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#ifndef QPAINTBUFFER_P_H
#define QPAINTBUFFER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <qpaintdevice.h>
#include <private/qpaintengineex_p.h>
#include <private/qtextengine_p.h>
#include <QDebug>
QT_BEGIN_NAMESPACE
class QPaintBufferPrivate;
class QPaintBufferPlayback;
class Q_GUI_EXPORT QPaintBuffer : public QPaintDevice
{
Q_DECLARE_PRIVATE(QPaintBuffer)
public:
QPaintBuffer();
QPaintBuffer(const QPaintBuffer &other);
~QPaintBuffer();
bool isEmpty() const;
void beginNewFrame();
int numFrames() const;
void draw(QPainter *painter, int frame = 0) const;
void setBoundingRect(const QRectF &rect);
QRectF boundingRect() const;
virtual QPaintEngine *paintEngine() const;
virtual int metric(PaintDeviceMetric m) const;
virtual int devType() const;
QPaintBuffer &operator=(const QPaintBuffer &other);
private:
friend class QPainterReplayer;
friend class QOpenGLReplayer;
friend Q_GUI_EXPORT QDataStream &operator<<(QDataStream &stream, const QPaintBuffer &buffer);
friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &stream, QPaintBuffer &buffer);
QPaintBufferPrivate *d_ptr;
};
Q_GUI_EXPORT QDataStream &operator<<(QDataStream &stream, const QPaintBuffer &buffer);
Q_GUI_EXPORT QDataStream &operator>>(QDataStream &stream, QPaintBuffer &buffer);
class QPaintBufferEngine;
class QTextItemIntCopy
{
public:
QTextItemIntCopy(const QTextItem &item);
~QTextItemIntCopy();
QTextItemInt &operator () () {return m_item;}
private:
QTextItemInt m_item;
QFont m_font;
};
struct QPaintBufferCommand
{
uint id : 8;
uint size : 24;
int offset;
int offset2;
int extra;
};
QDataStream &operator<<(QDataStream &stream, const QPaintBufferCommand &command);
QDataStream &operator>>(QDataStream &stream, QPaintBufferCommand &command);
Q_DECLARE_TYPEINFO(QPaintBufferCommand, Q_MOVABLE_TYPE);
class QPaintBufferPrivate
{
public:
enum Command {
Cmd_Save,
Cmd_Restore,
Cmd_SetBrush,
Cmd_SetBrushOrigin,
Cmd_SetClipEnabled,
Cmd_SetCompositionMode,
Cmd_SetOpacity,
Cmd_SetPen,
Cmd_SetRenderHints,
Cmd_SetTransform,
Cmd_SetBackgroundMode,
Cmd_ClipPath,
Cmd_ClipRect,
Cmd_ClipRegion,
Cmd_ClipVectorPath,
Cmd_DrawVectorPath,
Cmd_FillVectorPath,
Cmd_StrokeVectorPath,
Cmd_DrawConvexPolygonF,
Cmd_DrawConvexPolygonI,
Cmd_DrawEllipseF,
Cmd_DrawEllipseI,
Cmd_DrawLineF,
Cmd_DrawLineI,
Cmd_DrawPath,
Cmd_DrawPointsF,
Cmd_DrawPointsI,
Cmd_DrawPolygonF,
Cmd_DrawPolygonI,
Cmd_DrawPolylineF,
Cmd_DrawPolylineI,
Cmd_DrawRectF,
Cmd_DrawRectI,
Cmd_FillRectBrush,
Cmd_FillRectColor,
Cmd_DrawText,
Cmd_DrawTextItem,
Cmd_DrawImagePos,
