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** this package.
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#include "qwindowsurface_qws_p.h"
#include <qwidget.h>
#include <qscreen_qws.h>
#include <qwsmanager_qws.h>
#include <qapplication.h>
#include <qwsdisplay_qws.h>
#include <qrgb.h>
#include <qpaintengine.h>
#include <qdesktopwidget.h>
#include <private/qapplication_p.h>
#include <private/qwsdisplay_qws_p.h>
#include <private/qwidget_p.h>
#include <private/qwsmanager_p.h>
#include <private/qwslock_p.h>
#include <private/qbackingstore_p.h>
#include <stdio.h>
QT_BEGIN_NAMESPACE
#ifdef Q_BACKINGSTORE_SUBSURFACES
typedef QMap<int, QWSWindowSurface*> SurfaceMap;
Q_GLOBAL_STATIC(SurfaceMap, winIdToSurfaceMap);
QWSWindowSurface* qt_findWindowSurface(int winId)
{
return winIdToSurfaceMap()->value(winId);
}
static void qt_insertWindowSurface(int winId, QWSWindowSurface *surface)
{
if (!surface)
winIdToSurfaceMap()->remove(winId);
else
winIdToSurfaceMap()->insert(winId, surface);
}
#endif // Q_BACKINGSTORE_SUBSURFACES
inline bool isWidgetOpaque(const QWidget *w)
{
return w->d_func()->isOpaque;
}
static inline QScreen *getScreen(const QWidget *w)
{
const QList<QScreen*> subScreens = qt_screen->subScreens();
if (subScreens.isEmpty())
return qt_screen;
const int screen = QApplication::desktop()->screenNumber(w);
return qt_screen->subScreens().at(screen < 0 ? 0 : screen);
}
static int bytesPerPixel(QImage::Format format)
{
switch (format) {
case QImage::Format_Invalid:
return 0;
#ifndef QT_NO_DEBUG
case QImage::Format_Mono:
case QImage::Format_MonoLSB:
qFatal("QWSWindowSurface: Invalid backingstore format: %i",
int(format));
#endif
case QImage::Format_Indexed8:
return 1;
case QImage::Format_RGB32:
case QImage::Format_ARGB32:
case QImage::Format_ARGB32_Premultiplied:
return 4;
case QImage::Format_RGB16:
case QImage::Format_RGB555:
case QImage::Format_RGB444:
case QImage::Format_ARGB4444_Premultiplied:
return 2;
case QImage::Format_ARGB8565_Premultiplied:
case QImage::Format_ARGB8555_Premultiplied:
case QImage::Format_ARGB6666_Premultiplied:
case QImage::Format_RGB666:
case QImage::Format_RGB888:
return 3;
default:
#ifndef QT_NO_DEBUG
qFatal("QWSWindowSurface: Invalid backingstore format: %i",
int(format));
#endif
return 0;
}
}
static inline int nextMulOf4(int n)
{
return ((n + 3) & 0xfffffffc);
}
static inline void setImageMetrics(QImage &img, QWidget *window) {
QScreen *myScreen = getScreen(window);
if (myScreen) {
int dpmx = myScreen->width()*1000 / myScreen->physicalWidth();
int dpmy = myScreen->height()*1000 / myScreen->physicalHeight();
img.setDotsPerMeterX(dpmx);
img.setDotsPerMeterY(dpmy);
}
}
void QWSWindowSurface::invalidateBuffer()
{
QWidget *win = window();
if (win) {
win->d_func()->invalidateBuffer(win->rect());
#ifndef QT_NO_QWS_MANAGER
QTLWExtra *topextra = win->d_func()->extra->topextra;
QWSManager *manager = topextra->qwsManager;
if (manager)
manager->d_func()->dirtyRegion(QDecoration::All,
QDecoration::Normal);
#endif
}
}
QWSWindowSurfacePrivate::QWSWindowSurfacePrivate()
: flags(0),
#ifdef QT_QWS_CLIENTBLIT
directId(-1),
#endif
winId(0)
{
}
void QWSWindowSurfacePrivate::setWinId(int id)
{
winId = id;
}
int QWSWindowSurface::winId() const
{
// XXX: the widget winId may change during the lifetime of the widget!!!
const QWidget *win = window();
if (win && win->isWindow())
return win->internalWinId();
#ifdef Q_BACKINGSTORE_SUBSURFACES
if (!d_ptr->winId) {
QWSWindowSurface *that = const_cast<QWSWindowSurface*>(this);
QWSDisplay *display = QWSDisplay::instance();
const int id = display->takeId();
qt_insertWindowSurface(id, that);
that->d_ptr->winId = id;
if (win)
display->nameRegion(id, win->objectName(), win->windowTitle());
else
display->nameRegion(id, QString(), QString());
display->setAltitude(id, 1, true); // XXX
}
#endif
return d_ptr->winId;
}
void QWSWindowSurface::setWinId(int id)
{
d_ptr->winId = id;
}
/*!
