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****************************************************************************/
#include "paletteeditoradvanced.h"
#include "colorbutton.h"
#include <QCheckBox>
#include <QComboBox>
#include <QApplication>
#include <QPushButton>
#include <QPainter>
#include <QGroupBox>
QT_BEGIN_NAMESPACE
PaletteEditorAdvanced::PaletteEditorAdvanced( QWidget * parent,
const char * name, bool modal, Qt::WindowFlags f )
: PaletteEditorAdvancedBase( parent, name, modal, f ), selectedPalette(0)
{
// work around buggy UI file
comboEffect->setEnabled(false);
buttonEffect->setEnabled(false);
onToggleBuildEffects(true);
editPalette = QApplication::palette();
setPreviewPalette( editPalette );
}
PaletteEditorAdvanced::~PaletteEditorAdvanced()
{
}
void PaletteEditorAdvanced::onToggleBuildInactive( bool v )
{
if (selectedPalette == 1) {
groupCentral->setDisabled(v);
groupEffect->setDisabled(v);
}
if (v) {
buildInactive();
updateColorButtons();
}
}
void PaletteEditorAdvanced::onToggleBuildDisabled( bool v )
{
if (selectedPalette == 2) {
groupCentral->setDisabled(v);
groupEffect->setDisabled(v);
}
if (v) {
buildDisabled();
updateColorButtons();
}
}
void PaletteEditorAdvanced::paletteSelected(int p)
{
selectedPalette = p;
if(p == 1) { // inactive
groupCentral->setDisabled(checkBuildInactive->isChecked());
groupEffect->setDisabled(checkBuildInactive->isChecked());
}
else if (p == 2) { // disabled
groupCentral->setDisabled(checkBuildDisabled->isChecked());
groupEffect->setDisabled(checkBuildDisabled->isChecked());
}
else {
groupCentral->setEnabled(true);
groupEffect->setEnabled(true);
}
updateColorButtons();
}
void PaletteEditorAdvanced::onChooseCentralColor()
{
switch(selectedPalette) {
case 0:
default:
mapToActiveCentralRole( buttonCentral->color() );
break;
case 1:
mapToInactiveCentralRole( buttonCentral->color() );
break;
case 2:
mapToDisabledCentralRole( buttonCentral->color() );
break;
}
updateColorButtons();
}
void PaletteEditorAdvanced::onChooseEffectColor()
{
switch(selectedPalette) {
case 0:
default:
mapToActiveEffectRole( buttonEffect->color() );
break;
case 1:
mapToInactiveEffectRole( buttonEffect->color() );
break;
case 2:
mapToDisabledEffectRole( buttonEffect->color() );
break;
}
updateColorButtons();
}
void PaletteEditorAdvanced::onToggleBuildEffects( bool on )
{
if (!on) return;
buildActiveEffect();
buildInactiveEffect();
buildDisabledEffect();
}
QColorGroup::ColorRole PaletteEditorAdvanced::centralFromItem( int item )
{
switch( item ) {
case 0:
return QColorGroup::Window;
case 1:
return QColorGroup::WindowText;
case 2:
return QColorGroup::Button;
case 3:
return QColorGroup::Base;
case 4:
return QColorGroup::Text;
case 5:
return QColorGroup::BrightText;
case 6:
return QColorGroup::ButtonText;
case 7:
return QColorGroup::Highlight;
case 8:
return QColorGroup::HighlightedText;
default:
return QColorGroup::NColorRoles;
}
}
QColorGroup::ColorRole PaletteEditorAdvanced::effectFromItem( int item )
{
switch( item ) {
case 0:
return QColorGroup::Light;
case 1:
return QColorGroup::Midlight;
case 2:
return QColorGroup::Mid;
case 3:
return QColorGroup::Dark;
case 4:
return QColorGroup::Shadow;
default:
return QColorGroup::NColorRoles;
}
}
void PaletteEditorAdvanced::onCentral( int item )
{
QColor c;
switch(selectedPalette) {
case 0:
default:
c = editPalette.active().color( centralFromItem(item) );
break;
case 1:
c = editPalette.inactive().color( centralFromItem(item) );
break;
case 2:
c = editPalette.disabled().color( centralFromItem(item) );
break;
}
buttonCentral->setColor(c);
}
void PaletteEditorAdvanced::onEffect( int item )
{
QColor c;
switch(selectedPalette) {
case 0:
default:
c = editPalette.active().color( effectFromItem(item) );
break;
case 1:
editPalette.inactive().color( effectFromItem(item) );
break;
case 2:
editPalette.disabled().color( effectFromItem(item) );
break;
}
buttonEffect->setColor(c);
}
void PaletteEditorAdvanced::mapToActiveCentralRole( const QColor& c )
