Use of GLSL for vertex and fragment programs in Qt---------------------------------------------------We don't compile the *.glsl files because we don't want the build process ofQt to require cgc from nVidia to build the fragment programs.The script src/opengl/util/glsl_to_include.sh will compile a GLSL program to a filethat can be included in a C(++) program. The file is the output from cgcquoted as a string.This can be done manually by:./glsl_to_include.sh radial.glsl./glsl_to_include.sh conical.glslThis will produce the files radial.frag and radial.glsl_quoted.(and also conical.frag and conical.glsl_quoted)These files are included by qpaintengine_opengl.cpp