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****************************************************************************/
#include <qglobal.h>
#ifndef QT_NO_PRINTER
#include <qdebug.h>
#include "private/qpaintengine_alpha_p.h"
#include "private/qpicture_p.h"
#include "QtGui/qpicture.h"
QT_BEGIN_NAMESPACE
QAlphaPaintEngine::QAlphaPaintEngine(QAlphaPaintEnginePrivate &data, PaintEngineFeatures devcaps)
: QPaintEngine(data, devcaps)
{
}
QAlphaPaintEngine::~QAlphaPaintEngine()
{
}
bool QAlphaPaintEngine::begin(QPaintDevice *pdev)
{
Q_D(QAlphaPaintEngine);
d->m_continueCall = true;
if (d->m_pass != 0) {
return true;
}
d->m_savedcaps = gccaps;
d->m_pdev = pdev;
d->m_alphaPen = false;
d->m_alphaBrush = false;
d->m_alphaOpacity = false;
d->m_hasalpha = false;
d->m_advancedPen = false;
d->m_advancedBrush = false;
d->m_complexTransform = false;
d->m_emulateProjectiveTransforms = false;
// clear alpha region
d->m_alphargn = QRegion();
d->m_cliprgn = QRegion();
d->m_pen = QPen();
d->m_transform = QTransform();
flushAndInit();
return true;
}
Q_GUI_EXPORT extern int qt_defaultDpiX();
Q_GUI_EXPORT extern int qt_defaultDpiY();
bool QAlphaPaintEngine::end()
{
Q_D(QAlphaPaintEngine);
d->m_continueCall = true;
if (d->m_pass != 0) {
return true;
}
flushAndInit(false);
return true;
}
void QAlphaPaintEngine::updateState(const QPaintEngineState &state)
{
Q_D(QAlphaPaintEngine);
DirtyFlags flags = state.state();
if (flags & QPaintEngine::DirtyTransform) {
d->m_transform = state.transform();
d->m_complexTransform = (d->m_transform.type() > QTransform::TxScale);
d->m_emulateProjectiveTransforms = !(d->m_savedcaps & QPaintEngine::PerspectiveTransform)
&& !(d->m_savedcaps & QPaintEngine::AlphaBlend)
&& (d->m_transform.type() >= QTransform::TxProject);
}
if (flags & QPaintEngine::DirtyPen) {
d->m_pen = state.pen();
if (d->m_pen.style() == Qt::NoPen) {
d->m_advancedPen = false;
d->m_alphaPen = false;
} else {
d->m_advancedPen = (d->m_pen.brush().style() != Qt::SolidPattern);
d->m_alphaPen = !d->m_pen.brush().isOpaque();
}
}
if (d->m_pass != 0) {
d->m_continueCall = true;
return;
}
d->m_continueCall = false;
if (flags & QPaintEngine::DirtyOpacity) {
d->m_alphaOpacity = (state.opacity() != 1.0f);
}
if (flags & QPaintEngine::DirtyBrush) {
if (state.brush().style() == Qt::NoBrush) {
d->m_advancedBrush = false;
d->m_alphaBrush = false;
} else {
d->m_advancedBrush = (state.brush().style() != Qt::SolidPattern);
d->m_alphaBrush = !state.brush().isOpaque();
}
}
d->m_hasalpha = d->m_alphaOpacity || d->m_alphaBrush || d->m_alphaPen;
if (d->m_picengine)
d->m_picengine->updateState(state);
}
void QAlphaPaintEngine::drawPath(const QPainterPath &path)
{
Q_D(QAlphaPaintEngine);
QRectF tr = d->addPenWidth(path);
if (d->m_pass == 0) {
d->m_continueCall = false;
if (d->m_hasalpha || d->m_advancedPen || d->m_advancedBrush
|| d->m_emulateProjectiveTransforms)
{
d->addAlphaRect(tr);
}
if (d->m_picengine)
d->m_picengine->drawPath(path);
} else {
d->m_continueCall = !d->fullyContained(tr);
}
}
void QAlphaPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
{
Q_D(QAlphaPaintEngine);
QPolygonF poly;
for (int i=0; i<pointCount; ++i)
poly.append(points[i]);
QPainterPath path;
path.addPolygon(poly);
QRectF tr = d->addPenWidth(path);
if (d->m_pass == 0) {
d->m_continueCall = false;
if (d->m_hasalpha || d->m_advancedPen || d->m_advancedBrush
|| d->m_emulateProjectiveTransforms)
{
d->addAlphaRect(tr);
}
if (d->m_picengine)
d->m_picengine->drawPolygon(points, pointCount, mode);
} else {
d->m_continueCall = !d->fullyContained(tr);
}
}
void QAlphaPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr)
{
Q_D(QAlphaPaintEngine);