{
QColorGroup cg = editPalette.active();
cg.setColor( centralFromItem(comboCentral->currentItem()), c );
editPalette.setActive( cg );
buildActiveEffect();
if(checkBuildInactive->isChecked())
buildInactive();
if(checkBuildDisabled->isChecked())
buildDisabled();
setPreviewPalette( editPalette );
}
void PaletteEditorAdvanced::mapToActiveEffectRole( const QColor& c )
{
QColorGroup cg = editPalette.active();
cg.setColor( effectFromItem(comboEffect->currentItem()), c );
editPalette.setActive( cg );
if(checkBuildInactive->isChecked())
buildInactive();
if(checkBuildDisabled->isChecked())
buildDisabled();
setPreviewPalette( editPalette );
}
void PaletteEditorAdvanced::mapToActivePixmapRole( const QPixmap& pm )
{
QColorGroup::ColorRole role = centralFromItem(comboCentral->currentItem());
QColorGroup cg = editPalette.active();
if ( !pm.isNull() )
cg.setBrush( role, QBrush( cg.color( role ), pm ) );
else
cg.setBrush( role, QBrush( cg.color( role ) ) );
editPalette.setActive( cg );
buildActiveEffect();
if(checkBuildInactive->isChecked())
buildInactive();
if(checkBuildDisabled->isChecked())
buildDisabled();
setPreviewPalette( editPalette );
}
void PaletteEditorAdvanced::mapToInactiveCentralRole( const QColor& c )
{
QColorGroup cg = editPalette.inactive();
cg.setColor( centralFromItem(comboCentral->currentItem()), c );
editPalette.setInactive( cg );
buildInactiveEffect();
setPreviewPalette( editPalette );
}
void PaletteEditorAdvanced::mapToInactiveEffectRole( const QColor& c )
{
QColorGroup cg = editPalette.inactive();
cg.setColor( effectFromItem(comboEffect->currentItem()), c );
editPalette.setInactive( cg );
setPreviewPalette( editPalette );
}
void PaletteEditorAdvanced::mapToInactivePixmapRole( const QPixmap& pm )
{
QColorGroup::ColorRole role = centralFromItem(comboCentral->currentItem());
QColorGroup cg = editPalette.inactive();
if ( !pm.isNull() )
cg.setBrush( role, QBrush( cg.color( role ), pm ) );
else
cg.setBrush( role, QBrush( cg.color( role ) ) );
editPalette.setInactive( cg );
setPreviewPalette( editPalette );
}
void PaletteEditorAdvanced::mapToDisabledCentralRole( const QColor& c )
{
QColorGroup cg = editPalette.disabled();
cg.setColor( centralFromItem(comboCentral->currentItem()), c );
editPalette.setDisabled( cg );
buildDisabledEffect();
setPreviewPalette( editPalette );
}
void PaletteEditorAdvanced::mapToDisabledEffectRole( const QColor& c )
{
QColorGroup cg = editPalette.disabled();
cg.setColor( effectFromItem(comboEffect->currentItem()), c );
editPalette.setDisabled( cg );
setPreviewPalette( editPalette );
}
void PaletteEditorAdvanced::mapToDisabledPixmapRole( const QPixmap& pm )
{
QColorGroup::ColorRole role = centralFromItem(comboCentral->currentItem());
QColorGroup cg = editPalette.disabled();
if ( !pm.isNull() )
cg.setBrush( role, QBrush( cg.color( role ), pm ) );
else
cg.setBrush( role, QBrush( cg.color( role ) ) );
editPalette.setDisabled( cg );
setPreviewPalette( editPalette );
}
void PaletteEditorAdvanced::buildActiveEffect()
{
QColorGroup cg = editPalette.active();
QColor btn = cg.color( QColorGroup::Button );
QPalette temp( btn, btn );
for (int i = 0; i<5; i++)
cg.setColor( effectFromItem(i), temp.active().color( effectFromItem(i) ) );
editPalette.setActive( cg );
setPreviewPalette( editPalette );
updateColorButtons();
}
void PaletteEditorAdvanced::buildInactive()
{
editPalette.setInactive( editPalette.active() );
if ( checkBuildEffect->isChecked() )
buildInactiveEffect();
else {
setPreviewPalette( editPalette );
updateColorButtons();
}
}
void PaletteEditorAdvanced::buildInactiveEffect()
{
QColorGroup cg = editPalette.inactive();
QColor light, midlight, mid, dark, shadow;
QColor btn = cg.color( QColorGroup::Button );
light = btn.light(150);
midlight = btn.light(115);
mid = btn.dark(150);
dark = btn.dark();
shadow = Qt::black;
cg.setColor( QColorGroup::Light, light );
cg.setColor( QColorGroup::Midlight, midlight );
cg.setColor( QColorGroup::Mid, mid );
