/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** This file is part of the QtGui module of the Qt Toolkit.
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** contained in the Technology Preview License Agreement accompanying
** this package.
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** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
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** $QT_END_LICENSE$
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****************************************************************************/
#include "qgraphicssystemfactory_p.h"
#include "qgraphicssystemplugin_p.h"
#include "private/qfactoryloader_p.h"
#include "qmutex.h"
#include "qapplication.h"
#include "qgraphicssystem_raster_p.h"
#include "qdebug.h"
QT_BEGIN_NAMESPACE
#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QGraphicsSystemFactoryInterface_iid, QLatin1String("/graphicssystems"), Qt::CaseInsensitive))
#endif
QGraphicsSystem *QGraphicsSystemFactory::create(const QString& key)
{
QGraphicsSystem *ret = 0;
QString system = key.toLower();
#if defined (QT_GRAPHICSSYSTEM_OPENGL)
if (system.isEmpty()) {
system = QLatin1String("opengl");
}
#elif defined (QT_GRAPHICSSYSTEM_OPENVG)
if (system.isEmpty()) {
system = QLatin1String("openvg");
}
#elif defined (QT_GRAPHICSSYSTEM_RASTER) && !defined(Q_WS_WIN) && !defined(Q_OS_SYMBIAN)
if (system.isEmpty()) {
system = QLatin1String("raster");
}
#endif
if (system == QLatin1String("raster"))
return new QRasterGraphicsSystem;
else if (system.isEmpty() || system == QLatin1String("native"))
return 0;
#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
if (!ret) {
if (QGraphicsSystemFactoryInterface *factory = qobject_cast<QGraphicsSystemFactoryInterface*>(loader()->instance(system)))
ret = factory->create(system);
}
#endif
if (!ret)
qWarning() << "Unable to load graphicssystem" << system;
return ret;
}
/*!
Returns the list of valid keys, i.e. the keys this factory can
create styles for.
\sa create()
*/
QStringList QGraphicsSystemFactory::keys()
{
#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
QStringList list = loader()->keys();
#else
QStringList list;
#endif
if (!list.contains(QLatin1String("Raster")))
list << QLatin1String("raster");
return list;
}
QT_END_NAMESPACE