--- a/src/gui/egl/qeglproperties.cpp Wed Jun 23 19:07:03 2010 +0300
+++ b/src/gui/egl/qeglproperties.cpp Tue Jul 06 15:10:48 2010 +0300
@@ -43,12 +43,10 @@
#include <QtCore/qstringlist.h>
#include "qeglproperties_p.h"
+#include "qeglcontext_p.h"
QT_BEGIN_NAMESPACE
-#include "qegl_p.h"
-
-
// Initialize a property block.
QEglProperties::QEglProperties()
{
@@ -60,7 +58,7 @@
props.append(EGL_NONE);
for (int name = 0x3020; name <= 0x304F; ++name) {
EGLint value;
- if (name != EGL_NONE && eglGetConfigAttrib(QEglContext::display(), cfg, name, &value))
+ if (name != EGL_NONE && eglGetConfigAttrib(QEgl::display(), cfg, name, &value))
setValue(name, value);
}
eglGetError(); // Clear the error state.
@@ -82,19 +80,19 @@
case EGL_GREEN_SIZE: return 0;
case EGL_BLUE_SIZE: return 0;
case EGL_ALPHA_SIZE: return 0;
-#if defined(EGL_LUMINANCE_SIZE)
+#ifdef EGL_LUMINANCE_SIZE
case EGL_LUMINANCE_SIZE: return 0;
#endif
-#if defined(EGL_ALPHA_MASK_SIZE)
+#ifdef EGL_ALPHA_MASK_SIZE
case EGL_ALPHA_MASK_SIZE: return 0;
#endif
-#if defined(EGL_BIND_TO_TEXTURE_RGB)
+#ifdef EGL_BIND_TO_TEXTURE_RGB
case EGL_BIND_TO_TEXTURE_RGB: return EGL_DONT_CARE;
#endif
-#if defined(EGL_BIND_TO_TEXTURE_RGBA)
+#ifdef EGL_BIND_TO_TEXTURE_RGBA
case EGL_BIND_TO_TEXTURE_RGBA: return EGL_DONT_CARE;
#endif
-#if defined(EGL_COLOR_BUFFER_TYPE)
+#ifdef EGL_COLOR_BUFFER_TYPE
case EGL_COLOR_BUFFER_TYPE: return EGL_RGB_BUFFER;
#endif
case EGL_CONFIG_CAVEAT: return EGL_DONT_CARE;
@@ -105,7 +103,7 @@
case EGL_NATIVE_VISUAL_TYPE: return EGL_DONT_CARE;
case EGL_MAX_SWAP_INTERVAL: return EGL_DONT_CARE;
case EGL_MIN_SWAP_INTERVAL: return EGL_DONT_CARE;
-#if defined(EGL_RENDERABLE_TYPE)
+#ifdef EGL_RENDERABLE_TYPE
case EGL_RENDERABLE_TYPE: return EGL_OPENGL_ES_BIT;
#endif
case EGL_SAMPLE_BUFFERS: return 0;
@@ -117,7 +115,7 @@
case EGL_TRANSPARENT_GREEN_VALUE: return EGL_DONT_CARE;
case EGL_TRANSPARENT_BLUE_VALUE: return EGL_DONT_CARE;
-#if defined(EGL_VERSION_1_3)
+#ifdef EGL_VERSION_1_3
case EGL_CONFORMANT: return 0;
case EGL_MATCH_NATIVE_PIXMAP: return EGL_NONE;
#endif
@@ -166,6 +164,17 @@
return false;
}
+void QEglProperties::setDeviceType(int devType)
+{
+ if (devType == QInternal::Pixmap || devType == QInternal::Image)
+ setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT);
+ else if (devType == QInternal::Pbuffer)
+ setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT);
+ else
+ setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
+}
+
+
// Sets the red, green, blue, and alpha sizes based on a pixel format.
// Normally used to match a configuration request to the screen format.
void QEglProperties::setPixelFormat(QImage::Format pixelFormat)
@@ -206,15 +215,18 @@
void QEglProperties::setRenderableType(QEgl::API api)
{
-#if defined(EGL_RENDERABLE_TYPE)
+#ifdef EGL_RENDERABLE_TYPE
#if defined(QT_OPENGL_ES_2)
if (api == QEgl::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT);
#elif defined(QT_OPENGL_ES)
if (api == QEgl::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT);
+#elif defined(EGL_OPENGL_BIT)
+ if (api == QEgl::OpenGL)
+ setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT);
#endif
-#if defined(EGL_OPENVG_BIT)
+#ifdef EGL_OPENVG_BIT
if (api == QEgl::OpenVG)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT);
#endif
@@ -229,6 +241,19 @@
// reductions in complexity are possible.
bool QEglProperties::reduceConfiguration()
{
+ if (value(EGL_SWAP_BEHAVIOR) != EGL_DONT_CARE)
+ removeValue(EGL_SWAP_BEHAVIOR);
+
+#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
+ // For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't
+ // find a config which supports pre-multiplied formats, remove the flag on the surface type:
+ EGLint surfaceType = value(EGL_SURFACE_TYPE);
+ if (surfaceType & EGL_VG_ALPHA_FORMAT_PRE_BIT) {
+ surfaceType ^= EGL_VG_ALPHA_FORMAT_PRE_BIT;
+ setValue(EGL_SURFACE_TYPE, surfaceType);
+ return true;
+ }
+#endif
// EGL chooses configs with the highest color depth over
// those with smaller (but faster) lower color depths. One
// way around this is to set EGL_BUFFER_SIZE to 16, which
@@ -253,7 +278,7 @@
return true;
if (removeValue(EGL_DEPTH_SIZE))
return true;
-#if defined(EGL_BIND_TO_TEXTURE_RGB)
+#ifdef EGL_BIND_TO_TEXTURE_RGB
if (removeValue(EGL_BIND_TO_TEXTURE_RGB))
return true;
#endif
@@ -270,20 +295,6 @@
str += tag;
}
-void QEglProperties::dumpAllConfigs()
-{
- EGLint count = 0;
- eglGetConfigs(QEglContext::display(), 0, 0, &count);
- if (count < 1)
- return;
-
- EGLConfig *configs = new EGLConfig [count];
- eglGetConfigs(QEglContext::display(), configs, count, &count);
- for (EGLint index = 0; index < count; ++index)
- qWarning() << QEglProperties(configs[index]).toString();
- delete [] configs;
-}
-
// Convert a property list to a string suitable for debug output.
QString QEglProperties::toString() const
{
@@ -308,6 +319,10 @@
if ((val & EGL_OPENGL_ES2_BIT) != 0)
types += QLatin1String("es2");
#endif
+#ifdef EGL_OPENGL_BIT
+ if ((val & EGL_OPENGL_BIT) != 0)
+ types += QLatin1String("gl");
+#endif
if ((val & EGL_OPENVG_BIT) != 0)
types += QLatin1String("vg");
if ((val & ~7) != 0)