src/opengl/qgl_win.cpp
author Eckhart Koeppen <eckhart.koppen@nokia.com>
Thu, 08 Apr 2010 14:19:33 +0300
branchRCL_3
changeset 8 3f74d0d4af4c
parent 4 3b1da2848fc7
child 30 5dc02b23752f
permissions -rw-r--r--
qt:70947f0f93d948bc89b3b43d00da758a51f1ef84

/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/


#include <qgl.h>
#include <qlist.h>
#include <qmap.h>
#include <qpixmap.h>
#include <qevent.h>
#include <private/qgl_p.h>
#include <qcolormap.h>
#include <qvarlengtharray.h>
#include <qdebug.h>
#include <qcolor.h>

#include <qt_windows.h>

typedef bool (APIENTRY *PFNWGLGETPIXELFORMATATTRIBIVARB)(HDC hdc,
                                                         int iPixelFormat,
                                                         int iLayerPlane,
                                                         uint nAttributes,
                                                         const int *piAttributes,
                                                         int *piValues);
typedef bool (APIENTRY *PFNWGLCHOOSEPIXELFORMATARB)(HDC hdc,
                                                    const int *piAttribList,
                                                    const float *pfAttribFList,
                                                    uint nMaxFormats,
                                                    int *piFormats,
                                                    UINT *nNumFormats);
#ifndef WGL_ARB_multisample
#define WGL_SAMPLE_BUFFERS_ARB               0x2041
#define WGL_SAMPLES_ARB                      0x2042
#endif

#ifndef WGL_ARB_pixel_format
#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
#define WGL_DRAW_TO_WINDOW_ARB         0x2001
#define WGL_DRAW_TO_BITMAP_ARB         0x2002
#define WGL_ACCELERATION_ARB           0x2003
#define WGL_NEED_PALETTE_ARB           0x2004
#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
#define WGL_SWAP_METHOD_ARB            0x2007
#define WGL_NUMBER_OVERLAYS_ARB        0x2008
#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
#define WGL_TRANSPARENT_ARB            0x200A
#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
#define WGL_SHARE_DEPTH_ARB            0x200C
#define WGL_SHARE_STENCIL_ARB          0x200D
#define WGL_SHARE_ACCUM_ARB            0x200E
#define WGL_SUPPORT_GDI_ARB            0x200F
#define WGL_SUPPORT_OPENGL_ARB         0x2010
#define WGL_DOUBLE_BUFFER_ARB          0x2011
#define WGL_STEREO_ARB                 0x2012
#define WGL_PIXEL_TYPE_ARB             0x2013
#define WGL_COLOR_BITS_ARB             0x2014
#define WGL_RED_BITS_ARB               0x2015
#define WGL_RED_SHIFT_ARB              0x2016
#define WGL_GREEN_BITS_ARB             0x2017
#define WGL_GREEN_SHIFT_ARB            0x2018
#define WGL_BLUE_BITS_ARB              0x2019
#define WGL_BLUE_SHIFT_ARB             0x201A
#define WGL_ALPHA_BITS_ARB             0x201B
#define WGL_ALPHA_SHIFT_ARB            0x201C
#define WGL_ACCUM_BITS_ARB             0x201D
#define WGL_ACCUM_RED_BITS_ARB         0x201E
#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
#define WGL_DEPTH_BITS_ARB             0x2022
#define WGL_STENCIL_BITS_ARB           0x2023
#define WGL_AUX_BUFFERS_ARB            0x2024
#define WGL_NO_ACCELERATION_ARB        0x2025
#define WGL_GENERIC_ACCELERATION_ARB   0x2026
#define WGL_FULL_ACCELERATION_ARB      0x2027
#define WGL_SWAP_EXCHANGE_ARB          0x2028
#define WGL_SWAP_COPY_ARB              0x2029
#define WGL_SWAP_UNDEFINED_ARB         0x202A
#define WGL_TYPE_RGBA_ARB              0x202B
#define WGL_TYPE_COLORINDEX_ARB        0x202C
#endif

QT_BEGIN_NAMESPACE

class QGLCmapPrivate
{
public:
    QGLCmapPrivate() : count(1) { }
    void ref()                { ++count; }
    bool deref()        { return !--count; }
    uint count;

    enum AllocState{ UnAllocated = 0, Allocated = 0x01, Reserved = 0x02 };

    int maxSize;
    QVector<uint> colorArray;
    QVector<quint8> allocArray;
    QVector<quint8> contextArray;
    QMap<uint,int> colorMap;
};

/*****************************************************************************
  QColorMap class - temporarily here, until it is ready for prime time
 *****************************************************************************/

/****************************************************************************
**
** Definition of QColorMap class
**
****************************************************************************/

class QGLCmapPrivate;

class /*Q_EXPORT*/ QGLCmap
{
public:
    enum Flags { Reserved = 0x01 };

    QGLCmap(int maxSize = 256);
    QGLCmap(const QGLCmap& map);
    ~QGLCmap();

    QGLCmap& operator=(const QGLCmap& map);

    // isEmpty and/or isNull ?
    int size() const;
    int maxSize() const;

    void resize(int newSize);

    int find(QRgb color) const;
    int findNearest(QRgb color) const;
    int allocate(QRgb color, uint flags = 0, quint8 context = 0);

    void setEntry(int idx, QRgb color, uint flags = 0, quint8 context = 0);

    const QRgb* colors() const;

private:
    void detach();
    QGLCmapPrivate* d;
};


QGLCmap::QGLCmap(int maxSize) // add a bool prealloc?
{
    d = new QGLCmapPrivate;
    d->maxSize = maxSize;
}


QGLCmap::QGLCmap(const QGLCmap& map)
{
    d = map.d;
    d->ref();
}


QGLCmap::~QGLCmap()
{
    if (d && d->deref())
        delete d;
    d = 0;
}


QGLCmap& QGLCmap::operator=(const QGLCmap& map)
{
    map.d->ref();
    if (d->deref())
        delete d;
    d = map.d;
    return *this;
}


int QGLCmap::size() const
{
    return d->colorArray.size();
}


int QGLCmap::maxSize() const
{
    return d->maxSize;
}


void QGLCmap::detach()
{
    if (d->count != 1) {
        d->deref();
        QGLCmapPrivate* newd = new QGLCmapPrivate;
        newd->maxSize = d->maxSize;
        newd->colorArray = d->colorArray;
        newd->allocArray = d->allocArray;
        newd->contextArray = d->contextArray;
        newd->colorArray.detach();
        newd->allocArray.detach();
        newd->contextArray.detach();
        newd->colorMap = d->colorMap;
        d = newd;
    }
}


