/****************************************************************************+ −
**+ −
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the QtOpenGL module of the Qt Toolkit.+ −
**+ −
** $QT_BEGIN_LICENSE:LGPL$+ −
** No Commercial Usage+ −
** This file contains pre-release code and may not be distributed.+ −
** You may use this file in accordance with the terms and conditions+ −
** contained in the Technology Preview License Agreement accompanying+ −
** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
** Foundation and appearing in the file LICENSE.LGPL included in the+ −
** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.+ −
**+ −
** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
**+ −
** If you have questions regarding the use of this file, please contact+ −
** Nokia at qt-info@nokia.com.+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
** $QT_END_LICENSE$+ −
**+ −
****************************************************************************/+ −
+ −
+ −
#include <qgl.h>+ −
#include <qlist.h>+ −
#include <qmap.h>+ −
#include <qpixmap.h>+ −
#include <qevent.h>+ −
#include <private/qgl_p.h>+ −
#include <qcolormap.h>+ −
#include <qvarlengtharray.h>+ −
#include <qdebug.h>+ −
#include <qapplication.h>+ −
#include <qdesktopwidget>+ −
+ −
#include <windows.h>+ −
+ −
#include <private/qegl_p.h>+ −
#include <private/qgl_egl_p.h>+ −
#include <private/qgl_cl_p.h>+ −
+ −
+ −
QT_BEGIN_NAMESPACE+ −
+ −
+ −
+ −
class QGLCmapPrivate+ −
{+ −
public:+ −
QGLCmapPrivate() : count(1) { }+ −
void ref() { ++count; }+ −
bool deref() { return !--count; }+ −
uint count;+ −
+ −
enum AllocState{ UnAllocated = 0, Allocated = 0x01, Reserved = 0x02 };+ −
+ −
int maxSize;+ −
QVector<uint> colorArray;+ −
QVector<quint8> allocArray;+ −
QVector<quint8> contextArray;+ −
QMap<uint,int> colorMap;+ −
};+ −
+ −
/*****************************************************************************+ −
QColorMap class - temporarily here, until it is ready for prime time+ −
*****************************************************************************/+ −
+ −
/****************************************************************************+ −
**+ −
** Definition of QColorMap class+ −
**+ −
****************************************************************************/+ −
+ −
#ifndef QGLCMAP_H+ −
#define QGLCMAP_H+ −
+ −
#include <qcolor.h>+ −
+ −
/*+ −
QGLTemporaryContext implementation+ −
*/+ −
+ −
class QGLTemporaryContextPrivate+ −
{+ −
public:+ −
QGLWidget *widget;+ −
};+ −
+ −
QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)+ −
: d(new QGLTemporaryContextPrivate)+ −
{+ −
d->widget = new QGLWidget;+ −
d->widget->makeCurrent();+ −
}+ −
+ −
QGLTemporaryContext::~QGLTemporaryContext()+ −
{+ −
delete d->widget;+ −
}+ −
+ −
/*****************************************************************************+ −
QGLFormat Win32/WGL-specific code+ −
*****************************************************************************/+ −
+ −
void qt_egl_add_platform_config(QEglProperties& props, QPaintDevice *device)+ −
{+ −
int devType = device->devType();+ −
