src/corelib/tools/qelapsedtimer.cpp
changeset 30 5dc02b23752f
child 33 3e2da88830cd
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/corelib/tools/qelapsedtimer.cpp	Tue Jul 06 15:10:48 2010 +0300
@@ -0,0 +1,251 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
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+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
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+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
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+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
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+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qelapsedtimer.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+    \class QElapsedTimer
+    \brief The QElapsedTimer class provides a fast way to calculate elapsed times.
+    \since 4.7
+
+    \reentrant
+    \ingroup tools
+    \inmodule QtCore
+
+    The QElapsedTimer class is usually used to quickly calculate how much
+    time has elapsed between two events. Its API is similar to that of QTime,
+    so code that was using that can be ported quickly to the new class.
+
+    However, unlike QTime, QElapsedTimer tries to use monotonic clocks if
+    possible. This means it's not possible to convert QElapsedTimer objects
+    to a human-readable time.
+
+    The typical use-case for the class is to determine how much time was
+    spent in a slow operation. The simplest example of such a case is for
+    debugging purposes, as in the following example:
+
+    \snippet doc/src/snippets/qelapsedtimer/main.cpp 0
+
+    In this example, the timer is started by a call to start() and the
+    elapsed timer is calculated by the elapsed() function.
+
+    The time elapsed can also be used to recalculate the time available for
+    another operation, after the first one is complete. This is useful when
+    the execution must complete within a certain time period, but several
+    steps are needed. The \tt{waitFor}-type functions in QIODevice and its
+    subclasses are good examples of such need. In that case, the code could
+    be as follows:
+
+    \snippet doc/src/snippets/qelapsedtimer/main.cpp 1
+
+    Another use-case is to execute a certain operation for a specific
+    timeslice. For this, QElapsedTimer provides the hasExpired() convenience
+    function, which can be used to determine if a certain number of
+    milliseconds has already elapsed:
+
+    \snippet doc/src/snippets/qelapsedtimer/main.cpp 1
+
+    \section1 Reference clocks
+
+    QElapsedTimer will use the platform's monotonic reference clock in all
+    platforms that support it (see QElapsedTimer::isMonotonic()). This has
+    the added benefit that QElapsedTimer is immune to time adjustments, such
+    as the user correcting the time. Also unlike QTime, QElapsedTimer is
+    immune to changes in the timezone settings, such as daylight savings
+    periods.
+
+    On the other hand, this means QElapsedTimer values can only be compared
+    with other values that use the same reference. This is especially true if
+    the time since the reference is extracted from the QElapsedTimer object
+    (QElapsedTimer::msecsSinceReference()) and serialised. These values
+    should never be exchanged across the network or saved to disk, since
+    there's no telling whether the computer node receiving the data is the
+    same as the one originating it or if it has rebooted since.
+
+    It is, however, possible to exchange the value with other processes
+    running on the same machine, provided that they also use the same
+    reference clock. QElapsedTimer will always use the same clock, so it's
+    safe to compare with the value coming from another process in the same
+    machine. If comparing to values produced by other APIs, you should check
+    that the clock used is the same as QElapsedTimer (see
+    QElapsedTimer::clockType()).
+
+    \section2 32-bit overflows
+
+    Some of the clocks that QElapsedTimer have a limited range and may
+    overflow after hitting the upper limit (usually 32-bit). QElapsedTimer
+    deals with this overflow issue and presents a consistent timing. However,
+    when extracting the time since reference from QElapsedTimer, two
+    different processes in the same machine may have different understanding
+    of how much time has actually elapsed.
+
+    The information on which clocks types may overflow and how to remedy that
+    issue is documented along with the clock types.
+
+    \sa QTime, QTimer
+*/
+
+/*!
+    \enum QElapsedTimer::ClockType
+
+    This enum contains the different clock types that QElapsedTimer may use.
+
+    QElapsedTimer will always use the same clock type in a particular
+    machine, so this value will not change during the lifetime of a program.
+    It is provided so that QElapsedTimer can be used with other non-Qt
+    implementations, to guarantee that the same reference clock is being
+    used.
+
+    \value SystemTime       The human-readable system time. This clock is not monotonic.
