view.mapFromScene(hoverItem->scenePos()), Qt::NoButton, 0, 0);
+        QApplication::sendEvent(view.viewport(), &moveEvent);
+    }
+    qApp->processEvents(); // update
+    qApp->processEvents(); // draw
+    QVERIFY(hoverItem->isHovered);
+
+    scene.removeItem(hoverItem);
+    hoverItem->setAcceptsHoverEvents(false);
+    scene.addItem(hoverItem);
+    qApp->processEvents(); // <- delayed update is called
+    qApp->processEvents(); // <- scene schedules pending update
+    qApp->processEvents(); // <- pending update is sent to view
+    QVERIFY(!hoverItem->isHovered);
+}
+
+void tst_QGraphicsScene::focusItem()
+{
+    QGraphicsScene scene;
+    QEvent activate(QEvent::WindowActivate);
+    QApplication::sendEvent(&scene, &activate);
+
+    QVERIFY(!scene.focusItem());
+    QGraphicsItem *item = scene.addText("Qt");
+    QVERIFY(!scene.focusItem());
+    item->setFocus();
+    QVERIFY(!scene.focusItem());
+    item->setFlag(QGraphicsItem::ItemIsFocusable);
+    QVERIFY(!scene.focusItem());
+    item->setFocus();
+    QCOMPARE(scene.focusItem(), item);
+
+    QFocusEvent focusOut(QEvent::FocusOut);
+    QApplication::sendEvent(&scene, &focusOut);
+
+    QVERIFY(!scene.focusItem());
+
+    QFocusEvent focusIn(QEvent::FocusIn);
+    QApplication::sendEvent(&scene, &focusIn);
+    QCOMPARE(scene.focusItem(), item);
+
+    QGraphicsItem *item2 = scene.addText("Qt");
+    item2->setFlag(QGraphicsItem::ItemIsFocusable);
+    QCOMPARE(scene.focusItem(), item);
+
+    item2->setFocus();
+    QCOMPARE(scene.focusItem(), item2);
+    item->setFocus();
+    QCOMPARE(scene.focusItem(), item);
+
+    item2->setFocus();
+    QCOMPARE(scene.focusItem(), item2);
+    QApplication::sendEvent(&scene, &focusOut);
+    QVERIFY(!scene.hasFocus());
+    QVERIFY(!scene.focusItem());
+    QApplication::sendEvent(&scene, &focusIn);
+    QCOMPARE(scene.focusItem(), item2);
+
+    QApplication::sendEvent(&scene, &focusOut);
+
+    QVERIFY(!scene.focusItem());
+    scene.removeItem(item2);
+    delete item2;
+
+    QApplication::sendEvent(&scene, &focusIn);
+    QVERIFY(!scene.focusItem());
+}
+
+class FocusItem : public QGraphicsTextItem
+{
+protected:
+    void focusOutEvent(QFocusEvent *)
+    {
+        QVERIFY(!scene()->focusItem());
+    }
+};
+
+void tst_QGraphicsScene::focusItemLostFocus()
+{
+    QGraphicsScene scene;
+    QEvent activate(QEvent::WindowActivate);
+    QApplication::sendEvent(&scene, &activate);
+
+    FocusItem *item = new FocusItem;
+    item->setTextInteractionFlags(Qt::TextEditorInteraction);
+    scene.addItem(item);
+
+    item->setFocus();
+    QCOMPARE(scene.focusItem(), (QGraphicsItem *)item);
+    item->clearFocus();
+}
+
+void tst_QGraphicsScene::clear()
+{
+    QGraphicsScene scene;
+    scene.clear();
+    QVERIFY(scene.items().isEmpty());
+    scene.addRect(0, 0, 100, 100);
+    QCOMPARE(scene.sceneRect(), QRectF(0, 0, 100, 100));
+    scene.clear();
+    QVERIFY(scene.items().isEmpty());
+    QCOMPARE(scene.sceneRect(), QRectF(0, 0, 100, 100));
+}
+
+void tst_QGraphicsScene::setFocusItem()
+{
+    QGraphicsScene scene;
+    QEvent activate(QEvent::WindowActivate);
+    QApplication::sendEvent(&scene, &activate);
+
+    QGraphicsItem *item = scene.addText("Qt");
+    QVERIFY(!scene.focusItem());
+    QVERIFY(!scene.hasFocus());
+    scene.setFocusItem(item);
+    QVERIFY(!scene.hasFocus());
+    QVERIFY(!scene.focusItem());
+    item->setFlag(QGraphicsItem::ItemIsFocusable);
+
+    for (int i = 0; i < 3; ++i) {
+        scene.setFocusItem(item);
+        QVERIFY(scene.hasFocus());
+        QCOMPARE(scene.focusItem(), item);
+        QVERIFY(item->hasFocus());
+    }
+
+    QGraphicsItem *item2 = scene.addText("Qt");
+    item2->setFlag(QGraphicsItem::ItemIsFocusable);
+
+    scene.setFocusItem(item2);
+    QVERIFY(!item->hasFocus());
+    QVERIFY(item2->hasFocus());
+
+    scene.setFocusItem(item);
+    QVERIFY(item->hasFocus());
+    QVERIFY(!item2->hasFocus());
+
+    scene.clearFocus();
+    QVERIFY(!item->hasFocus());
+    QVERIFY(!item2->hasFocus());
+
+    scene.setFocus();
+    QVERIFY(item->hasFocus());
+    QVERIFY(!item2->hasFocus());
+
+    scene.setFocusItem(0);
+    QVERIFY(!item->hasFocus());
+    QVERIFY(!item2->hasFocus());
+
+    scene.setFocus();
+    QVERIFY(!item->hasFocus());
+    QVERIFY(!item2->hasFocus());
+}
+
+void tst_QGraphicsScene::mouseGrabberItem()
+{
+    QGraphicsScene scene;
+    QVERIFY(!scene.mouseGrabberItem());
+
+    QGraphicsItem *item = scene.addRect(QRectF(-10, -10, 20, 20));
+    item->setFlag(QGraphicsItem::ItemIsMovable);
+    item->setZValue(1);
+
+    QGraphicsItem *item2 = scene.addRect(QRectF(-10, -10, 20, 20));
+    item2->setFlag(QGraphicsItem::ItemIsMovable);
+    item2->setZValue(0);
+
+    for (int i = 0; i < 3; ++i) {
+        item->setPos(0, 0);
+        item2->setPos(0, 0);
+        item->setZValue((i & 1) ? 0 : 1);
+        item2->setZValue((i & 1) ? 1 : 0);
+        QGraphicsItem *topMostItem = (i & 1) ? item2 : item;
+
+        QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+        pressEvent.setButton(Qt::LeftButton);
+        pressEvent.setScenePos(QPointF(0, 0));
+        pressEvent.setScreenPos(QPoint(100, 100));
+
+        QApplication::sendEvent(&scene, &pressEvent);
+        QCOMPARE(scene.mouseGrabberItem(), topMostItem);
+
+        for (int i = 0; i < 1000; ++i) {
+            QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove);
+            moveEvent.setButtons(Qt::LeftButton);
+            moveEvent.setScenePos(QPointF(i * 10, i * 10));
+            moveEvent.setScreenPos(QPoint(100 + i * 10, 100 + i * 10));
+            QApplication::sendEvent(&scene, &moveEvent);
+            QCOMPARE(scene.mouseGrabberItem(), topMostItem);
+
+            // Geometrical changes should not affect the mouse grabber.
+            item->setZValue(rand() % 500);
+            item2->setZValue(rand() % 500);
+            item->setPos(rand() % 50000, rand() % 50000);
+            item2->setPos(rand() % 50000, rand() % 50000);
+        }
+
+        QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease);
+        releaseEvent.setScenePos(QPointF(10000, 10000));
+        releaseEvent.setScreenPos(QPoint(1000000, 1000000));
+        QApplication::sendEvent(&scene, &releaseEvent);
+        QVERIFY(!scene.mouseGrabberItem());
+    }
+
+    // Structural change: deleting the mouse grabber
+    item->setPos(0, 0);
+    item->setZValue(1);
+    item2->setPos(0, 0);
+    item2->setZValue(0);
+    QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+    pressEvent.setButton(Qt::LeftButton);
+    pressEvent.setScenePos(QPointF(0, 0));
+    pressEvent.setScreenPos(QPoint(100, 100));
+
+    QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove);
+    moveEvent.setButtons(Qt::LeftButton);
+    moveEvent.setScenePos(QPointF(0, 0));
+    moveEvent.setScreenPos(QPoint(100, 100));
+
+    QApplication::sendEvent(&scene, &pressEvent);
+    QApplication::sendEvent(&scene, &moveEvent);
+    QCOMPARE(scene.mouseGrabberItem(), item);
+    item->setVisible(false);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+    QApplication::sendEvent(&scene, &pressEvent);
+    QCOMPARE(scene.mouseGrabberItem(), item2);
+    item2->setVisible(false);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+    QApplication::sendEvent(&scene, &moveEvent);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+    item2->setVisible(true);
+    QApplication::sendEvent(&scene, &moveEvent);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+    QApplication::sendEvent(&scene, &pressEvent);
+    QApplication::sendEvent(&scene, &moveEvent);
+    QCOMPARE(scene.mouseGrabberItem(), item2);
+    scene.removeItem(item2);
+    delete item2;
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::hoverEvents_siblings()
+{
+    Q_CHECK_PAINTEVENTS
+
+    QGraphicsScene scene;
+    QGraphicsItem *lastItem = 0;
+    QList<HoverItem *> items;
+    for (int i = 0; i < 15; ++i) {
+        QGraphicsItem *item = new HoverItem;
+        scene.addItem(item);
+        items << (HoverItem *)item;
+        if (lastItem) {
+            item->setPos(lastItem->pos() + QPointF(sin(i / 3.0) * 17, cos(i / 3.0) * 17));
+        }
+        item->setZValue(i);
+        lastItem = item;
+    }
+
+    QGraphicsView view(&scene);
+    view.setRenderHint(QPainter::Antialiasing, true);
+#if defined(Q_OS_WINCE)
+    view.setMinimumSize(230, 200);
+#else
+    view.setMinimumSize(400, 300);
+#endif
+    view.rotate(10);
+    view.scale(1.7, 1.7);
+    view.show();
+#ifdef Q_WS_X11
+    qt_x11_wait_for_window_manager(&view);
+#endif
+    qApp->setActiveWindow(&view);
+    view.activateWindow();
+    QTest::qWait(70);
+
+    QCursor::setPos(view.mapToGlobal(QPoint(-5, -5)));
+
+    QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove);
+    mouseEvent.setScenePos(QPointF(-1000, -1000));
+    QApplication::sendEvent(&scene, &mouseEvent);
+
+    QTest::qWait(50);
+
+    for (int j = 1; j >= 0; --j) {
+        int i = j ? 0 : 14;
+        forever {
+            if (j)
+                QVERIFY(!items.at(i)->isHovered);
+            else
+                QVERIFY(!items.at(i)->isHovered);
+            QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove);
+            mouseEvent.setScenePos(items.at(i)->mapToScene(0, 0));
+            QApplication::sendEvent(&scene, &mouseEvent);
+
+            qApp->processEvents(); // this posts updates from the scene to the view
+            qApp->processEvents(); // which trigger a repaint here
+
+            QTRY_VERIFY(items.at(i)->isHovered);
+            if (j && i > 0)
+                QVERIFY(!items.at(i - 1)->isHovered);
+            if (!j && i < 14)
+                QVERIFY(!items.at(i + 1)->isHovered);
+            i += j ? 1 : -1;
+            if ((j && i == 15) || (!j && i == -1))
+                break;
+        }
+
+        QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove);
+        mouseEvent.setScenePos(QPointF(-1000, -1000));
+        QApplication::sendEvent(&scene, &mouseEvent);
+
+        qApp->processEvents(); // this posts updates from the scene to the view
+        qApp->processEvents(); // which trigger a repaint here
+    }
+}
+
+void tst_QGraphicsScene::hoverEvents_parentChild()
+{
+    Q_CHECK_PAINTEVENTS
+
+    QGraphicsScene scene;
+    QGraphicsItem *lastItem = 0;
+    QList<HoverItem *> items;
+    for (int i = 0; i < 15; ++i) {
+        QGraphicsItem *item = new HoverItem;
+        scene.addItem(item);
+        items << (HoverItem *)item;
+        if (lastItem) {
+            item->setParentItem(lastItem);
+            item->setPos(sin(i / 3.0) * 17, cos(i / 3.0) * 17);
+        }
+        lastItem = item;
+    }
+
+    QGraphicsView view(&scene);
+    view.setRenderHint(QPainter::Antialiasing, true);
