/****************************************************************************+ −
**+ −
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the QtOpenVG module of the Qt Toolkit.+ −
**+ −
** $QT_BEGIN_LICENSE:LGPL$+ −
** No Commercial Usage+ −
** This file contains pre-release code and may not be distributed.+ −
** You may use this file in accordance with the terms and conditions+ −
** contained in the Technology Preview License Agreement accompanying+ −
** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
** Foundation and appearing in the file LICENSE.LGPL included in the+ −
** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.+ −
**+ −
** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
**+ −
** If you have questions regarding the use of this file, please contact+ −
** Nokia at qt-info@nokia.com.+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
** $QT_END_LICENSE$+ −
**+ −
****************************************************************************/+ −
+ −
#include "qwindowsurface_vg_p.h"+ −
#include "qwindowsurface_vgegl_p.h"+ −
#include "qpaintengine_vg_p.h"+ −
#include "qpixmapdata_vg_p.h"+ −
#include "qvg_p.h"+ −
+ −
#if !defined(QT_NO_EGL)+ −
+ −
#include <QtGui/private/qegl_p.h>+ −
#include <QtGui/private/qwidget_p.h>+ −
+ −
QT_BEGIN_NAMESPACE+ −
+ −
QVGWindowSurface::QVGWindowSurface(QWidget *window)+ −
: QWindowSurface(window)+ −
{+ −
// Create the default type of EGL window surface for windows.+ −
d_ptr = new QVGEGLWindowSurfaceDirect(this);+ −
setStaticContentsSupport(d_ptr->supportsStaticContents());+ −
}+ −
+ −
QVGWindowSurface::QVGWindowSurface+ −
(QWidget *window, QVGEGLWindowSurfacePrivate *d)+ −
: QWindowSurface(window), d_ptr(d)+ −
{+ −
}+ −
+ −
QVGWindowSurface::~QVGWindowSurface()+ −
{+ −
delete d_ptr;+ −
}+ −
+ −
QPaintDevice *QVGWindowSurface::paintDevice()+ −
{+ −
return this;+ −
}+ −
+ −
void QVGWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset)+ −
{+ −
Q_UNUSED(offset);+ −
QWidget *parent = widget->internalWinId() ? widget : widget->nativeParentWidget();+ −
d_ptr->endPaint(parent, region);+ −
}+ −
+ −
void QVGWindowSurface::setGeometry(const QRect &rect)+ −
{+ −
QWindowSurface::setGeometry(rect);+ −
}+ −
+ −
bool QVGWindowSurface::scroll(const QRegion &area, int dx, int dy)+ −
{+ −
if (!d_ptr->scroll(window(), area, dx, dy))+ −
return QWindowSurface::scroll(area, dx, dy);+ −
return true;+ −
}+ −
+ −
void QVGWindowSurface::beginPaint(const QRegion ®ion)+ −
{+ −
d_ptr->beginPaint(window());+ −
+ −
// If the window is not opaque, then fill the region we are about+ −
// to paint with the transparent color.+ −
if (!qt_widget_private(window())->isOpaque &&+ −
window()->testAttribute(Qt::WA_TranslucentBackground)) {+ −
QVGPaintEngine *engine = static_cast<QVGPaintEngine *>+ −
(d_ptr->paintEngine());+ −
engine->fillRegion(region, Qt::transparent, d_ptr->surfaceSize());+ −
}+ −
}+ −
+ −
void QVGWindowSurface::endPaint(const QRegion ®ion)+ −
{+ −
// Nothing to do here.+ −
Q_UNUSED(region);+ −
}+ −
+ −
QPaintEngine *QVGWindowSurface::paintEngine() const+ −
{+ −
return d_ptr->paintEngine();+ −
}+ −
+ −
int QVGWindowSurface::metric(PaintDeviceMetric met) const+ −
{+ −
return qt_paint_device_metric(window(), met);+ −
}+ −
+ −
QT_END_NAMESPACE+ −
+ −
#endif+ −