+    \value MonotonicClock   The system's monotonic clock, usually found in Unix systems. This clock is not monotonic and does not overflow.
+    \value TickCounter      The system's tick counter, used on Windows and Symbian systems. This clock may overflow.
+    \value MachAbsoluteTime The Mach kernel's absolute time (Mac OS X). This clock is monotonic and does not overflow.
+
+    \section2 SystemTime
+
+    The system time clock is purely the real time, expressed in milliseconds
+    since Jan 1, 1970 at 0:00 UTC. It's equivalent to the value returned by
+    the C and POSIX \tt{time} function, with the milliseconds added. This
+    clock type is currently only used on Unix systems that do not support
+    monotonic clocks (see below).
+
+    This is the only non-monotonic clock that QElapsedTimer may use.
+
+    \section2 MonotonicClock
+
+    This is the system's monotonic clock, expressed in milliseconds since an
+    arbitrary point in the past. This clock type is used on Unix systems
+    which support POSIX monotonic clocks (\tt{_POSIX_MONOTONIC_CLOCK}).
+
+    This clock does not overflow.
+
+    \section2 TickCounter
+
+    The tick counter clock type is based on the system's or the processor's
+    tick counter, multiplied by the duration of a tick. This clock type is
+    used on Windows and Symbian platforms.
+
+    The TickCounter clock type is the only clock type that may overflow.
+    Windows Vista and Windows Server 2008 support the extended 64-bit tick
+    counter, which allows avoiding the overflow.
+
+    On Windows systems, the clock overflows after 2^32 milliseconds, which
+    corresponds to roughly 49.7 days. This means two processes's reckoning of
+    the time since the reference may be different by multiples of 2^32
+    milliseconds. When comparing such values, it's recommended that the high
+    32 bits of the millisecond count be masked off.
+
+    On Symbian systems, the overflow happens after 2^32 ticks, the duration
+    of which can be obtained from the platform HAL using the constant
+    HAL::ENanoTickPeriod. When comparing values between processes, it's
+    necessary to divide the value by the tick duration and mask off the high
+    32 bits.
+
+    \section2 MachAbsoluteTime
+
+    This clock type is based on the absolute time presented by Mach kernels,
+    such as that found on Mac OS X. This clock type is presented separately
+    from MonotonicClock since Mac OS X is also a Unix system and may support
+    a POSIX monotonic clock with values differing from the Mach absolute
+    time.
+
+    This clock is monotonic and does not overflow.
+
+    \sa clockType(), isMonotonic()
+*/
+
+/*!
+    \fn bool QElapsedTimer::operator ==(const QElapsedTimer &other) const
+
+    Returns true if this object and \a other contain the same time.
+*/
+
+/*!
+    \fn bool QElapsedTimer::operator !=(const QElapsedTimer &other) const
+
+    Returns true if this object and \a other contain different times.
+*/
+
+static const qint64 invalidData = Q_INT64_C(0x8000000000000000);
+
+/*!
+    Marks this QElapsedTimer object as invalid.
+
+    An invalid object can be checked with isValid(). Calculations of timer
+    elapsed since invalid data are undefined and will likely produce bizarre
+    results.
+
+    \sa isValid(), start(), restart()
+*/
+void QElapsedTimer::invalidate()
+{
+     t1 = t2 = invalidData;
+}
+
+/*!
+    Returns true if this object was invalidated by a call to invalidate() and
+    has not been restarted since.
+
+    \sa invalidate(), start(), restart()
+*/
+bool QElapsedTimer::isValid() const
+{
+    return t1 != invalidData && t2 != invalidData;
+}
+
+/*!
+    Returns true if this QElapsedTimer has already expired by \a timeout
+    milliseconds (that is, more than \a timeout milliseconds have elapsed).
+    The value of \a timeout can be -1 to indicate that this timer does not
+    expire, in which case this function will always return false.
+
+    \sa elapsed()
+*/
+bool QElapsedTimer::hasExpired(qint64 timeout) const
+{
+    // if timeout is -1, quint64(timeout) is LLINT_MAX, so this will be
+    // considered as never expired
+    return quint64(elapsed()) > quint64(timeout);
+}
+
+QT_END_NAMESPACE