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** All rights reserved.+ −
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**+ −
** This file is part of the QtGui module of the Qt Toolkit.+ −
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** this package.+ −
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** $QT_END_LICENSE$+ −
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+ −
#ifndef QSOUND_P_H+ −
#define QSOUND_P_H+ −
+ −
//+ −
// W A R N I N G+ −
// -------------+ −
//+ −
// This file is not part of the Qt API. It exists for the convenience+ −
// of other Qt classes. This header file may change from version to+ −
// version without notice, or even be removed.+ −
//+ −
// We mean it.+ −
//+ −
+ −
#include "QtCore/qobject.h"+ −
+ −
QT_BEGIN_NAMESPACE+ −
+ −
#ifndef QT_NO_SOUND+ −
+ −
class QSound;+ −
/*+ −
QAuServer is an INTERNAL class. If you wish to provide support for+ −
additional audio servers, you can make a subclass of QAuServer to do+ −
so, HOWEVER, your class may need to be re-engineered to some degree+ −
with each new Qt release, including minor releases.+ −
+ −
QAuBucket is whatever you want.+ −
*/+ −
+ −
class QAuBucket {+ −
public:+ −
virtual ~QAuBucket();+ −
};+ −
+ −
class QAuServer : public QObject {+ −
Q_OBJECT+ −
+ −
public:+ −
explicit QAuServer(QObject* parent);+ −
~QAuServer();+ −
+ −
virtual void init(QSound*);+ −
virtual void play(const QString& filename);+ −
virtual void play(QSound*)=0;+ −
virtual void stop(QSound*)=0;+ −
virtual bool okay()=0;+ −
+ −
protected:+ −
void setBucket(QSound*, QAuBucket*);+ −
QAuBucket* bucket(QSound*);+ −
int decLoop(QSound*);+ −
};+ −
+ −
#endif // QT_NO_SOUND+ −
+ −
QT_END_NAMESPACE+ −
+ −
#endif // QSOUND_P_H+ −