demos/declarative/minehunt/minehunt.cpp
changeset 37 758a864f9613
parent 30 5dc02b23752f
--- a/demos/declarative/minehunt/minehunt.cpp	Fri Sep 17 08:34:18 2010 +0300
+++ b/demos/declarative/minehunt/minehunt.cpp	Mon Oct 04 01:19:32 2010 +0300
@@ -40,99 +40,10 @@
 ****************************************************************************/
 
 #include <stdlib.h>
-#include <qdeclarativeextensionplugin.h>
-#include <qdeclarativecontext.h>
-#include <qdeclarativeengine.h>
-#include <qdeclarative.h>
-
 #include <QTime>
 #include <QTimer>
 
-class TileData : public QObject
-{
-    Q_OBJECT
-public:
-    TileData() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {}
-
-    Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged)
-    bool hasFlag() const { return _hasFlag; }
-
-    Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged)
-    bool hasMine() const { return _hasMine; }
-
-    Q_PROPERTY(int hint READ hint NOTIFY hintChanged)
-    int hint() const { return _hint; }
-
-    Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged())
-    bool flipped() const { return _flipped; }
-
-    void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();}
-    void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();}
-    void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); }
-    void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); }
-    void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); }
-
-signals:
-    void flippedChanged();
-    void hasFlagChanged();
-    void hintChanged();
-    void hasMineChanged();
-
-private:
-    bool _hasFlag;
-    bool _hasMine;
-    int _hint;
-    bool _flipped;
-};
-
-class MinehuntGame : public QObject
-{
-    Q_OBJECT
-public:
-    MinehuntGame();
-
-    Q_PROPERTY(QDeclarativeListProperty<TileData> tiles READ tiles CONSTANT)
-    QDeclarativeListProperty<TileData> tiles();
-
-    Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged)
-    bool isPlaying() {return playing;}
-
-    Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged)
-    bool hasWon() {return won;}
-
-    Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged)
-    int numMines() const{return nMines;}
-
-    Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged)
-    int numFlags() const{return nFlags;}
-
-public slots:
-    Q_INVOKABLE bool flip(int row, int col);
-    Q_INVOKABLE bool flag(int row, int col);
-    void setBoard();
-    void reset();
-
-signals:
-    void isPlayingChanged();
-    void hasWonChanged();
-    void numMinesChanged();
-    void numFlagsChanged();
-
-private:
-    bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; }
-    TileData *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; }
-    int getHint(int row, int col);
-    void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();}
-
-    QList<TileData *> _tiles;
-    int numCols;
-    int numRows;
-    bool playing;
-    bool won;
-    int remaining;
-    int nMines;
-    int nFlags;
-};
+#include "minehunt.h"
 
 void tilesPropAppend(QDeclarativeListProperty<TileData>* prop, TileData* value)
 {
@@ -306,29 +217,3 @@
     emit numFlagsChanged();
     return true;
 }
-
-class MinehuntExtensionPlugin : public QDeclarativeExtensionPlugin
-{
-    Q_OBJECT
-
-    public:
-    void registerTypes(const char *uri) {
-        Q_UNUSED(uri);
-        qmlRegisterType<TileData>();
-    }
-
-    void initializeEngine(QDeclarativeEngine *engine, const char *uri) {
-        Q_UNUSED(uri);
-
-        srand(QTime(0,0,0).secsTo(QTime::currentTime()));
-
-        MinehuntGame* game = new MinehuntGame();
-
-        engine->rootContext()->setContextObject(game);
-    }
-};
-
-#include "minehunt.moc"
-
-Q_EXPORT_PLUGIN(MinehuntExtensionPlugin);
-