if (devType == QInternal::Image)+ −
props.setPixelFormat(static_cast<QImage *>(device)->format());+ −
else+ −
props.setPixelFormat(QImage::Format_RGB16);+ −
}+ −
+ −
+ −
static bool opengl32dll = false;+ −
+ −
bool QGLFormat::hasOpenGLOverlays()+ −
{+ −
return false; // ###+ −
}+ −
+ −
+ −
bool QGLContext::chooseContext(const QGLContext* shareContext)+ −
{+ −
Q_D(QGLContext);+ −
+ −
// Validate the device.+ −
if (!device())+ −
return false;+ −
int devType = device()->devType();+ −
if (devType != QInternal::Pixmap && devType != QInternal::Image && devType != QInternal::Widget) {+ −
qWarning("QGLContext::chooseContext(): Cannot create QGLContext's for paint device type %d", devType);+ −
return false;+ −
}+ −
+ −
// Get the display and initialize it.+ −
d->eglContext = new QEglContext();+ −
d->eglContext->setApi(QEgl::OpenGL);+ −
+ −
// Construct the configuration we need for this surface.+ −
QEglProperties configProps;+ −
qt_egl_add_platform_config(configProps, device());+ −
qt_egl_set_format(configProps, devType, d->glFormat);+ −
configProps.setRenderableType(QEgl::OpenGL);+ −
+ −
// Search for a matching configuration, reducing the complexity+ −
// each time until we get something that matches.+ −
if (!d->eglContext->chooseConfig(configProps)) {+ −
delete d->eglContext;+ −
d->eglContext = 0;+ −
return false;+ −
}+ −
+ −
// Inform the higher layers about the actual format properties.+ −
qt_egl_update_format(*(d->eglContext), d->glFormat);+ −
+ −
// Create a new context for the configuration.+ −
if (!d->eglContext->createContext+ −
(shareContext ? shareContext->d_func()->eglContext : 0)) {+ −
delete d->eglContext;+ −
d->eglContext = 0;+ −
return false;+ −
}+ −
d->sharing = d->eglContext->isSharing();+ −
if (d->sharing && shareContext)+ −
const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;+ −
+ −
#if defined(EGL_VERSION_1_1)+ −
if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget)+ −
eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval());+ −
#endif+ −
+ −
// Create the EGL surface to draw into.+ −
d->eglSurface = d->eglContext->createSurface(device());+ −
if (d->eglSurface == EGL_NO_SURFACE) {+ −
delete d->eglContext;+ −
d->eglContext = 0;+ −
return false;+ −
}+ −
+ −
return true;+ −
+ −
}+ −
+ −
+ −
+ −
static bool qLogEq(bool a, bool b)+ −
{+ −
return (((!a) && (!b)) || (a && b));+ −
}+ −
+ −
int QGLContext::choosePixelFormat(void* , HDC )+ −
{+ −
+ −
return 0;+ −
}+ −
+ −
class QGLCmapPrivate;+ −
+ −
class /*Q_EXPORT*/ QGLCmap+ −
{+ −
public:+ −
enum Flags { Reserved = 0x01 };+ −
+ −
QGLCmap(int maxSize = 256);+ −
QGLCmap(const QGLCmap& map);+ −
~QGLCmap();+ −
+ −
QGLCmap& operator=(const QGLCmap& map);+ −
+ −
// isEmpty and/or isNull ?+ −
int size() const;+ −
int maxSize() const;+ −
+ −
void resize(int newSize);+ −
+ −
int find(QRgb color) const;+ −
int findNearest(QRgb color) const;+ −
int allocate(QRgb color, uint flags = 0, quint8 context = 0);+ −
+ −
void setEntry(int idx, QRgb color, uint flags = 0, quint8 context = 0);+ −
+ −
const QRgb* colors() const;+ −
+ −
