doc/src/examples/waitconditions.qdoc
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+
+/*!
+    \example threads/waitconditions
+    \title Wait Conditions Example
+
+    The Wait Conditions example shows how to use QWaitCondition and
+    QMutex to control access to a circular buffer shared by a
+    producer thread and a consumer thread.
+
+    The producer writes data to the buffer until it reaches the end
+    of the buffer, at which point it restarts from the beginning,
+    overwriting existing data. The consumer thread reads the data as
+    it is produced and writes it to standard error.
+
+    Wait conditions make it possible to have a higher level of
+    concurrency than what is possible with mutexes alone. If accesses
+    to the buffer were simply guarded by a QMutex, the consumer
+    thread couldn't access the buffer at the same time as the
+    producer thread. Yet, there is no harm in having both threads
+    working on \e{different parts} of the buffer at the same time.
+
+    The example comprises two classes: \c Producer and \c Consumer.
+    Both inherit from QThread. The circular buffer used for
+    communicating between these two classes and the synchronization
+    tools that protect it are global variables.
+
+    An alternative to using QWaitCondition and QMutex to solve the
+    producer-consumer problem is to use QSemaphore. This is what the
+    \l{threads/semaphores}{Semaphores} example does.
+
+    \section1 Global Variables
+
+    Let's start by reviewing the circular buffer and the associated
+    synchronization tools:
+
+    \snippet examples/threads/waitconditions/waitconditions.cpp 0
+
+    \c DataSize is the amount of data that the producer will generate.
+    To keep the example as simple as possible, we make it a constant.
+    \c BufferSize is the size of the circular buffer. It is less than
+    \c DataSize, meaning that at some point the producer will reach
+    the end of the buffer and restart from the beginning.
+
+    To synchronize the producer and the consumer, we need two wait
+    conditions and one mutex. The \c bufferNotEmpty condition is
+    signalled when the producer has generated some data, telling the
+    consumer that it can start reading it. The \c bufferNotFull
+    condition is signalled when the consumer has read some data,
+    telling the producer that it can generate more. The \c numUsedBytes
+    is the number of bytes in the buffer that contain data.
+
+    Together, the wait conditions, the mutex, and the \c numUsedBytes
+    counter ensure that the producer is never more than \c BufferSize
+    bytes ahead of the consumer, and that the consumer never reads
+    data that the consumer hasn't generated yet.
+
+    \section1 Producer Class
+
+    Let's review the code for the \c Producer class:
+
+    \snippet examples/threads/waitconditions/waitconditions.cpp 1
+    \snippet examples/threads/waitconditions/waitconditions.cpp 2
+
+    The producer generates \c DataSize bytes of data. Before it
+    writes a byte to the circular buffer, it must first check whether
+    the buffer is full (i.e., \c numUsedBytes equals \c BufferSize).
+    If the buffer is full, the thread waits on the \c bufferNotFull
+    condition.
+
+    At the end, the producer increments \c numUsedBytes and signalls
+    that the condition \c bufferNotEmpty is true, since \c
+    numUsedBytes is necessarily greater than 0.
+
+    We guard all accesses to the \c numUsedBytes variable with a
+    mutex. In addition, the QWaitCondition::wait() function accepts a
+    mutex as its argument. This mutex is unlocked before the thread
+    is put to sleep and locked when the thread wakes up. Furthermore,
+    the transition from the locked state to the wait state is atomic,
+    to prevent race conditions from occurring.
+
+    \section1 Consumer Class
+
+    Let's turn to the \c Consumer class:
+
+    \snippet examples/threads/waitconditions/waitconditions.cpp 3
+    \snippet examples/threads/waitconditions/waitconditions.cpp 4
+
+    The code is very similar to the producer. Before we read the
+    byte, we check whether the buffer is empty (\c numUsedBytes is 0)
+    instead of whether it's full and wait on the \c bufferNotEmpty
+    condition if it's empty. After we've read the byte, we decrement
+    \c numUsedBytes (instead of incrementing it), and we signal the
+    \c bufferNotFull condition (instead of the \c bufferNotEmpty
+    condition).
+
+    \section1 The main() Function
+
+    In \c main(), we create the two threads and call QThread::wait()
+    to ensure that both threads get time to finish before we exit:
+
+    \snippet examples/threads/waitconditions/waitconditions.cpp 5
+    \snippet examples/threads/waitconditions/waitconditions.cpp 6
+
+    So what happens when we run the program? Initially, the producer
+    thread is the only one that can do anything; the consumer is
+    blocked waiting for the \c bufferNotEmpty condition to be
+    signalled (\c numUsedBytes is 0). Once the producer has put one
+    byte in the buffer, \c numUsedBytes is \c BufferSize - 1 and the
+    \c bufferNotEmpty condition is signalled. At that point, two
+    things can happen: Either the consumer thread takes over and
+    reads that byte, or the consumer gets to produce a second byte.
+
+    The producer-consumer model presented in this example makes it
+    possible to write highly concurrent multithreaded applications.
+    On a multiprocessor machine, the program is potentially up to
+    twice as fast as the equivalent mutex-based program, since the
+    two threads can be active at the same time on different parts of
+    the buffer.
+
+    Be aware though that these benefits aren't always realized.
+    Locking and unlocking a QMutex has a cost. In practice, it would
+    probably be worthwhile to divide the buffer into chunks and to
+    operate on chunks instead of individual bytes. The buffer size is
+    also a parameter that must be selected carefully, based on
+    experimentation.
+*/