/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the examples of the Qt Toolkit.**** $QT_BEGIN_LICENSE:LGPL$** No Commercial Usage** This file contains pre-release code and may not be distributed.** You may use this file in accordance with the terms and conditions** contained in the Technology Preview License Agreement accompanying** this package.**** GNU Lesser General Public License Usage** Alternatively, this file may be used under the terms of the GNU Lesser** General Public License version 2.1 as published by the Free Software** Foundation and appearing in the file LICENSE.LGPL included in the** packaging of this file. Please review the following information to** ensure the GNU Lesser General Public License version 2.1 requirements** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.**** In addition, as a special exception, Nokia gives you certain additional** rights. These rights are described in the Nokia Qt LGPL Exception** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.**** If you have questions regarding the use of this file, please contact** Nokia at qt-info@nokia.com.****************** $QT_END_LICENSE$******************************************************************************/#ifndef CHAT_H#define CHAT_H#include <QtCore/QStringList>#include <QtDBus/QtDBus>#include "ui_chatmainwindow.h"#include "ui_chatsetnickname.h"class ChatMainWindow: public QMainWindow, Ui::ChatMainWindow{ Q_OBJECT QString m_nickname; QStringList m_messages;public: ChatMainWindow(); ~ChatMainWindow(); void rebuildHistory();signals: void message(const QString &nickname, const QString &text); void action(const QString &nickname, const QString &text);private slots: void messageSlot(const QString &nickname, const QString &text); void actionSlot(const QString &nickname, const QString &text); void textChangedSlot(const QString &newText); void sendClickedSlot(); void changeNickname(); void aboutQt(); void exiting();};class NicknameDialog: public QDialog, public Ui::NicknameDialog{ Q_OBJECTpublic: NicknameDialog(QWidget *parent = 0);};#endif