void QGLCmap::resize(int newSize)
{
    if (newSize < 0 || newSize > d->maxSize) {
        qWarning("QGLCmap::resize(): size out of range");
        return;
    }
    int oldSize = size();
    detach();
    //if shrinking; remove the lost elems from colorMap
    d->colorArray.resize(newSize);
    d->allocArray.resize(newSize);
    d->contextArray.resize(newSize);
    if (newSize > oldSize) {
        memset(d->allocArray.data() + oldSize, 0, newSize - oldSize);
        memset(d->contextArray.data() + oldSize, 0, newSize - oldSize);
    }
}


int QGLCmap::find(QRgb color) const
{
    QMap<uint,int>::ConstIterator it = d->colorMap.find(color);
    if (it != d->colorMap.end())
        return *it;
    return -1;
}


int QGLCmap::findNearest(QRgb color) const
{
    int idx = find(color);
    if (idx >= 0)
        return idx;
    int mapSize = size();
    int mindist = 200000;
    int r = qRed(color);
    int g = qGreen(color);
    int b = qBlue(color);
    int rx, gx, bx, dist;
    for (int i=0; i < mapSize; i++) {
        if (!(d->allocArray[i] & QGLCmapPrivate::Allocated))
            continue;
        QRgb ci = d->colorArray[i];
        rx = r - qRed(ci);
        gx = g - qGreen(ci);
        bx = b - qBlue(ci);
        dist = rx*rx + gx*gx + bx*bx;                // calculate distance
        if (dist < mindist) {                        // minimal?
            mindist = dist;
            idx = i;
        }
    }
    return idx;
}




// Does not always allocate; returns existing c idx if found

int QGLCmap::allocate(QRgb color, uint flags, quint8 context)
{
    int idx = find(color);
    if (idx >= 0)
        return idx;

    int mapSize = d->colorArray.size();
    int newIdx = d->allocArray.indexOf(QGLCmapPrivate::UnAllocated);

    if (newIdx < 0) {                        // Must allocate more room
        if (mapSize < d->maxSize) {
            newIdx = mapSize;
            mapSize++;
            resize(mapSize);
        }
        else {
            //# add a bool param that says what to do in case no more room -
            // fail (-1) or return nearest?
            return -1;
        }
    }

    d->colorArray[newIdx] = color;
    if (flags & QGLCmap::Reserved) {
        d->allocArray[newIdx] = QGLCmapPrivate::Reserved;
    }
    else {
        d->allocArray[newIdx] = QGLCmapPrivate::Allocated;
        d->colorMap.insert(color, newIdx);
    }
    d->contextArray[newIdx] = context;
    return newIdx;
}


void QGLCmap::setEntry(int idx, QRgb color, uint flags, quint8 context)
{
    if (idx < 0 || idx >= d->maxSize) {
        qWarning("QGLCmap::set(): Index out of range");
        return;
    }
    detach();
    int mapSize = size();
    if (idx >= mapSize) {
        mapSize = idx + 1;
        resize(mapSize);
    }
    d->colorArray[idx] = color;
    if (flags & QGLCmap::Reserved) {
        d->allocArray[idx] = QGLCmapPrivate::Reserved;
    }
    else {
        d->allocArray[idx] = QGLCmapPrivate::Allocated;
        d->colorMap.insert(color, idx);
    }
    d->contextArray[idx] = context;
}


const QRgb* QGLCmap::colors() const
{
    return d->colorArray.data();
}



/*****************************************************************************
  QGLFormat Win32/WGL-specific code
 *****************************************************************************/


void qwglError(const char* method, const char* func)
{
#ifndef QT_NO_DEBUG
    char* lpMsgBuf;
    FormatMessageA(
                  FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
                  0, GetLastError(),
                  MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
                  (char*) &lpMsgBuf, 0, 0);
    qWarning("%s : %s failed: %s", method, func, lpMsgBuf);
    LocalFree(lpMsgBuf);
#else
    Q_UNUSED(method);
    Q_UNUSED(func);
#endif
}



bool QGLFormat::hasOpenGL()
{
    return true;
}

static bool opengl32dll = false;

bool QGLFormat::hasOpenGLOverlays()
{
    // workaround for matrox driver:
    // make a cheap call to opengl to force loading of DLL
    if (!opengl32dll) {
        GLint params;
        glGetIntegerv(GL_DEPTH_BITS, &params);
        opengl32dll = true;
    }

    static bool checkDone = false;
    static bool hasOl = false;

    if (!checkDone) {
        checkDone = true;
        HDC display_dc = GetDC(0);
        int pfiMax = DescribePixelFormat(display_dc, 0, 0, NULL);
        PIXELFORMATDESCRIPTOR pfd;
        for (int pfi = 1; pfi <= pfiMax; pfi++) {
            DescribePixelFormat(display_dc, pfi, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
            if ((pfd.bReserved & 0x0f) && (pfd.dwFlags & PFD_SUPPORT_OPENGL)) {
                // This format has overlays/underlays
                LAYERPLANEDESCRIPTOR lpd;
                wglDescribeLayerPlane(display_dc, pfi, 1,
                                       sizeof(LAYERPLANEDESCRIPTOR), &lpd);
                if (lpd.dwFlags & LPD_SUPPORT_OPENGL) {
                    hasOl = true;
                    break;
                }
            }
        }
        ReleaseDC(0, display_dc);
    }
    return hasOl;
}


/*****************************************************************************
  QGLContext Win32/WGL-specific code
 *****************************************************************************/

static uchar qgl_rgb_palette_comp(int idx, uint nbits, uint shift)
{
    const uchar map_3_to_8[8] = {
        0, 0111>>1, 0222>>1, 0333>>1, 0444>>1, 0555>>1, 0666>>1, 0377
    };
    const uchar map_2_to_8[4] = {
        0, 0x55, 0xaa, 0xff
    };
    const uchar map_1_to_8[2] = {
        0, 255
    };

    uchar val = (uchar) (idx >> shift);
    uchar res = 0;
    switch (nbits) {
    case 1:
        val &= 0x1;
        res =  map_1_to_8[val];
        break;
    case 2:
        val &= 0x3;
        res = map_2_to_8[val];
        break;
    case 3:
        val &= 0x7;
        res = map_3_to_8[val];
        break;
    default:
        res = 0;
    }
    return res;
}


