--- a/src/gui/painting/qdrawhelper_sse2.cpp Tue Feb 02 00:43:10 2010 +0200
+++ b/src/gui/painting/qdrawhelper_sse2.cpp Fri Apr 16 15:50:13 2010 +0300
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
@@ -57,6 +57,217 @@
QT_BEGIN_NAMESPACE
+/*
+ * Multiply the components of pixelVector by alphaChannel
+ * Each 32bits components of alphaChannel must be in the form 0x00AA00AA
+ * colorMask must have 0x00ff00ff on each 32 bits component
+ * half must have the value 128 (0x80) for each 32 bits compnent
+ */
+#define BYTE_MUL_SSE2(result, pixelVector, alphaChannel, colorMask, half) \
+{ \
+ /* 1. separate the colors in 2 vectors so each color is on 16 bits \
+ (in order to be multiplied by the alpha \
+ each 32 bit of dstVectorAG are in the form 0x00AA00GG \
+ each 32 bit of dstVectorRB are in the form 0x00RR00BB */\
+ __m128i pixelVectorAG = _mm_srli_epi16(pixelVector, 8); \
+ __m128i pixelVectorRB = _mm_and_si128(pixelVector, colorMask); \
+ \
+ /* 2. multiply the vectors by the alpha channel */\
+ pixelVectorAG = _mm_mullo_epi16(pixelVectorAG, alphaChannel); \
+ pixelVectorRB = _mm_mullo_epi16(pixelVectorRB, alphaChannel); \
+ \
+ /* 3. devide by 255, that's the tricky part. \
+ we do it like for BYTE_MUL(), with bit shift: X/255 ~= (X + X/256 + rounding)/256 */ \
+ /** so first (X + X/256 + rounding) */\
+ pixelVectorRB = _mm_add_epi16(pixelVectorRB, _mm_srli_epi16(pixelVectorRB, 8)); \
+ pixelVectorRB = _mm_add_epi16(pixelVectorRB, half); \
+ pixelVectorAG = _mm_add_epi16(pixelVectorAG, _mm_srli_epi16(pixelVectorAG, 8)); \
+ pixelVectorAG = _mm_add_epi16(pixelVectorAG, half); \
+ \
+ /** second devide by 256 */\
+ pixelVectorRB = _mm_srli_epi16(pixelVectorRB, 8); \
+ /** for AG, we could >> 8 to divide followed by << 8 to put the \
+ bytes in the correct position. By masking instead, we execute \
+ only one instruction */\
+ pixelVectorAG = _mm_andnot_si128(colorMask, pixelVectorAG); \
+ \
+ /* 4. combine the 2 pairs of colors */ \
+ result = _mm_or_si128(pixelVectorAG, pixelVectorRB); \
+}
+
+/*
+ * Each 32bits components of alphaChannel must be in the form 0x00AA00AA
+ * oneMinusAlphaChannel must be 255 - alpha for each 32 bits component
+ * colorMask must have 0x00ff00ff on each 32 bits component
+ * half must have the value 128 (0x80) for each 32 bits compnent
+ */
+#define INTERPOLATE_PIXEL_255_SSE2(result, srcVector, dstVector, alphaChannel, oneMinusAlphaChannel, colorMask, half) { \
+ /* interpolate AG */\
+ __m128i srcVectorAG = _mm_srli_epi16(srcVector, 8); \
+ __m128i dstVectorAG = _mm_srli_epi16(dstVector, 8); \
+ __m128i srcVectorAGalpha = _mm_mullo_epi16(srcVectorAG, alphaChannel); \
+ __m128i dstVectorAGoneMinusAlphalpha = _mm_mullo_epi16(dstVectorAG, oneMinusAlphaChannel); \
+ __m128i finalAG = _mm_add_epi16(srcVectorAGalpha, dstVectorAGoneMinusAlphalpha); \
+ finalAG = _mm_add_epi16(finalAG, _mm_srli_epi16(finalAG, 8)); \
+ finalAG = _mm_add_epi16(finalAG, half); \
+ finalAG = _mm_andnot_si128(colorMask, finalAG); \
