tests/auto/qnativesocketengine/tst_qnativesocketengine.cpp
changeset 0 1918ee327afb
child 4 3b1da2848fc7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tests/auto/qnativesocketengine/tst_qnativesocketengine.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,705 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QtTest>
+
+#ifdef Q_OS_WIN
+#include <winsock2.h>
+#endif
+
+#include <qcoreapplication.h>
+
+
+#include <qdatastream.h>
+#include <private/qnativesocketengine_p.h>
+
+#include <qhostaddress.h>
+#include <qdatetime.h>
+
+#ifdef Q_OS_UNIX
+#include <unistd.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#endif
+
+#include <stddef.h>
+
+
+#include <qstringlist.h>
+
+#include "../network-settings.h"
+
+//TESTED_FILES=network/qnativesocketengine.cpp network/qnativesocketengine_p.h network/qnativesocketengine_unix.cpp
+
+class tst_QNativeSocketEngine : public QObject
+{
+    Q_OBJECT
+
+public:
+    tst_QNativeSocketEngine();
+    virtual ~tst_QNativeSocketEngine();
+
+
+public slots:
+    void init();
+    void cleanup();
+private slots:
+    void construction();
+    void simpleConnectToIMAP();
+    void udpLoopbackTest();
+    void udpIPv6LoopbackTest();
+    void broadcastTest();
+    void serverTest();
+    void udpLoopbackPerformance();
+    void tcpLoopbackPerformance();
+    void readWriteBufferSize();
+    void tooManySockets();
+    void bind();
+    void networkError();
+    void setSocketDescriptor();
+    void invalidSend();
+    void receiveUrgentData();
+};
+
+tst_QNativeSocketEngine::tst_QNativeSocketEngine()
+{
+    Q_SET_DEFAULT_IAP
+}
+
+tst_QNativeSocketEngine::~tst_QNativeSocketEngine()
+{
+}
+
+void tst_QNativeSocketEngine::init()
+{
+}
+
+void tst_QNativeSocketEngine::cleanup()
+{
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::construction()
+{
+    QNativeSocketEngine socketDevice;
+
+    QVERIFY(!socketDevice.isValid());
+
+    // Initialize device
+    QVERIFY(socketDevice.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
+    QVERIFY(socketDevice.isValid());
+    QVERIFY(socketDevice.protocol() == QAbstractSocket::IPv4Protocol);
+    QVERIFY(socketDevice.socketType() == QAbstractSocket::TcpSocket);
+    QVERIFY(socketDevice.state() == QAbstractSocket::UnconnectedState);
+    QVERIFY(socketDevice.socketDescriptor() != -1);
+    QVERIFY(socketDevice.localAddress() == QHostAddress());
+    QVERIFY(socketDevice.localPort() == 0);
+    QVERIFY(socketDevice.peerAddress() == QHostAddress());
+    QVERIFY(socketDevice.peerPort() == 0);
+    QVERIFY(socketDevice.error() == QAbstractSocket::UnknownSocketError);
+
+    QTest::ignoreMessage(QtWarningMsg, "QNativeSocketEngine::bytesAvailable() was called in QAbstractSocket::UnconnectedState");
+    QVERIFY(socketDevice.bytesAvailable() == 0);
+
+    QTest::ignoreMessage(QtWarningMsg, "QNativeSocketEngine::hasPendingDatagrams() was called in QAbstractSocket::UnconnectedState");
+    QVERIFY(!socketDevice.hasPendingDatagrams());
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::simpleConnectToIMAP()
+{
+    QNativeSocketEngine socketDevice;
+
+    // Initialize device
+    QVERIFY(socketDevice.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
+    QVERIFY(socketDevice.state() == QAbstractSocket::UnconnectedState);
+
+    const bool isConnected = socketDevice.connectToHost(QtNetworkSettings::serverIP(), 143);
+    if (!isConnected) {
+        QVERIFY(socketDevice.state() == QAbstractSocket::ConnectingState);
+        QVERIFY(socketDevice.waitForWrite());
+        QVERIFY(socketDevice.state() == QAbstractSocket::ConnectedState);
+    }
+    QVERIFY(socketDevice.state() == QAbstractSocket::ConnectedState);
+    QVERIFY(socketDevice.peerAddress() == QtNetworkSettings::serverIP());
+
+    // Wait for the greeting
+    QVERIFY(socketDevice.waitForRead());
+
+    // Read the greeting
+    qint64 available = socketDevice.bytesAvailable();