+#if defined(Q_OS_WINCE)
+    view.setMinimumSize(230, 200);
+#else
+    view.setMinimumSize(400, 300);
+#endif
+    view.rotate(10);
+    view.scale(1.7, 1.7);
+    view.show();
+    QTest::qWaitForWindowShown(&view);
+    QTest::qWait(70);
+
+    QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove);
+    mouseEvent.setScenePos(QPointF(-1000, -1000));
+    QApplication::sendEvent(&scene, &mouseEvent);
+
+    for (int j = 1; j >= 0; --j) {
+        int i = j ? 0 : 14;
+        forever {
+            if (j) {
+                QVERIFY(!items.at(i)->isHovered);
+            } else {
+                if (i == 14)
+                    QVERIFY(!items.at(13)->isHovered);
+            }
+            mouseEvent.setScenePos(items.at(i)->mapToScene(0, 0));
+            QApplication::sendEvent(&scene, &mouseEvent);
+
+            qApp->processEvents(); // this posts updates from the scene to the view
+            qApp->processEvents(); // which trigger a repaint here
+
+            QTRY_VERIFY(items.at(i)->isHovered);
+            if (i < 14)
+                QVERIFY(!items.at(i + 1)->isHovered);
+            i += j ? 1 : -1;
+            if ((j && i == 15) || (!j && i == -1))
+                break;
+        }
+
+        mouseEvent.setScenePos(QPointF(-1000, -1000));
+        QApplication::sendEvent(&scene, &mouseEvent);
+
+        qApp->processEvents(); // this posts updates from the scene to the view
+        qApp->processEvents(); // which trigger a repaint here
+    }
+}
+
+void tst_QGraphicsScene::createItemGroup()
+{
+    QGraphicsScene scene;
+
+    QList<QGraphicsItem *> children1;
+    children1 << scene.addRect(QRectF(-10, -10, 20, 20));
+    children1 << scene.addRect(QRectF(-10, -10, 20, 20));
+    children1 << scene.addRect(QRectF(-10, -10, 20, 20));
+    children1 << scene.addRect(QRectF(-10, -10, 20, 20));
+
+    QList<QGraphicsItem *> children2;
+    children2 << scene.addRect(QRectF(-10, -10, 20, 20));
+    children2 << scene.addRect(QRectF(-10, -10, 20, 20));
+    children2 << scene.addRect(QRectF(-10, -10, 20, 20));
+    children2 << scene.addRect(QRectF(-10, -10, 20, 20));
+
+    QList<QGraphicsItem *> children3;
+    children3 << scene.addRect(QRectF(-10, -10, 20, 20));
+    children3 << scene.addRect(QRectF(-10, -10, 20, 20));
+    children3 << scene.addRect(QRectF(-10, -10, 20, 20));
+    children3 << scene.addRect(QRectF(-10, -10, 20, 20));
+
+    // All items in children1 are children of parent1
+    QGraphicsItem *parent1 = scene.addRect(QRectF(-10, -10, 20, 20));
+    foreach (QGraphicsItem *item, children1)
+        item->setParentItem(parent1);
+
+    QGraphicsItemGroup *group = scene.createItemGroup(children1);
+    QCOMPARE(group->parentItem(), parent1);
+    QCOMPARE(children1.first()->parentItem(), (QGraphicsItem *)group);
+    scene.destroyItemGroup(group);
+    QCOMPARE(children1.first()->parentItem(), parent1);
+    group = scene.createItemGroup(children1);
+    QCOMPARE(group->parentItem(), parent1);
+    QCOMPARE(children1.first()->parentItem(), (QGraphicsItem *)group);
+    scene.destroyItemGroup(group);
+    QCOMPARE(children1.first()->parentItem(), parent1);
+
+    // All items in children2 are children of parent2
+    QGraphicsItem *parent2 = scene.addRect(QRectF(-10, -10, 20, 20));
+    foreach (QGraphicsItem *item, children2)
+        item->setParentItem(parent2);
+
+    // Now make parent2 a child of parent1, so all children2 are also children
+    // of parent1.
+    parent2->setParentItem(parent1);
+
+    // The children2 group should still have parent2 as their common ancestor.
+    group = scene.createItemGroup(children2);
+    QCOMPARE(group->parentItem(), parent2);
+    QCOMPARE(children2.first()->parentItem(), (QGraphicsItem *)group);
+    scene.destroyItemGroup(group);
+    QCOMPARE(children2.first()->parentItem(), parent2);
+
+    // But the set of both children2 and children1 share only parent1.
+    group = scene.createItemGroup(children2 + children1);
+    QCOMPARE(group->parentItem(), parent1);
+    QCOMPARE(children1.first()->parentItem(), (QGraphicsItem *)group);
+    QCOMPARE(children2.first()->parentItem(), (QGraphicsItem *)group);
+    scene.destroyItemGroup(group);
+    QCOMPARE(children1.first()->parentItem(), parent1);
+    QCOMPARE(children2.first()->parentItem(), parent1);
+
+    // Fixup the parent-child chain
+    foreach (QGraphicsItem *item, children2)
+        item->setParentItem(parent2);
+
+    // These share no common parent
+    group = scene.createItemGroup(children3);
+    QCOMPARE(group->parentItem(), (QGraphicsItem *)0);
+    scene.destroyItemGroup(group);
+
+    // Make children3 children of parent3
+    QGraphicsItem *parent3 = scene.addRect(QRectF(-10, -10, 20, 20));
+    foreach (QGraphicsItem *item, children3)
+        item->setParentItem(parent3);
+
+    // These should have parent3 as a parent
+    group = scene.createItemGroup(children3);
+    QCOMPARE(group->parentItem(), parent3);
+    scene.destroyItemGroup(group);
+
+    // Now make them all children of parent1
+    parent3->setParentItem(parent1);
+
+    group = scene.createItemGroup(children3);
+    QCOMPARE(group->parentItem(), parent3);
+    scene.destroyItemGroup(group);
+
+    group = scene.createItemGroup(children2);
+    QCOMPARE(group->parentItem(), parent2);
+    scene.destroyItemGroup(group);
+
+    group = scene.createItemGroup(children1);
+    QCOMPARE(group->parentItem(), parent1);
+    scene.destroyItemGroup(group);
+
+    QGraphicsItemGroup *emptyGroup = scene.createItemGroup(QList<QGraphicsItem *>());
+    QCOMPARE(emptyGroup->children(), QList<QGraphicsItem *>());
+    QVERIFY(!emptyGroup->parentItem());
+    QCOMPARE(emptyGroup->scene(), &scene);
+}
+
+class EventTester : public QGraphicsEllipseItem
+{
+public:
+    EventTester()
+        : QGraphicsEllipseItem(QRectF(-10, -10, 20, 20)), ignoreMouse(false)
+    { }
+
+    bool ignoreMouse;
+    QList<QEvent::Type> eventTypes;
+
+protected:
+    bool sceneEvent(QEvent *event)
+    {
+        eventTypes << QEvent::Type(event->type());
+        switch (event->type()) {
+        case QEvent::GraphicsSceneMousePress:
+        case QEvent::GraphicsSceneMouseMove:
+        case QEvent::GraphicsSceneMouseRelease:
+            if (ignoreMouse) {
+                event->ignore();
+                return true;
+            }
+        default:
+            break;
+        }
+
+        return QGraphicsEllipseItem::sceneEvent(event);
+    }
+};
+
+void tst_QGraphicsScene::mouseEventPropagation()
+{
+    EventTester *a = new EventTester;
+    EventTester *b = new EventTester;
+    EventTester *c = new EventTester;
+    EventTester *d = new EventTester;
+    b->setParentItem(a);
+    c->setParentItem(b);
+    d->setParentItem(c);
+
+    a->setFlag(QGraphicsItem::ItemIsMovable);
+    b->setFlag(QGraphicsItem::ItemIsMovable);
+    c->setFlag(QGraphicsItem::ItemIsMovable);
+    d->setFlag(QGraphicsItem::ItemIsMovable);
+
+    a->setData(0, "A");
+    b->setData(0, "B");
+    c->setData(0, "C");
+    d->setData(0, "D");
+
+    // scene -> a -> b -> c -> d
+    QGraphicsScene scene;
+    QEvent activate(QEvent::WindowActivate);
+    QApplication::sendEvent(&scene, &activate);
+
+    scene.addItem(a);
+
+    // Prepare some events
+    QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+    pressEvent.setButton(Qt::LeftButton);
+    pressEvent.setScenePos(QPointF(0, 0));
+    QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove);
+    moveEvent.setButton(Qt::LeftButton);
+    moveEvent.setScenePos(QPointF(0, 0));
+    QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease);
+    releaseEvent.setButton(Qt::LeftButton);
+    releaseEvent.setScenePos(QPointF(0, 0));
+
+    // Send a press
+    QApplication::sendEvent(&scene, &pressEvent);
+    QCOMPARE(d->eventTypes.size(), 2);
+    QCOMPARE(d->eventTypes.at(0), QEvent::GrabMouse);
+    QCOMPARE(d->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+    QCOMPARE(c->eventTypes.size(), 0);
+    QCOMPARE(b->eventTypes.size(), 0);
+    QCOMPARE(a->eventTypes.size(), 0);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)d);
+
+    // Send a move
+    QApplication::sendEvent(&scene, &moveEvent);
+    QCOMPARE(d->eventTypes.size(), 3);
+    QCOMPARE(d->eventTypes.at(2), QEvent::GraphicsSceneMouseMove);
+    QCOMPARE(c->eventTypes.size(), 0);
+    QCOMPARE(b->eventTypes.size(), 0);
+    QCOMPARE(a->eventTypes.size(), 0);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)d);
+
+    // Send a release
+    QApplication::sendEvent(&scene, &releaseEvent);
+    QCOMPARE(d->eventTypes.size(), 5);
+    QCOMPARE(d->eventTypes.at(3), QEvent::GraphicsSceneMouseRelease);
+    QCOMPARE(d->eventTypes.at(4), QEvent::UngrabMouse);
+    QCOMPARE(c->eventTypes.size(), 0);
+    QCOMPARE(b->eventTypes.size(), 0);
+    QCOMPARE(a->eventTypes.size(), 0);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+
+    d->setAcceptedMouseButtons(Qt::RightButton);
+
+    // Send a press
+    QApplication::sendEvent(&scene, &pressEvent);
+    QCOMPARE(d->eventTypes.size(), 5);
+    QCOMPARE(c->eventTypes.size(), 2);
+    QCOMPARE(c->eventTypes.at(0), QEvent::GrabMouse);
+    QCOMPARE(c->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+    QCOMPARE(b->eventTypes.size(), 0);
+    QCOMPARE(a->eventTypes.size(), 0);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c);
+
+    // Send another press, with a button that isn't actually accepted
+    QApplication::sendEvent(&scene, &pressEvent);
+    pressEvent.setButton(Qt::RightButton);
+    QCOMPARE(d->eventTypes.size(), 5);
+    QCOMPARE(c->eventTypes.size(), 3);
+    QCOMPARE(c->eventTypes.at(2), QEvent::GraphicsSceneMousePress);
+    QCOMPARE(b->eventTypes.size(), 0);
+    QCOMPARE(a->eventTypes.size(), 0);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c);
+
+    // Send a move
+    QApplication::sendEvent(&scene, &moveEvent);
+    QCOMPARE(d->eventTypes.size(), 5);
+    QCOMPARE(c->eventTypes.size(), 4);
+    QCOMPARE(c->eventTypes.at(3), QEvent::GraphicsSceneMouseMove);
+    QCOMPARE(b->eventTypes.size(), 0);
+    QCOMPARE(a->eventTypes.size(), 0);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c);
+
+    // Send a release
+    QApplication::sendEvent(&scene, &releaseEvent);
+    QCOMPARE(d->eventTypes.size(), 5);
+    QCOMPARE(c->eventTypes.size(), 6);
+    QCOMPARE(c->eventTypes.at(4), QEvent::GraphicsSceneMouseRelease);
+    QCOMPARE(c->eventTypes.at(5), QEvent::UngrabMouse);
+    QCOMPARE(b->eventTypes.size(), 0);
+    QCOMPARE(a->eventTypes.size(), 0);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+
+    // Disabled items eat events. c should not get this.
+    d->setEnabled(false);
+    d->setAcceptedMouseButtons(Qt::RightButton);
+
+    // Send a right press. This disappears in d.
