src/opengl/util/fast_painter.glsl
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Fri, 16 Apr 2010 15:50:13 +0300
changeset 18 2f34d5167611
parent 0 1918ee327afb
permissions -rw-r--r--
Revision: 201011 Kit: 201015

// fast painter for composition modes which can be implemented with blendfuncs

uniform sampler2D mask_texture;
uniform vec2 inv_mask_size;
uniform vec2 mask_offset;
uniform vec4 mask_channel;

float mask()
{
    return dot(mask_channel, texture2D(mask_texture, (gl_FragCoord.xy + mask_offset) * inv_mask_size));
}

void main()
{
    // combine clip and coverage channels
    float mask_alpha = mask();

    gl_FragColor = brush() * mask_alpha;
}