+    QVERIFY(available > 0);
+    QByteArray array;
+    array.resize(available);
+    QVERIFY(socketDevice.read(array.data(), array.size()) == available);
+
+    // Check that the greeting is what we expect it to be
+    QCOMPARE(array.constData(), QtNetworkSettings::expectedReplyIMAP().constData());
+
+    // Write a logout message
+    QByteArray array2 = "ZZZ LOGOUT\r\n";
+    QVERIFY(socketDevice.write(array2.data(),
+                              array2.size()) == array2.size());
+
+    // Wait for the response
+    QVERIFY(socketDevice.waitForRead());
+
+    available = socketDevice.bytesAvailable();
+    QVERIFY(available > 0);
+    array.resize(available);
+    QVERIFY(socketDevice.read(array.data(), array.size()) == available);
+
+    // Check that the greeting is what we expect it to be
+    QCOMPARE(array.constData(),
+             "* BYE LOGOUT received\r\n"
+             "ZZZ OK Completed\r\n");
+
+    // Wait for the response
+    QVERIFY(socketDevice.waitForRead());
+    char c;
+    QVERIFY(socketDevice.read(&c, sizeof(c)) == -1);
+    QVERIFY(socketDevice.error() == QAbstractSocket::RemoteHostClosedError);
+    QVERIFY(socketDevice.state() == QAbstractSocket::UnconnectedState);
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::udpLoopbackTest()
+{
+#ifdef SYMBIAN_WINSOCK_CONNECTIVITY
+    QSKIP("Not working on Emulator without WinPCAP", SkipAll);
+#endif
+    QNativeSocketEngine udpSocket;
+
+    // Initialize device #1
+    QVERIFY(udpSocket.initialize(QAbstractSocket::UdpSocket));
+    QVERIFY(udpSocket.isValid());
+    QVERIFY(udpSocket.socketDescriptor() != -1);
+    QVERIFY(udpSocket.protocol() == QAbstractSocket::IPv4Protocol);
+    QVERIFY(udpSocket.socketType() == QAbstractSocket::UdpSocket);
+    QVERIFY(udpSocket.state() == QAbstractSocket::UnconnectedState);
+
+    // Bind #1 to localhost
+    QVERIFY(udpSocket.bind(QHostAddress("127.0.0.1"), 0));
+    QVERIFY(udpSocket.state() == QAbstractSocket::BoundState);
+    quint16 port = udpSocket.localPort();
+    QVERIFY(port != 0);
+
+    // Initialize device #2
+    QNativeSocketEngine udpSocket2;
+    QVERIFY(udpSocket2.initialize(QAbstractSocket::UdpSocket));
+
+    // Connect device #2 to #1
+    QVERIFY(udpSocket2.connectToHost(QHostAddress("127.0.0.1"), port));
+    QVERIFY(udpSocket2.state() == QAbstractSocket::ConnectedState);
+
+    // Write a message to #1
+    QByteArray message1 = "hei der";
+    QVERIFY(udpSocket2.write(message1.data(),
+                            message1.size()) == message1.size());
+
+    // Read the message from #2
+    QVERIFY(udpSocket.waitForRead());
+    QVERIFY(udpSocket.hasPendingDatagrams());
+    qint64 available = udpSocket.pendingDatagramSize();
+    QVERIFY(available > 0);
+    QByteArray answer;
+    answer.resize(available);
+    QHostAddress senderAddress;
+    quint16 senderPort = 0;
+    QVERIFY(udpSocket.readDatagram(answer.data(), answer.size(),
+                                  &senderAddress,
+                                  &senderPort) == message1.size());
+    QVERIFY(senderAddress == QHostAddress("127.0.0.1"));
+    QVERIFY(senderPort != 0);
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::udpIPv6LoopbackTest()
+{
+#if defined(Q_OS_SYMBIAN)
+    QSKIP("Symbian: IPv6 is not yet supported", SkipAll);
+#endif
+    QNativeSocketEngine udpSocket;
+
+    // Initialize device #1
+    bool init = udpSocket.initialize(QAbstractSocket::UdpSocket, QAbstractSocket::IPv6Protocol);
+
+    if (!init) {
+        QVERIFY(udpSocket.error() == QAbstractSocket::UnsupportedSocketOperationError);
+    } else {
+        QVERIFY(udpSocket.protocol() == QAbstractSocket::IPv6Protocol);
+
+        // Bind #1 to localhost
+        QVERIFY(udpSocket.bind(QHostAddress("::1"), 0));
+        QVERIFY(udpSocket.state() == QAbstractSocket::BoundState);
+        quint16 port = udpSocket.localPort();
+        QVERIFY(port != 0);
+