\class QWSWindowSurface
\since 4.2
\ingroup qws
\preliminary
\internal
\brief The QWSWindowSurface class provides the drawing area for top-level
windows in Qt for Embedded Linux.
Note that this class is only available in Qt for Embedded Linux.
In \l{Qt for Embedded Linux}, the default behavior is for each client to
render its widgets into memory while the server is responsible for
putting the contents of the memory onto the
screen. QWSWindowSurface is used by the window system to implement
the associated memory allocation.
When a screen update is required, the server runs through all the
top-level windows that intersect with the region that is about to
be updated, and ensures that the associated clients have updated
their memory buffer. Then the server uses the screen driver to
copy the content of the memory to the screen. To locate the
relevant parts of memory, the driver is provided with the list of
top-level windows that intersect with the given region. Associated
with each of the top-level windows there is a window surface
representing the drawing area of the window.
When deriving from the QWSWindowSurface class, e.g., when adding
an \l {Adding an Accelerated Graphics Driver to Qt for Embedded Linux}
{accelerated graphics driver}, there are several pure virtual
functions that must be implemented. In addition, QWSWindowSurface
provides several virtual functions that can be reimplemented to
customize the drawing process.
\tableofcontents
\section1 Pure Virtual Functions
There are in fact two window surface instances for each top-level
window; one used by the application when drawing a window, and
another used by the server application to perform window
compositioning. Implement the attach() to create the server-side
representation of the surface. The data() function must be
implemented to provide the required data.
Implement the key() function to uniquely identify the surface
class, and the isValid() function to determine is a surface
corresponds to a given widget.
The geometry() function must be implemented to let the window
system determine the area required by the window surface
(QWSWindowSurface also provides a corresponding virtual
setGeometry() function that is called whenever the area necessary
for the top-level window to be drawn, changes). The image()
function is called by the window system during window
compositioning, and must be implemented to return an image of the
top-level window.
Finally, the paintDevice() function must be implemented to return
the appropriate paint device, and the scroll() function must be
implemented to scroll the given region of the surface the given
number of pixels.
\section1 Virtual Functions
When painting onto the surface, the window system will always call
the beginPaint() function before any painting operations are
performed. Likewise the endPaint() function is automatically
called when the painting is done. Reimplement the painterOffset()
function to alter the offset that is applied when drawing.
The window system uses the flush() function to put a given region
of the widget onto the screen, and the release() function to
deallocate the screen region corresponding to this window surface.
\section1 Other Members
QWSWindowSurface provides the window() function returning a
pointer to the top-level window the surface is representing. The
currently visible region of the associated widget can be retrieved
and set using the clipRegion() and setClipRegion() functions,
respectively.
When the window system performs the window compositioning, it uses
the SurfaceFlag enum describing the surface content. The currently
set surface flags can be retrieved and altered using the
surfaceFlags() and setSurfaceFlags() functions. In addition,
QWSWindowSurface provides the isBuffered(), isOpaque() and
isRegionReserved() convenience functions.
\sa {Qt for Embedded Linux Architecture#Drawing on Screen}{Qt for
Embedded Linux Architecture}
*/
/*!
\enum QWSWindowSurface::SurfaceFlag
This enum is used to describe the window surface's contents. It
is used by the screen driver to handle region allocation and
composition.
\value RegionReserved The surface contains a reserved area. Once
allocated, a reserved area can not not be changed by the window
system, i.e., no other widgets can be drawn on top of this.
\value Buffered
The surface is in a memory area which is not part of a framebuffer.
(A top-level window with QWidget::windowOpacity() other than 1.0 must use
a buffered surface in order to making blending with the background work.)
\value Opaque
The surface contains only opaque pixels.
\sa surfaceFlags(), setSurfaceFlags()
*/
/*!
\fn bool QWSWindowSurface::isValid() const
\since 4.3
Implement this function to return true if the surface is a valid
surface for the given top-level \a window; otherwise return
false.
\sa window(), key()
*/
/*!
\fn QString QWSWindowSurface::key() const
Implement this function to return a string that uniquely
identifies the class of this surface.
\sa window(), isValid()
*/
/*!
\fn QByteArray QWSWindowSurface::permanentState() const
\since 4.3
Implement this function to return the data required for creating a
server-side representation of the surface.
\sa attach()
*/
/*!
\fn void QWSWindowSurface::setPermanentState(const QByteArray &data)
\since 4.3
Implement this function to attach a server-side surface instance
to the corresponding client side instance using the given \a
data. Return true if successful; otherwise return false.