+    QApplication::sendEvent(&scene, &pressEvent);
+    QCOMPARE(d->eventTypes.size(), 5);
+    QCOMPARE(c->eventTypes.size(), 6);
+    QCOMPARE(b->eventTypes.size(), 0);
+    QCOMPARE(a->eventTypes.size(), 0);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+
+    // Send a left press. This goes to c.
+    pressEvent.setButton(Qt::LeftButton);
+    QApplication::sendEvent(&scene, &pressEvent);
+    QCOMPARE(d->eventTypes.size(), 5);
+    QCOMPARE(c->eventTypes.size(), 8);
+    QCOMPARE(c->eventTypes.at(6), QEvent::GrabMouse);
+    QCOMPARE(c->eventTypes.at(7), QEvent::GraphicsSceneMousePress);
+    QCOMPARE(b->eventTypes.size(), 0);
+    QCOMPARE(a->eventTypes.size(), 0);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c);
+
+    // Clicking outside the items removes the mouse grabber
+}
+
+void tst_QGraphicsScene::mouseEventPropagation_ignore()
+{
+    EventTester *a = new EventTester;
+    EventTester *b = new EventTester;
+    EventTester *c = new EventTester;
+    EventTester *d = new EventTester;
+    b->setParentItem(a);
+    c->setParentItem(b);
+    d->setParentItem(c);
+
+    a->setFlags(QGraphicsItem::ItemIsMovable);
+    b->setFlags(QGraphicsItem::ItemIsMovable);
+    c->setFlags(QGraphicsItem::ItemIsMovable);
+    d->setFlags(QGraphicsItem::ItemIsMovable);
+
+    // scene -> a -> b -> c -> d
+    QGraphicsScene scene;
+    scene.addItem(a);
+
+    // Prepare some events
+    QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+    pressEvent.setButton(Qt::LeftButton);
+    pressEvent.setScenePos(QPointF(0, 0));
+
+    b->ignoreMouse = true;
+    c->ignoreMouse = true;
+    d->ignoreMouse = true;
+
+    QApplication::sendEvent(&scene, &pressEvent);
+    QCOMPARE(a->eventTypes.size(), 2);
+    QCOMPARE(a->eventTypes.at(0), QEvent::GrabMouse);
+    QCOMPARE(a->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+    QCOMPARE(b->eventTypes.size(), 3);
+    QCOMPARE(b->eventTypes.at(0), QEvent::GrabMouse);
+    QCOMPARE(b->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+    QCOMPARE(b->eventTypes.at(2), QEvent::UngrabMouse);
+    QCOMPARE(c->eventTypes.size(), 3);
+    QCOMPARE(c->eventTypes.at(0), QEvent::GrabMouse);
+    QCOMPARE(c->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+    QCOMPARE(c->eventTypes.at(2), QEvent::UngrabMouse);
+    QCOMPARE(d->eventTypes.size(), 3);
+    QCOMPARE(d->eventTypes.at(0), QEvent::GrabMouse);
+    QCOMPARE(d->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+    QCOMPARE(d->eventTypes.at(2), QEvent::UngrabMouse);
+    QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)a);
+
+    a->ignoreMouse = true;
+
+    QApplication::sendEvent(&scene, &pressEvent);
+    QCOMPARE(a->eventTypes.size(), 3);
+    QCOMPARE(a->eventTypes.at(2), QEvent::GraphicsSceneMousePress);
+    QCOMPARE(b->eventTypes.size(), 3);
+    QCOMPARE(c->eventTypes.size(), 3);
+    QCOMPARE(d->eventTypes.size(), 3);
+
+    QVERIFY(!pressEvent.isAccepted());
+}
+
+void tst_QGraphicsScene::mouseEventPropagation_focus()
+{
+    EventTester *a = new EventTester;
+    EventTester *b = new EventTester;
+    EventTester *c = new EventTester;
+    EventTester *d = new EventTester;
+    b->setParentItem(a);
+    c->setParentItem(b);
+    d->setParentItem(c);
+
+    a->setFlag(QGraphicsItem::ItemIsMovable);
+    b->setFlag(QGraphicsItem::ItemIsMovable);
+    c->setFlag(QGraphicsItem::ItemIsMovable);
+    d->setFlag(QGraphicsItem::ItemIsMovable);
+
+    // scene -> a -> b -> c -> d
+    QGraphicsScene scene;
+    QEvent activate(QEvent::WindowActivate);
+    QApplication::sendEvent(&scene, &activate);
+
+    scene.addItem(a);
+
+    // Prepare some events
+    QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+    pressEvent.setButton(Qt::LeftButton);
+    pressEvent.setScenePos(QPointF(0, 0));
+
+    a->setFlag(QGraphicsItem::ItemIsFocusable);
+    QVERIFY(!a->hasFocus());
+
+    QApplication::sendEvent(&scene, &pressEvent);
+
+    QVERIFY(a->hasFocus());
+    QCOMPARE(a->eventTypes.size(), 1);
+    QCOMPARE(a->eventTypes.first(), QEvent::FocusIn);
+    QCOMPARE(d->eventTypes.size(), 2);
+    QCOMPARE(d->eventTypes.at(0), QEvent::GrabMouse);
+    QCOMPARE(d->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+}
+
+void tst_QGraphicsScene::mouseEventPropagation_doubleclick()
+{
+    EventTester *a = new EventTester;
+    EventTester *b = new EventTester;
+    a->setFlags(QGraphicsItem::ItemIsMovable);
+    b->setFlags(QGraphicsItem::ItemIsMovable);
+
+    a->setPos(-50, 0);
+    b->setPos(50, 0);
+
+    QGraphicsScene scene;
+    scene.addItem(a);
+    scene.addItem(b);
+
+    // Prepare some events
+    QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+    pressEvent.setButton(Qt::LeftButton);
+    pressEvent.setScenePos(QPointF(0, 0));
+    QGraphicsSceneMouseEvent doubleClickEvent(QEvent::GraphicsSceneMouseDoubleClick);
+    doubleClickEvent.setButton(Qt::LeftButton);
+    doubleClickEvent.setScenePos(QPointF(0, 0));
+    QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease);
+    releaseEvent.setButton(Qt::LeftButton);
+    releaseEvent.setScenePos(QPointF(0, 0));
+
+    // Send press to A
+    pressEvent.setScenePos(a->mapToScene(0, 0));
+    QApplication::sendEvent(&scene, &pressEvent);
+    QCOMPARE(a->eventTypes.size(), 2);
+    QCOMPARE(a->eventTypes.at(0), QEvent::GrabMouse);
+    QCOMPARE(a->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+
+    // Send release to A
+    releaseEvent.setScenePos(a->mapToScene(0, 0));
+    QApplication::sendEvent(&scene, &releaseEvent);
+    QCOMPARE(a->eventTypes.size(), 4);
+    QCOMPARE(a->eventTypes.at(2), QEvent::GraphicsSceneMouseRelease);
+    QCOMPARE(a->eventTypes.at(3), QEvent::UngrabMouse);
+
+    // Send doubleclick to B
+    doubleClickEvent.setScenePos(b->mapToScene(0, 0));
+    QApplication::sendEvent(&scene, &doubleClickEvent);
+    QCOMPARE(a->eventTypes.size(), 4);
+    QCOMPARE(b->eventTypes.size(), 2);
+    QCOMPARE(b->eventTypes.at(0), QEvent::GrabMouse);
+    QCOMPARE(b->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+
+    // Send release to B
+    releaseEvent.setScenePos(b->mapToScene(0, 0));
+    QApplication::sendEvent(&scene, &releaseEvent);
+    QCOMPARE(a->eventTypes.size(), 4);
+    QCOMPARE(b->eventTypes.size(), 4);
+    QCOMPARE(b->eventTypes.at(2), QEvent::GraphicsSceneMouseRelease);
+    QCOMPARE(b->eventTypes.at(3), QEvent::UngrabMouse);
+}
+
+class Scene : public QGraphicsScene
+{
+public:
+    QList<QPointF> mouseMovePoints;
+
+protected:
+    void mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+    {
+        mouseMovePoints << event->scenePos();
+    }
+};
+
+void tst_QGraphicsScene::mouseEventPropagation_mouseMove()
+{
+    Scene scene;
+    scene.addRect(QRectF(5, 0, 12, 12));
+    scene.addRect(QRectF(15, 0, 12, 12))->setAcceptsHoverEvents(true);
+    for (int i = 0; i < 30; ++i) {
+        QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove);
+        event.setScenePos(QPointF(i, 5));
+        QApplication::sendEvent(&scene, &event);
+    }
+
+    QCOMPARE(scene.mouseMovePoints.size(), 30);
+    for (int i = 0; i < 30; ++i)
+        QCOMPARE(scene.mouseMovePoints.at(i), QPointF(i, 5));
+}
+
+class DndTester : public QGraphicsEllipseItem
+{
+public:
+    DndTester(const QRectF &rect)
+        : QGraphicsEllipseItem(rect), lastEvent(0),
+          ignoresDragEnter(false), ignoresDragMove(false)
+
+    {
+    }
+
+    ~DndTester()
+    {
+        delete lastEvent;
+    }
+
+    QGraphicsSceneDragDropEvent *lastEvent;
+    QList<QEvent::Type> eventList;
+    bool ignoresDragEnter;
+    bool ignoresDragMove;
+
+protected:
+    void dragEnterEvent(QGraphicsSceneDragDropEvent *event)
+    {
+        storeLastEvent(event);
+        event->setAccepted(!ignoresDragEnter);
+        if (!ignoresDragEnter)
+            event->setDropAction(Qt::IgnoreAction);
+        eventList << event->type();
+    }
+
+    void dragMoveEvent(QGraphicsSceneDragDropEvent *event)
+    {
+        storeLastEvent(event);
+        event->setAccepted(!ignoresDragMove);
+        eventList << event->type();
+    }
+
+    void dragLeaveEvent(QGraphicsSceneDragDropEvent *event)
+    {
+        storeLastEvent(event);
+        eventList << event->type();
+    }
+
+    void dropEvent(QGraphicsSceneDragDropEvent *event)
+    {
+        storeLastEvent(event);
+        eventList << event->type();
+    }
+
+private:
+    void storeLastEvent(QGraphicsSceneDragDropEvent *event)
+    {
+        delete lastEvent;
+        lastEvent = new QGraphicsSceneDragDropEvent(event->type());
+        lastEvent->setScenePos(event->scenePos());
+        lastEvent->setScreenPos(event->screenPos());
+        lastEvent->setButtons(event->buttons());
+        lastEvent->setModifiers(event->modifiers());
+        lastEvent->setPossibleActions(event->possibleActions());
+        lastEvent->setProposedAction(event->proposedAction());
+        lastEvent->setDropAction(event->dropAction());
+        lastEvent->setMimeData(event->mimeData());
+        lastEvent->setWidget(event->widget());
+        lastEvent->setSource(event->source());
+    }
+};
+
+#ifndef QT_NO_DRAGANDDROP
+void tst_QGraphicsScene::dragAndDrop_simple()
+{
+    DndTester *item = new DndTester(QRectF(-10, -10, 20, 20));
+
+    QGraphicsScene scene;
+    scene.addItem(item);
+
+    QGraphicsView view(&scene);
+    view.setFixedSize(100, 100);
+
+    QMimeData mimeData;
+
+    // Initial drag enter for the scene
+    QDragEnterEvent dragEnter(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+    QApplication::sendEvent(view.viewport(), &dragEnter);
+    QVERIFY(dragEnter.isAccepted());
+    QCOMPARE(dragEnter.dropAction(), Qt::CopyAction);
+
+    {
+        // Move outside the item
+        QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(!dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+    }
+    {
+        // Move inside the item without setAcceptDrops
+        QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(!dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+        QCOMPARE(item->eventList.size(), 0);
+    }
+    item->setAcceptDrops(true);
+    {
+        // Move inside the item with setAcceptDrops
+        QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+        QCOMPARE(item->eventList.size(), 2);
+        QCOMPARE(item->eventList.at(0), QEvent::GraphicsSceneDragEnter);
+        QCOMPARE(item->eventList.at(1), QEvent::GraphicsSceneDragMove);
+        QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos()));
+        QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos()));
+        QVERIFY(item->lastEvent->isAccepted());
+        QCOMPARE(item->lastEvent->dropAction(), Qt::IgnoreAction);
+    }
+    {
+        // Another move inside the item
+        QDragMoveEvent dragMove(view.mapFromScene(item->mapToScene(5, 5)), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+        QCOMPARE(item->eventList.size(), 3);
+        QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragMove);
+        QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos()));
+        QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos()));
+        QVERIFY(item->lastEvent->isAccepted());
+        QCOMPARE(item->lastEvent->dropAction(), Qt::IgnoreAction);
+    }
+    {
+        // Move outside the item
+        QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(!dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+        QCOMPARE(item->eventList.size(), 4);
+        QCOMPARE(item->eventList.at(3), QEvent::GraphicsSceneDragLeave);
+        QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos()));
+        QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos()));
+        QVERIFY(item->lastEvent->isAccepted());
+        QCOMPARE(item->lastEvent->dropAction(), Qt::CopyAction);
+    }
+    {
+        // Move inside the item again
+        QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+        QCOMPARE(item->eventList.size(), 6);
+        QCOMPARE(item->eventList.at(4), QEvent::GraphicsSceneDragEnter);
+        QCOMPARE(item->eventList.at(5), QEvent::GraphicsSceneDragMove);
+        QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos()));
+        QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos()));
+        QVERIFY(item->lastEvent->isAccepted());
+        QCOMPARE(item->lastEvent->dropAction(), Qt::IgnoreAction);
+    }
+    {
+        // Drop inside the item
+        QDropEvent drop(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &drop);
+        QVERIFY(drop.isAccepted());
+        QCOMPARE(drop.dropAction(), Qt::CopyAction);
+        QCOMPARE(item->eventList.size(), 7);
+        QCOMPARE(item->eventList.at(6), QEvent::GraphicsSceneDrop);
+        QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(drop.pos()));
+        QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(drop.pos()));
+        QVERIFY(item->lastEvent->isAccepted());
+        QCOMPARE(item->lastEvent->dropAction(), Qt::CopyAction);
+    }
+}
+
+void tst_QGraphicsScene::dragAndDrop_disabledOrInvisible()
+{
+    DndTester *item = new DndTester(QRectF(-10, -10, 20, 20));
+    item->setAcceptDrops(true);
+
+    QGraphicsScene scene;
+    scene.addItem(item);
+
+    QGraphicsView view(&scene);
+    view.setFixedSize(100, 100);
+
+    QMimeData mimeData;
+
+    // Initial drag enter for the scene
+    QDragEnterEvent dragEnter(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+    QApplication::sendEvent(view.viewport(), &dragEnter);
+    QVERIFY(dragEnter.isAccepted());
+    QCOMPARE(dragEnter.dropAction(), Qt::CopyAction);
+    {
+        // Move inside the item
+        QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+        QCOMPARE(item->eventList.size(), 2);
+        QCOMPARE(item->eventList.at(0), QEvent::GraphicsSceneDragEnter);
+        QCOMPARE(item->eventList.at(1), QEvent::GraphicsSceneDragMove);
+    }
+    {
+        // Move outside the item
+        QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(!dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+        QCOMPARE(item->eventList.size(), 3);
+        QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragLeave);
+    }
+
+    // Now disable the item
+    item->setEnabled(false);
+    QVERIFY(!item->isEnabled());
+    QVERIFY(item->isVisible());
+
+    {
+        // Move inside the item
+        QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(!dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+        QCOMPARE(item->eventList.size(), 3);
+        QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragLeave);
+    }
+
+    // Reenable it, and make it invisible
+    item->setEnabled(true);
+    item->setVisible(false);
+    QVERIFY(item->isEnabled());
+    QVERIFY(!item->isVisible());
+
+    {
+        // Move inside the item
+        QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(!dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+        QCOMPARE(item->eventList.size(), 3);
+        QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragLeave);
+    }
+
+    // Dummy drop event to keep the Mac from crashing.