QRectF tr = d->m_transform.mapRect(r);
if (d->m_pass == 0) {
d->m_continueCall = false;
if (pm.hasAlpha() || d->m_alphaOpacity || d->m_complexTransform || pm.isQBitmap()) {
d->addAlphaRect(tr);
}
if (d->m_picengine)
d->m_picengine->drawPixmap(r, pm, sr);
} else {
d->m_continueCall = !d->fullyContained(tr);
}
}
void QAlphaPaintEngine::drawImage(const QRectF &r, const QImage &image, const QRectF &sr)
{
Q_D(QAlphaPaintEngine);
QRectF tr = d->m_transform.mapRect(r);
if (d->m_pass == 0) {
d->m_continueCall = false;
if (image.hasAlphaChannel() || d->m_alphaOpacity || d->m_complexTransform) {
d->addAlphaRect(tr);
}
if (d->m_picengine)
d->m_picengine->drawImage(r, image, sr);
} else {
d->m_continueCall = !d->fullyContained(tr);
}
}
void QAlphaPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)
{
Q_D(QAlphaPaintEngine);
QRectF tr(p.x(), p.y() - textItem.ascent(), textItem.width() + 5, textItem.ascent() + textItem.descent() + 5);
tr = d->m_transform.mapRect(tr);
if (d->m_pass == 0) {
d->m_continueCall = false;
if (d->m_alphaPen || d->m_alphaOpacity || d->m_advancedPen) {
d->addAlphaRect(tr);
}
if (d->m_picengine) {
d->m_picengine->drawTextItem(p, textItem);
}
} else {
d->m_continueCall = !d->fullyContained(tr);
}
}
void QAlphaPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s)
{
Q_D(QAlphaPaintEngine);
QRectF brect = d->m_transform.mapRect(r);
if (d->m_pass == 0) {
d->m_continueCall = false;
if (pixmap.hasAlpha() || d->m_alphaOpacity || d->m_complexTransform || pixmap.isQBitmap()) {
d->addAlphaRect(brect);
}
if (d->m_picengine)
d->m_picengine->drawTiledPixmap(r, pixmap, s);
} else {
d->m_continueCall = !d->fullyContained(brect);
}
}
QRegion QAlphaPaintEngine::alphaClipping() const
{
Q_D(const QAlphaPaintEngine);
return d->m_cliprgn;
}
bool QAlphaPaintEngine::continueCall() const
{
Q_D(const QAlphaPaintEngine);
return d->m_continueCall;
}
void QAlphaPaintEngine::flushAndInit(bool init)
{
Q_D(QAlphaPaintEngine);
Q_ASSERT(d->m_pass == 0);
if (d->m_pic) {
d->m_picpainter->end();
// set clip region
d->m_alphargn = d->m_alphargn.intersected(QRect(0, 0, d->m_pdev->width(), d->m_pdev->height()));
// just use the bounding rect if it's a complex region..
QVector<QRect> rects = d->m_alphargn.rects();
if (rects.size() > 10) {
QRect br = d->m_alphargn.boundingRect();
d->m_alphargn = QRegion(br);
rects.clear();
rects.append(br);
}
d->m_cliprgn = d->m_alphargn;
// now replay the QPicture
++d->m_pass; // we are now doing pass #2
// reset states
gccaps = d->m_savedcaps;
painter()->save();
d->resetState(painter());
// make sure the output from QPicture is unscaled
QTransform mtx;
mtx.scale(1.0f / (qreal(d->m_pdev->logicalDpiX()) / qreal(qt_defaultDpiX())),
1.0f / (qreal(d->m_pdev->logicalDpiY()) / qreal(qt_defaultDpiY())));
painter()->setTransform(mtx);
painter()->drawPicture(0, 0, *d->m_pic);
d->m_cliprgn = QRegion();
d->resetState(painter());
// fill in the alpha images
for (int i=0; i<rects.size(); ++i)
d->drawAlphaImage(rects.at(i));
d->m_alphargn = QRegion();
painter()->restore();
--d->m_pass; // pass #2 finished
cleanUp();
}
if (init) {
gccaps = PaintEngineFeatures(AllFeatures & ~QPaintEngine::ObjectBoundingModeGradients);
d->m_pic = new QPicture();
d->m_pic->d_ptr->in_memory_only = true;
d->m_picpainter = new QPainter(d->m_pic);
d->m_picengine = d->m_picpainter->paintEngine();
// When newPage() is called and the m_picpainter is recreated
// we have to copy the current state of the original printer
// painter back to the m_picpainter
d->m_picpainter->setPen(painter()->pen());
d->m_picpainter->setBrush(painter()->brush());
d->m_picpainter->setBrushOrigin(painter()->brushOrigin());