static QRgb* qgl_create_rgb_palette(const PIXELFORMATDESCRIPTOR* pfd)
{
    if ((pfd->iPixelType != PFD_TYPE_RGBA) ||
         !(pfd->dwFlags & PFD_NEED_PALETTE) ||
         (pfd->cColorBits != 8))
        return 0;
    int numEntries = 1 << pfd->cColorBits;
    QRgb* pal = new QRgb[numEntries];
    for (int i = 0; i < numEntries; i++) {
        int r = qgl_rgb_palette_comp(i, pfd->cRedBits, pfd->cRedShift);
        int g = qgl_rgb_palette_comp(i, pfd->cGreenBits, pfd->cGreenShift);
        int b = qgl_rgb_palette_comp(i, pfd->cBlueBits, pfd->cBlueShift);
        pal[i] = qRgb(r, g, b);
    }

    const int syscol_indices[12] = {
        3, 24, 27, 64, 67, 88, 173, 181, 236, 247, 164, 91
    };

    const uint syscols[20] = {
        0x000000, 0x800000, 0x008000, 0x808000, 0x000080, 0x800080,
        0x008080, 0xc0c0c0, 0xc0dcc0, 0xa6caf0, 0xfffbf0, 0xa0a0a4,
        0x808080, 0xff0000, 0x00ff00, 0xffff00, 0x0000ff, 0xff00ff,
        0x00ffff, 0xffffff
    };        // colors #1 - #12 are not present in pal; gets added below

    if ((pfd->cColorBits == 8)                                &&
         (pfd->cRedBits   == 3) && (pfd->cRedShift   == 0)        &&
         (pfd->cGreenBits == 3) && (pfd->cGreenShift == 3)        &&
         (pfd->cBlueBits  == 2) && (pfd->cBlueShift  == 6)) {
        for (int j = 0 ; j < 12 ; j++)
            pal[syscol_indices[j]] = QRgb(syscols[j+1]);
    }

    return pal;
}

static QGLFormat pfdToQGLFormat(const PIXELFORMATDESCRIPTOR* pfd)
{
    QGLFormat fmt;
    fmt.setDoubleBuffer(pfd->dwFlags & PFD_DOUBLEBUFFER);
    fmt.setDepth(pfd->cDepthBits);
    if (fmt.depth())
        fmt.setDepthBufferSize(pfd->cDepthBits);
    fmt.setRgba(pfd->iPixelType == PFD_TYPE_RGBA);
    fmt.setRedBufferSize(pfd->cRedBits);
    fmt.setGreenBufferSize(pfd->cGreenBits);
    fmt.setBlueBufferSize(pfd->cBlueBits);
    fmt.setAlpha(pfd->cAlphaBits);
    if (fmt.alpha())
        fmt.setAlphaBufferSize(pfd->cAlphaBits);
    fmt.setAccum(pfd->cAccumBits);
    if (fmt.accum())
        fmt.setAccumBufferSize(pfd->cAccumRedBits);
    fmt.setStencil(pfd->cStencilBits);
    if (fmt.stencil())
        fmt.setStencilBufferSize(pfd->cStencilBits);
    fmt.setStereo(pfd->dwFlags & PFD_STEREO);
    fmt.setDirectRendering((pfd->dwFlags & PFD_GENERIC_ACCELERATED) ||
                            !(pfd->dwFlags & PFD_GENERIC_FORMAT));
    fmt.setOverlay((pfd->bReserved & 0x0f) != 0);
    return fmt;
}

/*
   NB! requires a current GL context to work
*/
QGLFormat pfiToQGLFormat(HDC hdc, int pfi)
{
    QGLFormat fmt;
    QVarLengthArray<int> iAttributes(40);
    QVarLengthArray<int> iValues(40);
    int i = 0;
    bool has_sample_buffers = QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers;

    iAttributes[i++] = WGL_DOUBLE_BUFFER_ARB; // 0
    iAttributes[i++] = WGL_DEPTH_BITS_ARB; // 1
    iAttributes[i++] = WGL_PIXEL_TYPE_ARB; // 2
    iAttributes[i++] = WGL_RED_BITS_ARB; // 3
    iAttributes[i++] = WGL_GREEN_BITS_ARB; // 4
    iAttributes[i++] = WGL_BLUE_BITS_ARB; // 5
    iAttributes[i++] = WGL_ALPHA_BITS_ARB; // 6
    iAttributes[i++] = WGL_ACCUM_BITS_ARB; // 7
    iAttributes[i++] = WGL_STENCIL_BITS_ARB; // 8
    iAttributes[i++] = WGL_STEREO_ARB; // 9
    iAttributes[i++] = WGL_ACCELERATION_ARB; // 10
    iAttributes[i++] = WGL_NUMBER_OVERLAYS_ARB; // 11
    if (has_sample_buffers) {
        iAttributes[i++] = WGL_SAMPLE_BUFFERS_ARB; // 12
        iAttributes[i++] = WGL_SAMPLES_ARB; // 13
    }
    PFNWGLGETPIXELFORMATATTRIBIVARB wglGetPixelFormatAttribivARB =
        (PFNWGLGETPIXELFORMATATTRIBIVARB) wglGetProcAddress("wglGetPixelFormatAttribivARB");

    if (wglGetPixelFormatAttribivARB
        && wglGetPixelFormatAttribivARB(hdc, pfi, 0, i,
                                        iAttributes.constData(),
                                        iValues.data()))
    {
        fmt.setDoubleBuffer(iValues[0]);
        fmt.setDepth(iValues[1]);
        if (fmt.depth())
            fmt.setDepthBufferSize(iValues[1]);
        fmt.setRgba(iValues[2] == WGL_TYPE_RGBA_ARB);
        fmt.setRedBufferSize(iValues[3]);
        fmt.setGreenBufferSize(iValues[4]);
        fmt.setBlueBufferSize(iValues[5]);
        fmt.setAlpha(iValues[6]);
        if (fmt.alpha())
            fmt.setAlphaBufferSize(iValues[6]);
        fmt.setAccum(iValues[7]);
        if (fmt.accum())
            fmt.setAccumBufferSize(iValues[7]);
        fmt.setStencil(iValues[8]);
        if (fmt.stencil())
            fmt.setStencilBufferSize(iValues[8]);
        fmt.setStereo(iValues[9]);
        if (iValues[10] == WGL_FULL_ACCELERATION_ARB)
            fmt.setDirectRendering(true);
        else
            fmt.setDirectRendering(false);
        fmt.setOverlay(iValues[11]);
        if (has_sample_buffers) {
            fmt.setSampleBuffers(iValues[12]);
            if (fmt.sampleBuffers())
                fmt.setSamples(iValues[13]);
        }
    }
#if 0
    qDebug() << "values for pfi:" << pfi;
    qDebug() << "doublebuffer  0:" << fmt.doubleBuffer();
    qDebug() << "depthbuffer   1:" << fmt.depthBufferSize();
    qDebug() << "rgba          2:" << fmt.rgba();
    qDebug() << "red size      3:" << fmt.redBufferSize();
    qDebug() << "green size    4:" << fmt.greenBufferSize();
    qDebug() << "blue size     5:" << fmt.blueBufferSize();
    qDebug() << "alpha size    6:" << fmt.alphaBufferSize();
    qDebug() << "accum size    7:" << fmt.accumBufferSize();
    qDebug() << "stencil size  8:" << fmt.stencilBufferSize();
    qDebug() << "stereo        9:" << fmt.stereo();
    qDebug() << "direct       10:" << fmt.directRendering();
    qDebug() << "has overlays 11:" << fmt.hasOverlay();
    qDebug() << "sample buff  12:" << fmt.sampleBuffers();
    qDebug() << "num samples  13:" << fmt.samples();
#endif
    return fmt;
}


