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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
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** This file is part of the Qt3Support module of the Qt Toolkit.+ −
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** this package.+ −
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** GNU Lesser General Public License Usage+ −
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** $QT_END_LICENSE$+ −
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****************************************************************************/+ −
+ −
#ifndef Q3MEMARRAY_H+ −
#define Q3MEMARRAY_H+ −
+ −
#include <Qt3Support/q3garray.h>+ −
#include <QtCore/qvector.h>+ −
+ −
QT_BEGIN_HEADER+ −
+ −
QT_BEGIN_NAMESPACE+ −
+ −
QT_MODULE(Qt3SupportLight)+ −
+ −
template<class type>+ −
class Q3MemArray : public Q3GArray+ −
{+ −
public:+ −
typedef type* Iterator;+ −
typedef const type* ConstIterator;+ −
typedef type ValueType;+ −
+ −
protected:+ −
Q3MemArray(int, int) : Q3GArray(0, 0) {}+ −
+ −
public:+ −
Q3MemArray() {}+ −
Q3MemArray(int size) : Q3GArray(size*sizeof(type)) {}+ −
Q3MemArray(const Q3MemArray<type> &a) : Q3GArray(a) {}+ −
Q3MemArray(const QVector<type> &vector);+ −
~Q3MemArray() {}+ −
Q3MemArray<type> &operator=(const Q3MemArray<type> &a)+ −
{ return (Q3MemArray<type>&)Q3GArray::assign(a); }+ −
type *data() const { return (type *)Q3GArray::data(); }+ −
uint nrefs() const { return Q3GArray::nrefs(); }+ −
uint size() const { return Q3GArray::size()/sizeof(type); }+ −
uint count() const { return size(); }+ −
bool isEmpty() const { return Q3GArray::size() == 0; }+ −
bool isNull() const { return Q3GArray::data() == 0; }+ −
bool resize(uint size) { return Q3GArray::resize(size*sizeof(type)); }+ −
bool resize(uint size, Optimization optim) { return Q3GArray::resize(size*sizeof(type), optim); }+ −
bool truncate(uint pos) { return Q3GArray::resize(pos*sizeof(type)); }+ −
bool fill(const type &d, int size = -1)+ −
{ return Q3GArray::fill((char*)&d,size,sizeof(type)); }+ −
void detach() { Q3GArray::detach(); }+ −
Q3MemArray<type> copy() const+ −
{ Q3MemArray<type> tmp; return tmp.duplicate(*this); }+ −
Q3MemArray<type>& assign(const Q3MemArray<type>& a)+ −
{ return (Q3MemArray<type>&)Q3GArray::assign(a); }+ −
Q3MemArray<type>& assign(const type *a, uint n)+ −
{ return (Q3MemArray<type>&)Q3GArray::assign((char*)a,n*sizeof(type)); }+ −
Q3MemArray<type>& duplicate(const Q3MemArray<type>& a)+ −
{ return (Q3MemArray<type>&)Q3GArray::duplicate(a); }+ −
Q3MemArray<type>& duplicate(const type *a, uint n)+ −
{ return (Q3MemArray<type>&)Q3GArray::duplicate((char*)a,n*sizeof(type)); }+ −
Q3MemArray<type>& setRawData(const type *a, uint n)+ −
{ return (Q3MemArray<type>&)Q3GArray::setRawData((char*)a,+ −
n*sizeof(type)); }+ −
void resetRawData(const type *a, uint n)+ −
{ Q3GArray::resetRawData((char*)a,n*sizeof(type)); }+ −
int find(const type &d, uint i=0) const+ −
{ return Q3GArray::find((char*)&d,i,sizeof(type)); }+ −
int contains(const type &d) const+ −
{ return Q3GArray::contains((char*)&d,sizeof(type)); }+ −
void sort() { Q3GArray::sort(sizeof(type)); }+ −
int bsearch(const type &d) const+ −
{ return Q3GArray::bsearch((const char*)&d,sizeof(type)); }+ −
// ### Qt 4.0: maybe provide uint overload as work-around for MSVC bug+ −
type& operator[](int i) const+ −
{ return (type &)(*(type *)Q3GArray::at(i*sizeof(type))); }+ −
type& at(uint i) const+ −
{ return (type &)(*(type *)Q3GArray::at(i*sizeof(type))); }+ −
operator const type*() const { return (const type *)Q3GArray::data(); }+ −
bool operator==(const Q3MemArray<type> &a) const { return isEqual(a); }+ −
bool operator!=(const Q3MemArray<type> &a) const { return !isEqual(a); }+ −
Iterator begin() { return data(); }+ −
Iterator end() { return data() + size(); }+ −
ConstIterator begin() const { return data(); }+ −
ConstIterator end() const { return data() + size(); }+ −
+ −
operator QVector<type>() const;+ −
};+ −
+ −
template<class type>+ −
Q_OUTOFLINE_TEMPLATE Q3MemArray<type>::Q3MemArray(const QVector<type> &vector)+ −
: Q3GArray(vector.size()*sizeof(type))+ −
{+ −
for (int i = 0; i < vector.size(); ++i)+ −
at(i) = vector.at(i);+ −
}+ −
+ −
template<class type>+ −
Q_OUTOFLINE_TEMPLATE Q3MemArray<type>::operator QVector<type>() const+ −
{+ −
QVector<type> vector;+ −
for (int i = 0; i < size(); ++i)+ −
vector.append(at(i));+ −
return vector;+ −
}+ −
+ −
QT_END_NAMESPACE+ −
+ −
QT_END_HEADER+ −
+ −
#endif // Q3MEMARRAY_H+ −