\sa data()
*/
/*!
\fn const QImage QWSWindowSurface::image() const
Implement this function to return an image of the top-level window.
\sa geometry()
*/
/*!
\fn bool QWSWindowSurface::isRegionReserved() const
Returns true if the QWSWindowSurface::RegionReserved is set; otherwise
returns false.
\sa surfaceFlags()
*/
/*!
\fn bool QWSWindowSurface::isBuffered() const
Returns true if the QWSWindowSurface::Buffered is set; otherwise returns false.
\sa surfaceFlags()
*/
/*!
\fn bool QWSWindowSurface::isOpaque() const
Returns true if the QWSWindowSurface::Opaque is set; otherwise
returns false.
\sa surfaceFlags()
*/
/*!
Constructs an empty surface.
*/
QWSWindowSurface::QWSWindowSurface()
: QWindowSurface(0), d_ptr(new QWSWindowSurfacePrivate)
{
}
/*!
Constructs an empty surface for the given top-level \a widget.
*/
QWSWindowSurface::QWSWindowSurface(QWidget *widget)
: QWindowSurface(widget), d_ptr(new QWSWindowSurfacePrivate)
{
}
QWSWindowSurface::~QWSWindowSurface()
{
#ifdef Q_BACKINGSTORE_SUBSURFACES
if (d_ptr->winId)
winIdToSurfaceMap()->remove(d_ptr->winId);
#endif
delete d_ptr;
}
/*!
Returns the offset to be used when painting.
\sa paintDevice()
*/
QPoint QWSWindowSurface::painterOffset() const
{
const QWidget *w = window();
if (!w)
return QPoint();
return w->geometry().topLeft() - w->frameGeometry().topLeft();
}
void QWSWindowSurface::beginPaint(const QRegion &)
{
lock();
}
void QWSWindowSurface::endPaint(const QRegion &)
{
unlock();
}
// XXX: documentation!!!
QByteArray QWSWindowSurface::transientState() const
{
return QByteArray();
}
QByteArray QWSWindowSurface::permanentState() const
{
return QByteArray();
}
void QWSWindowSurface::setTransientState(const QByteArray &state)
{
Q_UNUSED(state);
}
void QWSWindowSurface::setPermanentState(const QByteArray &state)
{
Q_UNUSED(state);
}
bool QWSWindowSurface::lock(int timeout)
{
Q_UNUSED(timeout);
return true;
}
void QWSWindowSurface::unlock()
{
}
#ifdef QT_QWS_CLIENTBLIT
/*! \internal */
const QRegion QWSWindowSurface::directRegion() const
{
return d_ptr->direct;
}
/*! \internal */
int QWSWindowSurface::directRegionId() const
{
return d_ptr->directId;
}
/*! \internal */
void QWSWindowSurface::setDirectRegion(const QRegion &r, int id)
{
d_ptr->direct = r;
d_ptr->directId = id;
}
#endif
/*!
Returns the region currently visible on the screen.
\sa setClipRegion()
*/
const QRegion QWSWindowSurface::clipRegion() const
{
return d_ptr->clip;
}
/*!
Sets the region currently visible on the screen to be the given \a
clip region.
\sa clipRegion()
*/
void QWSWindowSurface::setClipRegion(const QRegion &clip)
{
if (clip == d_ptr->clip)
return;
QRegion expose = (clip - d_ptr->clip);
d_ptr->clip = clip;
if (expose.isEmpty() || clip.isEmpty())
return; // No repaint or flush required.
QWidget *win = window();
if (!win)
return;
if (isBuffered()) {
// No repaint required. Flush exposed area via the backing store.
win->d_func()->syncBackingStore(expose);
return;
}
#ifndef QT_NO_QWS_MANAGER
// Invalidate exposed decoration area.
if (win && win->isWindow()) {
QTLWExtra *topextra = win->d_func()->extra->topextra;
if (QWSManager *manager = topextra->qwsManager) {
QRegion decorationExpose(manager->region());
decorationExpose.translate(-win->geometry().topLeft());
decorationExpose &= expose;
if (!decorationExpose.isEmpty()) {
expose -= decorationExpose;
manager->d_func()->dirtyRegion(QDecoration::All, QDecoration::Normal, decorationExpose);
}
}
}
#endif
// Invalidate exposed widget area.
win->d_func()->invalidateBuffer(expose);
}
/*!
Returns the surface flags describing the contents of this surface.
\sa isBuffered(), isOpaque(), isRegionReserved()
*/
QWSWindowSurface::SurfaceFlags QWSWindowSurface::surfaceFlags() const
{
return d_ptr->flags;
}
/*!
Sets the surface flags describing the contents of this surface, to
be the given \a flags.