+        // Initialize device #2
+        QNativeSocketEngine udpSocket2;
+        QVERIFY(udpSocket2.initialize(QAbstractSocket::UdpSocket, QAbstractSocket::IPv6Protocol));
+
+        // Connect device #2 to #1
+        QVERIFY(udpSocket2.connectToHost(QHostAddress("::1"), port));
+        QVERIFY(udpSocket2.state() == QAbstractSocket::ConnectedState);
+
+        // Write a message to #1
+        QByteArray message1 = "hei der";
+        QVERIFY(udpSocket2.write(message1.data(),
+                                message1.size()) == message1.size());
+
+        // Read the message from #2
+        QVERIFY(udpSocket.waitForRead());
+        QVERIFY(udpSocket.hasPendingDatagrams());
+        qint64 available = udpSocket.pendingDatagramSize();
+        QVERIFY(available > 0);
+        QByteArray answer;
+        answer.resize(available);
+        QHostAddress senderAddress;
+        quint16 senderPort = 0;
+        QVERIFY(udpSocket.readDatagram(answer.data(), answer.size(),
+                                      &senderAddress,
+                                      &senderPort) == message1.size());
+        QVERIFY(senderAddress == QHostAddress("::1"));
+        QVERIFY(senderPort != 0);
+    }
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::broadcastTest()
+{
+#ifdef Q_OS_AIX
+    QSKIP("Broadcast does not work on darko", SkipAll);
+#endif
+    QNativeSocketEngine broadcastSocket;
+
+    // Initialize a regular Udp socket
+    QVERIFY(broadcastSocket.initialize(QAbstractSocket::UdpSocket));
+
+    // Bind to any port on all interfaces
+    QVERIFY(broadcastSocket.bind(QHostAddress::Any, 0));
+    QVERIFY(broadcastSocket.state() == QAbstractSocket::BoundState);
+    quint16 port = broadcastSocket.localPort();
+    QVERIFY(port > 0);
+
+    // Broadcast an inappropriate troll message
+    QByteArray trollMessage
+        = "MOOT wtf is a MOOT? talk english not your sutpiD ENGLISH.";
+    QVERIFY(broadcastSocket.writeDatagram(trollMessage.data(),
+                                         trollMessage.size(),
+                                         QHostAddress::Broadcast,
+                                         port) == trollMessage.size());
+
+    // Wait until we receive it ourselves
+#if defined(Q_OS_FREEBSD)
+    QEXPECT_FAIL("", "Broadcasting to 255.255.255.255 does not work on FreeBSD", Abort);
+#endif
+    QVERIFY(broadcastSocket.waitForRead());
+    QVERIFY(broadcastSocket.hasPendingDatagrams());
+
+    qlonglong available = broadcastSocket.pendingDatagramSize();
+    QByteArray response;
+    response.resize(available);
+    QVERIFY(broadcastSocket.readDatagram(response.data(), response.size())
+           == response.size());
+    QCOMPARE(response, trollMessage);
+
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::serverTest()
+{
+    QNativeSocketEngine server;
+
+    // Initialize a Tcp socket
+    QVERIFY(server.initialize(QAbstractSocket::TcpSocket));
+
+    // Bind to any port on all interfaces
+    QVERIFY(server.bind(QHostAddress("0.0.0.0"), 0));
+    QVERIFY(server.state() == QAbstractSocket::BoundState);
+    quint16 port = server.localPort();
+
+    // Listen for incoming connections
+    QVERIFY(server.listen());
+    QVERIFY(server.state() == QAbstractSocket::ListeningState);
+
+    // Initialize a Tcp socket
+    QNativeSocketEngine client;
+    QVERIFY(client.initialize(QAbstractSocket::TcpSocket));
+    if (!client.connectToHost(QHostAddress("127.0.0.1"), port)) {
+        QVERIFY(client.state() == QAbstractSocket::ConnectingState);
+        QVERIFY(client.waitForWrite());
+        QVERIFY(client.state() == QAbstractSocket::ConnectedState);
+    }
+
+    // The server accepts the connection
+    int socketDescriptor = server.accept();
+    QVERIFY(socketDescriptor > 0);
+
+    // A socket device is initialized on the server side, passing the
+    // socket descriptor from accept(). It's pre-connected.