+    QDropEvent dropEvent(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+    QApplication::sendEvent(view.viewport(), &dropEvent);
+}
+
+void tst_QGraphicsScene::dragAndDrop_propagate()
+{
+    DndTester *item1 = new DndTester(QRectF(-10, -10, 20, 20));
+    DndTester *item2 = new DndTester(QRectF(0, 0, 20, 20));
+    item1->setAcceptDrops(true);
+    item2->setAcceptDrops(true);
+    item2->ignoresDragMove = true;
+    item2->ignoresDragEnter = false;
+    item2->setZValue(1);
+
+    item1->setData(0, "item1");
+    item2->setData(0, "item2");
+
+    QGraphicsScene scene;
+    scene.addItem(item1);
+    scene.addItem(item2);
+
+    QGraphicsView view(&scene);
+    view.setFixedSize(100, 100);
+
+    QMimeData mimeData;
+
+    // Initial drag enter for the scene
+    QDragEnterEvent dragEnter(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+    QApplication::sendEvent(view.viewport(), &dragEnter);
+    QVERIFY(dragEnter.isAccepted());
+    QCOMPARE(dragEnter.dropAction(), Qt::CopyAction);
+
+    {
+        // Move outside the items
+        QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(!dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+        QVERIFY(item1->eventList.isEmpty());
+        QVERIFY(item2->eventList.isEmpty());
+    }
+    {
+        // Move inside item1
+        QDragMoveEvent dragMove(view.mapFromScene(-5, -5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+        QCOMPARE(item1->eventList.size(), 2);
+        QCOMPARE(item1->eventList.at(0), QEvent::GraphicsSceneDragEnter);
+        QCOMPARE(item1->eventList.at(1), QEvent::GraphicsSceneDragMove);
+    }
+
+    {
+        // Move into the intersection item1-item2
+        QDragMoveEvent dragMove(view.mapFromScene(5, 5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(!dragMove.isAccepted());    // move does not propagate, (ignoresDragMove = true)
+        QCOMPARE(item1->eventList.size(), 3);
+        QCOMPARE(item1->eventList.at(2), QEvent::GraphicsSceneDragLeave);
+        QCOMPARE(item2->eventList.size(), 2);
+        QCOMPARE(item2->eventList.at(0), QEvent::GraphicsSceneDragEnter);
+        QCOMPARE(item2->eventList.at(1), QEvent::GraphicsSceneDragMove);
+    }
+    {
+        // Move into the item2
+        QDragMoveEvent dragMove(view.mapFromScene(15, 15), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(!dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+        QCOMPARE(item1->eventList.size(), 3);
+        QCOMPARE(item2->eventList.size(), 3);
+        QCOMPARE(item2->eventList.at(2), QEvent::GraphicsSceneDragMove);
+    }
+    {
+        // Move inside item1
+        QDragMoveEvent dragMove(view.mapFromScene(-5, -5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(dragMove.isAccepted());
+        QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+        QCOMPARE(item1->eventList.size(), 5);
+        QCOMPARE(item1->eventList.at(3), QEvent::GraphicsSceneDragEnter);
+        QCOMPARE(item1->eventList.at(4), QEvent::GraphicsSceneDragMove);
+        QCOMPARE(item2->eventList.size(), 4);
+        QCOMPARE(item2->eventList.at(3), QEvent::GraphicsSceneDragLeave);
+    }
+
+    {
+        item2->ignoresDragEnter = true;
+        // Move into the intersection item1-item2
+        QDragMoveEvent dragMove(view.mapFromScene(5, 5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &dragMove);
+        QVERIFY(dragMove.isAccepted());    // dragEnter propagates down to item1, which then accepts the move event.
+        QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+        QCOMPARE(item1->eventList.size(), 6);
+        QCOMPARE(item1->eventList.at(5), QEvent::GraphicsSceneDragMove);
+        QCOMPARE(item2->eventList.size(), 5);
+        QCOMPARE(item2->eventList.at(4), QEvent::GraphicsSceneDragEnter);
+    }
+
+    {
+        item2->ignoresDragEnter = false;
+        // Drop on the intersection item1-item2
+        QDropEvent drop(view.mapFromScene(5, 5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+        QApplication::sendEvent(view.viewport(), &drop);
+        QVERIFY(drop.isAccepted());
+        QCOMPARE(drop.dropAction(), Qt::CopyAction);
+
+        QCOMPARE(item1->eventList.size(), 7);
+        QCOMPARE(item1->eventList.at(6), QEvent::GraphicsSceneDrop);
+        QCOMPARE(item2->eventList.size(), 5);
+    }
+
+    // Dummy drop event to keep the Mac from crashing.
+    QDropEvent dropEvent(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+    QApplication::sendEvent(view.viewport(), &dropEvent);
+}
+#endif
+
+void tst_QGraphicsScene::render_data()
+{
+    QTest::addColumn<QRectF>("targetRect");
+    QTest::addColumn<QRectF>("sourceRect");
+    QTest::addColumn<Qt::AspectRatioMode>("aspectRatioMode");
+    QTest::addColumn<QMatrix>("matrix");
+
+    QTest::newRow("all-all-untransformed") << QRectF() << QRectF()
+                                           << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("all-topleft-untransformed") << QRectF(0, 0, 150, 150)
+                                               << QRectF() << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("all-topright-untransformed") << QRectF(150, 0, 150, 150)
+                                                << QRectF() << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("all-bottomleft-untransformed") << QRectF(0, 150, 150, 150)
+                                                  << QRectF() << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("all-bottomright-untransformed") << QRectF(150, 150, 150, 150)
+                                                   << QRectF() << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("topleft-all-untransformed") << QRectF() << QRectF(-10, -10, 10, 10)
+                                               << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("topright-all-untransformed") << QRectF() << QRectF(0, -10, 10, 10)
+                                                << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("bottomleft-all-untransformed") << QRectF() << QRectF(-10, 0, 10, 10)
+                                                  << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("bottomright-all-untransformed") << QRectF() << QRectF(0, 0, 10, 10)
+                                                   << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("topleft-topleft-untransformed") << QRectF(0, 0, 150, 150) << QRectF(-10, -10, 10, 10)
+                                                   << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("topright-topleft-untransformed") << QRectF(150, 0, 150, 150) << QRectF(-10, -10, 10, 10)
+                                                    << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("bottomleft-topleft-untransformed") << QRectF(0, 150, 150, 150) << QRectF(-10, -10, 10, 10)
+                                                      << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("bottomright-topleft-untransformed") << QRectF(150, 150, 150, 150) << QRectF(-10, -10, 10, 10)
+                                                       << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("top-topleft-untransformed") << QRectF(0, 0, 300, 150) << QRectF(-10, -10, 10, 10)
+                                               << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("bottom-topleft-untransformed") << QRectF(0, 150, 300, 150) << QRectF(-10, -10, 10, 10)
+                                                  << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("left-topleft-untransformed") << QRectF(0, 0, 150, 300) << QRectF(-10, -10, 10, 10)
+                                                << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("right-topleft-untransformed") << QRectF(150, 0, 150, 300) << QRectF(-10, -10, 10, 10)
+                                                 << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("top-bottomright-untransformed") << QRectF(0, 0, 300, 150) << QRectF(0, 0, 10, 10)
+                                                   << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("bottom-bottomright-untransformed") << QRectF(0, 150, 300, 150) << QRectF(0, 0, 10, 10)
+                                                      << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("left-bottomright-untransformed") << QRectF(0, 0, 150, 300) << QRectF(0, 0, 10, 10)
+                                                    << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("right-bottomright-untransformed") << QRectF(150, 0, 150, 300) << QRectF(0, 0, 10, 10)
+                                                     << Qt::IgnoreAspectRatio << QMatrix();
+    QTest::newRow("all-all-45-deg-right") << QRectF() << QRectF()
+                                          << Qt::IgnoreAspectRatio << QMatrix().rotate(-45);
+    QTest::newRow("all-all-45-deg-left") << QRectF() << QRectF()
+                                         << Qt::IgnoreAspectRatio << QMatrix().rotate(45);
+    QTest::newRow("all-all-scale-2x") << QRectF() << QRectF()
+                                      << Qt::IgnoreAspectRatio << QMatrix().scale(2, 2);
+    QTest::newRow("all-all-translate-50-0") << QRectF() << QRectF()
+                                            << Qt::IgnoreAspectRatio << QMatrix().translate(50, 0);
+    QTest::newRow("all-all-translate-0-50") << QRectF() << QRectF()
+                                            << Qt::IgnoreAspectRatio << QMatrix().translate(0, 50);
+}
+
+void tst_QGraphicsScene::render()
+{
+    QFETCH(QRectF, targetRect);
+    QFETCH(QRectF, sourceRect);
+    QFETCH(Qt::AspectRatioMode, aspectRatioMode);
+    QFETCH(QMatrix, matrix);
+
+    QPixmap pix(30, 30);
+    pix.fill(Qt::blue);
+
+    QGraphicsScene scene;
+    scene.addEllipse(QRectF(-10, -10, 20, 20), QPen(Qt::black), QBrush(Qt::white));
+    scene.addEllipse(QRectF(-2, -7, 4, 4), QPen(Qt::black), QBrush(Qt::yellow))->setZValue(1);
+    QGraphicsPixmapItem *item = scene.addPixmap(pix);
+    item->setZValue(2);
+    item->setOffset(QPointF(3, 3));
+
+    scene.setSceneRect(scene.itemsBoundingRect());
+
+    QImage bigImage(300, 300, QImage::Format_RGB32);
+    bigImage.fill(0);
+    QPainter painter(&bigImage);
+    painter.setPen(Qt::lightGray);
+    for (int i = 0; i <= 300; i += 25) {
+        painter.drawLine(0, i, 300, i);
+        painter.drawLine(i, 0, i, 300);
+    }
+    painter.setPen(QPen(Qt::darkGray, 2));
+    painter.drawLine(0, 150, 300, 150);
+    painter.drawLine(150, 0, 150, 300);
+    painter.setMatrix(matrix);
+    scene.render(&painter, targetRect, sourceRect, aspectRatioMode);
+    painter.end();
+
+    const QString renderPath = QLatin1String(SRCDIR) + "/testData/render";
+    QString fileName = renderPath + QString("/%1.png").arg(QTest::currentDataTag());
+    QImage original(fileName);
+    QVERIFY(!original.isNull());
+
+    // Compare
+    int wrongPixels = 0;
+    for (int y = 0; y < original.height(); ++y) {
+        for (int x = 0; x < original.width(); ++x) {
+            if (bigImage.pixel(x, y) != original.pixel(x, y))
+                ++wrongPixels;
+        }
+    }
+
+    // This is a pixmap compare test - because of rounding errors on diverse
+    // platforms, and especially because tests are compiled in release mode,
+    // we set a 95% acceptance threshold for comparing images. This number may
+    // have to be adjusted if this test fails.
