--- a/src/opengl/qglframebufferobject.cpp Tue Feb 02 00:43:10 2010 +0200
+++ b/src/opengl/qglframebufferobject.cpp Wed Mar 31 11:06:36 2010 +0300
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
@@ -329,6 +329,13 @@
} else if (attachment == QGLFramebufferObject::Depth) {
fboFormat.setDepth(true);
}
+
+ GLenum format = f->format().internalTextureFormat();
+ reqAlpha = (format != GL_RGB
+#ifndef QT_OPENGL_ES
+ && format != GL_RGB5 && format != GL_RGB8
+#endif
+ );
}
QGLContext *QGLFBOGLPaintDevice::context() const
@@ -396,7 +403,7 @@
QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext());
fbo_guard.setContext(ctx);
- bool ext_detected = (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject);
+ bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject);
if (!ext_detected || (ext_detected && !qt_resolve_framebufferobject_extensions(ctx)))
return;
@@ -466,7 +473,7 @@
}
if (attachment == QGLFramebufferObject::CombinedDepthStencil
- && (QGLExtensions::glExtensions & QGLExtensions::PackedDepthStencil)) {
+ && (QGLExtensions::glExtensions() & QGLExtensions::PackedDepthStencil)) {
// depth and stencil buffer needs another extension
glGenRenderbuffers(1, &depth_stencil_buffer);
Q_ASSERT(!glIsRenderbuffer(depth_stencil_buffer));
@@ -1028,8 +1035,7 @@
*/
bool QGLFramebufferObject::hasOpenGLFramebufferObjects()
{
- QGLExtensions::init();
- return (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject);
+ return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject);
}
/*!
@@ -1188,8 +1194,7 @@
*/
bool QGLFramebufferObject::hasOpenGLFramebufferBlit()
{
- QGLExtensions::init();
- return (QGLExtensions::glExtensions & QGLExtensions::FramebufferBlit);
+ return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit);
}
/*!
@@ -1229,7 +1234,7 @@
GLbitfield buffers,
GLenum filter)
{
- if (!(QGLExtensions::glExtensions & QGLExtensions::FramebufferBlit))
+ if (!(QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit))
return;
const QGLContext *ctx = QGLContext::currentContext();