private:+ −
void detach();+ −
QGLCmapPrivate* d;+ −
};+ −
+ −
#endif+ −
+ −
+ −
QGLCmap::QGLCmap(int maxSize) // add a bool prealloc?+ −
{+ −
d = new QGLCmapPrivate;+ −
d->maxSize = maxSize;+ −
}+ −
+ −
QGLCmap::QGLCmap(const QGLCmap& map)+ −
{+ −
d = map.d;+ −
d->ref();+ −
}+ −
+ −
QGLCmap::~QGLCmap()+ −
{+ −
if (d && d->deref())+ −
delete d;+ −
d = 0;+ −
}+ −
+ −
QGLCmap& QGLCmap::operator=(const QGLCmap& map)+ −
{+ −
map.d->ref();+ −
if (d->deref())+ −
delete d;+ −
d = map.d;+ −
return *this;+ −
}+ −
+ −
int QGLCmap::size() const+ −
{+ −
return d->colorArray.size();+ −
}+ −
+ −
int QGLCmap::maxSize() const+ −
{+ −
return d->maxSize;+ −
}+ −
+ −
void QGLCmap::detach()+ −
{+ −
if (d->count != 1) {+ −
d->deref();+ −
QGLCmapPrivate* newd = new QGLCmapPrivate;+ −
newd->maxSize = d->maxSize;+ −
newd->colorArray = d->colorArray;+ −
newd->allocArray = d->allocArray;+ −
newd->contextArray = d->contextArray;+ −
newd->colorArray.detach();+ −
newd->allocArray.detach();+ −
newd->contextArray.detach();+ −
newd->colorMap = d->colorMap;+ −
d = newd;+ −
}+ −
}+ −
+ −
+ −
void QGLCmap::resize(int newSize)+ −
{+ −
if (newSize < 0 || newSize > d->maxSize) {+ −
qWarning("QGLCmap::resize(): size out of range");+ −
return;+ −
}+ −
int oldSize = size();+ −
detach();+ −
//if shrinking; remove the lost elems from colorMap+ −
d->colorArray.resize(newSize);+ −
d->allocArray.resize(newSize);+ −
d->contextArray.resize(newSize);+ −
if (newSize > oldSize) {+ −
memset(d->allocArray.data() + oldSize, 0, newSize - oldSize);+ −
memset(d->contextArray.data() + oldSize, 0, newSize - oldSize);+ −
}+ −
}+ −
+ −
+ −
int QGLCmap::find(QRgb color) const+ −
{+ −
QMap<uint,int>::ConstIterator it = d->colorMap.find(color);+ −
if (it != d->colorMap.end())+ −
return *it;+ −
return -1;+ −
}+ −
+ −
+ −
int QGLCmap::findNearest(QRgb color) const+ −
{+ −
int idx = find(color);+ −
if (idx >= 0)+ −
return idx;+ −
int mapSize = size();+ −
int mindist = 200000;+ −
int r = qRed(color);+ −
int g = qGreen(color);+ −
int b = qBlue(color);+ −
int rx, gx, bx, dist;+ −
for (int i=0; i < mapSize; i++) {+ −
if (!(d->allocArray[i] & QGLCmapPrivate::Allocated))+ −
continue;+ −
QRgb ci = d->colorArray[i];+ −
rx = r - qRed(ci);+ −
gx = g - qGreen(ci);+ −
bx = b - qBlue(ci);+ −
dist = rx*rx + gx*gx + bx*bx; // calculate distance+ −
if (dist < mindist) { // minimal?+ −
mindist = dist;+ −
idx = i;+ −
}+ −
}+ −
return idx;+ −
}+ −
+ −
+ −
// Does not always allocate; returns existing c idx if found+ −
+ −
int QGLCmap::allocate(QRgb color, uint flags, quint8 context)+ −
{+ −
int idx = find(color);+ −
if (idx >= 0)+ −
return idx;+ −
+ −
int mapSize = d->colorArray.size();+ −
int newIdx = d->allocArray.indexOf(QGLCmapPrivate::UnAllocated);+ −
+ −
if (newIdx < 0) { // Must allocate more room+ −
if (mapSize < d->maxSize) {+ −
newIdx = mapSize;+ −
mapSize++;+ −
resize(mapSize);+ −
}+ −
else {+ −
//# add a bool param that says what to do in case no more room -+ −
// fail (-1) or return nearest?+ −
return -1;+ −
}+ −
}+ −
+ −
d->colorArray[newIdx] = color;+ −