Cmd_DrawImageRect,
Cmd_DrawPixmapPos,
Cmd_DrawPixmapRect,
Cmd_DrawTiledPixmap,
Cmd_SystemStateChanged,
Cmd_LastCommand
};
QPaintBufferPrivate();
~QPaintBufferPrivate();
int addData(const int *data, int count) {
if (count <= 0)
return 0;
int pos = ints.size();
ints.resize(pos + count);
memcpy(ints.data() + pos, data, count * sizeof(int));
return pos;
}
int addData(const qreal *data, int count) {
if (count <= 0)
return 0;
int pos = floats.size();
floats.resize(pos + count);
memcpy(floats.data() + pos, data, count * sizeof(qreal));
return pos;
}
int addData(const QVariant &var) {
variants << var;
return variants.size() - 1;
}
QPaintBufferCommand *addCommand(Command command) {
QPaintBufferCommand cmd;
cmd.id = command;
cmd.size = cmd.offset = cmd.offset2 = cmd.extra = 0;
commands << cmd;
return &commands.last();
}
QPaintBufferCommand *addCommand(Command command, const QVariant &var) {
QPaintBufferCommand cmd;
cmd.id = command;
cmd.offset = addData(var);
cmd.size = cmd.offset2 = cmd.extra = 0;
commands << cmd;
return &commands.last();
}
QPaintBufferCommand *addCommand(Command command, const QVectorPath &path) {
QPaintBufferCommand cmd;
cmd.id = command;
cmd.offset = addData(path.points(), path.elementCount() * 2);
cmd.offset2 = ints.size();
ints << path.hints();
// The absence of path elements is indicated by setting the highest bit in 'cmd.offset2'.
if (path.elements())
addData((const int *) path.elements(), path.elementCount());
else
cmd.offset2 |= 0x80000000;
cmd.size = path.elementCount();
cmd.extra = 0;
commands << cmd;
return &commands.last();
}
QPaintBufferCommand *addCommand(Command command , const qreal *pts, int arrayLength, int elementCount) {
QPaintBufferCommand cmd;
cmd.id = command;
cmd.offset = addData(pts, arrayLength);
cmd.size = elementCount;
cmd.offset2 = cmd.extra = 0;
commands << cmd;
return &commands.last();
}
QPaintBufferCommand *addCommand(Command command , const int *pts, int arrayLength, int elementCount) {
QPaintBufferCommand cmd;
cmd.id = command;
cmd.offset = addData(pts, arrayLength);
cmd.size = elementCount;
cmd.offset2 = cmd.extra = 0;
commands << cmd;
return &commands.last();
}
inline void updateBoundingRect(const QRectF &rect);
QAtomicInt ref;
QVector<int> ints;
QVector<qreal> floats;
QVector<QVariant> variants;
QVector<QPaintBufferCommand> commands;
QList<int> frames;
QPaintBufferEngine *engine;
QRectF boundingRect;
qreal penWidthAdjustment;
uint calculateBoundingRect : 1;
void *cache;
};
struct QVectorPathCmd
{
// The absence of path elements is indicated by setting the highest bit in 'cmd.offset2'.
