/****************************************************************************+ −
**+ −
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the QtGui module of the Qt Toolkit.+ −
**+ −
** $QT_BEGIN_LICENSE:LGPL$+ −
** No Commercial Usage+ −
** This file contains pre-release code and may not be distributed.+ −
** You may use this file in accordance with the terms and conditions+ −
** contained in the Technology Preview License Agreement accompanying+ −
** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
** Foundation and appearing in the file LICENSE.LGPL included in the+ −
** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.+ −
**+ −
** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
**+ −
** If you have questions regarding the use of this file, please contact+ −
** Nokia at qt-info@nokia.com.+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
** $QT_END_LICENSE$+ −
**+ −
****************************************************************************/+ −
+ −
#include "qstandardgestures_p.h"+ −
#include "qgesture.h"+ −
#include "qgesture_p.h"+ −
#include "qevent.h"+ −
#include "qwidget.h"+ −
+ −
QT_BEGIN_NAMESPACE+ −
+ −
QPanGestureRecognizer::QPanGestureRecognizer()+ −
{+ −
}+ −
+ −
QGesture *QPanGestureRecognizer::createGesture(QObject *target)+ −
{+ −
if (target && target->isWidgetType()) {+ −
static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);+ −
}+ −
return new QPanGesture;+ −
}+ −
+ −
QGestureRecognizer::Result QPanGestureRecognizer::filterEvent(QGesture *state, QObject *, QEvent *event)+ −
{+ −
QPanGesture *q = static_cast<QPanGesture*>(state);+ −
QPanGesturePrivate *d = q->d_func();+ −
+ −
const QTouchEvent *ev = static_cast<const QTouchEvent*>(event);+ −
+ −
QGestureRecognizer::Result result;+ −
+ −
switch (event->type()) {+ −
case QEvent::TouchBegin: {+ −
result = QGestureRecognizer::MaybeGesture;+ −
QTouchEvent::TouchPoint p = ev->touchPoints().at(0);+ −
d->lastPosition = p.pos().toPoint();+ −
d->lastOffset = d->totalOffset = d->offset = QPointF();+ −
break;+ −
}+ −
case QEvent::TouchEnd: {+ −
if (q->state() != Qt::NoGesture) {+ −
if (ev->touchPoints().size() == 2) {+ −
QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);+ −
QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);+ −
d->lastOffset = d->offset;+ −
d->offset =+ −
QPointF(p1.pos().x() - p1.lastPos().x() + p2.pos().x() - p2.lastPos().x(),+ −
p1.pos().y() - p1.lastPos().y() + p2.pos().y() - p2.lastPos().y()) / 2;+ −
d->totalOffset += d->offset;+ −
}+ −
result = QGestureRecognizer::GestureFinished;+ −
} else {+ −
result = QGestureRecognizer::NotGesture;+ −
}+ −
break;+ −
}+ −
case QEvent::TouchUpdate: {+ −
if (ev->touchPoints().size() >= 2) {+ −
QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);+ −
QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);+ −
d->lastOffset = d->offset;+ −
d->offset =+ −
QPointF(p1.pos().x() - p1.lastPos().x() + p2.pos().x() - p2.lastPos().x(),+ −
p1.pos().y() - p1.lastPos().y() + p2.pos().y() - p2.lastPos().y()) / 2;+ −
d->totalOffset += d->offset;+ −
if (d->totalOffset.x() > 10 || d->totalOffset.y() > 10 ||+ −
d->totalOffset.x() < -10 || d->totalOffset.y() < -10) {+ −
result = QGestureRecognizer::GestureTriggered;+ −
} else {+ −
result = QGestureRecognizer::MaybeGesture;+ −
}+ −
}+ −
break;+ −
}+ −
case QEvent::MouseButtonPress:+ −