\sa surfaceFlags()
*/
void QWSWindowSurface::setSurfaceFlags(SurfaceFlags flags)
{
d_ptr->flags = flags;
}
void QWSWindowSurface::setGeometry(const QRect &rect)
{
QRegion mask = rect;
const QWidget *win = window();
if (win) {
#ifndef QT_NO_QWS_MANAGER
if (win->isWindow()) {
QTLWExtra *topextra = win->d_func()->extra->topextra;
QWSManager *manager = topextra->qwsManager;
if (manager) {
// The frame geometry is the bounding rect of manager->region,
// which could be too much, so we need to clip.
mask &= (manager->region() + win->geometry());
}
}
#endif
const QRegion winMask = win->mask();
if (!winMask.isEmpty())
mask &= winMask.translated(win->geometry().topLeft());
}
setGeometry(rect, mask);
}
void QWSWindowSurface::setGeometry(const QRect &rect, const QRegion &mask)
{
if (rect == geometry()) // XXX: && mask == prevMask
return;
const bool isResize = rect.size() != geometry().size();
const bool needsRepaint = isResize || !isBuffered();
QWindowSurface::setGeometry(rect);
const QRegion region = mask & rect;
QWidget *win = window();
// Only request regions for widgets visible on the screen.
// (Added the !win check for compatibility reasons, because
// there was no "if (win)" check before).
const bool requestQWSRegion = !win || !win->testAttribute(Qt::WA_DontShowOnScreen);
if (requestQWSRegion)
QWidget::qwsDisplay()->requestRegion(winId(), key(), permanentState(), region);
if (needsRepaint)
invalidateBuffer();
if (!requestQWSRegion) {
// We didn't request a region, hence we won't get a QWSRegionEvent::Allocation
// event back from the server so we set the clip directly. We have to
// do this after the invalidateBuffer() call above, as it might trigger a
// backing store sync, resulting in too many update requests.
setClipRegion(region);
}
}
static inline void flushUpdate(QWidget *widget, const QRegion ®ion,
const QPoint &offset)
{
#ifdef QT_NO_PAINT_DEBUG
Q_UNUSED(widget);
Q_UNUSED(region);
Q_UNUSED(offset);
#else
static int delay = -1;
if (delay == -1)
delay = qgetenv("QT_FLUSH_UPDATE").toInt() * 10;
if (delay == 0)
return;
static QWSYellowSurface surface(true);
surface.setDelay(delay);
surface.flush(widget, region, offset);
#endif // QT_NO_PAINT_DEBUG
}
void QWSWindowSurface::flush(QWidget *widget, const QRegion ®ion,
const QPoint &offset)
{
const QWidget *win = window();
if (!win)
return;
#ifndef QT_NO_GRAPHICSVIEW
QWExtra *extra = win->d_func()->extra;
if (extra && extra->proxyWidget)
return;
#endif //QT_NO_GRAPHICSVIEW
Q_UNUSED(offset);
const bool opaque = isOpaque();
#ifdef QT_QWS_DISABLE_FLUSHCLIPPING
QRegion toFlush = region;
#else
QRegion toFlush = region & d_ptr->clip;
#endif
if (!toFlush.isEmpty()) {
flushUpdate(widget, toFlush, QPoint(0, 0));
QPoint globalZero = win->mapToGlobal(QPoint(0, 0));
toFlush.translate(globalZero);
#ifdef QT_QWS_CLIENTBLIT
bool needRepaint = true;
if (opaque) {
QScreen* widgetScreen = getScreen(widget);
if (widgetScreen->supportsBlitInClients()) {
QWSDisplay::grab();
if(directRegion().intersected(toFlush) == toFlush) {
QPoint translate = -globalZero + painterOffset() + geometry().topLeft();
QRegion flushRegion = toFlush.translated(translate);
widgetScreen->blit(image(), geometry().topLeft(), flushRegion);
widgetScreen->setDirty(toFlush.boundingRect());
needRepaint = false;
}
QWSDisplay::ungrab();
}
}
if(needRepaint)
#endif
win->qwsDisplay()->repaintRegion(winId(), win->windowFlags(), opaque, toFlush);
}
}
/*!
Move the surface with the given \a offset.
A subclass may reimplement this function to enable accelerated window move.
It must return true if the move was successful and no repaint is necessary,
false otherwise.
The default implementation updates the QWindowSurface geometry and
returns true if the surface is buffered; false otherwise.
This function is called by the window system on the client instance.
\sa isBuffered()
*/
bool QWSWindowSurface::move(const QPoint &offset)
{
QWindowSurface::setGeometry(geometry().translated(offset));
return isBuffered();
}
/*!
Move the surface with the given \a offset.
The new visible region after the window move is given by \a newClip
in screen coordinates.