/*
    QGLTemporaryContext implementation
*/

Q_GUI_EXPORT const QString qt_getRegisteredWndClass();

class QGLTemporaryContextPrivate
{
public:
    HDC dmy_pdc;
    HGLRC dmy_rc;
    HDC old_dc;
    HGLRC old_context;
    WId dmy_id;
};

QGLTemporaryContext::QGLTemporaryContext(bool directRendering, QWidget *parent)
    : d(new QGLTemporaryContextPrivate)
{
    QString windowClassName = qt_getRegisteredWndClass();
    if (parent && !parent->internalWinId())
        parent = parent->nativeParentWidget();

    d->dmy_id = CreateWindow((const wchar_t *)windowClassName.utf16(),
                             0, 0, 0, 0, 1, 1,
                             parent ? parent->winId() : 0, 0, qWinAppInst(), 0);

    d->dmy_pdc = GetDC(d->dmy_id);
    PIXELFORMATDESCRIPTOR dmy_pfd;
    memset(&dmy_pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
    dmy_pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
    dmy_pfd.nVersion = 1;
    dmy_pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
    dmy_pfd.iPixelType = PFD_TYPE_RGBA;
    if (!directRendering)
        dmy_pfd.dwFlags |= PFD_GENERIC_FORMAT;

    int dmy_pf = ChoosePixelFormat(d->dmy_pdc, &dmy_pfd);
    SetPixelFormat(d->dmy_pdc, dmy_pf, &dmy_pfd);
    d->dmy_rc = wglCreateContext(d->dmy_pdc);
    d->old_dc = wglGetCurrentDC();
    d->old_context = wglGetCurrentContext();
    wglMakeCurrent(d->dmy_pdc, d->dmy_rc);
}

QGLTemporaryContext::~QGLTemporaryContext()
{
    wglMakeCurrent(d->dmy_pdc, 0);
    wglDeleteContext(d->dmy_rc);
    ReleaseDC(d->dmy_id, d->dmy_pdc);
    DestroyWindow(d->dmy_id);
    if (d->old_dc && d->old_context)
        wglMakeCurrent(d->old_dc, d->old_context);
}

bool QGLContext::chooseContext(const QGLContext* shareContext)
{
    Q_D(QGLContext);
    // workaround for matrox driver:
    // make a cheap call to opengl to force loading of DLL
    if (!opengl32dll) {
        GLint params;
        glGetIntegerv(GL_DEPTH_BITS, &params);
        opengl32dll = true;
    }

    bool result = true;
    HDC myDc;
    QWidget *widget = 0;

    if (deviceIsPixmap()) {
        if (d->glFormat.plane())
            return false;                // Pixmaps can't have overlay
        d->win = 0;
        HDC display_dc = GetDC(0);
        myDc = d->hbitmap_hdc = CreateCompatibleDC(display_dc);
        QPixmap *px = static_cast<QPixmap *>(d->paintDevice);

        BITMAPINFO bmi;
        memset(&bmi, 0, sizeof(bmi));
        bmi.bmiHeader.biSize        = sizeof(BITMAPINFOHEADER);
        bmi.bmiHeader.biWidth       = px->width();
        bmi.bmiHeader.biHeight      = px->height();
        bmi.bmiHeader.biPlanes      = 1;
        bmi.bmiHeader.biBitCount    = 32;
        bmi.bmiHeader.biCompression = BI_RGB;
        d->hbitmap = CreateDIBSection(display_dc, &bmi, DIB_RGB_COLORS, 0, 0, 0);
        SelectObject(myDc, d->hbitmap);
        ReleaseDC(0, display_dc);
    } else {
        widget = static_cast<QWidget *>(d->paintDevice);
        d->win = widget->winId();
        myDc = GetDC(d->win);
    }

    // NB! the QGLTemporaryContext object is needed for the
    // wglGetProcAddress() calls to succeed and are absolutely
    // necessary - don't remove!
    QGLTemporaryContext tmp_ctx(d->glFormat.directRendering(), widget);

    if (!myDc) {
        qWarning("QGLContext::chooseContext(): Paint device cannot be null");
        result = false;
        goto end;
    }

    if (d->glFormat.plane()) {
        d->pixelFormatId = ((QGLWidget*)d->paintDevice)->context()->d_func()->pixelFormatId;
        if (!d->pixelFormatId) {                // I.e. the glwidget is invalid
            qWarning("QGLContext::chooseContext(): Cannot create overlay context for invalid widget");
            result = false;
            goto end;
        }

        d->rc = wglCreateLayerContext(myDc, d->glFormat.plane());
        if (!d->rc) {
            qwglError("QGLContext::chooseContext()", "CreateLayerContext");
            result = false;
            goto end;
        }

        LAYERPLANEDESCRIPTOR lpfd;
        wglDescribeLayerPlane(myDc, d->pixelFormatId, d->glFormat.plane(), sizeof(LAYERPLANEDESCRIPTOR), &lpfd);
        d->glFormat.setDoubleBuffer(lpfd.dwFlags & LPD_DOUBLEBUFFER);
        d->glFormat.setDepth(lpfd.cDepthBits);
        d->glFormat.setRgba(lpfd.iPixelType == PFD_TYPE_RGBA);
        if (d->glFormat.rgba()) {
            if (d->glFormat.redBufferSize() != -1)
                d->glFormat.setRedBufferSize(lpfd.cRedBits);
            if (d->glFormat.greenBufferSize() != -1)
                d->glFormat.setGreenBufferSize(lpfd.cGreenBits);
            if (d->glFormat.blueBufferSize() != -1)
                d->glFormat.setBlueBufferSize(lpfd.cBlueBits);
        }
        d->glFormat.setAlpha(lpfd.cAlphaBits);
        d->glFormat.setAccum(lpfd.cAccumBits);
        d->glFormat.setStencil(lpfd.cStencilBits);
        d->glFormat.setStereo(lpfd.dwFlags & LPD_STEREO);
        d->glFormat.setDirectRendering(false);
        if (d->glFormat.depth())
            d->glFormat.setDepthBufferSize(lpfd.cDepthBits);
        if (d->glFormat.alpha())
            d->glFormat.setAlphaBufferSize(lpfd.cAlphaBits);
        if (d->glFormat.accum())
            d->glFormat.setAccumBufferSize(lpfd.cAccumRedBits);
        if (d->glFormat.stencil())
            d->glFormat.setStencilBufferSize(lpfd.cStencilBits);

