--- a/src/gui/painting/qmatrix.cpp Wed Jun 23 19:07:03 2010 +0300
+++ b/src/gui/painting/qmatrix.cpp Tue Jul 06 15:10:48 2010 +0300
@@ -103,7 +103,7 @@
coordinate system. The standard coordinate system of a
QPaintDevice has its origin located at the top-left position. The
\e x values increase to the right; \e y values increase
- downward. For a complete description, see the \l {The Coordinate
+ downward. For a complete description, see the \l {Coordinate
System}{coordinate system} documentation.
QPainter has functions to translate, scale, shear and rotate the
@@ -176,7 +176,7 @@
\snippet doc/src/snippets/matrix/matrix.cpp 2
\endtable
- \sa QPainter, QTransform, {The Coordinate System},
+ \sa QPainter, QTransform, {Coordinate System},
{demos/affine}{Affine Transformations Demo}, {Transformations Example}
*/
@@ -1135,7 +1135,7 @@
Writes the given \a matrix to the given \a stream and returns a
reference to the stream.
- \sa {Format of the QDataStream Operators}
+ \sa {Serializing Qt Data Types}
*/
QDataStream &operator<<(QDataStream &s, const QMatrix &m)
@@ -1161,7 +1161,7 @@
Reads the given \a matrix from the given \a stream and returns a
reference to the stream.
- \sa {Format of the QDataStream Operators}
+ \sa {Serializing Qt Data Types}
*/
QDataStream &operator>>(QDataStream &s, QMatrix &m)