+    qreal threshold = 0.95;
+    qreal similarity = (1 - (wrongPixels / qreal(original.width() * original.height())));
+    if (similarity < threshold) {
+#if 1
+        // fail
+        QLabel *expectedLabel = new QLabel;
+        expectedLabel->setPixmap(QPixmap::fromImage(original));
+
+        QLabel *newLabel = new QLabel;
+        newLabel->setPixmap(QPixmap::fromImage(bigImage));
+
+        QGridLayout *gridLayout = new QGridLayout;
+        gridLayout->addWidget(new QLabel(tr("MISMATCH: %1").arg(QTest::currentDataTag())), 0, 0, 1, 2);
+        gridLayout->addWidget(new QLabel(tr("Current")), 1, 0);
+        gridLayout->addWidget(new QLabel(tr("Expected")), 1, 1);
+        gridLayout->addWidget(expectedLabel, 2, 1);
+        gridLayout->addWidget(newLabel, 2, 0);
+
+        QWidget widget;
+        widget.setLayout(gridLayout);
+        widget.show();
+
+        QTestEventLoop::instance().enterLoop(1);
+
+        QFAIL("Images are not identical.");
+#else
+        // generate
+        qDebug() << "Updating" << QTest::currentDataTag() << ":" << bigImage.save(fileName, "png");
+#endif
+    }
+}
+
+void tst_QGraphicsScene::contextMenuEvent()
+{
+    QGraphicsScene scene;
+    QEvent activate(QEvent::WindowActivate);
+    QApplication::sendEvent(&scene, &activate);
+
+    EventTester *item = new EventTester;
+    scene.addItem(item);
+    item->setFlag(QGraphicsItem::ItemIsFocusable);
+    item->setFocus();
+
+    QVERIFY(item->hasFocus());
+    QVERIFY(scene.hasFocus());
+
+    QGraphicsView view(&scene);
+    view.show();
+#ifdef Q_WS_X11
+        qt_x11_wait_for_window_manager(&view);
+#endif
+    view.centerOn(item);
+
+    {
+        QContextMenuEvent event(QContextMenuEvent::Keyboard, view.viewport()->rect().center(),
+                                view.mapToGlobal(view.viewport()->rect().center()));
+        QApplication::sendEvent(view.viewport(), &event);
+        QCOMPARE(item->eventTypes.last(), QEvent::GraphicsSceneContextMenu);
+    }
+}
+
+class ContextMenuItem : public QGraphicsRectItem
+{
+public:
+    ContextMenuItem() : QGraphicsRectItem(0, 0, 100, 100)
+    { setBrush(Qt::red); }
+
+protected:
+    void contextMenuEvent(QGraphicsSceneContextMenuEvent *)
+    { /* just accept */ }
+};
+
+void tst_QGraphicsScene::contextMenuEvent_ItemIgnoresTransformations()
+{
+    QGraphicsScene scene(0, 0, 200, 200);
+    ContextMenuItem *item = new ContextMenuItem;
+    item->setFlag(QGraphicsItem::ItemIgnoresTransformations);
+    scene.addItem(item);
+
+    QGraphicsView view(&scene);
+    view.resize(200, 200);
+    view.show();
+#ifdef Q_WS_X11
+    qt_x11_wait_for_window_manager(&view);
+#endif
+
+    {
+        QPoint pos(50, 50);
+        QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.mapToGlobal(pos));
+        event.ignore();
+        QApplication::sendEvent(view.viewport(), &event);
+        QVERIFY(event.isAccepted());
+    }
+    {
+        QPoint pos(150, 150);
+        QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.mapToGlobal(pos));
+        event.ignore();
+        QApplication::sendEvent(view.viewport(), &event);
+        QVERIFY(!event.isAccepted());
+    }
+    view.scale(1.5, 1.5);
+    {
+        QPoint pos(25, 25);
+        QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.mapToGlobal(pos));
+        event.ignore();
+        QApplication::sendEvent(view.viewport(), &event);
+        QVERIFY(event.isAccepted());
+    }
+    {
+        QPoint pos(55, 55);
+        QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.mapToGlobal(pos));
+        event.ignore();
+        QApplication::sendEvent(view.viewport(), &event);
+        QVERIFY(!event.isAccepted());
+    }
+}
+
+void tst_QGraphicsScene::update()
+{
+    QGraphicsScene scene;
+
+    QGraphicsRectItem *rect = new QGraphicsRectItem(0, 0, 100, 100);
+    scene.addItem(rect);
+    qApp->processEvents();
+    rect->setPos(-100, -100);
+
+    // This function forces indexing
+    scene.itemAt(0, 0);
+
+    qRegisterMetaType<QList<QRectF> >("QList<QRectF>");
+    QSignalSpy spy(&scene, SIGNAL(changed(QList<QRectF>)));
+
+    // We update the scene.
+    scene.update();
+
+    // This function forces a purge, which will post an update signal
+    scene.itemAt(0, 0);
+
+    // This will process the pending update
+    QApplication::instance()->processEvents();
+
+    // Check that the update region is correct
+    QCOMPARE(spy.count(), 1);
+    QRectF region;
+    foreach (QRectF rectF, qVariantValue<QList<QRectF> >(spy.at(0).at(0)))
+        region |= rectF;
+    QCOMPARE(region, QRectF(-100, -100, 200, 200));
+}
+
+void tst_QGraphicsScene::update2()
+{
+    QGraphicsScene scene;
+    scene.setSceneRect(-200, -200, 200, 200);
+    CustomView view;
+    view.setScene(&scene);
+    view.show();
+    QTest::qWaitForWindowShown(&view);
+    QTRY_VERIFY(view.repaints >= 1);
+    view.repaints = 0;
+
+    // Make sure QGraphicsScene::update only requires one event-loop iteration
+    // before the view is updated.
+    scene.update();
+    qApp->processEvents();
+    QTRY_COMPARE(view.repaints, 1);
+    view.repaints = 0;
+
+    // The same for partial scene updates.
+    scene.update(QRectF(-100, -100, 100, 100));
+    qApp->processEvents();
+    QCOMPARE(view.repaints, 1);
+}
+
+void tst_QGraphicsScene::views()
+{
+    QGraphicsScene scene;
+    QGraphicsView view(&scene);
+
+    QCOMPARE(scene.views().size(), 1);
+    QCOMPARE(scene.views().at(0), &view);
+
+    QGraphicsView view1(&scene);
+    QCOMPARE(scene.views().size(), 2);
+    QVERIFY(scene.views().contains(&view1));
+
+    view.setScene(0);
+    QCOMPARE(scene.views().size(), 1);
+    QCOMPARE(scene.views().at(0), &view1);
+
+    QGraphicsView *view2 = new QGraphicsView(&scene);
+    QCOMPARE(scene.views().size(), 2);
+    QCOMPARE(scene.views().at(0), &view1);
+    QCOMPARE(scene.views().at(1), view2);
+
+    delete view2;
+
+    QCOMPARE(scene.views().size(), 1);
+    QCOMPARE(scene.views().at(0), &view1);
+}
+
+class CustomScene : public QGraphicsScene
+{
+public:
+    CustomScene() : gotTimerEvent(false)
+    { startTimer(10); }
+
+    bool gotTimerEvent;
+protected:
+    void timerEvent(QTimerEvent *)
+    {
+        gotTimerEvent = true;
+    }
+};
+
+void tst_QGraphicsScene::event()
+{
+    // Test that QGraphicsScene properly propagates events to QObject.
+    CustomScene scene;
+    QTestEventLoop::instance().enterLoop(1);
+    QVERIFY(scene.gotTimerEvent);
+}
+
+class DisabledItemTester : public QGraphicsRectItem
+{
+public:
+    DisabledItemTester(const QRectF &rect, QGraphicsItem *parent = 0)
+        : QGraphicsRectItem(rect, parent)
+    { }
+
+    QList<QEvent::Type> receivedSceneEvents;
+    QList<QEvent::Type> receivedSceneEventFilters;
+
+protected:
+    bool sceneEventFilter(QGraphicsItem *watched, QEvent *event)
+    {
+        receivedSceneEventFilters << event->type();
+        return QGraphicsRectItem::sceneEventFilter(watched, event);
+    }
+
+    bool sceneEvent(QEvent *event)
+    {
+        receivedSceneEvents << event->type();
+        return QGraphicsRectItem::sceneEvent(event);
+    }
+};
+
+void tst_QGraphicsScene::eventsToDisabledItems()
+{
+    QGraphicsScene scene;
+
+    DisabledItemTester *item1 = new DisabledItemTester(QRectF(-50, -50, 100, 100));
+    DisabledItemTester *item2 = new DisabledItemTester(QRectF(-50, -50, 100, 100));
+    item1->setZValue(1); // on top
+
+    scene.addItem(item1);
+    scene.addItem(item2);
+
+    item1->installSceneEventFilter(item2);
+
+    QVERIFY(item1->receivedSceneEvents.isEmpty());
+    QVERIFY(item2->receivedSceneEvents.isEmpty());
+    QVERIFY(item1->receivedSceneEventFilters.isEmpty());
+    QVERIFY(item2->receivedSceneEventFilters.isEmpty());
+
+    QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+    event.setButton(Qt::LeftButton);
+    QApplication::sendEvent(&scene, &event);
+
+    // First item2 receives a scene event filter. Then item1 receives the
+    // actual event. Finally the event propagates to item2. So both items
+    // should have received the event, and item1 also got the filter.
+    QCOMPARE(item1->receivedSceneEvents.size(), 3);
+    QCOMPARE(item2->receivedSceneEvents.size(), 3);
+    QCOMPARE(item1->receivedSceneEventFilters.size(), 0);
+    QCOMPARE(item2->receivedSceneEventFilters.size(), 3);
+
+    item1->receivedSceneEvents.clear();
+    item1->receivedSceneEventFilters.clear();
+    item2->receivedSceneEvents.clear();
+    item2->receivedSceneEventFilters.clear();
+
+    item1->setEnabled(false); // disable the topmost item, eat mouse events
+
+    event.setButton(Qt::LeftButton);
+    event.setAccepted(false);
+    QApplication::sendEvent(&scene, &event);
+
+    // Check that only item1 received anything - it only got the filter.
