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****************************************************************************/
#ifndef QLOCALSERVER_H
#define QLOCALSERVER_H
#include <QtNetwork/qabstractsocket.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Network)
#ifndef QT_NO_LOCALSERVER
class QLocalSocket;
class QLocalServerPrivate;
class Q_NETWORK_EXPORT QLocalServer : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE(QLocalServer)
Q_SIGNALS:
void newConnection();
public:
QLocalServer(QObject *parent = 0);
~QLocalServer();
void close();
QString errorString() const;
virtual bool hasPendingConnections() const;
bool isListening() const;
bool listen(const QString &name);
int maxPendingConnections() const;
virtual QLocalSocket *nextPendingConnection();
QString serverName() const;
QString fullServerName() const;
static bool removeServer(const QString &name);
QAbstractSocket::SocketError serverError() const;
void setMaxPendingConnections(int numConnections);
bool waitForNewConnection(int msec = 0, bool *timedOut = 0);
protected:
virtual void incomingConnection(quintptr socketDescriptor);
private:
Q_DISABLE_COPY(QLocalServer)
Q_PRIVATE_SLOT(d_func(), void _q_onNewConnection())
};
#endif // QT_NO_LOCALSERVER
QT_END_NAMESPACE
QT_END_HEADER
#endif // QLOCALSERVER_H