        if (d->glFormat.rgba()) {
            if (lpfd.dwFlags & LPD_TRANSPARENT)
                d->transpColor = QColor(lpfd.crTransparent & 0xff,
                                        (lpfd.crTransparent >> 8) & 0xff,
                                        (lpfd.crTransparent >> 16) & 0xff);
            else
                d->transpColor = QColor(0, 0, 0);
        }
        else {
            if (lpfd.dwFlags & LPD_TRANSPARENT)
                d->transpColor = QColor(qRgb(1, 2, 3));//, lpfd.crTransparent);
            else
                d->transpColor = QColor(qRgb(1, 2, 3));//, 0);

            d->cmap = new QGLCmap(1 << lpfd.cColorBits);
            d->cmap->setEntry(lpfd.crTransparent, qRgb(1, 2, 3));//, QGLCmap::Reserved);
        }

        if (shareContext && shareContext->isValid()) {
            QGLContext *share = const_cast<QGLContext *>(shareContext);
            d->sharing = (wglShareLists(shareContext->d_func()->rc, d->rc) != 0);
            share->d_func()->sharing = d->sharing;
        }

        goto end;
    }
    {
        PIXELFORMATDESCRIPTOR pfd;
        PIXELFORMATDESCRIPTOR realPfd;
        d->pixelFormatId = choosePixelFormat(&pfd, myDc);
        if (d->pixelFormatId == 0) {
            qwglError("QGLContext::chooseContext()", "ChoosePixelFormat");
            result = false;
            goto end;
        }

        bool overlayRequested = d->glFormat.hasOverlay();
        DescribePixelFormat(myDc, d->pixelFormatId, sizeof(PIXELFORMATDESCRIPTOR), &realPfd);

        if (!deviceIsPixmap() && wglGetProcAddress("wglGetPixelFormatAttribivARB"))
            d->glFormat = pfiToQGLFormat(myDc, d->pixelFormatId);
        else
            d->glFormat = pfdToQGLFormat(&realPfd);

        d->glFormat.setOverlay(d->glFormat.hasOverlay() && overlayRequested);

        if (deviceIsPixmap() && !(realPfd.dwFlags & PFD_DRAW_TO_BITMAP)) {
            qWarning("QGLContext::chooseContext(): Failed to get pixmap rendering context.");
            result = false;
            goto end;
        }

        if (deviceIsPixmap() &&
            (((QPixmap*)d->paintDevice)->depth() != realPfd.cColorBits)) {
            qWarning("QGLContext::chooseContext(): Failed to get pixmap rendering context of suitable depth.");
            result = false;
            goto end;
        }

        if (!SetPixelFormat(myDc, d->pixelFormatId, &realPfd)) {
            qwglError("QGLContext::chooseContext()", "SetPixelFormat");
            result = false;
            goto end;
        }

        if (!(d->rc = wglCreateLayerContext(myDc, 0))) {
            qwglError("QGLContext::chooseContext()", "wglCreateContext");
            result = false;
            goto end;
        }

        if (shareContext && shareContext->isValid()) {
            d->sharing = (wglShareLists(shareContext->d_func()->rc, d->rc) != 0);
            const_cast<QGLContext *>(shareContext)->d_func()->sharing = d->sharing;
        }

        if(!deviceIsPixmap()) {
            QRgb* pal = qgl_create_rgb_palette(&realPfd);
            if (pal) {
                QGLColormap cmap;
                cmap.setEntries(256, pal);
                ((QGLWidget*)d->paintDevice)->setColormap(cmap);
                delete[] pal;
            }
        }
    }

end:
    // vblanking
    wglMakeCurrent(myDc, d->rc);
    typedef BOOL (APIENTRYP PFNWGLSWAPINTERVALEXT) (int interval);
    typedef int (APIENTRYP PFNWGLGETSWAPINTERVALEXT) (void);
    PFNWGLSWAPINTERVALEXT wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXT) wglGetProcAddress("wglSwapIntervalEXT");
    PFNWGLGETSWAPINTERVALEXT wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXT) wglGetProcAddress("wglGetSwapIntervalEXT");
    if (wglSwapIntervalEXT && wglGetSwapIntervalEXT) {
        if (d->reqFormat.swapInterval() != -1)
            wglSwapIntervalEXT(d->reqFormat.swapInterval());
        d->glFormat.setSwapInterval(wglGetSwapIntervalEXT());
    }

    if (d->win)
        ReleaseDC(d->win, myDc);
    return result;
}



static bool qLogEq(bool a, bool b)
{
    return (((!a) && (!b)) || (a && b));
}

/*
  See qgl.cpp for qdoc comment.
 */
int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc)
{
    Q_D(QGLContext);
    // workaround for matrox driver:
    // make a cheap call to opengl to force loading of DLL
    if (!opengl32dll) {
        GLint params;
        glGetIntegerv(GL_DEPTH_BITS, &params);
        opengl32dll = true;
    }