+    QCOMPARE(item1->receivedSceneEvents.size(), 0);
+    QCOMPARE(item2->receivedSceneEvents.size(), 0);
+    QCOMPARE(item1->receivedSceneEventFilters.size(), 0);
+    QCOMPARE(item2->receivedSceneEventFilters.size(), 3);
+}
+
+class ExposedPixmapItem : public QGraphicsPixmapItem
+{
+public:
+    ExposedPixmapItem(QGraphicsItem *item = 0)
+        : QGraphicsPixmapItem(item)
+    { }
+
+    void paint(QPainter *, const QStyleOptionGraphicsItem *option, QWidget *)
+    {
+        exposed = option->exposedRect;
+    }
+
+    QRectF exposed;
+};
+
+void tst_QGraphicsScene::exposedRect()
+{
+    ExposedPixmapItem *item = new ExposedPixmapItem;
+    item->setPixmap(QPixmap(":/Ash_European.jpg"));
+    QGraphicsScene scene;
+    scene.addItem(item);
+
+    QCOMPARE(item->exposed, QRectF());
+
+    QImage image(100, 100, QImage::Format_ARGB32_Premultiplied);
+    QPainter painter(&image);
+
+    scene.render(&painter);
+    QCOMPARE(item->exposed, item->boundingRect());
+
+    painter.rotate(180);
+    painter.translate(100, 100);
+
+    scene.render(&painter);
+    QCOMPARE(item->exposed, item->boundingRect());
+}
+
+void tst_QGraphicsScene::tabFocus_emptyScene()
+{
+    QGraphicsScene scene;
+    QDial *dial1 = new QDial;
+    QGraphicsView *view = new QGraphicsView(&scene);
+    QDial *dial2 = new QDial;
+
+    QHBoxLayout *layout = new QHBoxLayout;
+    layout->addWidget(dial1);
+    layout->addWidget(view);
+    layout->addWidget(dial2);
+
+    QWidget widget;
+    widget.setLayout(layout);
+    widget.show();
+    qApp->setActiveWindow(&widget);
+    widget.activateWindow();
+    QTest::qWait(125);
+
+    dial1->setFocus();
+    QVERIFY(dial1->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QVERIFY(!dial1->hasFocus());
+    QVERIFY(view->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QVERIFY(!view->hasFocus());
+    QVERIFY(dial2->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QVERIFY(!dial2->hasFocus());
+    QVERIFY(view->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QVERIFY(dial1->hasFocus());
+    QVERIFY(!dial2->hasFocus());
+}
+
+void tst_QGraphicsScene::tabFocus_sceneWithFocusableItems()
+{
+    QGraphicsScene scene;
+    QGraphicsTextItem *item = scene.addText("Qt rocks!");
+    item->setTabChangesFocus(true);
+    item->setTextInteractionFlags(Qt::TextEditorInteraction);
+    QVERIFY(item->flags() & QGraphicsItem::ItemIsFocusable);
+    item->setFocus();
+    item->clearFocus();
+
+    QGraphicsTextItem *item2 = scene.addText("Trolltech rocks!");
+    item2->setTabChangesFocus(true);
+    item2->setTextInteractionFlags(Qt::TextEditorInteraction);
+    item2->setPos(0, item->boundingRect().bottom());
+    QVERIFY(item2->flags() & QGraphicsItem::ItemIsFocusable);
+
+    QDial *dial1 = new QDial;
+    QGraphicsView *view = new QGraphicsView(&scene);
+    QDial *dial2 = new QDial;
+
+    QHBoxLayout *layout = new QHBoxLayout;
+    layout->addWidget(dial1);
+    layout->addWidget(view);
+    layout->addWidget(dial2);
+
+    QWidget widget;
+    widget.setLayout(layout);
+    widget.show();
+    qApp->setActiveWindow(&widget);
+    widget.activateWindow();
+    QTest::qWaitForWindowShown(&widget);
+    QApplication::processEvents();
+
+    dial1->setFocus();
+    QTRY_VERIFY(dial1->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_VERIFY(view->hasFocus());
+    QVERIFY(view->viewport()->hasFocus());
+    QVERIFY(scene.hasFocus());
+    QVERIFY(item->hasFocus());
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_VERIFY(dial2->hasFocus());
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_VERIFY(view->hasFocus());
+    QTRY_VERIFY(view->viewport()->hasFocus());
+    QTRY_VERIFY(scene.hasFocus());
+    QTRY_VERIFY(item->hasFocus());
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_VERIFY(dial1->hasFocus());
+
+    // If the item requests input focus, it can only ensure that the scene
+    // sets focus on itself, but the scene cannot request focus from any view.
+    item->setFocus();
+    QApplication::processEvents();
+    QTRY_VERIFY(!view->hasFocus());
+    QVERIFY(!view->viewport()->hasFocus());
+    QTRY_VERIFY(scene.hasFocus());
+    QVERIFY(item->hasFocus());
+
+    view->setFocus();
+    QApplication::processEvents();
+    QTRY_VERIFY(view->hasFocus());
+    QTRY_VERIFY(view->viewport()->hasFocus());
+    QTRY_VERIFY(scene.hasFocus());
+    QTRY_VERIFY(item->hasFocus());
+
+    // Check that everyone loses focus when the widget is hidden.
+    widget.hide();
+    QTest::qWait(15);
+    QTRY_VERIFY(!view->hasFocus());
+    QVERIFY(!view->viewport()->hasFocus());
+    QVERIFY(!scene.hasFocus());
+    QVERIFY(!item->hasFocus());
+
+    // Check that the correct item regains focus.
+    widget.show();
+    qApp->setActiveWindow(&widget);
+    widget.activateWindow();
+    QTest::qWaitForWindowShown(&widget);
+    QTRY_VERIFY(view->hasFocus());
+    QVERIFY(view->viewport()->hasFocus());
+    QVERIFY(scene.hasFocus());
+    QVERIFY(item->hasFocus());
+}
+
+class FocusWidget : public QGraphicsWidget
+{
+    Q_OBJECT
+public:
+    FocusWidget(QGraphicsItem *parent = 0)
+        : QGraphicsWidget(parent), tabs(0), backTabs(0)
+    {
+        setFocusPolicy(Qt::StrongFocus);
+        resize(100, 100);
+    }
+
+    void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
+    {
+        if (option->state & QStyle::State_HasFocus) {
+            painter->fillRect(rect(), Qt::blue);
+        }
+        painter->setBrush(Qt::green);
+        painter->drawEllipse(rect());
+        if (option->state & QStyle::State_HasFocus) {
+            painter->setPen(QPen(Qt::black, 1, Qt::DashLine));
+            painter->setBrush(Qt::NoBrush);
+            painter->drawEllipse(rect().adjusted(5, 5, -5, -5));
+        }
+    }
+
+    int tabs;
+    int backTabs;
+
+protected:
+    bool sceneEvent(QEvent *event)
+    {
+        if (event->type() == QEvent::KeyPress) {
+            QKeyEvent *k = static_cast<QKeyEvent *>(event);
+            if (k->key() == Qt::Key_Tab)
+                ++tabs;
+            if (k->key() == Qt::Key_Backtab)
+                ++backTabs;
+        }
+        return QGraphicsWidget::sceneEvent(event);
+    }
+
+    void focusInEvent(QFocusEvent *)
+    { update(); }
+    void focusOutEvent(QFocusEvent *)
+    { update(); }
+};
+
+void tst_QGraphicsScene::tabFocus_sceneWithFocusWidgets()
+{
+    QGraphicsScene scene;
+
+    FocusWidget *widget1 = new FocusWidget;
+    FocusWidget *widget2 = new FocusWidget;
+    widget2->setPos(widget1->boundingRect().right(), 0);
+    scene.addItem(widget1);
+    scene.addItem(widget2);
+
+    QDial *dial1 = new QDial;
+    QGraphicsView *view = new QGraphicsView(&scene);
+    view->setRenderHint(QPainter::Antialiasing);
+    QDial *dial2 = new QDial;
+
+    QHBoxLayout *layout = new QHBoxLayout;
+    layout->addWidget(dial1);
+    layout->addWidget(view);
+    layout->addWidget(dial2);
+
+    QWidget widget;
+    widget.setLayout(layout);
+    widget.show();
+    qApp->setActiveWindow(&widget);
+    widget.activateWindow();
+    QTest::qWaitForWindowShown(&widget);
+    QApplication::processEvents();
+
+    dial1->setFocus();
+    QTRY_VERIFY(dial1->hasFocus());
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_VERIFY(view->hasFocus());
+    QTRY_VERIFY(view->viewport()->hasFocus());
+    QTRY_VERIFY(scene.hasFocus());
+    QCOMPARE(widget1->tabs, 0);
+    QVERIFY(widget1->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_COMPARE(widget1->tabs, 1);
+    QTRY_VERIFY(widget2->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_COMPARE(widget2->tabs, 1);
+    QTRY_VERIFY(dial2->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_VERIFY(widget2->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_COMPARE(widget2->backTabs, 1);
+    QTRY_VERIFY(widget1->hasFocus());
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_COMPARE(widget1->backTabs, 1);
+    QTRY_VERIFY(dial1->hasFocus());
+
+    widget1->setFocus();
+    view->viewport()->setFocus();
+    widget.hide();
+    QTest::qWait(15);
+    widget.show();
+    qApp->setActiveWindow(&widget);
+    widget.activateWindow();
+    QTest::qWaitForWindowShown(&widget);
+    QTRY_VERIFY(widget1->hasFocus());
+}
+
+void tst_QGraphicsScene::tabFocus_sceneWithNestedFocusWidgets()
+{
+    QGraphicsScene scene;
+
+    FocusWidget *widget1 = new FocusWidget;
+    FocusWidget *widget1_1 = new FocusWidget;
+    FocusWidget *widget1_2 = new FocusWidget;
+    widget1_1->setParentItem(widget1);
+    widget1_1->scale(0.5, 0.5);
+    widget1_1->setPos(0, widget1->boundingRect().height() / 2);
+    widget1_2->setParentItem(widget1);
+    widget1_2->scale(0.5, 0.5);
+    widget1_2->setPos(widget1->boundingRect().width() / 2, widget1->boundingRect().height() / 2);
+
+    FocusWidget *widget2 = new FocusWidget;
+    widget2->setPos(widget1->boundingRect().right(), 0);
+
+    widget1->setData(0, "widget1");
+    widget1_1->setData(0, "widget1_1");
+    widget1_2->setData(0, "widget1_2");
+    widget2->setData(0, "widget2");
+
+    scene.addItem(widget1);
+    scene.addItem(widget2);
+
+    QDial *dial1 = new QDial;
+    QGraphicsView *view = new QGraphicsView(&scene);
+    view->setRenderHint(QPainter::Antialiasing);
+    QDial *dial2 = new QDial;
+
+    QHBoxLayout *layout = new QHBoxLayout;
+    layout->addWidget(dial1);
+    layout->addWidget(view);
+    layout->addWidget(dial2);
+
+    QWidget widget;
+    widget.setLayout(layout);
+    widget.show();
+    qApp->setActiveWindow(&widget);
+    widget.activateWindow();
+    QTest::qWaitForWindowShown(&widget);
+
+    dial1->setFocus();
+    QTRY_VERIFY(dial1->hasFocus());
+
+    EventSpy focusInSpy_1(widget1, QEvent::FocusIn);
+    EventSpy focusOutSpy_1(widget1, QEvent::FocusOut);
+    EventSpy focusInSpy_1_1(widget1_1, QEvent::FocusIn);
+    EventSpy focusOutSpy_1_1(widget1_1, QEvent::FocusOut);
+    EventSpy focusInSpy_1_2(widget1_2, QEvent::FocusIn);
+    EventSpy focusOutSpy_1_2(widget1_2, QEvent::FocusOut);
+    EventSpy focusInSpy_2(widget2, QEvent::FocusIn);
+    EventSpy focusOutSpy_2(widget2, QEvent::FocusOut);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_VERIFY(widget1->hasFocus());
+    QCOMPARE(focusInSpy_1.count(), 1);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_VERIFY(!widget1->hasFocus());
+    QVERIFY(widget1_1->hasFocus());
+    QCOMPARE(focusOutSpy_1.count(), 1);