A subclass may reimplement this function to enable accelerated window move.
The returned region indicates the area that still needs to be composed
on the screen.
The default implementation updates the QWindowSurface geometry and
returns the union of the old and new geometry.
This function is called by the window system on the server instance.
*/
QRegion QWSWindowSurface::move(const QPoint &offset, const QRegion &newClip)
{
const QRegion oldGeometry = geometry();
QWindowSurface::setGeometry(geometry().translated(offset));
return oldGeometry + newClip;
}
void QWSWindowSurface::releaseSurface()
{
}
bool QWSMemorySurface::lock(int timeout)
{
Q_UNUSED(timeout);
#ifndef QT_NO_QWS_MULTIPROCESS
if (memlock && !memlock->lock(QWSLock::BackingStore))
return false;
#endif
#ifndef QT_NO_THREAD
threadLock.lock();
#endif
return true;
}
void QWSMemorySurface::unlock()
{
#ifndef QT_NO_THREAD
threadLock.unlock();
#endif
#ifndef QT_NO_QWS_MULTIPROCESS
if (memlock)
memlock->unlock(QWSLock::BackingStore);
#endif
}
QWSMemorySurface::QWSMemorySurface()
: QWSWindowSurface()
#ifndef QT_NO_QWS_MULTIPROCESS
, memlock(0)
#endif
{
setSurfaceFlags(Buffered);
}
QWSMemorySurface::QWSMemorySurface(QWidget *w)
: QWSWindowSurface(w)
{
SurfaceFlags flags = Buffered;
if (isWidgetOpaque(w))
flags |= Opaque;
setSurfaceFlags(flags);
#ifndef QT_NO_QWS_MULTIPROCESS
memlock = QWSDisplay::Data::getClientLock();
#endif
}
QWSMemorySurface::~QWSMemorySurface()
{
}
QImage::Format
QWSMemorySurface::preferredImageFormat(const QWidget *widget) const
{
QScreen *screen = getScreen(widget);
const int depth = screen->depth();
const bool opaque = isWidgetOpaque(widget);
if (!opaque) {
if (depth <= 12)
return QImage::Format_ARGB4444_Premultiplied;
else if (depth <= 15)
return QImage::Format_ARGB8555_Premultiplied;
else if (depth <= 16)
return QImage::Format_ARGB8565_Premultiplied;
else if (depth <= 18)
return QImage::Format_ARGB6666_Premultiplied;
else
return QImage::Format_ARGB32_Premultiplied;
}
QImage::Format format = screen->pixelFormat();
if (format > QImage::Format_Indexed8) // ### assumes all new image formats supports a QPainter
return format;
if (depth <= 12)
return QImage::Format_RGB444;
else if (depth <= 15)
return QImage::Format_RGB555;
else if (depth <= 16)
return QImage::Format_RGB16;
else if (depth <= 18)
return QImage::Format_RGB666;
else if (depth <= 24)
return QImage::Format_RGB888;
else
return QImage::Format_ARGB32_Premultiplied;
}
#ifndef QT_NO_QWS_MULTIPROCESS
void QWSMemorySurface::setLock(int lockId)
{
if (memlock && memlock->id() == lockId)
return;
delete memlock;
memlock = (lockId == -1 ? 0 : new QWSLock(lockId));
return;
}
#endif // QT_NO_QWS_MULTIPROCESS
bool QWSMemorySurface::isValid() const
{
if (img.isNull())
return true;
const QWidget *win = window();
if (preferredImageFormat(win) != img.format())
return false;
if (isOpaque() != isWidgetOpaque(win)) // XXX: use QWidgetPrivate::isOpaque()
return false;
return true;
}
// from qwindowsurface.cpp
extern void qt_scrollRectInImage(QImage &img, const QRect &rect, const QPoint &offset);
bool QWSMemorySurface::scroll(const QRegion &area, int dx, int dy)
{
const QVector<QRect> rects = area.rects();
for (int i = 0; i < rects.size(); ++i)
qt_scrollRectInImage(img, rects.at(i), QPoint(dx, dy));
return true;
}
QPoint QWSMemorySurface::painterOffset() const
{
const QWidget *w = window();
if (!w)
return QPoint();
if (w->mask().isEmpty())
return QWSWindowSurface::painterOffset();
const QRegion region = w->mask()
& w->frameGeometry().translated(-w->geometry().topLeft());
return -region.boundingRect().topLeft();
}
QWSLocalMemSurface::QWSLocalMemSurface()
: QWSMemorySurface(), mem(0), memsize(0)
{
}
QWSLocalMemSurface::QWSLocalMemSurface(QWidget *w)
: QWSMemorySurface(w), mem(0), memsize(0)
{
}
QWSLocalMemSurface::~QWSLocalMemSurface()
{
if (memsize)
delete[] mem;
}
void QWSLocalMemSurface::setGeometry(const QRect &rect)
{
QSize size = rect.size();
QWidget *win = window();
if (win && !win->mask().isEmpty()) {
const QRegion region = win->mask()
& rect.translated(-win->geometry().topLeft());
size = region.boundingRect().size();
}
uchar *deleteLater = 0;
// In case of a Hide event we need to delete the memory after sending the
// event to the server in order to let the server animate the event.