    PFNWGLCHOOSEPIXELFORMATARB wglChoosePixelFormatARB =
        (PFNWGLCHOOSEPIXELFORMATARB) wglGetProcAddress("wglChoosePixelFormatARB");
    int chosenPfi = 0;
    if (!deviceIsPixmap() && wglChoosePixelFormatARB) {
        bool valid;
        int pixelFormat = 0;
        uint numFormats = 0;
        QVarLengthArray<int> iAttributes(40);
        int i = 0;
        iAttributes[i++] = WGL_ACCELERATION_ARB;
        if (d->glFormat.directRendering())
            iAttributes[i++] = WGL_FULL_ACCELERATION_ARB;
        else
            iAttributes[i++] = WGL_NO_ACCELERATION_ARB;
        iAttributes[i++] = WGL_SUPPORT_OPENGL_ARB;
        iAttributes[i++] = TRUE;
        iAttributes[i++] = WGL_DRAW_TO_WINDOW_ARB;
        iAttributes[i++] = TRUE;
        iAttributes[i++] = WGL_COLOR_BITS_ARB;
        iAttributes[i++] = 32;
        iAttributes[i++] = WGL_DOUBLE_BUFFER_ARB;
        iAttributes[i++] = d->glFormat.doubleBuffer();
        if (d->glFormat.stereo()) {
            iAttributes[i++] = WGL_STEREO_ARB;
            iAttributes[i++] = TRUE;
        }
        if (d->glFormat.depth()) {
            iAttributes[i++] = WGL_DEPTH_BITS_ARB;
            iAttributes[i++] = d->glFormat.depthBufferSize() == -1 ? 24 : d->glFormat.depthBufferSize();
        }
        iAttributes[i++] = WGL_PIXEL_TYPE_ARB;
        if (d->glFormat.rgba()) {
            iAttributes[i++] = WGL_TYPE_RGBA_ARB;
            if (d->glFormat.redBufferSize() != -1) {
                iAttributes[i++] = WGL_RED_BITS_ARB;
                iAttributes[i++] = d->glFormat.redBufferSize();
            }
            if (d->glFormat.greenBufferSize() != -1) {
                iAttributes[i++] = WGL_GREEN_BITS_ARB;
                iAttributes[i++] = d->glFormat.greenBufferSize();
            }
            if (d->glFormat.blueBufferSize() != -1) {
                iAttributes[i++] = WGL_BLUE_BITS_ARB;
                iAttributes[i++] = d->glFormat.blueBufferSize();
            }
        } else {
            iAttributes[i++] = WGL_TYPE_COLORINDEX_ARB;
        }
        if (d->glFormat.alpha()) {
            iAttributes[i++] = WGL_ALPHA_BITS_ARB;
            iAttributes[i++] = d->glFormat.alphaBufferSize() == -1 ? 8 : d->glFormat.alphaBufferSize();
        }
        if (d->glFormat.accum()) {
            iAttributes[i++] = WGL_ACCUM_BITS_ARB;
            iAttributes[i++] = d->glFormat.accumBufferSize() == -1 ? 16 : d->glFormat.accumBufferSize();
        }
        if (d->glFormat.stencil()) {
            iAttributes[i++] = WGL_STENCIL_BITS_ARB;
            iAttributes[i++] = d->glFormat.stencilBufferSize() == -1 ? 8 : d->glFormat.stencilBufferSize();
        }
        if (d->glFormat.hasOverlay()) {
            iAttributes[i++] = WGL_NUMBER_OVERLAYS_ARB;
            iAttributes[i++] = 1;
        }
        int si = 0;
        bool trySampleBuffers = QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers;
        if (trySampleBuffers && d->glFormat.sampleBuffers()) {
            iAttributes[i++] = WGL_SAMPLE_BUFFERS_ARB;
            iAttributes[i++] = TRUE;
            iAttributes[i++] = WGL_SAMPLES_ARB;
            si = i;
            iAttributes[i++] = d->glFormat.samples() == -1 ? 4 : d->glFormat.samples();
        }
        iAttributes[i] = 0;

        do {
            valid = wglChoosePixelFormatARB(pdc, iAttributes.constData(), 0, 1,
                                            &pixelFormat, &numFormats);
            if (trySampleBuffers  && (!valid || numFormats < 1) && d->glFormat.sampleBuffers())
                iAttributes[si] /= 2; // try different no. samples - we aim for the best one
            else
                break;
        } while ((!valid || numFormats < 1) && iAttributes[si] > 1);
        chosenPfi = pixelFormat;
    }

    if (!chosenPfi) { // fallback if wglChoosePixelFormatARB() failed
        int pmDepth = deviceIsPixmap() ? ((QPixmap*)d->paintDevice)->depth() : 0;
        PIXELFORMATDESCRIPTOR* p = (PIXELFORMATDESCRIPTOR*)dummyPfd;
        memset(p, 0, sizeof(PIXELFORMATDESCRIPTOR));
        p->nSize = sizeof(PIXELFORMATDESCRIPTOR);
        p->nVersion = 1;
        p->dwFlags  = PFD_SUPPORT_OPENGL;
        if (deviceIsPixmap())
            p->dwFlags |= PFD_DRAW_TO_BITMAP;
        else
            p->dwFlags |= PFD_DRAW_TO_WINDOW;
        if (!d->glFormat.directRendering())
            p->dwFlags |= PFD_GENERIC_FORMAT;
        if (d->glFormat.doubleBuffer() && !deviceIsPixmap())
            p->dwFlags |= PFD_DOUBLEBUFFER;
        if (d->glFormat.stereo())
            p->dwFlags |= PFD_STEREO;
        if (d->glFormat.depth())
            p->cDepthBits = d->glFormat.depthBufferSize() == -1 ? 32 : d->glFormat.depthBufferSize();
        else
            p->dwFlags |= PFD_DEPTH_DONTCARE;
        if (d->glFormat.rgba()) {
            p->iPixelType = PFD_TYPE_RGBA;
            if (d->glFormat.redBufferSize() != -1)
                p->cRedBits = d->glFormat.redBufferSize();
            if (d->glFormat.greenBufferSize() != -1)
                p->cGreenBits = d->glFormat.greenBufferSize();
            if (d->glFormat.blueBufferSize() != -1)
                p->cBlueBits = d->glFormat.blueBufferSize();
            if (deviceIsPixmap())
                p->cColorBits = pmDepth;
            else
                p->cColorBits = 32;
        } else {
            p->iPixelType = PFD_TYPE_COLORINDEX;
            p->cColorBits = 8;
        }
        if (d->glFormat.alpha())
            p->cAlphaBits = d->glFormat.alphaBufferSize() == -1 ? 8 : d->glFormat.alphaBufferSize();
        if (d->glFormat.accum()) {
            p->cAccumRedBits = p->cAccumGreenBits = p->cAccumBlueBits = p->cAccumAlphaBits =
                               d->glFormat.accumBufferSize() == -1 ? 16 : d->glFormat.accumBufferSize();
        }
        if (d->glFormat.stencil())
            p->cStencilBits = d->glFormat.stencilBufferSize() == -1 ? 8 : d->glFormat.stencilBufferSize();
        p->iLayerType = PFD_MAIN_PLANE;
        chosenPfi = ChoosePixelFormat(pdc, p);

        if (!chosenPfi)
            qErrnoWarning("QGLContext: ChoosePixelFormat failed");

