src/declarative/util/qdeclarativespringfollow.cpp
changeset 30 5dc02b23752f
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/declarative/util/qdeclarativespringfollow.cpp	Tue Jul 06 15:10:48 2010 +0300
@@ -0,0 +1,464 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "private/qdeclarativespringfollow_p.h"
+
+#include "private/qdeclarativeanimation_p_p.h"
+
+#include <QtCore/qdebug.h>
+
+#include <private/qobject_p.h>
+
+#include <limits.h>
+#include <math.h>
+
+QT_BEGIN_NAMESPACE
+
+
+
+class QDeclarativeSpringFollowPrivate : public QObjectPrivate
+{
+    Q_DECLARE_PUBLIC(QDeclarativeSpringFollow)
+public:
+    QDeclarativeSpringFollowPrivate()
+        : currentValue(0), to(0), maxVelocity(0), lastTime(0)
+        , mass(1.0), spring(0.), damping(0.), velocity(0), epsilon(0.01)
+        , modulus(0.0), useMass(false), haveModulus(false), enabled(true), mode(Track), clock(this) {}
+
+    QDeclarativeProperty property;
+    qreal currentValue;
+    qreal to;
+    qreal maxVelocity;
+    qreal velocityms;
+    int lastTime;
+    qreal mass;
+    qreal spring;
+    qreal damping;
+    qreal velocity;
+    qreal epsilon;
+    qreal modulus;
+
+    bool useMass : 1;
+    bool haveModulus : 1;
+    bool enabled : 1;
+
+    enum Mode {
+        Track,
+        Velocity,
+        Spring
+    };
+    Mode mode;
+
+    void tick(int);
+    void updateMode();
+    void start();
+    void stop();
+
+    QTickAnimationProxy<QDeclarativeSpringFollowPrivate, &QDeclarativeSpringFollowPrivate::tick> clock;
+};
+
+void QDeclarativeSpringFollowPrivate::tick(int time)
+{
+    Q_Q(QDeclarativeSpringFollow);
+
+    int elapsed = time - lastTime;
+    if (!elapsed)
+        return;
+    qreal srcVal = to;
+    if (haveModulus) {
+        currentValue = fmod(currentValue, modulus);
+        srcVal = fmod(srcVal, modulus);
+    }
+    if (mode == Spring) {
+        if (elapsed < 16) // capped at 62fps.
+            return;
+        // Real men solve the spring DEs using RK4.
+        // We'll do something much simpler which gives a result that looks fine.
+        int count = elapsed / 16;
+        for (int i = 0; i < count; ++i) {
+            qreal diff = srcVal - currentValue;
+            if (haveModulus && qAbs(diff) > modulus / 2) {
+                if (diff < 0)
+                    diff += modulus;
+                else
+                    diff -= modulus;
+            }
+            if (useMass)
+                velocity = velocity + (spring * diff - damping * velocity) / mass;
+            else
+                velocity = velocity + spring * diff - damping * velocity;
+            if (maxVelocity > 0.) {
+                // limit velocity
+                if (velocity > maxVelocity)
+                    velocity = maxVelocity;
+                else if (velocity < -maxVelocity)
+                    velocity = -maxVelocity;
+            }
+            currentValue += velocity * 16.0 / 1000.0;
+            if (haveModulus) {
+                currentValue = fmod(currentValue, modulus);
+                if (currentValue < 0.0)
+                    currentValue += modulus;
+            }
+        }
+        if (qAbs(velocity) < epsilon && qAbs(srcVal - currentValue) < epsilon) {
+            velocity = 0.0;
+            currentValue = srcVal;
+            clock.stop();
+        }
+        lastTime = time - (elapsed - count * 16);
+    } else {
+        qreal moveBy = elapsed * velocityms;
+        qreal diff = srcVal - currentValue;
+        if (haveModulus && qAbs(diff) > modulus / 2) {
+            if (diff < 0)
+                diff += modulus;
+            else
+                diff -= modulus;
+        }
+        if (diff > 0) {
+            currentValue += moveBy;
+            if (haveModulus)
+                currentValue = fmod(currentValue, modulus);
+            if (currentValue > to) {
+                currentValue = to;
+                clock.stop();
+            }
+        } else {
+            currentValue -= moveBy;
+            if (haveModulus && currentValue < 0.0)
+                currentValue = fmod(currentValue, modulus) + modulus;
+            if (currentValue < to) {
+                currentValue = to;
+                clock.stop();
+            }
+        }
+        lastTime = time;
+    }
+    property.write(currentValue);
+    emit q->valueChanged(currentValue);
+    if (clock.state() != QAbstractAnimation::Running)
+        emit q->syncChanged();
+}
+
+void QDeclarativeSpringFollowPrivate::updateMode()
+{
+    if (spring == 0. && maxVelocity == 0.)
