--- a/src/opengl/qglpaintdevice.cpp Tue Jan 26 12:42:25 2010 +0200
+++ b/src/opengl/qglpaintdevice.cpp Tue Feb 02 00:43:10 2010 +0200
@@ -89,6 +89,12 @@
ctx->d_ptr->current_fbo = m_thisFBO;
glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
}
+
+ // Set the default fbo for the context to m_thisFBO so that
+ // if some raw GL code between beginNativePainting() and
+ // endNativePainting() calls QGLFramebufferObject::release(),
+ // painting will revert to the window surface's fbo.
+ ctx->d_ptr->default_fbo = m_thisFBO;
}
void QGLPaintDevice::ensureActiveTarget()
@@ -101,6 +107,8 @@
ctx->d_ptr->current_fbo = m_thisFBO;
glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
}
+
+ ctx->d_ptr->default_fbo = m_thisFBO;
}
void QGLPaintDevice::endPaint()
@@ -111,6 +119,8 @@
ctx->d_ptr->current_fbo = m_previousFBO;
glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_previousFBO);
}
+
+ ctx->d_ptr->default_fbo = 0;
}
QGLFormat QGLPaintDevice::format() const