+ \
+ /* interpolate RB */\
+ __m128i srcVectorRB = _mm_and_si128(srcVector, colorMask); \
+ __m128i dstVectorRB = _mm_and_si128(dstVector, colorMask); \
+ __m128i srcVectorRBalpha = _mm_mullo_epi16(srcVectorRB, alphaChannel); \
+ __m128i dstVectorRBoneMinusAlphalpha = _mm_mullo_epi16(dstVectorRB, oneMinusAlphaChannel); \
+ __m128i finalRB = _mm_add_epi16(srcVectorRBalpha, dstVectorRBoneMinusAlphalpha); \
+ finalRB = _mm_add_epi16(finalRB, _mm_srli_epi16(finalRB, 8)); \
+ finalRB = _mm_add_epi16(finalRB, half); \
+ finalRB = _mm_srli_epi16(finalRB, 8); \
+ \
+ /* combine */\
+ result = _mm_or_si128(finalAG, finalRB); \
+}
+
+void qt_blend_argb32_on_argb32_sse2(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ int w, int h,
+ int const_alpha)
+{
+ const quint32 *src = (const quint32 *) srcPixels;
+ quint32 *dst = (uint *) destPixels;
+ if (const_alpha == 256) {
+ const __m128i alphaMask = _mm_set1_epi32(0xff000000);
+ const __m128i nullVector = _mm_set1_epi32(0);
+ const __m128i half = _mm_set1_epi16(0x80);
+ const __m128i one = _mm_set1_epi16(0xff);
+ const __m128i colorMask = _mm_set1_epi32(0x00ff00ff);
+ for (int y = 0; y < h; ++y) {
+ int x = 0;
+ for (; x < w-3; x += 4) {
+ const __m128i srcVector = _mm_loadu_si128((__m128i *)&src[x]);
+ const __m128i srcVectorAlpha = _mm_and_si128(srcVector, alphaMask);
+ if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVectorAlpha, alphaMask)) == 0xffff) {
+ // all opaque
+ _mm_storeu_si128((__m128i *)&dst[x], srcVector);
+ } else if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVectorAlpha, nullVector)) != 0xffff) {
+ // not fully transparent
+ // result = s + d * (1-alpha)
+
+ // extract the alpha channel on 2 x 16 bits
+ // so we have room for the multiplication
+ // each 32 bits will be in the form 0x00AA00AA
+ // with A being the 1 - alpha
+ __m128i alphaChannel = _mm_srli_epi32(srcVector, 24);
+ alphaChannel = _mm_or_si128(alphaChannel, _mm_slli_epi32(alphaChannel, 16));
+ alphaChannel = _mm_sub_epi16(one, alphaChannel);
+
+ const __m128i dstVector = _mm_loadu_si128((__m128i *)&dst[x]);
+ __m128i destMultipliedByOneMinusAlpha;
+ BYTE_MUL_SSE2(destMultipliedByOneMinusAlpha, dstVector, alphaChannel, colorMask, half);
+
+ // result = s + d * (1-alpha)
+ const __m128i result = _mm_add_epi8(srcVector, destMultipliedByOneMinusAlpha);
+ _mm_storeu_si128((__m128i *)&dst[x], result);
+ }
+ }
+ for (; x<w; ++x) {
+ uint s = src[x];
+ if (s >= 0xff000000)
+ dst[x] = s;
+ else if (s != 0)
+ dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s));
+ }
+ dst = (quint32 *)(((uchar *) dst) + dbpl);
+ src = (const quint32 *)(((const uchar *) src) + sbpl);
+ }
+ } else if (const_alpha != 0) {
+ // dest = (s + d * sia) * ca + d * cia
+ // = s * ca + d * (sia * ca + cia)
+ // = s * ca + d * (1 - sa*ca)
+ const_alpha = (const_alpha * 255) >> 8;
+ const __m128i nullVector = _mm_set1_epi32(0);
+ const __m128i half = _mm_set1_epi16(0x80);