+        mode = Track;
+    else if (spring > 0.)
+        mode = Spring;
+    else
+        mode = Velocity;
+}
+
+void QDeclarativeSpringFollowPrivate::start()
+{
+    if (!enabled)
+        return;
+
+    Q_Q(QDeclarativeSpringFollow);
+    if (mode == QDeclarativeSpringFollowPrivate::Track) {
+        currentValue = to;
+        property.write(currentValue);
+    } else if (to != currentValue && clock.state() != QAbstractAnimation::Running) {
+        lastTime = 0;
+        currentValue = property.read().toReal();
+        clock.start(); // infinity??
+        emit q->syncChanged();
+    }
+}
+
+void QDeclarativeSpringFollowPrivate::stop()
+{
+    clock.stop();
+}
+
+/*!
+    \qmlclass SpringFollow QDeclarativeSpringFollow
+    \since 4.7
+    \brief The SpringFollow element allows a property to track a value.
+
+    In example below, \e rect2 will follow \e rect1 moving with a velocity of up to 200:
+    \code
+    Rectangle {
+        id: rect1
+        width: 20; height: 20
+        color: "#00ff00"
+        y: 200  // initial value
+        SequentialAnimation on y {
+            loops: Animation.Infinite
+            NumberAnimation {
+                to: 200
+                easing.type: Easing.OutBounce
+                easing.amplitude: 100
+                duration: 2000
+            }
+            PauseAnimation { duration: 1000 }
+        }
+    }
+    Rectangle {
+        id: rect2
+        x: rect1.width
+        width: 20; height: 20
+        color: "#ff0000"
+        SpringFollow on y { to: rect1.y; velocity: 200 }
+    }
+    \endcode
+*/
+
+QDeclarativeSpringFollow::QDeclarativeSpringFollow(QObject *parent)
+: QObject(*(new QDeclarativeSpringFollowPrivate),parent)
+{
+}
+
+QDeclarativeSpringFollow::~QDeclarativeSpringFollow()
+{
+}
+
+void QDeclarativeSpringFollow::setTarget(const QDeclarativeProperty &property)
+{
+    Q_D(QDeclarativeSpringFollow);
+    d->property = property;
+    d->currentValue = property.read().toReal();
+}
+
+qreal QDeclarativeSpringFollow::to() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->to;
+}
+
+/*!
+    \qmlproperty real SpringFollow::to
+    This property holds the target value which will be tracked.
+
+    Bind to a property in order to track its changes.
+*/
+
+void QDeclarativeSpringFollow::setTo(qreal value)
+{
+    Q_D(QDeclarativeSpringFollow);
+    if (d->clock.state() == QAbstractAnimation::Running && d->to == value)
+        return;
+
+    d->to = value;
+    d->start();
+}
+
+/*!
+    \qmlproperty real SpringFollow::velocity
+    This property holds the maximum velocity allowed when tracking the source.
+*/
+
+qreal QDeclarativeSpringFollow::velocity() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->maxVelocity;
+}
+
+void QDeclarativeSpringFollow::setVelocity(qreal velocity)
+{
+    Q_D(QDeclarativeSpringFollow);
+    d->maxVelocity = velocity;
+    d->velocityms = velocity / 1000.0;
+    d->updateMode();
+}
+
+/*!
+    \qmlproperty real SpringFollow::spring
+    This property holds the spring constant
+
+    The spring constant describes how strongly the target is pulled towards the
+    source. Setting spring to 0 turns off spring tracking.  Useful values 0 - 5.0
+
+    When a spring constant is set and the velocity property is greater than 0,
+    velocity limits the maximum speed.