if (size.isEmpty()) {
deleteLater = mem;
mem = 0;
}
if (img.size() != size) {
delete[] mem;
if (size.isEmpty()) {
mem = 0;
img = QImage();
} else {
const QImage::Format format = preferredImageFormat(win);
const int bpl = nextMulOf4(bytesPerPixel(format) * size.width());
const int memsize = bpl * size.height();
mem = new uchar[memsize];
img = QImage(mem, size.width(), size.height(), bpl, format);
setImageMetrics(img, win);
}
}
QWSWindowSurface::setGeometry(rect);
delete[] deleteLater;
}
QByteArray QWSLocalMemSurface::permanentState() const
{
QByteArray array;
array.resize(sizeof(uchar*) + 3 * sizeof(int) +
sizeof(SurfaceFlags));
char *ptr = array.data();
*reinterpret_cast<uchar**>(ptr) = mem;
ptr += sizeof(uchar*);
reinterpret_cast<int*>(ptr)[0] = img.width();
reinterpret_cast<int*>(ptr)[1] = img.height();
ptr += 2 * sizeof(int);
*reinterpret_cast<int *>(ptr) = img.format();
ptr += sizeof(int);
*reinterpret_cast<SurfaceFlags*>(ptr) = surfaceFlags();
return array;
}
void QWSLocalMemSurface::setPermanentState(const QByteArray &data)
{
int width;
int height;
QImage::Format format;
SurfaceFlags flags;
const char *ptr = data.constData();
mem = *reinterpret_cast<uchar* const*>(ptr);
ptr += sizeof(uchar*);
width = reinterpret_cast<const int*>(ptr)[0];
height = reinterpret_cast<const int*>(ptr)[1];
ptr += 2 * sizeof(int);
format = QImage::Format(*reinterpret_cast<const int*>(ptr));
ptr += sizeof(int);
flags = *reinterpret_cast<const SurfaceFlags*>(ptr);
const int bpl = nextMulOf4(bytesPerPixel(format) * width);
QWSMemorySurface::img = QImage(mem, width, height, bpl, format);
setSurfaceFlags(flags);
}
void QWSLocalMemSurface::releaseSurface()
{
mem = 0;
img = QImage();
}
#ifndef QT_NO_QWS_MULTIPROCESS
QWSSharedMemSurface::QWSSharedMemSurface()
: QWSMemorySurface()
{
}
QWSSharedMemSurface::QWSSharedMemSurface(QWidget *widget)
: QWSMemorySurface(widget)
{
}
QWSSharedMemSurface::~QWSSharedMemSurface()
{
// mem.detach() is done automatically by ~QSharedMemory
}
bool QWSSharedMemSurface::setMemory(int memId)
{
if (mem.id() == memId)
return true;
mem.detach();
if (!mem.attach(memId)) {
perror("QWSSharedMemSurface: attaching to shared memory");
qCritical("QWSSharedMemSurface: Error attaching to"
" shared memory 0x%x", memId);
return false;
}
return true;
}
#ifdef QT_QWS_CLIENTBLIT
void QWSSharedMemSurface::setDirectRegion(const QRegion &r, int id)
{
QWSMemorySurface::setDirectRegion(r, id);
if(mem.address())
*(uint *)mem.address() = id;
}
const QRegion QWSSharedMemSurface::directRegion() const
{
QWSSharedMemory *cmem = const_cast<QWSSharedMemory *>(&mem);
if (cmem->address() && ((int*)cmem->address())[0] == directRegionId())
return QWSMemorySurface::directRegion();
else
return QRegion();
}
#endif
void QWSSharedMemSurface::setPermanentState(const QByteArray &data)
{
int memId;
int width;
int height;
int lockId;
QImage::Format format;
SurfaceFlags flags;
const int *ptr = reinterpret_cast<const int*>(data.constData());
memId = ptr[0];
width = ptr[1];
height = ptr[2];
lockId = ptr[3];
format = QImage::Format(ptr[4]);
flags = SurfaceFlags(ptr[5]);
setSurfaceFlags(flags);
setMemory(memId);
setLock(lockId);
#ifdef QT_QWS_CLIENTBLIT
uchar *base = static_cast<uchar*>(mem.address()) + sizeof(uint);
#else
uchar *base = static_cast<uchar*>(mem.address());
#endif
const int bpl = nextMulOf4(bytesPerPixel(format) * width);
QWSMemorySurface::img = QImage(base, width, height, bpl, format);
}
void QWSSharedMemSurface::setGeometry(const QRect &rect)
{
const QSize size = rect.size();
if (img.size() != size) {