        // Since the GDI function ChoosePixelFormat() does not handle
        // overlay and direct-rendering requests, we must roll our own here

        bool doSearch = chosenPfi <= 0;
        PIXELFORMATDESCRIPTOR pfd;
        QGLFormat fmt;
        if (!doSearch) {
            DescribePixelFormat(pdc, chosenPfi, sizeof(PIXELFORMATDESCRIPTOR),
                                &pfd);
            fmt = pfdToQGLFormat(&pfd);
            if (d->glFormat.hasOverlay() && !fmt.hasOverlay())
                doSearch = true;
            else if (!qLogEq(d->glFormat.directRendering(), fmt.directRendering()))
                doSearch = true;
            else if (deviceIsPixmap() && (!(pfd.dwFlags & PFD_DRAW_TO_BITMAP) ||
                                          pfd.cColorBits != pmDepth))
                doSearch = true;
            else if (!deviceIsPixmap() && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))
                doSearch = true;
            else if (!qLogEq(d->glFormat.rgba(), fmt.rgba()))
                doSearch = true;
        }

        if (doSearch) {
            int pfiMax = DescribePixelFormat(pdc, 0, 0, NULL);
            int bestScore = -1;
            int bestPfi = -1;
            for (int pfi = 1; pfi <= pfiMax; pfi++) {
                DescribePixelFormat(pdc, pfi, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
                if (!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
                    continue;
                if (deviceIsPixmap() && (!(pfd.dwFlags & PFD_DRAW_TO_BITMAP) ||
                                         pfd.cColorBits != pmDepth))
                    continue;
                if (!deviceIsPixmap() && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))
                    continue;

                fmt = pfdToQGLFormat(&pfd);
                if (d->glFormat.hasOverlay() && !fmt.hasOverlay())
                    continue;

                int score = pfd.cColorBits;
                if (qLogEq(d->glFormat.depth(), fmt.depth()))
                    score += pfd.cDepthBits;
                if (qLogEq(d->glFormat.alpha(), fmt.alpha()))
                    score += pfd.cAlphaBits;
                if (qLogEq(d->glFormat.accum(), fmt.accum()))
                    score += pfd.cAccumBits;
                if (qLogEq(d->glFormat.stencil(), fmt.stencil()))
                    score += pfd.cStencilBits;
                if (qLogEq(d->glFormat.doubleBuffer(), fmt.doubleBuffer()))
                    score += 1000;
                if (qLogEq(d->glFormat.stereo(), fmt.stereo()))
                    score += 2000;
                if (qLogEq(d->glFormat.directRendering(), fmt.directRendering()))
                    score += 4000;
                if (qLogEq(d->glFormat.rgba(), fmt.rgba()))
                    score += 8000;
                if (score > bestScore) {
                    bestScore = score;
                    bestPfi = pfi;
                }
            }

            if (bestPfi > 0)
                chosenPfi = bestPfi;
        }
    }
    return chosenPfi;
}



void QGLContext::reset()
{
    Q_D(QGLContext);
    // workaround for matrox driver:
    // make a cheap call to opengl to force loading of DLL
    if (!opengl32dll) {
        GLint params;
        glGetIntegerv(GL_DEPTH_BITS, &params);
        opengl32dll = true;
    }

    if (!d->valid)
        return;
    d->cleanup();
    doneCurrent();
    if (d->rc)
        wglDeleteContext(d->rc);
    d->rc  = 0;
    if (d->win && d->dc)
        ReleaseDC(d->win, d->dc);
    if (deviceIsPixmap()) {
        DeleteDC(d->hbitmap_hdc);
        DeleteObject(d->hbitmap);
        d->hbitmap_hdc = 0;
        d->hbitmap = 0;
    }
    d->dc  = 0;
    d->win = 0;
    d->pixelFormatId = 0;
    d->sharing = false;
    d->valid = false;
    d->transpColor = QColor();
    delete d->cmap;
    d->cmap = 0;
    d->initDone = false;
    QGLContextGroup::removeShare(this);
}

//
// NOTE: In a multi-threaded environment, each thread has a current
// context. If we want to make this code thread-safe, we probably
// have to use TLS (thread local storage) for keeping current contexts.
//

void QGLContext::makeCurrent()
{
    Q_D(QGLContext);
    if (d->rc == wglGetCurrentContext() || !d->valid)        // already current
        return;
    if (d->win) {
        d->dc = GetDC(d->win);
        if (!d->dc) {
            qwglError("QGLContext::makeCurrent()", "GetDC()");
            return;
        }
    } else if (deviceIsPixmap()) {
        d->dc = d->hbitmap_hdc;
    }

    HPALETTE hpal = QColormap::hPal();
    if (hpal) {
        SelectPalette(d->dc, hpal, FALSE);
        RealizePalette(d->dc);
    }
    if (d->glFormat.plane()) {
        wglRealizeLayerPalette(d->dc, d->glFormat.plane(), TRUE);
    }

    if (wglMakeCurrent(d->dc, d->rc)) {
        QGLContextPrivate::setCurrentContext(this);
    } else {
        qwglError("QGLContext::makeCurrent()", "wglMakeCurrent");
    }
}


void QGLContext::doneCurrent()
{
    Q_D(QGLContext);
    wglMakeCurrent(0, 0);
    QGLContextPrivate::setCurrentContext(0);
    if (deviceIsPixmap() && d->hbitmap) {
        QPixmap *pm = static_cast<QPixmap *>(d->paintDevice);
        *pm = QPixmap::fromWinHBITMAP(d->hbitmap);
    }
    if (d->win && d->dc) {
        ReleaseDC(d->win, d->dc);
        d->dc = 0;
    }
}

void QGLContext::swapBuffers() const
{
    Q_D(const QGLContext);
    if (d->dc && d->glFormat.doubleBuffer() && !deviceIsPixmap()) {
        if (d->glFormat.plane())
            wglSwapLayerBuffers(d->dc, WGL_SWAP_OVERLAY1);
        else {
            if (d->glFormat.hasOverlay())
                wglSwapLayerBuffers(d->dc, WGL_SWAP_MAIN_PLANE);
            else
                SwapBuffers(d->dc);
        }
    }
}


QColor QGLContext::overlayTransparentColor() const
{
    return d_func()->transpColor;
}


uint QGLContext::colorIndex(const QColor& c) const
{
    Q_D(const QGLContext);
    if (!isValid())
        return 0;
    if (d->cmap) {
        int idx = d->cmap->find(c.rgb());
        if (idx >= 0)
            return idx;
        if (d->dc && d->glFormat.plane()) {
            idx = d->cmap->allocate(c.rgb());
            if (idx >= 0) {
                COLORREF r = RGB(qRed(c.rgb()),qGreen(c.rgb()),qBlue(c.rgb()));
                wglSetLayerPaletteEntries(d->dc, d->glFormat.plane(), idx, 1, &r);
                wglRealizeLayerPalette(d->dc, d->glFormat.plane(), TRUE);
                return idx;
            }
        }
        return d->cmap->findNearest(c.rgb());
    }
    QColormap cmap = QColormap::instance();
    return cmap.pixel(c) & 0x00ffffff; // Assumes standard palette
}

void QGLContext::generateFontDisplayLists(const QFont & fnt, int listBase)
{
    if (!isValid())
        return;