+*/
+qreal QDeclarativeSpringFollow::spring() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->spring;
+}
+
+void QDeclarativeSpringFollow::setSpring(qreal spring)
+{
+    Q_D(QDeclarativeSpringFollow);
+    d->spring = spring;
+    d->updateMode();
+}
+
+/*!
+    \qmlproperty real SpringFollow::damping
+    This property holds the spring damping constant
+
+    The damping constant describes how quickly a sprung follower comes to rest.
+    Useful range is 0 - 1.0
+*/
+qreal QDeclarativeSpringFollow::damping() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->damping;
+}
+
+void QDeclarativeSpringFollow::setDamping(qreal damping)
+{
+    Q_D(QDeclarativeSpringFollow);
+    if (damping > 1.)
+        damping = 1.;
+
+    d->damping = damping;
+}
+
+
+/*!
+    \qmlproperty real SpringFollow::epsilon
+    This property holds the spring epsilon
+
+    The epsilon is the rate and amount of change in the value which is close enough
+    to 0 to be considered equal to zero. This will depend on the usage of the value.
+    For pixel positions, 0.25 would suffice. For scale, 0.005 will suffice.
+
+    The default is 0.01. Tuning this value can provide small performance improvements.
+*/
+qreal QDeclarativeSpringFollow::epsilon() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->epsilon;
+}
+
+void QDeclarativeSpringFollow::setEpsilon(qreal epsilon)
+{
+    Q_D(QDeclarativeSpringFollow);
+    d->epsilon = epsilon;
+}
+
+/*!
+    \qmlproperty real SpringFollow::modulus
+    This property holds the modulus value.
+
+    Setting a \a modulus forces the target value to "wrap around" at the modulus.
+    For example, setting the modulus to 360 will cause a value of 370 to wrap around to 10.
+*/
+qreal QDeclarativeSpringFollow::modulus() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->modulus;
+}
+
+void QDeclarativeSpringFollow::setModulus(qreal modulus)
+{
+    Q_D(QDeclarativeSpringFollow);
+    if (d->modulus != modulus) {
+        d->haveModulus = modulus != 0.0;
+        d->modulus = modulus;
+        emit modulusChanged();
+    }
+}
+
+/*!
+    \qmlproperty real SpringFollow::mass
+    This property holds the "mass" of the property being moved.
+
+    mass is 1.0 by default.  Setting a different mass changes the dynamics of
+    a \l spring follow.
+*/
+qreal QDeclarativeSpringFollow::mass() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->mass;
+}
+
+void QDeclarativeSpringFollow::setMass(qreal mass)
+{
+    Q_D(QDeclarativeSpringFollow);
+    if (d->mass != mass && mass > 0.0) {
+        d->useMass = mass != 1.0;
+        d->mass = mass;
+        emit massChanged();
+    }
+}
+
+/*!
+    \qmlproperty bool SpringFollow::enabled
+    This property holds whether the target will track the source.
+
+    The default value of this property is 'true'.
+*/
+bool QDeclarativeSpringFollow::enabled() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->enabled;
+}
+
+void QDeclarativeSpringFollow::setEnabled(bool enabled)
+{
+    Q_D(QDeclarativeSpringFollow);
+    d->enabled = enabled;
+    if (enabled)
+        d->start();
+    else
+        d->stop();
+}
+
+/*!
+    \qmlproperty bool SpringFollow::inSync
+    This property is true when target is equal to the source; otherwise
+    false.  If inSync is true the target is not being animated.
+
+    If \l enabled is false then inSync will also be false.
+*/
+bool QDeclarativeSpringFollow::inSync() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->enabled && d->clock.state() != QAbstractAnimation::Running;
+}
+
+/*!
+    \qmlproperty real SpringFollow::value
+    The current value.
+*/
+qreal QDeclarativeSpringFollow::value() const
+{
+    Q_D(const QDeclarativeSpringFollow);
+    return d->currentValue;
+}
+
+QT_END_NAMESPACE