--- a/src/gui/egl/qegl_x11.cpp Tue Jul 06 15:10:48 2010 +0300
+++ b/src/gui/egl/qegl_x11.cpp Wed Aug 18 10:37:55 2010 +0300
@@ -415,7 +415,10 @@
// At this point, the widget's window should be created and have the correct visual. Now we
// just need to create the EGL surface for it:
- return eglCreateWindowSurface(QEgl::display(), config, (EGLNativeWindowType)widget->winId(), 0);
+ EGLSurface surf = eglCreateWindowSurface(QEgl::display(), config, (EGLNativeWindowType)widget->winId(), 0);
+ if (surf == EGL_NO_SURFACE)
+ qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError());
+ return surf;
}
if (x11PixmapData) {