    HDC display_dc = GetDC(0);
    HDC tmp_dc = CreateCompatibleDC(display_dc);
    HGDIOBJ old_font = SelectObject(tmp_dc, fnt.handle());

    ReleaseDC(0, display_dc);

    if (!wglUseFontBitmaps(tmp_dc, 0, 256, listBase))
        qWarning("QGLContext::generateFontDisplayLists: Could not generate display lists for font '%s'", fnt.family().toLatin1().data());

    SelectObject(tmp_dc, old_font);
    DeleteDC(tmp_dc);
}

void *QGLContext::getProcAddress(const QString &proc) const
{
    return (void *)wglGetProcAddress(proc.toLatin1());
}

/*****************************************************************************
  QGLWidget Win32/WGL-specific code
 *****************************************************************************/

void QGLWidgetPrivate::init(QGLContext *ctx, const QGLWidget* shareWidget)
{
    Q_Q(QGLWidget);
    olcx = 0;
    initContext(ctx, shareWidget);

    if (q->isValid() && q->context()->format().hasOverlay()) {
        olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), q);
        if (!olcx->create(shareWidget ? shareWidget->overlayContext() : 0)) {
            delete olcx;
            olcx = 0;
            glcx->d_func()->glFormat.setOverlay(false);
        }
    } else {
        olcx = 0;
    }
}

/*\internal
  Store color values in the given colormap.
*/
static void qStoreColors(HPALETTE cmap, const QGLColormap & cols)
{
    QRgb color;
    PALETTEENTRY pe;

    for (int i = 0; i < cols.size(); i++) {
        color = cols.entryRgb(i);
        pe.peRed   = qRed(color);
        pe.peGreen = qGreen(color);
        pe.peBlue  = qBlue(color);
        pe.peFlags = 0;

        SetPaletteEntries(cmap, i, 1, &pe);
    }
}

void QGLWidgetPrivate::updateColormap()
{
    Q_Q(QGLWidget);
    if (!cmap.handle())
        return;
    HDC hdc = GetDC(q->winId());
    SelectPalette(hdc, (HPALETTE) cmap.handle(), TRUE);
    qStoreColors((HPALETTE) cmap.handle(), cmap);
    RealizePalette(hdc);
    ReleaseDC(q->winId(), hdc);
}

void QGLWidget::setMouseTracking(bool enable)
{
    QWidget::setMouseTracking(enable);
}


void QGLWidget::resizeEvent(QResizeEvent *)
{
    Q_D(QGLWidget);
    if (!isValid())
        return;
    makeCurrent();
    if (!d->glcx->initialized())
        glInit();
    resizeGL(width(), height());
    if (d->olcx) {
        makeOverlayCurrent();
        resizeOverlayGL(width(), height());
    }
}


const QGLContext* QGLWidget::overlayContext() const
{
    return d_func()->olcx;
}


void QGLWidget::makeOverlayCurrent()
{
    Q_D(QGLWidget);
    if (d->olcx) {
        d->olcx->makeCurrent();
        if (!d->olcx->initialized()) {
            initializeOverlayGL();
            d->olcx->setInitialized(true);
        }
    }
}


void QGLWidget::updateOverlayGL()
{
    Q_D(QGLWidget);
    if (d->olcx) {
        makeOverlayCurrent();
        paintOverlayGL();
        if (d->olcx->format().doubleBuffer()) {
            if (d->autoSwap)
                d->olcx->swapBuffers();
        }
        else {
            glFlush();
        }
    }
}


void QGLWidget::setContext(QGLContext *context,
                            const QGLContext* shareContext,
                            bool deleteOldContext)
{
    Q_D(QGLWidget);
    if (context == 0) {
        qWarning("QGLWidget::setContext: Cannot set null context");
        return;
    }
    if (!context->deviceIsPixmap() && context->device() != this) {
        qWarning("QGLWidget::setContext: Context must refer to this widget");
        return;
    }

    if (d->glcx)
        d->glcx->doneCurrent();
    QGLContext* oldcx = d->glcx;
    d->glcx = context;

    bool doShow = false;
    if (oldcx && oldcx->d_func()->win == winId() && !d->glcx->deviceIsPixmap()) {
        // We already have a context and must therefore create a new
        // window since Windows does not permit setting a new OpenGL
        // context for a window that already has one set.
        doShow = isVisible();
        QWidget *pW = static_cast<QWidget *>(parent());
        QPoint pos = geometry().topLeft();
        setParent(pW, windowFlags());
        move(pos);
    }

    if (!d->glcx->isValid()) {
        bool wasSharing = shareContext || (oldcx && oldcx->isSharing());
        d->glcx->create(shareContext ? shareContext : oldcx);
        // the above is a trick to keep disp lists etc when a
        // QGLWidget has been reparented, so remove the sharing
        // flag if we don't actually have a sharing context.
        if (!wasSharing)
            d->glcx->d_ptr->sharing = false;
    }

    if (deleteOldContext)
        delete oldcx;

    if (doShow)
        show();
}


bool QGLWidgetPrivate::renderCxPm(QPixmap*)
{
    return false;
}

void QGLWidgetPrivate::cleanupColormaps()
{
    Q_Q(QGLWidget);
    if (cmap.handle()) {
        HDC hdc = GetDC(q->winId());
        SelectPalette(hdc, (HPALETTE) GetStockObject(DEFAULT_PALETTE), FALSE);
        DeleteObject((HPALETTE) cmap.handle());
        ReleaseDC(q->winId(), hdc);
        cmap.setHandle(0);
    }
    return;
}

const QGLColormap & QGLWidget::colormap() const
{
    return d_func()->cmap;
}

void QGLWidget::setColormap(const QGLColormap & c)
{
    Q_D(QGLWidget);
    d->cmap = c;

    if (d->cmap.handle()) { // already have an allocated cmap
        d->updateColormap();
    } else {
        LOGPALETTE *lpal = (LOGPALETTE *) malloc(sizeof(LOGPALETTE)
                                                 +c.size()*sizeof(PALETTEENTRY));
        lpal->palVersion    = 0x300;
        lpal->palNumEntries = c.size();
        d->cmap.setHandle(CreatePalette(lpal));
        free(lpal);
        d->updateColormap();
    }
}

QT_END_NAMESPACE