d->m_picpainter->setFont(painter()->font());
d->m_picpainter->setOpacity(painter()->opacity());
d->m_picpainter->setTransform(painter()->combinedTransform());
d->m_picengine->syncState();
}
}
void QAlphaPaintEngine::cleanUp()
{
Q_D(QAlphaPaintEngine);
delete d->m_picpainter;
delete d->m_pic;
d->m_picpainter = 0;
d->m_pic = 0;
d->m_picengine = 0;
}
QAlphaPaintEnginePrivate::QAlphaPaintEnginePrivate()
: m_pass(0),
m_pic(0),
m_picengine(0),
m_picpainter(0),
m_hasalpha(false),
m_alphaPen(false),
m_alphaBrush(false),
m_alphaOpacity(false),
m_advancedPen(false),
m_advancedBrush(false),
m_complexTransform(false)
{
}
QAlphaPaintEnginePrivate::~QAlphaPaintEnginePrivate()
{
delete m_picpainter;
delete m_pic;
}
QRectF QAlphaPaintEnginePrivate::addPenWidth(const QPainterPath &path)
{
QPainterPath tmp = path;
if (m_pen.style() == Qt::NoPen)
return (path.controlPointRect() * m_transform).boundingRect();
if (m_pen.isCosmetic())
tmp = path * m_transform;
QPainterPathStroker stroker;
if (m_pen.widthF() == 0.0f)
stroker.setWidth(1.0);
else
stroker.setWidth(m_pen.widthF());
stroker.setJoinStyle(m_pen.joinStyle());
stroker.setCapStyle(m_pen.capStyle());
tmp = stroker.createStroke(tmp);
if (m_pen.isCosmetic())
return tmp.controlPointRect();
return (tmp.controlPointRect() * m_transform).boundingRect();
}
QRect QAlphaPaintEnginePrivate::toRect(const QRectF &rect) const
{
QRect r;
r.setLeft(int(rect.left()));
r.setTop(int(rect.top()));
r.setRight(int(rect.right() + 1));
r.setBottom(int(rect.bottom() + 1));
return r;
}
void QAlphaPaintEnginePrivate::addAlphaRect(const QRectF &rect)
{
m_alphargn |= toRect(rect);
}
void QAlphaPaintEnginePrivate::drawAlphaImage(const QRectF &rect)
{
Q_Q(QAlphaPaintEngine);
qreal dpiX = qMax(m_pdev->logicalDpiX(), 300);
qreal dpiY = qMax(m_pdev->logicalDpiY(), 300);
qreal xscale = (dpiX / m_pdev->logicalDpiX());
qreal yscale = (dpiY / m_pdev->logicalDpiY());
QTransform picscale;
picscale.scale(xscale, yscale);
const int tileSize = 2048;
QSize size((int(rect.width() * xscale)), int(rect.height() * yscale));
int divw = (size.width() / tileSize);
int divh = (size.height() / tileSize);
divw += 1;
divh += 1;
int incx = int(rect.width() / divw);
int incy = int(rect.height() / divh);
for (int y=0; y<divh; ++y) {
int ypos = int((incy * y) + rect.y());
int height = int((y == (divh - 1)) ? (rect.height() - (incy * y)) : incy) + 1;
for (int x=0; x<divw; ++x) {
int xpos = int((incx * x) + rect.x());
int width = int((x == (divw - 1)) ? (rect.width() - (incx * x)) : incx) + 1;
QSize imgsize((int)(width * xscale), (int)(height * yscale));
QImage img(imgsize, QImage::Format_RGB32);
img.fill(0xffffffff);
QPainter imgpainter(&img);
imgpainter.setTransform(picscale);
QPointF picpos(qreal(-xpos), qreal(-ypos));
imgpainter.drawPicture(picpos, *m_pic);
imgpainter.end();
q->painter()->setTransform(QTransform());
QRect r(xpos, ypos, width, height);
q->painter()->drawImage(r, img);
}
}
}
bool QAlphaPaintEnginePrivate::fullyContained(const QRectF &rect) const
{
QRegion r(toRect(rect));
return (m_cliprgn.intersected(r) == r);
}
void QAlphaPaintEnginePrivate::resetState(QPainter *p)
{
p->setPen(QPen());
p->setBrush(QBrush());
p->setBrushOrigin(0,0);
p->setBackground(QBrush());
p->setFont(QFont());
p->setTransform(QTransform());
// The view transform is already recorded and included in the
// picture we're about to replay. If we don't turn if off,
// the view matrix will be applied twice.
p->setViewTransformEnabled(false);
p->setClipRegion(QRegion(), Qt::NoClip);
p->setClipPath(QPainterPath(), Qt::NoClip);
p->setClipping(false);
p->setOpacity(1.0f);
}
QT_END_NAMESPACE
#endif // QT_NO_PRINTER