QVectorPathCmd(QPaintBufferPrivate *d, const QPaintBufferCommand &cmd)
: vectorPath(d->floats.constData() + cmd.offset,
cmd.size,
cmd.offset2 & 0x80000000
? 0
: (const QPainterPath::ElementType *) (d->ints.constData() + cmd.offset2 + 1),
*(d->ints.constData() + (cmd.offset2 & 0x7fffffff))) {}
inline const QVectorPath &operator()() const { return vectorPath; }
QVectorPath vectorPath;
};
class Q_GUI_EXPORT QPainterReplayer
{
public:
QPainterReplayer() { }
virtual ~QPainterReplayer() { }
void setupTransform(QPainter *painter);
virtual void process(const QPaintBufferCommand &cmd);
void draw(const QPaintBuffer &buffer, QPainter *painter, int frame);
protected:
QPaintBufferPrivate *d;
QTransform m_world_matrix;
QPainter *painter;
};
class Q_GUI_EXPORT QPaintEngineExReplayer : public QPainterReplayer
{
public:
QPaintEngineExReplayer() { }
virtual void process(const QPaintBufferCommand &cmd);
};
class QPaintBufferEnginePrivate;
class QPaintBufferEngine : public QPaintEngineEx
{
Q_DECLARE_PRIVATE(QPaintBufferEngine)
public:
QPaintBufferEngine(QPaintBufferPrivate *buffer);
virtual bool begin(QPaintDevice *device);
virtual bool end();
virtual Type type() const { return QPaintEngine::PaintBuffer; }
virtual QPainterState *createState(QPainterState *orig) const;
virtual void draw(const QVectorPath &path);
virtual void fill(const QVectorPath &path, const QBrush &brush);
virtual void stroke(const QVectorPath &path, const QPen &pen);
virtual void clip(const QVectorPath &path, Qt::ClipOperation op);
virtual void clip(const QRect &rect, Qt::ClipOperation op);
virtual void clip(const QRegion ®ion, Qt::ClipOperation op);
virtual void clip(const QPainterPath &path, Qt::ClipOperation op);
virtual void clipEnabledChanged();
virtual void penChanged();
virtual void brushChanged();
virtual void brushOriginChanged();
virtual void opacityChanged();
virtual void compositionModeChanged();
virtual void renderHintsChanged();
virtual void transformChanged();
virtual void backgroundModeChanged();
virtual void fillRect(const QRectF &rect, const QBrush &brush);
virtual void fillRect(const QRectF &rect, const QColor &color);
virtual void drawRects(const QRect *rects, int rectCount);
virtual void drawRects(const QRectF *rects, int rectCount);
virtual void drawLines(const QLine *lines, int lineCount);
virtual void drawLines(const QLineF *lines, int lineCount);
virtual void drawEllipse(const QRectF &r);
virtual void drawEllipse(const QRect &r);
virtual void drawPath(const QPainterPath &path);
virtual void drawPoints(const QPointF *points, int pointCount);
virtual void drawPoints(const QPoint *points, int pointCount);
virtual void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
virtual void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode);
virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);
virtual void drawPixmap(const QPointF &pos, const QPixmap &pm);
virtual void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr,
Qt::ImageConversionFlags flags = Qt::AutoColor);
virtual void drawImage(const QPointF &pos, const QImage &image);
virtual void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s);
virtual void drawTextItem(const QPointF &pos, const QTextItem &ti);
virtual void setState(QPainterState *s);
virtual uint flags() const {return QPaintEngineEx::DoNotEmulate;}
QPaintBufferPrivate *buffer;
mutable int m_begin_detected : 1;
mutable int m_save_detected : 1;
mutable int m_stream_raw_text_items : 1;
mutable int m_unused : 29;
mutable QPainterState *m_created_state;
};
class Q_GUI_EXPORT QPaintBufferSignalProxy : public QObject
{
Q_OBJECT
public:
QPaintBufferSignalProxy() : QObject() {}
void emitAboutToDestroy(const QPaintBufferPrivate *buffer) {
emit aboutToDestroy(buffer);
}
static QPaintBufferSignalProxy *instance();
Q_SIGNALS:
void aboutToDestroy(const QPaintBufferPrivate *buffer);
};
// One resource per paint buffer and vice versa.
class Q_GUI_EXPORT QPaintBufferResource : public QObject
{
Q_OBJECT
public:
typedef void (*FreeFunc)(void *);
QPaintBufferResource(FreeFunc f, QObject *parent = 0);
~QPaintBufferResource();
// Set resource 'value' for 'key'.
void insert(const QPaintBufferPrivate *key, void *value);
// Return resource for 'key'.
void *value(const QPaintBufferPrivate *key);
public slots:
// Remove entry 'key' from cache and delete resource.
void remove(const QPaintBufferPrivate *key);
private:
typedef QHash<const QPaintBufferPrivate *, void *> Cache;
Cache m_cache;
FreeFunc free;
};
QT_END_NAMESPACE
#endif // QPAINTBUFFER_P_H