if (flags & QGLCmap::Reserved) {+ −
d->allocArray[newIdx] = QGLCmapPrivate::Reserved;+ −
}+ −
else {+ −
d->allocArray[newIdx] = QGLCmapPrivate::Allocated;+ −
d->colorMap.insert(color, newIdx);+ −
}+ −
d->contextArray[newIdx] = context;+ −
return newIdx;+ −
}+ −
+ −
+ −
void QGLCmap::setEntry(int idx, QRgb color, uint flags, quint8 context)+ −
{+ −
if (idx < 0 || idx >= d->maxSize) {+ −
qWarning("QGLCmap::set(): Index out of range");+ −
return;+ −
}+ −
detach();+ −
int mapSize = size();+ −
if (idx >= mapSize) {+ −
mapSize = idx + 1;+ −
resize(mapSize);+ −
}+ −
d->colorArray[idx] = color;+ −
if (flags & QGLCmap::Reserved) {+ −
d->allocArray[idx] = QGLCmapPrivate::Reserved;+ −
}+ −
else {+ −
d->allocArray[idx] = QGLCmapPrivate::Allocated;+ −
d->colorMap.insert(color, idx);+ −
}+ −
d->contextArray[idx] = context;+ −
}+ −
+ −
+ −
const QRgb* QGLCmap::colors() const+ −
{+ −
return d->colorArray.data();+ −
}+ −
+ −
+ −
/*****************************************************************************+ −
QGLWidget Win32/WGL-specific code+ −
*****************************************************************************/+ −
+ −
void QGLWidgetPrivate::init(QGLContext *ctx, const QGLWidget* shareWidget)+ −
{+ −
Q_Q(QGLWidget);+ −
olcx = 0;+ −
initContext(ctx, shareWidget);+ −
+ −
if (q->isValid() && q->context()->format().hasOverlay()) {+ −
olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), q);+ −
if (!olcx->create(shareWidget ? shareWidget->overlayContext() : 0)) {+ −
delete olcx;+ −
olcx = 0;+ −
glcx->d_func()->glFormat.setOverlay(false);+ −
}+ −
} else {+ −
olcx = 0;+ −
}+ −
}+ −
+ −
/*\internal+ −
Store color values in the given colormap.+ −
*/+ −
static void qStoreColors(HPALETTE cmap, const QGLColormap & cols)+ −
{+ −
QRgb color;+ −
PALETTEENTRY pe;+ −
+ −
for (int i = 0; i < cols.size(); i++) {+ −
color = cols.entryRgb(i);+ −
pe.peRed = qRed(color);+ −
pe.peGreen = qGreen(color);+ −
pe.peBlue = qBlue(color);+ −
pe.peFlags = 0;+ −
+ −
SetPaletteEntries(cmap, i, 1, &pe);+ −
}+ −
}+ −
+ −
void QGLWidgetPrivate::updateColormap()+ −
{+ −
Q_Q(QGLWidget);+ −
if (!cmap.handle())+ −
return;+ −
HDC hdc = GetDC(q->winId());+ −
SelectPalette(hdc, (HPALETTE) cmap.handle(), TRUE);+ −
qStoreColors((HPALETTE) cmap.handle(), cmap);+ −
RealizePalette(hdc);+ −
ReleaseDC(q->winId(), hdc);+ −
}+ −
+ −
bool QGLWidget::event(QEvent *e)+ −
{+ −
Q_D(QGLWidget);+ −
if (e->type() == QEvent::ParentChange) {+ −
setContext(new QGLContext(d->glcx->requestedFormat(), this));+ −
// the overlay needs to be recreated as well+ −
delete d->olcx;+ −
if (isValid() && context()->format().hasOverlay()) {+ −
d->olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), this);+ −
if (!d->olcx->create(isSharing() ? d->glcx : 0)) {+ −
delete d->olcx;+ −
d->olcx = 0;+ −
d->glcx->d_func()->glFormat.setOverlay(false);+ −
}+ −
} else {+ −
d->olcx = 0;+ −
}+ −
} else if (e->type() == QEvent::Show && !format().rgba()) {+ −
d->updateColormap();+ −
}+ −
+ −
return QWidget::event(e);+ −
}+ −
+ −
+ −
void QGLWidget::resizeEvent(QResizeEvent *)+ −
{+ −
Q_D(QGLWidget);+ −
