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#ifndef QNATIVESOCKETENGINE_P_H
#define QNATIVESOCKETENGINE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QLibrary class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include "QtNetwork/qhostaddress.h"
#include "private/qabstractsocketengine_p.h"
#ifndef Q_OS_WIN
# include "qplatformdefs.h"
#else
# include <winsock2.h>
#endif
#ifdef Q_OS_SYMBIAN
#include <private/qeventdispatcher_symbian_p.h>
#include <unistd.h>
#endif
QT_BEGIN_NAMESPACE
// Use our own defines and structs which we know are correct
# define QT_SS_MAXSIZE 128
# define QT_SS_ALIGNSIZE (sizeof(qint64))
# define QT_SS_PAD1SIZE (QT_SS_ALIGNSIZE - sizeof (short))
# define QT_SS_PAD2SIZE (QT_SS_MAXSIZE - (sizeof (short) + QT_SS_PAD1SIZE + QT_SS_ALIGNSIZE))
struct qt_sockaddr_storage {
short ss_family;
char __ss_pad1[QT_SS_PAD1SIZE];
qint64 __ss_align;
char __ss_pad2[QT_SS_PAD2SIZE];
};
// sockaddr_in6 size changed between old and new SDK
// Only the new version is the correct one, so always
// use this structure.
struct qt_in6_addr {
quint8 qt_s6_addr[16];
};
struct qt_sockaddr_in6 {
short sin6_family; /* AF_INET6 */
quint16 sin6_port; /* Transport level port number */
quint32 sin6_flowinfo; /* IPv6 flow information */
struct qt_in6_addr sin6_addr; /* IPv6 address */
quint32 sin6_scope_id; /* set of interfaces for a scope */
};
union qt_sockaddr {
sockaddr a;
sockaddr_in a4;
qt_sockaddr_in6 a6;
qt_sockaddr_storage storage;
};
class QNativeSocketEnginePrivate;
class Q_AUTOTEST_EXPORT QNativeSocketEngine : public QAbstractSocketEngine
{
Q_OBJECT
public:
QNativeSocketEngine(QObject *parent = 0);
~QNativeSocketEngine();
bool initialize(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol protocol = QAbstractSocket::IPv4Protocol);
bool initialize(int socketDescriptor, QAbstractSocket::SocketState socketState = QAbstractSocket::ConnectedState);
int socketDescriptor() const;
bool isValid() const;
bool connectToHost(const QHostAddress &address, quint16 port);
bool connectToHostByName(const QString &name, quint16 port);
bool bind(const QHostAddress &address, quint16 port);
bool listen();
int accept();
void close();
qint64 bytesAvailable() const;
qint64 read(char *data, qint64 maxlen);
qint64 write(const char *data, qint64 len);
qint64 readDatagram(char *data, qint64 maxlen, QHostAddress *addr = 0,
quint16 *port = 0);
qint64 writeDatagram(const char *data, qint64 len, const QHostAddress &addr,
quint16 port);
bool hasPendingDatagrams() const;
qint64 pendingDatagramSize() const;
qint64 bytesToWrite() const;
qint64 receiveBufferSize() const;
void setReceiveBufferSize(qint64 bufferSize);
qint64 sendBufferSize() const;
void setSendBufferSize(qint64 bufferSize);
int option(SocketOption option) const;
bool setOption(SocketOption option, int value);
bool waitForRead(int msecs = 30000, bool *timedOut = 0);
bool waitForWrite(int msecs = 30000, bool *timedOut = 0);
bool waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
int msecs = 30000, bool *timedOut = 0);
bool isReadNotificationEnabled() const;
void setReadNotificationEnabled(bool enable);
bool isWriteNotificationEnabled() const;
void setWriteNotificationEnabled(bool enable);
bool isExceptionNotificationEnabled() const;
void setExceptionNotificationEnabled(bool enable);
public Q_SLOTS:
// non-virtual override;
void connectionNotification();
private:
Q_DECLARE_PRIVATE(QNativeSocketEngine)
Q_DISABLE_COPY(QNativeSocketEngine)
};
#ifdef Q_OS_WIN
class QWindowsSockInit
{
public:
QWindowsSockInit();
~QWindowsSockInit();
int version;
};
#endif
class QSocketNotifier;
class QNativeSocketEnginePrivate : public QAbstractSocketEnginePrivate
{
Q_DECLARE_PUBLIC(QNativeSocketEngine)
public:
QNativeSocketEnginePrivate();
~QNativeSocketEnginePrivate();
int socketDescriptor;
QSocketNotifier *readNotifier, *writeNotifier, *exceptNotifier;
#ifdef Q_OS_WIN
QWindowsSockInit winSock;
#endif
enum ErrorString {
NonBlockingInitFailedErrorString,
BroadcastingInitFailedErrorString,
NoIpV6ErrorString,
RemoteHostClosedErrorString,
TimeOutErrorString,
ResourceErrorString,
OperationUnsupportedErrorString,
ProtocolUnsupportedErrorString,
InvalidSocketErrorString,
HostUnreachableErrorString,
NetworkUnreachableErrorString,
AccessErrorString,
ConnectionTimeOutErrorString,
ConnectionRefusedErrorString,
AddressInuseErrorString,
AddressNotAvailableErrorString,
AddressProtectedErrorString,
DatagramTooLargeErrorString,
SendDatagramErrorString,
ReceiveDatagramErrorString,
WriteErrorString,
ReadErrorString,
PortInuseErrorString,
NotSocketErrorString,
InvalidProxyTypeString,
UnknownSocketErrorString = -1
};
void setError(QAbstractSocket::SocketError error, ErrorString errorString) const;
// native functions
int option(QNativeSocketEngine::SocketOption option) const;
bool setOption(QNativeSocketEngine::SocketOption option, int value);
bool createNewSocket(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol protocol);
bool nativeConnect(const QHostAddress &address, quint16 port);
bool nativeBind(const QHostAddress &address, quint16 port);
bool nativeListen(int backlog);
int nativeAccept();
qint64 nativeBytesAvailable() const;
bool nativeHasPendingDatagrams() const;
qint64 nativePendingDatagramSize() const;
qint64 nativeReceiveDatagram(char *data, qint64 maxLength,
QHostAddress *address, quint16 *port);
qint64 nativeSendDatagram(const char *data, qint64 length,
const QHostAddress &host, quint16 port);
qint64 nativeRead(char *data, qint64 maxLength);
qint64 nativeWrite(const char *data, qint64 length);
int nativeSelect(int timeout, bool selectForRead) const;
int nativeSelect(int timeout, bool checkRead, bool checkWrite,
bool *selectForRead, bool *selectForWrite) const;
void nativeClose();
bool checkProxy(const QHostAddress &address);
bool fetchConnectionParameters();
};
QT_END_NAMESPACE
#endif // QNATIVESOCKETENGINE_P_H