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#include <QtCore/qpropertyanimation.h>
#include <QtGui/qwidget.h>
#include <QtGui/private/qmainwindowlayout_p.h>
#include "qwidgetanimator_p.h"
QT_BEGIN_NAMESPACE
QWidgetAnimator::QWidgetAnimator(QMainWindowLayout *layout) : m_mainWindowLayout(layout)
{
}
void QWidgetAnimator::abort(QWidget *w)
{
#ifndef QT_NO_ANIMATION
AnimationMap::iterator it = m_animation_map.find(w);
if (it == m_animation_map.end())
return;
QPropertyAnimation *anim = *it;
m_animation_map.erase(it);
anim->stop();
#ifndef QT_NO_MAINWINDOW
m_mainWindowLayout->animationFinished(w);
#endif
#else
Q_UNUSED(w); //there is no animation to abort
#endif //QT_NO_ANIMATION
}
#ifndef QT_NO_ANIMATION
void QWidgetAnimator::animationFinished()
{
QPropertyAnimation *anim = qobject_cast<QPropertyAnimation*>(sender());
abort(static_cast<QWidget*>(anim->targetObject()));
}
#endif //QT_NO_ANIMATION
void QWidgetAnimator::animate(QWidget *widget, const QRect &_final_geometry, bool animate)
{
QRect r = widget->geometry();
if (r.right() < 0 || r.bottom() < 0)
r = QRect();
animate = animate && !r.isNull() && !_final_geometry.isNull();
// might make the wigdet go away by sending it to negative space
const QRect final_geometry = _final_geometry.isValid() || widget->isWindow() ? _final_geometry :
QRect(QPoint(-500 - widget->width(), -500 - widget->height()), widget->size());
if (r == final_geometry)
return; //the widget is already where it should be
#ifndef QT_NO_ANIMATION
AnimationMap::const_iterator it = m_animation_map.constFind(widget);
if (it != m_animation_map.constEnd() && (*it)->endValue().toRect() == final_geometry)
return;
QPropertyAnimation *anim = new QPropertyAnimation(widget, "geometry", widget);
anim->setDuration(animate ? 200 : 0);
anim->setEasingCurve(QEasingCurve::InOutQuad);
anim->setEndValue(final_geometry);
m_animation_map[widget] = anim;
connect(anim, SIGNAL(finished()), SLOT(animationFinished()));
anim->start(QPropertyAnimation::DeleteWhenStopped);
#else
//we do it in one shot
widget->setGeometry(final_geometry);
m_mainWindowLayout->animationFinished(widget);
#endif //QT_NO_ANIMATION
}
bool QWidgetAnimator::animating() const
{
return !m_animation_map.isEmpty();
}
bool QWidgetAnimator::animating(QWidget *widget) const
{
return m_animation_map.contains(widget);
}
QT_END_NAMESPACE