if (!isValid())+ −
return;+ −
makeCurrent();+ −
if (!d->glcx->initialized())+ −
glInit();+ −
resizeGL(width(), height());+ −
if (d->olcx) {+ −
makeOverlayCurrent();+ −
resizeOverlayGL(width(), height());+ −
}+ −
}+ −
+ −
+ −
const QGLContext* QGLWidget::overlayContext() const+ −
{+ −
return d_func()->olcx;+ −
}+ −
+ −
+ −
void QGLWidget::makeOverlayCurrent()+ −
{+ −
Q_D(QGLWidget);+ −
if (d->olcx) {+ −
d->olcx->makeCurrent();+ −
if (!d->olcx->initialized()) {+ −
initializeOverlayGL();+ −
d->olcx->setInitialized(true);+ −
}+ −
}+ −
}+ −
+ −
+ −
void QGLWidget::updateOverlayGL()+ −
{+ −
Q_D(QGLWidget);+ −
if (d->olcx) {+ −
makeOverlayCurrent();+ −
paintOverlayGL();+ −
if (d->olcx->format().doubleBuffer()) {+ −
if (d->autoSwap)+ −
d->olcx->swapBuffers();+ −
}+ −
else {+ −
glFlush();+ −
}+ −
}+ −
}+ −
+ −
void QGLWidget::setContext(QGLContext *context,+ −
const QGLContext* shareContext,+ −
bool deleteOldContext)+ −
{+ −
Q_D(QGLWidget);+ −
if (context == 0) {+ −
qWarning("QGLWidget::setContext: Cannot set null context");+ −
return;+ −
}+ −
if (!context->deviceIsPixmap() && context->device() != this) {+ −
qWarning("QGLWidget::setContext: Context must refer to this widget");+ −
return;+ −
}+ −
+ −
if (d->glcx)+ −
d->glcx->doneCurrent();+ −
QGLContext* oldcx = d->glcx;+ −
d->glcx = context;+ −
+ −
bool doShow = false;+ −
if (oldcx && oldcx->d_func()->win == winId() && !d->glcx->deviceIsPixmap()) {+ −
// We already have a context and must therefore create a new+ −
// window since Windows does not permit setting a new OpenGL+ −
// context for a window that already has one set.+ −
doShow = isVisible();+ −
QWidget *pW = static_cast<QWidget *>(parent());+ −
QPoint pos = geometry().topLeft();+ −
setParent(pW, windowFlags());+ −
move(pos);+ −
}+ −
+ −
if (!d->glcx->isValid()) {+ −
d->glcx->create(shareContext ? shareContext : oldcx);+ −
// the above is a trick to keep disp lists etc when a+ −
// QGLWidget has been reparented, so remove the sharing+ −
// flag if we don't actually have a sharing context.+ −
if (!shareContext)+ −
d->glcx->d_ptr->sharing = false;+ −
}+ −
+ −
if (deleteOldContext)+ −
delete oldcx;+ −
+ −
if (doShow)+ −
show();+ −
}+ −
+ −
+ −
void QGLWidgetPrivate::cleanupColormaps()+ −
{+ −
Q_Q(QGLWidget);+ −
if (cmap.handle()) {+ −
HDC hdc = GetDC(q->winId());+ −
SelectPalette(hdc, (HPALETTE) GetStockObject(DEFAULT_PALETTE), FALSE);+ −
DeleteObject((HPALETTE) cmap.handle());+ −
ReleaseDC(q->winId(), hdc);+ −
cmap.setHandle(0);+ −
}+ −
return;+ −
}+ −
+ −
const QGLColormap & QGLWidget::colormap() const+ −
{+ −
return d_func()->cmap;+ −
}+ −
+ −
void QGLWidget::setColormap(const QGLColormap & c)+ −
{+ −
Q_D(QGLWidget);+ −
d->cmap = c;+ −
+ −
if (d->cmap.handle()) { // already have an allocated cmap+ −
d->updateColormap();+ −
} else {+ −
LOGPALETTE *lpal = (LOGPALETTE *) malloc(sizeof(LOGPALETTE)+ −
+c.size()*sizeof(PALETTEENTRY));+ −
lpal->palVersion = 0x300;+ −
lpal->palNumEntries = c.size();+ −
d->cmap.setHandle(CreatePalette(lpal));+ −
free(lpal);+ −
d->updateColormap();+ −
}+ −
}+ −
+ −
QT_END_NAMESPACE+ −