+ const __m128i one = _mm_set1_epi16(0xff);
+ const __m128i colorMask = _mm_set1_epi32(0x00ff00ff);
+ const __m128i constAlphaVector = _mm_set1_epi16(const_alpha);
+ for (int y = 0; y < h; ++y) {
+ int x = 0;
+ for (; x < w-3; x += 4) {
+ __m128i srcVector = _mm_loadu_si128((__m128i *)&src[x]);
+ if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVector, nullVector)) != 0xffff) {
+ BYTE_MUL_SSE2(srcVector, srcVector, constAlphaVector, colorMask, half);
+
+ __m128i alphaChannel = _mm_srli_epi32(srcVector, 24);
+ alphaChannel = _mm_or_si128(alphaChannel, _mm_slli_epi32(alphaChannel, 16));
+ alphaChannel = _mm_sub_epi16(one, alphaChannel);
+
+ const __m128i dstVector = _mm_loadu_si128((__m128i *)&dst[x]);
+ __m128i destMultipliedByOneMinusAlpha;
+ BYTE_MUL_SSE2(destMultipliedByOneMinusAlpha, dstVector, alphaChannel, colorMask, half);
+
+ const __m128i result = _mm_add_epi8(srcVector, destMultipliedByOneMinusAlpha);
+ _mm_storeu_si128((__m128i *)&dst[x], result);
+ }
+ }
+ for (; x<w; ++x) {
+ quint32 s = src[x];
+ if (s != 0) {
+ s = BYTE_MUL(s, const_alpha);
+ dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s));
+ }
+ }
+ dst = (quint32 *)(((uchar *) dst) + dbpl);
+ src = (const quint32 *)(((const uchar *) src) + sbpl);
+ }
+ }
+}
+
+// qblendfunctions.cpp
+void qt_blend_rgb32_on_rgb32(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ int w, int h,
+ int const_alpha);
+
+void qt_blend_rgb32_on_rgb32_sse2(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ int w, int h,
+ int const_alpha)
+{
+ const quint32 *src = (const quint32 *) srcPixels;
+ quint32 *dst = (uint *) destPixels;
+ if (const_alpha != 256) {
+ if (const_alpha != 0) {
+ const __m128i nullVector = _mm_set1_epi32(0);
+ const __m128i half = _mm_set1_epi16(0x80);
+ const __m128i colorMask = _mm_set1_epi32(0x00ff00ff);
+
+ const_alpha = (const_alpha * 255) >> 8;
+ int one_minus_const_alpha = 255 - const_alpha;
+ const __m128i constAlphaVector = _mm_set1_epi16(const_alpha);
+ const __m128i oneMinusConstAlpha = _mm_set1_epi16(one_minus_const_alpha);
+ for (int y = 0; y < h; ++y) {
+ int x = 0;
+ for (; x < w-3; x += 4) {
+ __m128i srcVector = _mm_loadu_si128((__m128i *)&src[x]);
+ if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVector, nullVector)) != 0xffff) {
+ const __m128i dstVector = _mm_loadu_si128((__m128i *)&dst[x]);
+ __m128i result;
+ INTERPOLATE_PIXEL_255_SSE2(result, srcVector, dstVector, constAlphaVector, oneMinusConstAlpha, colorMask, half);
+ _mm_storeu_si128((__m128i *)&dst[x], result);
+ }
+ }
+ for (; x<w; ++x) {
+ quint32 s = src[x];
+ s = BYTE_MUL(s, const_alpha);
+ dst[x] = INTERPOLATE_PIXEL_255(src[x], const_alpha, dst[x], one_minus_const_alpha);
+ }
+ dst = (quint32 *)(((uchar *) dst) + dbpl);
+ src = (const quint32 *)(((const uchar *) src) + sbpl);
+ }
+ }
+ } else {
+ qt_blend_rgb32_on_rgb32(destPixels, dbpl, srcPixels, sbpl, w, h, const_alpha);
+ }
+}
+
void qt_memfill32_sse2(quint32 *dest, quint32 value, int count)
{
if (count < 7) {