+    QNativeSocketEngine serverSocket;
+    QVERIFY(serverSocket.initialize(socketDescriptor));
+    QVERIFY(serverSocket.state() == QAbstractSocket::ConnectedState);
+
+    // The server socket sends a greeting to the clietn
+    QByteArray greeting = "Greetings!";
+    QVERIFY(serverSocket.write(greeting.data(),
+                              greeting.size()) == greeting.size());
+
+    // The client waits for the greeting to arrive
+    QVERIFY(client.waitForRead());
+    qint64 available = client.bytesAvailable();
+    QVERIFY(available > 0);
+
+    // The client reads the greeting and checks that it's correct
+    QByteArray response;
+    response.resize(available);
+    QVERIFY(client.read(response.data(),
+                       response.size()) == response.size());
+    QCOMPARE(response, greeting);
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::udpLoopbackPerformance()
+{
+#ifdef SYMBIAN_WINSOCK_CONNECTIVITY
+    QSKIP("Not working on Emulator without WinPCAP", SkipAll);
+#endif
+    QNativeSocketEngine udpSocket;
+
+    // Initialize device #1
+    QVERIFY(udpSocket.initialize(QAbstractSocket::UdpSocket));
+    QVERIFY(udpSocket.isValid());
+    QVERIFY(udpSocket.socketDescriptor() != -1);
+    QVERIFY(udpSocket.protocol() == QAbstractSocket::IPv4Protocol);
+    QVERIFY(udpSocket.socketType() == QAbstractSocket::UdpSocket);
+    QVERIFY(udpSocket.state() == QAbstractSocket::UnconnectedState);
+
+    // Bind #1 to localhost
+    QVERIFY(udpSocket.bind(QHostAddress("127.0.0.1"), 0));
+    QVERIFY(udpSocket.state() == QAbstractSocket::BoundState);
+    quint16 port = udpSocket.localPort();
+    QVERIFY(port != 0);
+
+    // Initialize device #2
+    QNativeSocketEngine udpSocket2;
+    QVERIFY(udpSocket2.initialize(QAbstractSocket::UdpSocket));
+
+    // Connect device #2 to #1
+    QVERIFY(udpSocket2.connectToHost(QHostAddress("127.0.0.1"), port));
+    QVERIFY(udpSocket2.state() == QAbstractSocket::ConnectedState);
+
+    const int messageSize = 8192;
+    QByteArray message1(messageSize, '@');
+    QByteArray answer(messageSize, '@');
+
+    QHostAddress localhost = QHostAddress::LocalHost;
+
+    qlonglong readBytes = 0;
+    QTime timer;
+    timer.start();
+    while (timer.elapsed() < 5000) {
+        udpSocket2.write(message1.data(), message1.size());
+        udpSocket.waitForRead();
+        while (udpSocket.hasPendingDatagrams()) {
+            readBytes += (qlonglong) udpSocket.readDatagram(answer.data(),
+                                                             answer.size());
+        }
+    }
+
+    qDebug("\t\t%.1fMB/%.1fs: %.1fMB/s",
+           readBytes / (1024.0 * 1024.0),
+           timer.elapsed() / 1024.0,
+           (readBytes / (timer.elapsed() / 1000.0)) / (1024 * 1024));
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::tcpLoopbackPerformance()
+{
+    QNativeSocketEngine server;
+
+    // Initialize a Tcp socket
+    QVERIFY(server.initialize(QAbstractSocket::TcpSocket));
+
+    // Bind to any port on all interfaces
+    QVERIFY(server.bind(QHostAddress("0.0.0.0"), 0));
+    QVERIFY(server.state() == QAbstractSocket::BoundState);
+    quint16 port = server.localPort();
+
+    // Listen for incoming connections
+    QVERIFY(server.listen());
+    QVERIFY(server.state() == QAbstractSocket::ListeningState);
+
+    // Initialize a Tcp socket
+    QNativeSocketEngine client;
+    QVERIFY(client.initialize(QAbstractSocket::TcpSocket));
+
+    // Connect to our server
+    if (!client.connectToHost(QHostAddress("127.0.0.1"), port)) {
+        QVERIFY(client.state() == QAbstractSocket::ConnectingState);
+        QVERIFY(client.waitForWrite());
+        QVERIFY(client.state() == QAbstractSocket::ConnectedState);
+    }
+
+    // The server accepts the connectio
+    int socketDescriptor = server.accept();
+    QVERIFY(socketDescriptor > 0);
+
+    // A socket device is initialized on the server side, passing the
+    // socket descriptor from accept(). It's pre-connected.
