src/opengl/qglbuffer.h
changeset 30 5dc02b23752f
child 33 3e2da88830cd
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/opengl/qglbuffer.h	Tue Jul 06 15:10:48 2010 +0300
@@ -0,0 +1,127 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGLBUFFER_H
+#define QGLBUFFER_H
+
+#include <QtCore/qscopedpointer.h>
+#include <QtOpenGL/qgl.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(OpenGL)
+
+class QGLBufferPrivate;
+
+class Q_OPENGL_EXPORT QGLBuffer
+{
+public:
+    enum Type
+    {
+        VertexBuffer        = 0x8892, // GL_ARRAY_BUFFER
+        IndexBuffer         = 0x8893, // GL_ELEMENT_ARRAY_BUFFER
+        PixelPackBuffer     = 0x88EB, // GL_PIXEL_PACK_BUFFER
+        PixelUnpackBuffer   = 0x88EC  // GL_PIXEL_UNPACK_BUFFER
+    };
+
+    explicit QGLBuffer(QGLBuffer::Type type);
+    ~QGLBuffer();
+
+    enum UsagePattern
+    {
+        StreamDraw          = 0x88E0, // GL_STREAM_DRAW
+        StreamRead          = 0x88E1, // GL_STREAM_READ
+        StreamCopy          = 0x88E2, // GL_STREAM_COPY
+        StaticDraw          = 0x88E4, // GL_STATIC_DRAW
+        StaticRead          = 0x88E5, // GL_STATIC_READ
+        StaticCopy          = 0x88E6, // GL_STATIC_COPY
+        DynamicDraw         = 0x88E8, // GL_DYNAMIC_DRAW
+        DynamicRead         = 0x88E9, // GL_DYNAMIC_READ
+        DynamicCopy         = 0x88EA  // GL_DYNAMIC_COPY
+    };
+
+    enum Access
+    {
+        ReadOnly            = 0x88B8, // GL_READ_ONLY
+        WriteOnly           = 0x88B9, // GL_WRITE_ONLY
+        ReadWrite           = 0x88BA  // GL_READ_WRITE
+    };
+
+    QGLBuffer::Type type() const;
+
+    QGLBuffer::UsagePattern usagePattern() const;
+    void setUsagePattern(QGLBuffer::UsagePattern value);
+
+    bool create();
+    bool isCreated() const;
+
+    bool bind() const;
+    void release() const;
+
+    static void release(QGLBuffer::Type type);
+
+    GLuint bufferId() const;
+
+    int size() const;
+
+    bool read(int offset, void *data, int count);
+    void write(int offset, const void *data, int count);
+
+    void allocate(const void *data, int count);
+    inline void allocate(int count) { allocate(0, count); }
+
+    void *map(QGLBuffer::Access access);
+    bool unmap();
+
+private:
+    QScopedPointer<QGLBufferPrivate> d_ptr;
+
+    Q_DISABLE_COPY(QGLBuffer)
+    Q_DECLARE_PRIVATE(QGLBuffer)
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif