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****************************************************************************/
#ifndef QACTIONGROUP_H
#define QACTIONGROUP_H
#include <QtGui/qaction.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
#ifndef QT_NO_ACTION
class QActionGroupPrivate;
class Q_GUI_EXPORT QActionGroup : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE(QActionGroup)
Q_PROPERTY(bool exclusive READ isExclusive WRITE setExclusive)
Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled)
Q_PROPERTY(bool visible READ isVisible WRITE setVisible)
public:
explicit QActionGroup(QObject* parent);
~QActionGroup();
QAction *addAction(QAction* a);
QAction *addAction(const QString &text);
QAction *addAction(const QIcon &icon, const QString &text);
void removeAction(QAction *a);
QList<QAction*> actions() const;
QAction *checkedAction() const;
bool isExclusive() const;
bool isEnabled() const;
bool isVisible() const;
#ifdef QT3_SUPPORT
inline QT3_SUPPORT void add(QAction* a) { addAction(a); }
inline QT3_SUPPORT void addSeparator()
{ QAction *act = new QAction(this); act->setSeparator(true); addAction(act); }
inline QT3_SUPPORT bool addTo(QWidget *w) { w->addActions(actions()); return true; }
#endif
public Q_SLOTS:
void setEnabled(bool);
inline void setDisabled(bool b) { setEnabled(!b); }
void setVisible(bool);
void setExclusive(bool);
Q_SIGNALS:
void triggered(QAction *);
QT_MOC_COMPAT void selected(QAction *);
void hovered(QAction *);
private:
Q_DISABLE_COPY(QActionGroup)
Q_PRIVATE_SLOT(d_func(), void _q_actionTriggered())
Q_PRIVATE_SLOT(d_func(), void _q_actionChanged())
Q_PRIVATE_SLOT(d_func(), void _q_actionHovered())
};
#endif // QT_NO_ACTION
QT_END_NAMESPACE
QT_END_HEADER
#endif // QACTIONGROUP_H