if (size.isEmpty()) {
mem.detach();
img = QImage();
} else {
mem.detach();
QWidget *win = window();
const QImage::Format format = preferredImageFormat(win);
const int bpl = nextMulOf4(bytesPerPixel(format) * size.width());
#ifdef QT_QWS_CLIENTBLIT
const int imagesize = bpl * size.height() + sizeof(uint);
#else
const int imagesize = bpl * size.height();
#endif
if (!mem.create(imagesize)) {
perror("QWSSharedMemSurface::setGeometry allocating shared memory");
qFatal("Error creating shared memory of size %d", imagesize);
}
#ifdef QT_QWS_CLIENTBLIT
*((uint *)mem.address()) = 0;
uchar *base = static_cast<uchar*>(mem.address()) + sizeof(uint);
#else
uchar *base = static_cast<uchar*>(mem.address());
#endif
img = QImage(base, size.width(), size.height(), bpl, format);
setImageMetrics(img, win);
}
}
QWSWindowSurface::setGeometry(rect);
}
QByteArray QWSSharedMemSurface::permanentState() const
{
QByteArray array;
array.resize(6 * sizeof(int));
int *ptr = reinterpret_cast<int*>(array.data());
ptr[0] = mem.id();
ptr[1] = img.width();
ptr[2] = img.height();
ptr[3] = (memlock ? memlock->id() : -1);
ptr[4] = int(img.format());
ptr[5] = int(surfaceFlags());
return array;
}
void QWSSharedMemSurface::releaseSurface()
{
mem.detach();
img = QImage();
}
#endif // QT_NO_QWS_MULTIPROCESS
#ifndef QT_NO_PAINTONSCREEN
QWSOnScreenSurface::QWSOnScreenSurface(QWidget *w)
: QWSMemorySurface(w)
{
attachToScreen(getScreen(w));
setSurfaceFlags(Opaque);
}
QWSOnScreenSurface::QWSOnScreenSurface()
: QWSMemorySurface()
{
setSurfaceFlags(Opaque);
}
void QWSOnScreenSurface::attachToScreen(const QScreen *s)
{
screen = s;
uchar *base = screen->base();
QImage::Format format = screen->pixelFormat();
if (format == QImage::Format_Invalid || format == QImage::Format_Indexed8) {
//### currently we have no paint engine for indexed image formats
qFatal("QWSOnScreenSurface::attachToScreen(): screen depth %d "
"not implemented", screen->depth());
return;
}
QWSMemorySurface::img = QImage(base, screen->width(), screen->height(),
screen->linestep(), format );
}
QWSOnScreenSurface::~QWSOnScreenSurface()
{
}
QPoint QWSOnScreenSurface::painterOffset() const
{
return geometry().topLeft() + QWSWindowSurface::painterOffset();
}
bool QWSOnScreenSurface::isValid() const
{
const QWidget *win = window();
if (screen != getScreen(win))
return false;
if (img.isNull())
return false;
return QScreen::isWidgetPaintOnScreen(win);
}
QByteArray QWSOnScreenSurface::permanentState() const
{
QByteArray array;
array.resize(sizeof(int));
int *ptr = reinterpret_cast<int*>(array.data());
ptr[0] = QApplication::desktop()->screenNumber(window());
return array;
}
void QWSOnScreenSurface::setPermanentState(const QByteArray &data)
{
const int *ptr = reinterpret_cast<const int*>(data.constData());
const int screenNo = ptr[0];
QScreen *screen = qt_screen;
if (screenNo > 0)
screen = qt_screen->subScreens().at(screenNo);
attachToScreen(screen);
}
#endif // QT_NO_PAINTONSCREEN
#ifndef QT_NO_PAINT_DEBUG
QWSYellowSurface::QWSYellowSurface(bool isClient)
: QWSWindowSurface(), delay(10)
{
if (isClient) {
setWinId(QWidget::qwsDisplay()->takeId());
QWidget::qwsDisplay()->nameRegion(winId(),
QLatin1String("Debug flush paint"),
QLatin1String("Silly yellow thing"));
QWidget::qwsDisplay()->setAltitude(winId(), 1, true);
}
setSurfaceFlags(Buffered);
}
QWSYellowSurface::~QWSYellowSurface()
{
}
QByteArray QWSYellowSurface::permanentState() const
{
QByteArray array;
array.resize(2 * sizeof(int));
int *ptr = reinterpret_cast<int*>(array.data());
ptr[0] = surfaceSize.width();