+    QNativeSocketEngine serverSocket;
+    QVERIFY(serverSocket.initialize(socketDescriptor));
+    QVERIFY(serverSocket.state() == QAbstractSocket::ConnectedState);
+
+    const int messageSize = 1024 * 256;
+    QByteArray message1(messageSize, '@');
+    QByteArray answer(messageSize, '@');
+
+    QTime timer;
+    timer.start();
+    qlonglong readBytes = 0;
+    while (timer.elapsed() < 5000) {
+        qlonglong written = serverSocket.write(message1.data(), message1.size());
+        while (written > 0) {
+            client.waitForRead();
+            if (client.bytesAvailable() > 0) {
+                qlonglong readNow = client.read(answer.data(), answer.size());
+                written -= readNow;
+                readBytes += readNow;
+            }
+        }
+    }
+
+    qDebug("\t\t%.1fMB/%.1fs: %.1fMB/s",
+           readBytes / (1024.0 * 1024.0),
+           timer.elapsed() / 1024.0,
+           (readBytes / (timer.elapsed() / 1000.0)) / (1024 * 1024));
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::readWriteBufferSize()
+{
+    QNativeSocketEngine device;
+
+    QVERIFY(device.initialize(QAbstractSocket::TcpSocket));
+
+    qint64 bufferSize = device.receiveBufferSize();
+    QVERIFY(bufferSize != -1);
+    device.setReceiveBufferSize(bufferSize + 1);
+#if defined(Q_OS_WINCE)
+    QEXPECT_FAIL(0, "Not supported by default on WinCE", Continue);
+#endif
+    QVERIFY(device.receiveBufferSize() > bufferSize);
+
+    bufferSize = device.sendBufferSize();
+    QVERIFY(bufferSize != -1);
+    device.setSendBufferSize(bufferSize + 1);
+    QVERIFY(device.sendBufferSize() > bufferSize);
+
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::tooManySockets()
+{
+#if defined Q_OS_WIN
+    QSKIP("Certain windows machines suffocate and spend too much time in this test.", SkipAll);
+#endif
+    QList<QNativeSocketEngine *> sockets;
+    QNativeSocketEngine *socketLayer = 0;
+    for (;;) {
+        socketLayer = new QNativeSocketEngine;
+        sockets.append(socketLayer);
+
+        if (!socketLayer->initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol))
+            break;
+    }
+
+    QCOMPARE(socketLayer->error(), QAbstractSocket::SocketResourceError);
+
+    qDeleteAll(sockets);
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::bind()
+{
+#if !defined Q_OS_WIN && !defined Q_OS_SYMBIAN
+    QNativeSocketEngine binder;
+    QVERIFY(binder.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
+    QVERIFY(!binder.bind(QHostAddress::Any, 82));
+    QVERIFY(binder.error() == QAbstractSocket::SocketAccessError);
+#endif
+
+    QNativeSocketEngine binder2;
+    QVERIFY(binder2.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
+    QVERIFY(binder2.bind(QHostAddress::Any, 31180));
+
+    QNativeSocketEngine binder3;
+    QVERIFY(binder3.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
+    QVERIFY(!binder3.bind(QHostAddress::Any, 31180));
+
+#ifdef SYMBIAN_WINSOCK_CONNECTIVITY
+    qDebug("On Symbian Emulator (WinSock) we get EADDRNOTAVAIL instead of EADDRINUSE");
+    QVERIFY(binder3.error() == QAbstractSocket::SocketAddressNotAvailableError);
+#else
+    QVERIFY(binder3.error() == QAbstractSocket::AddressInUseError);
+#endif
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::networkError()
+{
+    QNativeSocketEngine client;
+
+    QVERIFY(client.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
+
+    const bool isConnected = client.connectToHost(QtNetworkSettings::serverIP(), 143);
+    if (!isConnected) {
+        QVERIFY(client.state() == QAbstractSocket::ConnectingState);
+        QVERIFY(client.waitForWrite());
+        QVERIFY(client.state() == QAbstractSocket::ConnectedState);
+    }
+    QVERIFY(client.state() == QAbstractSocket::ConnectedState);
+
+    // An unexpected network error!