case QEvent::MouseMove:+ −
case QEvent::MouseButtonRelease:+ −
result = QGestureRecognizer::Ignore;+ −
break;+ −
default:+ −
result = QGestureRecognizer::Ignore;+ −
break;+ −
}+ −
return result;+ −
}+ −
+ −
void QPanGestureRecognizer::reset(QGesture *state)+ −
{+ −
QPanGesture *pan = static_cast<QPanGesture*>(state);+ −
QPanGesturePrivate *d = pan->d_func();+ −
+ −
d->totalOffset = d->lastOffset = d->offset = QPointF();+ −
d->lastPosition = QPoint();+ −
d->acceleration = 0;+ −
+ −
//#if defined(QT_MAC_USE_COCOA)+ −
// d->singleTouchPanTimer.stop();+ −
// d->prevMousePos = QPointF(0, 0);+ −
//#endif+ −
+ −
QGestureRecognizer::reset(state);+ −
}+ −
+ −
/*! \internal */+ −
/*+ −
bool QPanGestureRecognizer::event(QEvent *event)+ −
{+ −
#if defined(QT_MAC_USE_COCOA)+ −
Q_D(QPanGesture);+ −
if (event->type() == QEvent::Timer) {+ −
const QTimerEvent *te = static_cast<QTimerEvent *>(event);+ −
if (te->timerId() == d->singleTouchPanTimer.timerId()) {+ −
d->singleTouchPanTimer.stop();+ −
updateState(Qt::GestureStarted);+ −
}+ −
}+ −
#endif+ −
+ −
bool consume = false;+ −
+ −
#if defined(Q_WS_WIN)+ −
#elif defined(QT_MAC_USE_COCOA)+ −
// The following implements single touch+ −
// panning on Mac:+ −
const int panBeginDelay = 300;+ −
const int panBeginRadius = 3;+ −
const QTouchEvent *ev = static_cast<const QTouchEvent*>(event);+ −
+ −
switch (event->type()) {+ −
case QEvent::TouchBegin: {+ −
if (ev->touchPoints().size() == 1) {+ −
d->delayManager->setEnabled(true);+ −
consume = d->delayManager->append(d->gestureTarget, *event);+ −
d->lastPosition = QCursor::pos();+ −
d->singleTouchPanTimer.start(panBeginDelay, this);+ −
}+ −
break;}+ −
case QEvent::TouchEnd: {+ −
d->delayManager->setEnabled(false);+ −
if (state() != Qt::NoGesture) {+ −
updateState(Qt::GestureFinished);+ −
consume = true;+ −
d->delayManager->clear();+ −
} else {+ −
d->delayManager->replay();+ −
}+ −
reset();+ −
break;}+ −
case QEvent::TouchUpdate: {+ −
consume = d->delayManager->append(d->gestureTarget, *event);+ −
if (ev->touchPoints().size() == 1) {+ −
if (state() == Qt::NoGesture) {+ −
// INVARIANT: The singleTouchTimer has still not fired.+ −
// Lets check if the user moved his finger so much from+ −
// the starting point that it makes sense to cancel:+ −
const QPointF startPos = ev->touchPoints().at(0).startPos().toPoint();+ −
const QPointF p = ev->touchPoints().at(0).pos().toPoint();+ −
if ((startPos - p).manhattanLength() > panBeginRadius) {+ −
d->delayManager->replay();+ −
consume = false;+ −
reset();+ −
} else {+ −
d->lastPosition = QCursor::pos();+ −
}+ −
} else {+ −
d->delayManager->clear();+ −
QPointF mousePos = QCursor::pos();+ −
QPointF dist = mousePos - d->lastPosition;+ −
d->lastPosition = mousePos;+ −
d->lastOffset = d->offset;+ −
d->offset = QSizeF(dist.x(), dist.y());+ −
d->totalOffset += d->offset;+ −
updateState(Qt::GestureUpdated);+ −
}+ −
} else if (state() == Qt::NoGesture) {+ −
d->delayManager->replay();+ −
consume = false;+ −
reset();+ −
}+ −
break;}+ −
case QEvent::MouseButtonPress:+ −
case QEvent::MouseMove:+ −
case QEvent::MouseButtonRelease:+ −
if (d->delayManager->isEnabled())+ −
consume = d->delayManager->append(d->gestureTarget, *event);+ −
break;+ −
default:+ −
return false;+ −
}+ −
#else+ −
Q_UNUSED(event);+ −
#endif+ −
return QGestureRecognizer::Ignore;+ −
}+ −
*/+ −
+ −
QT_END_NAMESPACE+ −