+    QCOMPARE(focusInSpy_1_1.count(), 1);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_VERIFY(!widget1_1->hasFocus());
+    QVERIFY(widget1_2->hasFocus());
+    QCOMPARE(focusOutSpy_1_1.count(), 1);
+    QCOMPARE(focusInSpy_1_2.count(), 1);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_VERIFY(!widget1_2->hasFocus());
+    QVERIFY(widget2->hasFocus());
+    QCOMPARE(focusOutSpy_1_2.count(), 1);
+    QCOMPARE(focusInSpy_2.count(), 1);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+    QApplication::processEvents();
+    QTRY_VERIFY(!widget2->hasFocus());
+    QVERIFY(dial2->hasFocus());
+    QCOMPARE(focusOutSpy_2.count(), 1);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_VERIFY(widget2->hasFocus());
+    QCOMPARE(focusInSpy_2.count(), 2);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_VERIFY(!widget2->hasFocus());
+    QTRY_VERIFY(widget1_2->hasFocus());
+    QCOMPARE(focusOutSpy_2.count(), 2);
+    QCOMPARE(focusInSpy_1_2.count(), 2);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_VERIFY(!widget1_2->hasFocus());
+    QTRY_VERIFY(widget1_1->hasFocus());
+    QCOMPARE(focusOutSpy_1_2.count(), 2);
+    QCOMPARE(focusInSpy_1_1.count(), 2);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_VERIFY(!widget1_1->hasFocus());
+    QTRY_VERIFY(widget1->hasFocus());
+    QCOMPARE(focusOutSpy_1_1.count(), 2);
+    QCOMPARE(focusInSpy_1.count(), 2);
+
+    QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+    QApplication::processEvents();
+    QTRY_VERIFY(!widget1->hasFocus());
+    QTRY_VERIFY(dial1->hasFocus());
+    QCOMPARE(focusOutSpy_1.count(), 2);
+
+    widget1->setFocus();
+    view->viewport()->setFocus();
+    widget.hide();
+    QTest::qWait(12);
+    widget.show();
+    qApp->setActiveWindow(&widget);
+    widget.activateWindow();
+    QTest::qWaitForWindowShown(&widget);
+    QApplication::processEvents();
+    QTRY_VERIFY(widget1->hasFocus());
+}
+
+void tst_QGraphicsScene::style()
+{
+    QPointer<QWindowsStyle> windowsStyle = new QWindowsStyle;
+
+    QGraphicsScene scene;
+    QLineEdit *edit = new QLineEdit;
+    QGraphicsProxyWidget *proxy = scene.addWidget(edit);
+
+    EventSpy sceneSpy(&scene, QEvent::StyleChange);
+    EventSpy proxySpy(proxy, QEvent::StyleChange);
+    EventSpy editSpy(edit, QEvent::StyleChange);
+
+    QCOMPARE(scene.style(), QApplication::style());
+
+    scene.setStyle(windowsStyle);
+    QCOMPARE(sceneSpy.count(), 1);
+    QCOMPARE(proxySpy.count(), 1);
+    QCOMPARE(editSpy.count(), 1);
+    QCOMPARE(scene.style(), (QStyle *)windowsStyle);
+    QCOMPARE(proxy->style(), (QStyle *)windowsStyle);
+    QCOMPARE(edit->style(), (QStyle *)windowsStyle);
+
+    scene.setStyle(0);
+    QCOMPARE(sceneSpy.count(), 2);
+    QCOMPARE(proxySpy.count(), 2);
+    QCOMPARE(editSpy.count(), 2);
+    QCOMPARE(scene.style(), QApplication::style());
+    QCOMPARE(proxy->style(), QApplication::style());
+    QCOMPARE(edit->style(), QApplication::style());
+    QVERIFY(!windowsStyle); // deleted
+}
+
+void tst_QGraphicsScene::task139710_bspTreeCrash()
+{
+    // create a scene with 2000 items
+    QGraphicsScene scene(0, 0, 1000, 1000);
+
+    for (int i = 0; i < 2; ++i) {
+        // trigger delayed item indexing
+        qApp->processEvents();
+        scene.setSceneRect(0, 0, 10000, 10000);
+
+        // delete all items in the scene - pointers are now likely to be recycled
+        foreach (QGraphicsItem *item, scene.items()) {
+            scene.removeItem(item);
+            delete item;
+        }
+
+        // add 1000 more items - the BSP tree is now resized
+        for (int i = 0; i < 1000; ++i) {
+            QGraphicsRectItem *item = scene.addRect(QRectF(0, 0, 200, 200));
+            item->setPos(qrand() % 10000, qrand() % 10000);
+        }
+
+        // trigger delayed item indexing for the first 1000 items
+        qApp->processEvents();
+
+        // add 1000 more items - the BSP tree is now resized
+        for (int i = 0; i < 1000; ++i) {
+            QGraphicsRectItem *item = scene.addRect(QRectF(0, 0, 200, 200));
+            item->setPos(qrand() % 10000, qrand() % 10000);
+        }
+
+        // get items from the BSP tree and use them. there was junk in the tree
+        // the second time this happened.
+        foreach (QGraphicsItem *item, scene.items(QRectF(0, 0, 1000, 1000)))
+            item->moveBy(0, 0);
+    }
+}
+
+void tst_QGraphicsScene::task139782_containsItemBoundingRect()
+{
+    // The item in question has a scene bounding rect of (10, 10, 50, 50)
+    QGraphicsScene scene(0.0, 0.0, 200.0, 200.0);
+    QGraphicsRectItem *item = new QGraphicsRectItem(0.0, 0.0, 50.0, 50.0, 0, &scene);
+    item->setPos(10.0, 10.0);
+
+    // The (0, 0, 50, 50) scene rect should not include the item's bounding rect
+    QVERIFY(!scene.items(QRectF(0.0, 0.0, 50.0, 50.0), Qt::ContainsItemBoundingRect).contains(item));
+
+    // The (9, 9, 500, 500) scene rect _should_ include the item's bounding rect
+    QVERIFY(scene.items(QRectF(9.0, 9.0, 500.0, 500.0), Qt::ContainsItemBoundingRect).contains(item));
+
+    // The (25, 25, 5, 5) scene rect should not include the item's bounding rect
+    QVERIFY(!scene.items(QRectF(25.0, 25.0, 5.0, 5.0), Qt::ContainsItemBoundingRect).contains(item));
+}
+
+void tst_QGraphicsScene::task176178_itemIndexMethodBreaksSceneRect()
+{
+    QGraphicsScene scene;
+    scene.setItemIndexMethod(QGraphicsScene::NoIndex);
+    QGraphicsRectItem *rect = new QGraphicsRectItem;
+    rect->setRect(0,0,100,100);
+    scene.addItem(rect);
+    QCOMPARE(scene.sceneRect(), rect->rect());
+}
+
+void tst_QGraphicsScene::task160653_selectionChanged()
+{
+    QGraphicsScene scene(0, 0, 100, 100);
+    scene.addItem(new QGraphicsRectItem(0, 0, 20, 20));
+    scene.addItem(new QGraphicsRectItem(30, 30, 20, 20));
+    foreach (QGraphicsItem *item, scene.items()) {
+        item->setFlags(
+            item->flags() | QGraphicsItem::ItemIsSelectable | QGraphicsItem::ItemIsMovable);
+        item->setSelected(true);
+    }
+    Q_ASSERT(scene.items().size() > 1);
+    QCOMPARE(scene.items().size(), scene.selectedItems().size());
+
+    QSignalSpy spy(&scene, SIGNAL(selectionChanged()));
+    QGraphicsView view(&scene);
+    QTest::mouseClick(
+        view.viewport(), Qt::LeftButton, 0, view.mapFromScene(scene.items().first()->scenePos()));
+    QCOMPARE(spy.count(), 1);
+}
+
+void tst_QGraphicsScene::task250680_childClip()
+{
+    QGraphicsRectItem *clipper = new QGraphicsRectItem;
+    clipper->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
+    clipper->setPen(QPen(Qt::green));
+    clipper->setRect(200, 200, 640, 480);
+
+    QGraphicsRectItem *rect = new QGraphicsRectItem(clipper);
+    rect->setPen(QPen(Qt::red));
+    rect->setBrush(QBrush(QColor(255, 0, 0, 75)));
+    rect->setPos(320, 240);
+    rect->setRect(-25, -25, 50, 50);
+
+    QGraphicsScene scene;
+    scene.addItem(clipper);
+
+    QPainterPath path;
+    path.addRect(-25, -25, 50, 50);
+    QCOMPARE(rect->clipPath(), path);
+
+    QCOMPARE(scene.items(QRectF(320, 240, 5, 5)).size(), 2);
+    rect->rotate(45);
+    QCOMPARE(scene.items(QRectF(320, 240, 5, 5)).size(), 2);
+}
+
+void tst_QGraphicsScene::sorting_data()
+{
+    QTest::addColumn<bool>("cache");
+
+    QTest::newRow("Normal sorting") << false;
+    QTest::newRow("Cached sorting") << true;
+}
+
+void tst_QGraphicsScene::sorting()
+{
+    QFETCH(bool, cache);
+
+    QGraphicsScene scene;
+    scene.setSortCacheEnabled(cache);
+
+    QGraphicsRectItem *t_1 = new QGraphicsRectItem(0, 0, 50, 50);
+    QGraphicsRectItem *c_1 = new QGraphicsRectItem(0, 0, 40, 40, t_1);
+    QGraphicsRectItem *c_1_1 = new QGraphicsRectItem(0, 0, 30, 30, c_1);
+    QGraphicsRectItem *c_1_1_1 = new QGraphicsRectItem(0, 0, 20, 20, c_1_1);
+    QGraphicsRectItem *c_1_2 = new QGraphicsRectItem(0, 0, 30, 30, c_1);
+    QGraphicsRectItem *c_2 = new QGraphicsRectItem(0, 0, 40, 40, t_1);
+    QGraphicsRectItem *c_2_1 = new QGraphicsRectItem(0, 0, 30, 30, c_2);
+    QGraphicsRectItem *c_2_1_1 = new QGraphicsRectItem(0, 0, 20, 20, c_2_1);
+    QGraphicsRectItem *c_2_2 = new QGraphicsRectItem(0, 0, 30, 30, c_2);
+    t_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+    c_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+    c_1_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+    c_1_1_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+    c_1_2->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+    c_2->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+    c_2_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+    c_2_1_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+    c_2_2->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+
+    c_1->setPos(23, 18);
+    c_1_1->setPos(24, 28);
+    c_1_1_1->setPos(-16, 16);
+    c_1_2->setPos(-16, 28);
+    c_1_2->setZValue(1);
+    c_2->setPos(-23, 18);
+    c_2->setZValue(1);
+    c_2_1->setPos(24, 28);
+    c_2_1_1->setPos(-16, 16);
+    c_2_2->setPos(-16, 28);
+    c_2_2->setZValue(1);
+
+    c_1->setFlag(QGraphicsItem::ItemIsMovable);
+    c_1_1->setFlag(QGraphicsItem::ItemIsMovable);
+    c_1_1_1->setFlag(QGraphicsItem::ItemIsMovable);
+    c_1_2->setFlag(QGraphicsItem::ItemIsMovable);
+    c_2->setFlag(QGraphicsItem::ItemIsMovable);
+    c_2_1->setFlag(QGraphicsItem::ItemIsMovable);
+    c_2_1_1->setFlag(QGraphicsItem::ItemIsMovable);
+    c_2_2->setFlag(QGraphicsItem::ItemIsMovable);
+
+    t_1->setData(0, "t_1");
+    c_1->setData(0, "c_1");
+    c_1_1->setData(0, "c_1_1");
+    c_1_1_1->setData(0, "c_1_1_1");
+    c_1_2->setData(0, "c_1_2");
+    c_2->setData(0, "c_2");
+    c_2_1->setData(0, "c_2_1");
+    c_2_1_1->setData(0, "c_2_1_1");
+    c_2_2->setData(0, "c_2_2");
+
+    scene.addItem(t_1);
+
+    foreach (QGraphicsItem *item, scene.items())
+        item->setFlag(QGraphicsItem::ItemIsSelectable);
+
+    // QGraphicsView view(&scene);
+    // view.setDragMode(QGraphicsView::RubberBandDrag);
+    // view.show();
+
+    qDebug() << "items: {";
+    foreach (QGraphicsItem *item, scene.items(32, 31, 4, 55))
+        qDebug() << "\t" << item->data(0).toString();
+    qDebug() << "}";
+
+    QCOMPARE(scene.items(32, 31, 4, 55),
+             QList<QGraphicsItem *>()
+             << c_1_2 << c_1_1_1 << c_1 << t_1);
+    QCOMPARE(scene.items(-53, 47, 136, 3),
+             QList<QGraphicsItem *>()
+             << c_2_2 << c_2_1 << c_2 << c_1_2 << c_1_1 << c_1 << t_1);