+#ifdef Q_OS_WIN
+    // could use shutdown to produce different errors
+    ::closesocket(client.socketDescriptor());
+#else
+    ::close(client.socketDescriptor());
+#endif
+
+    QVERIFY(client.read(0, 0) == -1);
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::setSocketDescriptor()
+{
+    QNativeSocketEngine socket1;
+    QVERIFY(socket1.initialize(QAbstractSocket::TcpSocket));
+
+    QNativeSocketEngine socket2;
+    QVERIFY(socket2.initialize(socket1.socketDescriptor()));
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::invalidSend()
+{
+    QNativeSocketEngine socket;
+    QVERIFY(socket.initialize(QAbstractSocket::TcpSocket));
+
+    QTest::ignoreMessage(QtWarningMsg, "QNativeSocketEngine::writeDatagram() was"
+                               " called by a socket other than QAbstractSocket::UdpSocket");
+    QCOMPARE(socket.writeDatagram("hei", 3, QHostAddress::LocalHost, 143),
+            (qlonglong) -1);
+}
+
+//---------------------------------------------------------------------------
+void tst_QNativeSocketEngine::receiveUrgentData()
+{
+    QNativeSocketEngine server;
+
+    QVERIFY(server.initialize(QAbstractSocket::TcpSocket));
+
+    // Bind to any port on all interfaces
+    QVERIFY(server.bind(QHostAddress("0.0.0.0"), 0));
+    QVERIFY(server.state() == QAbstractSocket::BoundState);
+    quint16 port = server.localPort();
+
+    QVERIFY(server.listen());
+    QVERIFY(server.state() == QAbstractSocket::ListeningState);
+
+    QNativeSocketEngine client;
+    QVERIFY(client.initialize(QAbstractSocket::TcpSocket));
+
+    if (!client.connectToHost(QHostAddress("127.0.0.1"), port)) {
+        QVERIFY(client.state() == QAbstractSocket::ConnectingState);
+        QVERIFY(client.waitForWrite());
+        QVERIFY(client.state() == QAbstractSocket::ConnectedState);
+    }
+
+    int socketDescriptor = server.accept();
+    QVERIFY(socketDescriptor > 0);
+
+    QNativeSocketEngine serverSocket;
+    QVERIFY(serverSocket.initialize(socketDescriptor));
+    QVERIFY(serverSocket.state() == QAbstractSocket::ConnectedState);
+
+    char msg;
+    int available;
+    QByteArray response;
+
+#if defined Q_OS_HPUX
+    QSKIP("Native OOB data test doesn't work on HP-UX.", SkipAll);
+#elif defined (Q_OS_WINCE)
+    QSKIP("Native OOB data test doesn't work on WinCE.", SkipAll);
+#endif
+
+    // The server sends an urgent message
+    msg = 'Q';
+    QCOMPARE(int(::send(socketDescriptor, &msg, sizeof(msg), MSG_OOB)), 1);
+
+    // The client receives the urgent message
+    QVERIFY(client.waitForRead());
+    available = client.bytesAvailable();
+    QCOMPARE(available, 1);
+    response.resize(available);
+    QCOMPARE(client.read(response.data(), response.size()), qint64(1));
+    QCOMPARE(response.at(0), msg);
+
+    // The client sends an urgent message
+    msg = 'T';
+    int clientDescriptor = client.socketDescriptor();
+    QCOMPARE(int(::send(clientDescriptor, &msg, sizeof(msg), MSG_OOB)), 1);
+
+    // The server receives the urgent message
+    QVERIFY(serverSocket.waitForRead());
+    available = serverSocket.bytesAvailable();
+    QCOMPARE(available, 1);
+    response.resize(available);
+    QCOMPARE(serverSocket.read(response.data(), response.size()), qint64(1));
+    QCOMPARE(response.at(0), msg);
+
+}
+
+QTEST_MAIN(tst_QNativeSocketEngine)
+#include "tst_qnativesocketengine.moc"