cg.setColor( QColorGroup::Dark, dark );
cg.setColor( QColorGroup::Shadow, shadow );
editPalette.setInactive( cg );
setPreviewPalette( editPalette );
updateColorButtons();
}
void PaletteEditorAdvanced::buildDisabled()
{
QColorGroup cg = editPalette.active();
cg.setColor( QColorGroup::ButtonText, Qt::darkGray );
cg.setColor( QColorGroup::WindowText, Qt::darkGray );
cg.setColor( QColorGroup::Text, Qt::darkGray );
cg.setColor( QColorGroup::HighlightedText, Qt::darkGray );
editPalette.setDisabled( cg );
if ( checkBuildEffect->isChecked() )
buildDisabledEffect();
else {
setPreviewPalette( editPalette );
updateColorButtons();
}
}
void PaletteEditorAdvanced::buildDisabledEffect()
{
QColorGroup cg = editPalette.disabled();
QColor light, midlight, mid, dark, shadow;
QColor btn = cg.color( QColorGroup::Button );
light = btn.light(150);
midlight = btn.light(115);
mid = btn.dark(150);
dark = btn.dark();
shadow = Qt::black;
cg.setColor( QColorGroup::Light, light );
cg.setColor( QColorGroup::Midlight, midlight );
cg.setColor( QColorGroup::Mid, mid );
cg.setColor( QColorGroup::Dark, dark );
cg.setColor( QColorGroup::Shadow, shadow );
editPalette.setDisabled( cg );
setPreviewPalette( editPalette );
updateColorButtons();
}
void PaletteEditorAdvanced::setPreviewPalette( const QPalette& pal )
{
QColorGroup cg;
switch (selectedPalette) {
case 0:
default:
cg = pal.active();
break;
case 1:
cg = pal.inactive();
break;
case 2:
cg = pal.disabled();
break;
}
previewPalette.setActive( cg );
previewPalette.setInactive( cg );
previewPalette.setDisabled( cg );
}
void PaletteEditorAdvanced::updateColorButtons()
{
QColor central, effect;
switch (selectedPalette) {
case 0:
default:
central = editPalette.active().color( centralFromItem( comboCentral->currentItem() ) );
effect = editPalette.active().color( effectFromItem( comboEffect->currentItem() ) );
break;
case 1:
central = editPalette.inactive().color( centralFromItem( comboCentral->currentItem() ) );
effect = editPalette.inactive().color( effectFromItem( comboEffect->currentItem() ) );
break;
case 2:
central = editPalette.disabled().color( centralFromItem( comboCentral->currentItem() ) );
effect = editPalette.disabled().color( effectFromItem( comboEffect->currentItem() ) );
break;
}
buttonCentral->setColor(central);
buttonEffect->setColor(effect);
}
void PaletteEditorAdvanced::setPal( const QPalette& pal )
{
editPalette = pal;
setPreviewPalette( pal );
updateColorButtons();
}
QPalette PaletteEditorAdvanced::pal() const
{
return editPalette;
}
void PaletteEditorAdvanced::setupBackgroundMode( Qt::BackgroundMode mode )
{
int initRole = 0;
switch( mode ) {
case Qt::PaletteBackground:
initRole = 0;
break;
case Qt::PaletteForeground:
initRole = 1;
break;
case Qt::PaletteButton:
initRole = 2;
break;
case Qt::PaletteBase:
initRole = 3;
break;
case Qt::PaletteText:
initRole = 4;
break;
case Qt::PaletteBrightText:
initRole = 5;
break;
case Qt::PaletteButtonText:
initRole = 6;
break;
case Qt::PaletteHighlight:
initRole = 7;
break;
case Qt::PaletteHighlightedText:
initRole = 8;
break;
case Qt::PaletteLight:
initRole = 9;
break;
case Qt::PaletteMidlight:
initRole = 10;
break;
case Qt::PaletteDark:
initRole = 11;
break;
case Qt::PaletteMid:
initRole = 12;
break;
case Qt::PaletteShadow:
initRole = 13;
break;
default:
initRole = -1;
break;
}
if ( initRole <= -1 ) return;
if (initRole > 8 ) {
comboEffect->setCurrentItem( initRole - 9 );
}
else {
comboCentral->setCurrentItem( initRole );
}
}
QPalette PaletteEditorAdvanced::getPalette( bool *ok, const QPalette &init,
Qt::BackgroundMode mode, QWidget* parent,
const char* name )
{
PaletteEditorAdvanced* dlg = new PaletteEditorAdvanced( parent, name, true );
dlg->setupBackgroundMode( mode );
if ( init != QPalette() )
dlg->setPal( init );
int resultCode = dlg->exec();
QPalette result = init;
if ( resultCode == QDialog::Accepted ) {
if ( ok )
*ok = true;
result = dlg->pal();
} else {
if ( ok )
*ok = false;
}
delete dlg;
return result;
}
QT_END_NAMESPACE