/****************************************************************************+ −
**+ −
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the examples of the Qt Toolkit.+ −
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** $QT_BEGIN_LICENSE:LGPL$+ −
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** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
** Foundation and appearing in the file LICENSE.LGPL included in the+ −
** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
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** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
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** If you have questions regarding the use of this file, please contact+ −
** Nokia at qt-info@nokia.com.+ −
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** $QT_END_LICENSE$+ −
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****************************************************************************/+ −
+ −
#include <QtCore>+ −
+ −
#include <stdlib.h>+ −
+ −
#include "tetrixpiece.h"+ −
+ −
//! [0]+ −
void TetrixPiece::setRandomShape()+ −
{+ −
setShape(TetrixShape(qrand() % 7 + 1));+ −
}+ −
//! [0]+ −
+ −
//! [1]+ −
void TetrixPiece::setShape(TetrixShape shape)+ −
{+ −
static const int coordsTable[8][4][2] = {+ −
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },+ −
{ { 0, -1 }, { 0, 0 }, { -1, 0 }, { -1, 1 } },+ −
{ { 0, -1 }, { 0, 0 }, { 1, 0 }, { 1, 1 } },+ −
{ { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 } },+ −
{ { -1, 0 }, { 0, 0 }, { 1, 0 }, { 0, 1 } },+ −
{ { 0, 0 }, { 1, 0 }, { 0, 1 }, { 1, 1 } },+ −
{ { -1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } },+ −
{ { 1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } }+ −
};+ −
+ −
for (int i = 0; i < 4 ; i++) {+ −
for (int j = 0; j < 2; ++j)+ −
coords[i][j] = coordsTable[shape][i][j];+ −
}+ −
pieceShape = shape;+ −
//! [1] //! [2]+ −
}+ −
//! [2]+ −
+ −
//! [3]+ −
int TetrixPiece::minX() const+ −
{+ −
int min = coords[0][0];+ −
for (int i = 1; i < 4; ++i)+ −
min = qMin(min, coords[i][0]);+ −
return min;+ −
}+ −
+ −
int TetrixPiece::maxX() const+ −
//! [3] //! [4]+ −
{+ −
int max = coords[0][0];+ −
for (int i = 1; i < 4; ++i)+ −
max = qMax(max, coords[i][0]);+ −
return max;+ −
}+ −
//! [4]+ −
+ −
//! [5]+ −
int TetrixPiece::minY() const+ −
{+ −
int min = coords[0][1];+ −
for (int i = 1; i < 4; ++i)+ −
min = qMin(min, coords[i][1]);+ −
return min;+ −
}+ −
+ −
int TetrixPiece::maxY() const+ −
//! [5] //! [6]+ −
{+ −
int max = coords[0][1];+ −
for (int i = 1; i < 4; ++i)+ −
max = qMax(max, coords[i][1]);+ −
return max;+ −
}+ −
//! [6]+ −
+ −
//! [7]+ −
TetrixPiece TetrixPiece::rotatedLeft() const+ −
{+ −
if (pieceShape == SquareShape)+ −
return *this;+ −
+ −
TetrixPiece result;+ −
result.pieceShape = pieceShape;+ −
for (int i = 0; i < 4; ++i) {+ −
result.setX(i, y(i));+ −
result.setY(i, -x(i));+ −
}+ −
//! [7]+ −
return result;+ −
}+ −
+ −
//! [9]+ −
TetrixPiece TetrixPiece::rotatedRight() const+ −
{+ −
if (pieceShape == SquareShape)+ −
return *this;+ −
+ −
TetrixPiece result;+ −
result.pieceShape = pieceShape;+ −
for (int i = 0; i < 4; ++i) {+ −
result.setX(i, -y(i));+ −
result.setY(i, x(i));+ −
}+ −
//! [9]+ −
return result;+ −
}+ −