/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
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** GNU Lesser General Public License Usage
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** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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**
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****************************************************************************/
#ifdef QT_OPENGL_ES_1_CL
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QGLWidget class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
QT_BEGIN_NAMESPACE
inline void glTexParameterf (GLenum target, GLenum pname, GLfloat param)
{
glTexParameterx(target, pname, FLOAT2X(param));
}
inline void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
glClearColorx(FLOAT2X(red) ,FLOAT2X(green), FLOAT2X(blue), FLOAT2X(alpha));
}
inline void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
glColor4x(FLOAT2X(red) ,FLOAT2X(green), FLOAT2X(blue), FLOAT2X(alpha));
}
inline void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
{
glOrthox(FLOAT2X(left), FLOAT2X(right), FLOAT2X(bottom), FLOAT2X(top), FLOAT2X(zNear), FLOAT2X(zFar));
}
inline void glPointSize (GLfloat size)
{
glPointSizex(FLOAT2X(size));
}
inline void glPolygonOffset (GLfloat factor, GLfloat units)
{
glPolygonOffsetx (FLOAT2X(factor), FLOAT2X(units));
}
inline void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
{
glRotatex(FLOAT2X(angle), FLOAT2X(x), FLOAT2X(y), FLOAT2X(z));
}
inline void glTranslatef (GLfloat x, GLfloat y, GLfloat z)
{
glTranslatex(FLOAT2X(x) ,FLOAT2X(y) ,FLOAT2X(z));
}
inline void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
{
glNormal3x(FLOAT2X(nx), FLOAT2X(ny), FLOAT2X(nz));
}
inline void glScalef(GLfloat x, GLfloat y, GLfloat z)
{
glScalex(FLOAT2X(x), FLOAT2X(y), FLOAT2X(z));
}
inline void glClearDepthf (GLclampf depth)
{
glClearDepthx(FLOAT2X(depth));
}
inline void glAlphaFunc (GLenum func, GLclampf ref)
{
glAlphaFuncx(func, FLOAT2X(ref));
}
inline void glLoadMatrixf (const GLfloat *_m)
{
GLfixed m[16];
for (int i =0; i < 16; i++)
m[i] = FLOAT2X(_m[i]);
glLoadMatrixx(m);
}
inline void glMultMatrixf (const GLfloat *_m)
{
GLfixed m[16];
for (int i =0; i < 16; i++)
m[i] = FLOAT2X(_m[i]);
glMultMatrixx (m);
}
inline void glLineWidth (GLfloat width)
{
glLineWidthx(FLOAT2X(width));
}
QT_END_NAMESPACE
#endif //QT_OPENGL_ES_1_CL