ptr[1] = surfaceSize.height();
return array;
}
void QWSYellowSurface::setPermanentState(const QByteArray &data)
{
const int *ptr = reinterpret_cast<const int*>(data.constData());
const int width = ptr[0];
const int height = ptr[1];
img = QImage(width, height, QImage::Format_ARGB32);
img.fill(qRgba(255,255,31,127));
}
void QWSYellowSurface::flush(QWidget *widget, const QRegion ®ion,
const QPoint &offset)
{
Q_UNUSED(offset);
QWSDisplay *display = QWidget::qwsDisplay();
QRegion rgn = region;
if (widget)
rgn.translate(widget->mapToGlobal(QPoint(0, 0)));
surfaceSize = region.boundingRect().size();
const int id = winId();
display->requestRegion(id, key(), permanentState(), rgn);
display->setAltitude(id, 1, true);
display->repaintRegion(id, 0, false, rgn);
::usleep(500 * delay);
display->requestRegion(id, key(), permanentState(), QRegion());
::usleep(500 * delay);
}
#endif // QT_NO_PAINT_DEBUG
#ifndef QT_NO_DIRECTPAINTER
static inline QScreen *getPrimaryScreen()
{
QScreen *screen = QScreen::instance();
if (!screen->base()) {
QList<QScreen*> subScreens = screen->subScreens();
if (subScreens.size() < 1)
return 0;
screen = subScreens.at(0);
}
return screen;
}
QWSDirectPainterSurface::QWSDirectPainterSurface(bool isClient,
QDirectPainter::SurfaceFlag flags)
: QWSWindowSurface(), flushingRegionEvents(false), doLocking(false)
{
setSurfaceFlags(Opaque);
synchronous = (flags == QDirectPainter::ReservedSynchronous);
if (isClient) {
setWinId(QWidget::qwsDisplay()->takeId());
QWidget::qwsDisplay()->nameRegion(winId(),
QLatin1String("QDirectPainter reserved space"),
QLatin1String("reserved"));
} else {
setWinId(0);
}
_screen = QScreen::instance();
if (!_screen->base()) {
QList<QScreen*> subScreens = _screen->subScreens();
if (subScreens.size() < 1)
_screen = 0;
else
_screen = subScreens.at(0);
}
}
QWSDirectPainterSurface::~QWSDirectPainterSurface()
{
if (winId() && QWSDisplay::instance()) // make sure not in QApplication destructor
QWidget::qwsDisplay()->destroyRegion(winId());
}
void QWSDirectPainterSurface::setRegion(const QRegion ®ion)
{
const int id = winId();
QWidget::qwsDisplay()->requestRegion(id, key(), permanentState(), region);
#ifndef QT_NO_QWS_MULTIPROCESS
if (synchronous)
QWSDisplay::instance()->d->waitForRegionAck(id);
#endif
}
void QWSDirectPainterSurface::flush(QWidget *, const QRegion &r, const QPoint &)
{
QWSDisplay::instance()->repaintRegion(winId(), 0, true, r);
}
QByteArray QWSDirectPainterSurface::permanentState() const
{
QByteArray res;
if (isRegionReserved())
res.append( 'r');
return res;
}
void QWSDirectPainterSurface::setPermanentState(const QByteArray &ba)
{
if (ba.size() > 0 && ba.at(0) == 'r')
setReserved();
setSurfaceFlags(surfaceFlags() | Opaque);
}
void QWSDirectPainterSurface::beginPaint(const QRegion ®ion)
{
QWSWindowSurface::beginPaint(region);
#ifndef QT_NO_QWS_MULTIPROCESS
if (!synchronous) {
flushingRegionEvents = true;
QWSDisplay::instance()->d->waitForRegionEvents(winId(), doLocking);
flushingRegionEvents = false;
}
#endif
}
bool QWSDirectPainterSurface::hasPendingRegionEvents() const
{
#ifndef QT_NO_QWS_MULTIPROCESS
if (synchronous)
return false;
return QWSDisplay::instance()->d->hasPendingRegionEvents();
#else
return false;
#endif
}
bool QWSDirectPainterSurface::lock(int timeout)
{
#ifndef QT_NO_THREAD
threadLock.lock();
#endif
Q_UNUSED(timeout);
if (doLocking)
QWSDisplay::grab(true);
return true;
}
void QWSDirectPainterSurface::unlock()
{
if (doLocking)
QWSDisplay::ungrab();
#ifndef QT_NO_THREAD
threadLock.unlock();
#endif
}
#endif // QT_NO_DIRECTPAINTER
QT_END_NAMESPACE