/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the Qt3Support module of the Qt Toolkit.**** $QT_BEGIN_LICENSE:LGPL$** No Commercial Usage** This file contains pre-release code and may not be distributed.** You may use this file in accordance with the terms and conditions** contained in the Technology Preview License Agreement accompanying** this package.**** GNU Lesser General Public License Usage** Alternatively, this file may be used under the terms of the GNU Lesser** General Public License version 2.1 as published by the Free Software** Foundation and appearing in the file LICENSE.LGPL included in the** packaging of this file. Please review the following information to** ensure the GNU Lesser General Public License version 2.1 requirements** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.**** In addition, as a special exception, Nokia gives you certain additional** rights. These rights are described in the Nokia Qt LGPL Exception** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.**** If you have questions regarding the use of this file, please contact** Nokia at qt-info@nokia.com.****************** $QT_END_LICENSE$******************************************************************************/#ifndef Q3MEMARRAY_H#define Q3MEMARRAY_H#include <Qt3Support/q3garray.h>#include <QtCore/qvector.h>QT_BEGIN_HEADERQT_BEGIN_NAMESPACEQT_MODULE(Qt3SupportLight)template<class type>class Q3MemArray : public Q3GArray{public: typedef type* Iterator; typedef const type* ConstIterator; typedef type ValueType;protected: Q3MemArray(int, int) : Q3GArray(0, 0) {}public: Q3MemArray() {} Q3MemArray(int size) : Q3GArray(size*sizeof(type)) {} Q3MemArray(const Q3MemArray<type> &a) : Q3GArray(a) {} Q3MemArray(const QVector<type> &vector); ~Q3MemArray() {} Q3MemArray<type> &operator=(const Q3MemArray<type> &a) { return (Q3MemArray<type>&)Q3GArray::assign(a); } type *data() const { return (type *)Q3GArray::data(); } uint nrefs() const { return Q3GArray::nrefs(); } uint size() const { return Q3GArray::size()/sizeof(type); } uint count() const { return size(); } bool isEmpty() const { return Q3GArray::size() == 0; } bool isNull() const { return Q3GArray::data() == 0; } bool resize(uint size) { return Q3GArray::resize(size*sizeof(type)); } bool resize(uint size, Optimization optim) { return Q3GArray::resize(size*sizeof(type), optim); } bool truncate(uint pos) { return Q3GArray::resize(pos*sizeof(type)); } bool fill(const type &d, int size = -1) { return Q3GArray::fill((char*)&d,size,sizeof(type)); } void detach() { Q3GArray::detach(); } Q3MemArray<type> copy() const { Q3MemArray<type> tmp; return tmp.duplicate(*this); } Q3MemArray<type>& assign(const Q3MemArray<type>& a) { return (Q3MemArray<type>&)Q3GArray::assign(a); } Q3MemArray<type>& assign(const type *a, uint n) { return (Q3MemArray<type>&)Q3GArray::assign((char*)a,n*sizeof(type)); } Q3MemArray<type>& duplicate(const Q3MemArray<type>& a) { return (Q3MemArray<type>&)Q3GArray::duplicate(a); } Q3MemArray<type>& duplicate(const type *a, uint n) { return (Q3MemArray<type>&)Q3GArray::duplicate((char*)a,n*sizeof(type)); } Q3MemArray<type>& setRawData(const type *a, uint n) { return (Q3MemArray<type>&)Q3GArray::setRawData((char*)a, n*sizeof(type)); } void resetRawData(const type *a, uint n) { Q3GArray::resetRawData((char*)a,n*sizeof(type)); } int find(const type &d, uint i=0) const { return Q3GArray::find((char*)&d,i,sizeof(type)); } int contains(const type &d) const { return Q3GArray::contains((char*)&d,sizeof(type)); } void sort() { Q3GArray::sort(sizeof(type)); } int bsearch(const type &d) const { return Q3GArray::bsearch((const char*)&d,sizeof(type)); } // ### Qt 4.0: maybe provide uint overload as work-around for MSVC bug type& operator[](int i) const { return (type &)(*(type *)Q3GArray::at(i*sizeof(type))); } type& at(uint i) const { return (type &)(*(type *)Q3GArray::at(i*sizeof(type))); } operator const type*() const { return (const type *)Q3GArray::data(); } bool operator==(const Q3MemArray<type> &a) const { return isEqual(a); } bool operator!=(const Q3MemArray<type> &a) const { return !isEqual(a); } Iterator begin() { return data(); } Iterator end() { return data() + size(); } ConstIterator begin() const { return data(); } ConstIterator end() const { return data() + size(); } operator QVector<type>() const;};template<class type>Q_OUTOFLINE_TEMPLATE Q3MemArray<type>::Q3MemArray(const QVector<type> &vector) : Q3GArray(vector.size()*sizeof(type)){ for (int i = 0; i < vector.size(); ++i) at(i) = vector.at(i);}template<class type>Q_OUTOFLINE_TEMPLATE Q3MemArray<type>::operator QVector<type>() const{ QVector<type> vector; for (int i = 0; i < size(); ++i) vector.append(at(i)); return vector;}QT_END_NAMESPACEQT_END_HEADER#endif // Q3MEMARRAY_H