+    QCOMPARE(scene.items(-23, 79, 104, 3),
+             QList<QGraphicsItem *>()
+             << c_2_1_1 << c_1_1_1);
+    QCOMPARE(scene.items(-26, -3, 92, 79),
+             QList<QGraphicsItem *>()
+             << c_2_2 << c_2_1_1 << c_2_1 << c_2
+             << c_1_2 << c_1_1_1 << c_1_1 << c_1
+             << t_1);
+}
+
+class ChangedListener : public QObject
+{
+    Q_OBJECT
+public:
+    QList<QList<QRectF> > changes;
+
+public slots:
+    void changed(const QList<QRectF> &dirty)
+    {
+        changes << dirty;
+    }
+};
+
+void tst_QGraphicsScene::changedSignal_data()
+{
+    QTest::addColumn<bool>("withView");
+
+    QTest::newRow("without view") << false;
+    QTest::newRow("with view") << true;
+}
+
+void tst_QGraphicsScene::changedSignal()
+{
+    QFETCH(bool, withView);
+    QGraphicsScene scene;
+    ChangedListener cl;
+    connect(&scene, SIGNAL(changed(const QList<QRectF> &)), &cl, SLOT(changed(const QList<QRectF> &)));
+
+    QGraphicsView *view = 0;
+    if (withView)
+        view = new QGraphicsView(&scene);
+
+    QGraphicsRectItem *rect = new QGraphicsRectItem(0, 0, 10, 10);
+    scene.addItem(rect);
+
+    QCOMPARE(cl.changes.size(), 0);
+    QTRY_COMPARE(cl.changes.size(), 1);
+    QCOMPARE(cl.changes.at(0).size(), 1);
+    QCOMPARE(cl.changes.at(0).first(), QRectF(0, 0, 10, 10));
+
+    rect->setPos(20, 0);
+
+    QCOMPARE(cl.changes.size(), 1);
+    qApp->processEvents();
+    QCOMPARE(cl.changes.size(), 2);
+    QCOMPARE(cl.changes.at(1).size(), 2);
+    QCOMPARE(cl.changes.at(1).first(), QRectF(0, 0, 10, 10));
+    QCOMPARE(cl.changes.at(1).last(), QRectF(20, 0, 10, 10));
+
+    QCOMPARE(scene.sceneRect(), QRectF(0, 0, 30, 10));
+
+    if (withView)
+        delete view;
+}
+
+void tst_QGraphicsScene::stickyFocus_data()
+{
+    QTest::addColumn<bool>("sticky");
+    QTest::newRow("sticky") << true;
+    QTest::newRow("not sticky") << false;
+}
+
+void tst_QGraphicsScene::stickyFocus()
+{
+    QFETCH(bool, sticky);
+
+    QGraphicsScene scene;
+    QEvent activate(QEvent::WindowActivate);
+    QApplication::sendEvent(&scene, &activate);
+
+    QGraphicsTextItem *text = scene.addText("Hei");
+    text->setTextInteractionFlags(Qt::TextEditorInteraction);
+    text->setFocus();
+
+    scene.setStickyFocus(sticky);
+
+    QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+    event.setScenePos(QPointF(-10, -10)); // outside item
+    event.setButton(Qt::LeftButton);
+    qApp->sendEvent(&scene, &event);
+
+    QCOMPARE(text->hasFocus(), sticky);
+}
+
+void tst_QGraphicsScene::sendEvent()
+{
+    QGraphicsScene scene;
+    QGraphicsTextItem *item = scene.addText(QString());
+    EventSpy *spy = new EventSpy(&scene, item, QEvent::User);
+    QCOMPARE(spy->count(), 0);
+    QEvent event(QEvent::User);
+    scene.sendEvent(item, &event);
+    QCOMPARE(spy->count(), 1);
+}
+
+void tst_QGraphicsScene::inputMethod_data()
+{
+    QTest::addColumn<int>("flags");
+    QTest::addColumn<bool>("callFocusItem");
+    QTest::newRow("0") << 0 << false;
+    QTest::newRow("1") << (int)QGraphicsItem::ItemAcceptsInputMethod << false;
+    QTest::newRow("2") << (int)QGraphicsItem::ItemIsFocusable << false;
+    QTest::newRow("3") <<
+        (int)(QGraphicsItem::ItemAcceptsInputMethod|QGraphicsItem::ItemIsFocusable) << true;
+}
+
+class InputMethodTester : public QGraphicsRectItem
+{
+    void inputMethodEvent(QInputMethodEvent *) { ++eventCalls; }
+    QVariant inputMethodQuery(Qt::InputMethodQuery) const { ++queryCalls; return QVariant(); }
+public:
+    int eventCalls;
+    mutable int queryCalls;
+};
+
+void tst_QGraphicsScene::inputMethod()
+{
+    QFETCH(int, flags);
+    QFETCH(bool, callFocusItem);
+
+    InputMethodTester *item = new InputMethodTester;
+    item->setFlags((QGraphicsItem::GraphicsItemFlags)flags);
+
+    QGraphicsScene scene;
+    QEvent activate(QEvent::WindowActivate);
+    QApplication::sendEvent(&scene, &activate);
+
+    scene.addItem(item);
+    QInputMethodEvent event;
+
+    scene.setFocusItem(item);
+    QCOMPARE(!!(item->flags() & QGraphicsItem::ItemIsFocusable), scene.focusItem() == item);
+
+    item->eventCalls = 0;
+    qApp->sendEvent(&scene, &event);
+    QCOMPARE(item->eventCalls, callFocusItem ? 1 : 0);
+
+    item->queryCalls = 0;
+    scene.inputMethodQuery((Qt::InputMethodQuery)0);
+    QCOMPARE(item->queryCalls, callFocusItem ? 1 : 0);
+
+    scene.setFocusItem(0);
+    QCOMPARE(item->eventCalls, callFocusItem ? 2 : 0); // verify correct delivery of "reset" event
+    QCOMPARE(item->queryCalls, callFocusItem ? 1 : 0); // verify that value is unaffected
+
+    item->eventCalls = 0;
+    qApp->sendEvent(&scene, &event);
+    QCOMPARE(item->eventCalls, 0);
+
+    item->queryCalls = 0;
+    scene.inputMethodQuery((Qt::InputMethodQuery)0);
+    QCOMPARE(item->queryCalls, 0);
+}
+
+void tst_QGraphicsScene::dispatchHoverOnPress()
+{
+    QGraphicsScene scene;
+    EventTester *tester1 = new EventTester;
+    tester1->setAcceptHoverEvents(true);
+    EventTester *tester2 = new EventTester;
+    tester2->setAcceptHoverEvents(true);
+    tester2->setPos(30, 30);
+    scene.addItem(tester1);
+    scene.addItem(tester2);
+
+    tester1->eventTypes.clear();
+    tester2->eventTypes.clear();
+
+    {
+        QGraphicsSceneMouseEvent me(QEvent::GraphicsSceneMousePress);
+        me.setButton(Qt::LeftButton);
+        me.setButtons(Qt::LeftButton);
+        QGraphicsSceneMouseEvent me2(QEvent::GraphicsSceneMouseRelease);
+        me2.setButton(Qt::LeftButton);
+        qApp->sendEvent(&scene, &me);
+        qApp->sendEvent(&scene, &me2);
+        QCOMPARE(tester1->eventTypes, QList<QEvent::Type>()
+                 << QEvent::GraphicsSceneHoverEnter
+                 << QEvent::GraphicsSceneHoverMove
+                 << QEvent::GrabMouse
+                 << QEvent::GraphicsSceneMousePress
+                 << QEvent::UngrabMouse);
+        tester1->eventTypes.clear();
+        qApp->sendEvent(&scene, &me);
+        qApp->sendEvent(&scene, &me2);
+        QCOMPARE(tester1->eventTypes, QList<QEvent::Type>()
+                 << QEvent::GraphicsSceneHoverMove
+                 << QEvent::GrabMouse
+                 << QEvent::GraphicsSceneMousePress
+                 << QEvent::UngrabMouse);
+    }
+    {
+        QGraphicsSceneMouseEvent me(QEvent::GraphicsSceneMousePress);
+        me.setScenePos(QPointF(30, 30));
+        me.setButton(Qt::LeftButton);
+        me.setButtons(Qt::LeftButton);
+        QGraphicsSceneMouseEvent me2(QEvent::GraphicsSceneMouseRelease);
+        me2.setScenePos(QPointF(30, 30));
+        me2.setButton(Qt::LeftButton);
+        tester1->eventTypes.clear();
+        qApp->sendEvent(&scene, &me);
+        qApp->sendEvent(&scene, &me2);
+        qDebug() << tester1->eventTypes;
+        QCOMPARE(tester1->eventTypes, QList<QEvent::Type>()
+                 << QEvent::GraphicsSceneHoverLeave);
+        QCOMPARE(tester2->eventTypes, QList<QEvent::Type>()
+                 << QEvent::GraphicsSceneHoverEnter
+                 << QEvent::GraphicsSceneHoverMove
+                 << QEvent::GrabMouse
+                 << QEvent::GraphicsSceneMousePress
+                 << QEvent::UngrabMouse);
+        tester2->eventTypes.clear();
+        qApp->sendEvent(&scene, &me);
+        qApp->sendEvent(&scene, &me2);
+        QCOMPARE(tester2->eventTypes, QList<QEvent::Type>()
+                 << QEvent::GraphicsSceneHoverMove
+                 << QEvent::GrabMouse
+                 << QEvent::GraphicsSceneMousePress
+                 << QEvent::UngrabMouse);
+    }
+}
+
+void tst_QGraphicsScene::initialFocus_data()
+{
+    QTest::addColumn<bool>("activeScene");
+    QTest::addColumn<bool>("explicitSetFocus");
+    QTest::addColumn<bool>("isPanel");
+    QTest::addColumn<bool>("shouldHaveFocus");
+
+    QTest::newRow("inactive scene, normal item") << false << false << false << false;
+    QTest::newRow("inactive scene, panel item") << false << false << true << false;
+    QTest::newRow("inactive scene, normal item, explicit focus") << false << true << false << true;
+    QTest::newRow("inactive scene, panel, explicit focus") << false << true << true << true;
+    QTest::newRow("active scene, normal item") << true << false << false << false;
+    QTest::newRow("active scene, panel item") << true << false << true << false;
+    QTest::newRow("active scene, normal item, explicit focus") << true << true << false << true;
+    QTest::newRow("active scene, panel, explicit focus") << true << true << true << true;
+}
+
+void tst_QGraphicsScene::initialFocus()
+{
+    QFETCH(bool, activeScene);
+    QFETCH(bool, explicitSetFocus);
+    QFETCH(bool, isPanel);
+    QFETCH(bool, shouldHaveFocus);
+
+    QGraphicsRectItem *rect = new QGraphicsRectItem;
+    rect->setFlag(QGraphicsItem::ItemIsFocusable);
+    QVERIFY(!rect->hasFocus());
+
+    if (isPanel)
+        rect->setFlag(QGraphicsItem::ItemIsPanel);
+
+    // Setting focus on an item before adding to the scene will ensure
+    // it gets focus when the scene is activated.
+    if (explicitSetFocus)
+        rect->setFocus();
+
+    QGraphicsScene scene;
+    QVERIFY(!scene.isActive());
+
+    if (activeScene) {
+        QEvent windowActivate(QEvent::WindowActivate);
+        qApp->sendEvent(&scene, &windowActivate);
+        scene.setFocus();
+    }
+
+    scene.addItem(rect);
+
+    if (!activeScene) {
+        QEvent windowActivate(QEvent::WindowActivate);
+        qApp->sendEvent(&scene, &windowActivate);
+        scene.setFocus();
+    }
+
+    QCOMPARE(rect->hasFocus(), shouldHaveFocus);
+}
+
+class PolishItem : public QGraphicsTextItem
+{
+public:
+    PolishItem(QGraphicsItem *parent = 0) : QGraphicsTextItem(parent) { }
+
+protected:
+    QVariant itemChange(GraphicsItemChange change, const QVariant& value)
+    {
+        if (change == ItemVisibleChange) {
+            if (value.toBool())
+                qDeleteAll(childItems());
+        }
+        return QGraphicsItem::itemChange(change, value);
+    }
+};
+
+void tst_QGraphicsScene::polishItems()
+{
+    QGraphicsScene scene;
+    PolishItem *parent = new PolishItem;
+    scene.addItem(parent);
+    PolishItem *child = new PolishItem(parent);
+    Q_UNUSED(child)
+    // test that QGraphicsScenePrivate::_q_polishItems() doesn't crash
+    QMetaObject::invokeMethod(&scene,"_q_polishItems");
+}
+
+QTEST_MAIN(tst_QGraphicsScene)
+#include "tst_qgraphicsscene.moc"