/****************************************************************************+ −
**+ −
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the test suite module of the Qt Toolkit.+ −
**+ −
** $QT_BEGIN_LICENSE:LGPL$+ −
** No Commercial Usage+ −
** This file contains pre-release code and may not be distributed.+ −
** You may use this file in accordance with the terms and conditions+ −
** contained in the Technology Preview License Agreement accompanying+ −
** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
** Foundation and appearing in the file LICENSE.LGPL included in the+ −
** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.+ −
**+ −
** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
**+ −
** If you have questions regarding the use of this file, please contact+ −
** Nokia at qt-info@nokia.com.+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
** $QT_END_LICENSE$+ −
**+ −
****************************************************************************/+ −
+ −
#include <QtGui>+ −
#include <qtest.h>+ −
+ −
#include "dummyobject.h"+ −
#include "dummyanimation.h"+ −
#include "rectanimation.h"+ −
+ −
#define ITERATION_COUNT 10e3+ −
+ −
class tst_qanimation : public QObject+ −
{+ −
Q_OBJECT+ −
private slots:+ −
void itemPropertyAnimation();+ −
void itemPropertyAnimation_data() { data();}+ −
void dummyAnimation();+ −
void dummyAnimation_data() { data();}+ −
void dummyPropertyAnimation();+ −
void dummyPropertyAnimation_data() { data();}+ −
void rectAnimation();+ −
void rectAnimation_data() { data();}+ −
+ −
void floatAnimation_data() { data(); }+ −
void floatAnimation();+ −
+ −
private:+ −
void data();+ −
};+ −
+ −
+ −
void tst_qanimation::data()+ −
{+ −
QTest::addColumn<bool>("started");+ −
QTest::newRow("NotRunning") << false;+ −
QTest::newRow("Running") << true;+ −
}+ −
+ −
void tst_qanimation::itemPropertyAnimation()+ −
{+ −
QFETCH(bool, started);+ −
QGraphicsWidget item;+ −
+ −
//then the property animation+ −
{+ −
QPropertyAnimation anim(&item, "pos");+ −
anim.setDuration(ITERATION_COUNT);+ −
anim.setStartValue(QPointF(0,0));+ −
anim.setEndValue(QPointF(ITERATION_COUNT,ITERATION_COUNT));+ −
if (started)+ −
anim.start();+ −
QBENCHMARK {+ −
for(int i = 0; i < ITERATION_COUNT; ++i) {+ −
anim.setCurrentTime(i);+ −
}+ −
}+ −
}+ −
+ −
}+ −
+ −
void tst_qanimation::dummyAnimation()+ −
{+ −
QFETCH(bool, started);+ −
DummyObject dummy;+ −
+ −
//first the dummy animation+ −
{+ −
DummyAnimation anim(&dummy);+ −
anim.setDuration(ITERATION_COUNT);+ −
anim.setStartValue(QRect(0, 0, 0, 0));+ −
anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));+ −
if (started)+ −
anim.start();+ −
QBENCHMARK {+ −
for(int i = 0; i < anim.duration(); ++i) {+ −
anim.setCurrentTime(i);+ −
}+ −
}+ −
}+ −
}+ −
+ −
void tst_qanimation::dummyPropertyAnimation()+ −
{+ −
QFETCH(bool, started);+ −
DummyObject dummy;+ −
+ −
//then the property animation+ −
{+ −
QPropertyAnimation anim(&dummy, "rect");+ −
anim.setDuration(ITERATION_COUNT);+ −
anim.setStartValue(QRect(0, 0, 0, 0));+ −
anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));+ −
if (started)+ −
anim.start();+ −
QBENCHMARK {+ −
for(int i = 0; i < ITERATION_COUNT; ++i) {+ −
anim.setCurrentTime(i);+ −
}+ −
}+ −
}+ −
}+ −
+ −
void tst_qanimation::rectAnimation()+ −
{+ −
//this is the simplest animation you can do+ −
QFETCH(bool, started);+ −
DummyObject dummy;+ −
+ −
//then the property animation+ −
{+ −
RectAnimation anim(&dummy);+ −
anim.setDuration(ITERATION_COUNT);+ −
anim.setStartValue(QRect(0, 0, 0, 0));+ −
anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT));+ −
if (started)+ −
anim.start();+ −
QBENCHMARK {+ −
for(int i = 0; i < ITERATION_COUNT; ++i) {+ −
anim.setCurrentTime(i);+ −
}+ −
}+ −
}+ −
}+ −
+ −
void tst_qanimation::floatAnimation()+ −
{+ −
//this is the simplest animation you can do+ −
QFETCH(bool, started);+ −
DummyObject dummy;+ −
+ −
//then the property animation+ −
{+ −
QPropertyAnimation anim(&dummy, "opacity");+ −
anim.setDuration(ITERATION_COUNT);+ −
anim.setStartValue(0.f);+ −
anim.setEndValue(1.f);+ −
if (started)+ −
anim.start();+ −
QBENCHMARK {+ −
for(int i = 0; i < ITERATION_COUNT; ++i) {+ −
anim.setCurrentTime(i);+ −
}+ −
}+ −
}+ −
}+ −
+ −
+ −
+ −
QTEST_MAIN(tst_qanimation)+ −
+ −
#include "main.moc"+ −