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#ifndef QOUTLINEMAPPER_P_H
#define QOUTLINEMAPPER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qrect.h>
#include <QtGui/qtransform.h>
#include <QtGui/qpainterpath.h>
#define QT_FT_BEGIN_HEADER
#define QT_FT_END_HEADER
#include <private/qrasterdefs_p.h>
#include <private/qdatabuffer_p.h>
#include "qpaintengineex_p.h"
QT_BEGIN_NAMESPACE
// This limitations comes from qgrayraster.c. Any higher and
// rasterization of shapes will produce incorrect results.
const int QT_RASTER_COORD_LIMIT = 32767;
//#define QT_DEBUG_CONVERT
/********************************************************************************
* class QOutlineMapper
*
* Used to map between QPainterPath and the QT_FT_Outline structure used by the
* freetype scanconvertor.
*
* The outline mapper uses a path iterator to get points from the path,
* so that it is possible to transform the points as they are converted. The
* callback can be a noop, translate or full-fledged xform. (Tests indicated
* that using a C callback was low cost).
*/
class QOutlineMapper
{
public:
QOutlineMapper() :
m_element_types(0),
m_elements(0),
m_elements_dev(0),
m_points(0),
m_tags(0),
m_contours(0),
m_polygon_dev(0),
m_in_clip_elements(false),
m_round_coords(false)
{
}
/*!
Sets up the matrix to be used for conversion. This also
sets up the qt_path_iterator function that is used as a callback
to get points.
*/
void setMatrix(const QTransform &m)
{
m_m11 = m.m11();
m_m12 = m.m12();
m_m13 = m.m13();
m_m21 = m.m21();
m_m22 = m.m22();
m_m23 = m.m23();
m_m33 = m.m33();
m_dx = m.dx();
m_dy = m.dy();
m_txop = m.type();
}
void beginOutline(Qt::FillRule fillRule)
{
#ifdef QT_DEBUG_CONVERT
printf("QOutlineMapper::beginOutline rule=%d\n", fillRule);
#endif
m_valid = true;
m_elements.reset();
m_elements_dev.reset();
m_element_types.reset();
m_points.reset();
m_tags.reset();
m_contours.reset();
m_outline.flags = fillRule == Qt::WindingFill
? QT_FT_OUTLINE_NONE
: QT_FT_OUTLINE_EVEN_ODD_FILL;
m_subpath_start = 0;
}
void endOutline();
void clipElements(const QPointF *points, const QPainterPath::ElementType *types, int count);
void convertElements(const QPointF *points, const QPainterPath::ElementType *types, int count);
inline void moveTo(const QPointF &pt) {
#ifdef QT_DEBUG_CONVERT
printf("QOutlineMapper::moveTo() (%f, %f)\n", pt.x(), pt.y());
#endif
closeSubpath();
m_subpath_start = m_elements.size();
m_elements << pt;
m_element_types << QPainterPath::MoveToElement;
}
inline void lineTo(const QPointF &pt) {
#ifdef QT_DEBUG_CONVERT
printf("QOutlineMapper::lineTo() (%f, %f)\n", pt.x(), pt.y());
#endif
m_elements.add(pt);
m_element_types << QPainterPath::LineToElement;
}
inline void curveTo(const QPointF &cp1, const QPointF &cp2, const QPointF &ep) {
#ifdef QT_DEBUG_CONVERT
printf("QOutlineMapper::curveTo() (%f, %f)\n", ep.x(), ep.y());
#endif
m_elements << cp1 << cp2 << ep;
m_element_types << QPainterPath::CurveToElement
<< QPainterPath::CurveToDataElement
<< QPainterPath::CurveToDataElement;
}
inline void closeSubpath() {
int element_count = m_elements.size();
if (element_count > 0) {
if (m_elements.at(element_count-1) != m_elements.at(m_subpath_start)) {
#ifdef QT_DEBUG_CONVERT
printf(" - implicitly closing\n");
#endif
// Put the object on the stack to avoid the odd case where
// lineTo reallocs the databuffer and the QPointF & will
// be invalidated.
QPointF pt = m_elements.at(m_subpath_start);
// only do lineTo if we have element_type array...
if (m_element_types.size())
lineTo(pt);
else
m_elements << pt;
}
}
}
QT_FT_Outline *outline() {
if (m_valid)
return &m_outline;
return 0;
}
QT_FT_Outline *convertPath(const QPainterPath &path);
QT_FT_Outline *convertPath(const QVectorPath &path);
void setCoordinateRounding(bool coordinateRounding) { m_round_coords = coordinateRounding; }
inline QPainterPath::ElementType *elementTypes() const { return m_element_types.size() == 0 ? 0 : m_element_types.data(); }
public:
QDataBuffer<QPainterPath::ElementType> m_element_types;
QDataBuffer<QPointF> m_elements;
QDataBuffer<QPointF> m_elements_dev;
QDataBuffer<QT_FT_Vector> m_points;
QDataBuffer<char> m_tags;
QDataBuffer<int> m_contours;
QRect m_clip_rect;
QDataBuffer<QPointF> m_polygon_dev;
QRectF controlPointRect; // only valid after endOutline()
QT_FT_Outline m_outline;
uint m_txop;
int m_subpath_start;
// Matrix
qreal m_m11;
qreal m_m12;
qreal m_m13;
qreal m_m21;
qreal m_m22;
qreal m_m23;
qreal m_m33;
qreal m_dx;
qreal m_dy;
bool m_valid;
bool m_in_clip_elements;
private:
bool m_round_coords;
};
QT_END_NAMESPACE
#endif // QOUTLINEMAPPER_P_H