--- a/src/gui/gui.pro Fri Sep 17 08:34:18 2010 +0300
+++ b/src/gui/gui.pro Mon Oct 04 01:19:32 2010 +0300
@@ -77,21 +77,29 @@
DEPLOYMENT = partial_upgrade $$DEPLOYMENT
}
+neon:*-g++* {
+ DEFINES += QT_HAVE_NEON
+ QMAKE_CXXFLAGS *= -mfpu=neon
+ HEADERS += $$NEON_HEADERS
+ SOURCES += $$NEON_SOURCES
+
+ DRAWHELPER_NEON_ASM_FILES = $$NEON_ASM
+
+ neon_compiler.commands = $$QMAKE_CXX -c
+ neon_compiler.commands += $(CXXFLAGS) $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT}
+ neon_compiler.dependency_type = TYPE_C
+ neon_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)}
+ neon_compiler.input = DRAWHELPER_NEON_ASM_FILES
+ neon_compiler.variable_out = OBJECTS
+ neon_compiler.name = compiling[neon] ${QMAKE_FILE_IN}
+ silent:neon_compiler.commands = @echo compiling[neon] ${QMAKE_FILE_IN} && $$neon_compiler.commands
+ QMAKE_EXTRA_COMPILERS += neon_compiler
+}
+
contains(QMAKE_MAC_XARCH, no) {
DEFINES += QT_NO_MAC_XARCH
} else {
- mmx:DEFINES += QT_HAVE_MMX
- 3dnow:DEFINES += QT_HAVE_3DNOW
- sse:DEFINES += QT_HAVE_SSE QT_HAVE_MMXEXT
- sse2:DEFINES += QT_HAVE_SSE2
- sse3:DEFINES += QT_HAVE_SSE3
- ssse3:DEFINES += QT_HAVE_SSSE3
- sse4_1:DEFINES += QT_HAVE_SSE4_1
- sse4_2:DEFINES += QT_HAVE_SSE4_2
- avx:DEFINES += QT_HAVE_AVX
- iwmmxt:DEFINES += QT_HAVE_IWMMXT
-
- win32-g++*|!win32:!*-icc* {
+ win32-g++*|!win32:!win32-icc*:!macx-icc* {
mmx {
mmx_compiler.commands = $$QMAKE_CXX -c -Winline
@@ -187,6 +195,25 @@
silent:sse2_compiler.commands = @echo compiling[sse2] ${QMAKE_FILE_IN} && $$sse2_compiler.commands
QMAKE_EXTRA_COMPILERS += sse2_compiler
}
+ ssse3 {
+ ssse3_compiler.commands = $$QMAKE_CXX -c -Winline
+
+ mac {
+ ssse3_compiler.commands += -Xarch_i386 -mssse3
+ ssse3_compiler.commands += -Xarch_x86_64 -mssse3
+ } else {
+ ssse3_compiler.commands += -mssse3
+ }
+
+ ssse3_compiler.commands += $(CXXFLAGS) $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT}
+ ssse3_compiler.dependency_type = TYPE_C
+ ssse3_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)}
+ ssse3_compiler.input = SSSE3_SOURCES
+ ssse3_compiler.variable_out = OBJECTS
+ ssse3_compiler.name = compiling[ssse3] ${QMAKE_FILE_IN}
+ silent:ssse3_compiler.commands = @echo compiling[ssse3] ${QMAKE_FILE_IN} && $$ssse3_compiler.commands
+ QMAKE_EXTRA_COMPILERS += ssse3_compiler
+ }
iwmmxt {
iwmmxt_compiler.commands = $$QMAKE_CXX -c -Winline
iwmmxt_compiler.commands += -mcpu=iwmmxt
@@ -205,6 +232,7 @@
3dnow:sse: SOURCES += $$SSE3DNOW_SOURCES
sse: SOURCES += $$SSE_SOURCES
sse2: SOURCES += $$SSE2_SOURCES
+ ssse3: SOURCES += $$SSSE3_SOURCES
iwmmxt: SOURCES += $$IWMMXT_SOURCES
}
}