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#include <qwidget.h>
#include <qdrag.h>
#include <qpixmap.h>
#include <qpoint.h>
#include "qdnd_p.h"
#ifndef QT_NO_DRAGANDDROP
QT_BEGIN_NAMESPACE
/*!
\class QDrag
\brief The QDrag class provides support for MIME-based drag and drop data
transfer.
Drag and drop is an intuitive way for users to copy or move data around in an
application, and is used in many desktop environments as a mechanism for copying
data between applications. Drag and drop support in Qt is centered around the
QDrag class that handles most of the details of a drag and drop operation.
The data to be transferred by the drag and drop operation is contained in a
QMimeData object. This is specified with the setMimeData() function in the
following way:
\snippet doc/src/snippets/dragging/mainwindow.cpp 1
Note that setMimeData() assigns ownership of the QMimeData object to the
QDrag object. The QDrag must be constructed on the heap with a parent QWidget
to ensure that Qt can clean up after the drag and drop operation has been
completed.
A pixmap can be used to represent the data while the drag is in
progress, and will move with the cursor to the drop target. This
pixmap typically shows an icon that represents the MIME type of
the data being transferred, but any pixmap can be set with
setPixmap(). The cursor's hot spot can be given a position
relative to the top-left corner of the pixmap with the
setHotSpot() function. The following code positions the pixmap so
that the cursor's hot spot points to the center of its bottom
edge:
\snippet doc/src/snippets/separations/finalwidget.cpp 2
\note On X11, the pixmap may not be able to keep up with the mouse
movements if the hot spot causes the pixmap to be displayed
directly under the cursor.
The source and target widgets can be found with source() and target().
These functions are often used to determine whether drag and drop operations
started and finished at the same widget, so that special behavior can be
implemented.
QDrag only deals with the drag and drop operation itself. It is up to the
developer to decide when a drag operation begins, and how a QDrag object should
be constructed and used. For a given widget, it is often necessary to
reimplement \l{QWidget::mousePressEvent()}{mousePressEvent()} to determine
whether the user has pressed a mouse button, and reimplement
\l{QWidget::mouseMoveEvent()}{mouseMoveEvent()} to check whether a QDrag is
required.
\sa {Drag and Drop}, QClipboard, QMimeData, QWindowsMime, QMacPasteboardMime,
{Draggable Icons Example}, {Draggable Text Example}, {Drop Site Example},
{Fridge Magnets Example}
*/
/*!
Constructs a new drag object for the widget specified by \a dragSource.
*/
QDrag::QDrag(QWidget *dragSource)
: QObject(*new QDragPrivate, dragSource)
{
Q_D(QDrag);
d->source = dragSource;
d->target = 0;
d->data = 0;
d->hotspot = QPoint(-10, -10);
d->possible_actions = Qt::CopyAction;
d->executed_action = Qt::IgnoreAction;
d->defaultDropAction = Qt::IgnoreAction;
}
/*!
Destroys the drag object.
*/
QDrag::~QDrag()
{
Q_D(QDrag);
delete d->data;
QDragManager *manager = QDragManager::self();
if (manager && manager->object == this)
manager->cancel(false);
}
/*!
Sets the data to be sent to the given MIME \a data. Ownership of the data is
transferred to the QDrag object.
*/
void QDrag::setMimeData(QMimeData *data)
{
Q_D(QDrag);
if (d->data == data)
return;
if (d->data != 0)
delete d->data;
d->data = data;
}
/*!
Returns the MIME data that is encapsulated by the drag object.
*/
QMimeData *QDrag::mimeData() const
{
Q_D(const QDrag);
return d->data;
}
/*!
Sets \a pixmap as the pixmap used to represent the data in a drag
and drop operation. You can only set a pixmap before the drag is
started.
*/
void QDrag::setPixmap(const QPixmap &pixmap)
{
Q_D(QDrag);
d->pixmap = pixmap;
}
/*!
Returns the pixmap used to represent the data in a drag and drop operation.
*/
QPixmap QDrag::pixmap() const
{
Q_D(const QDrag);
return d->pixmap;
}
/*!
Sets the position of the hot spot relative to the top-left corner of the
pixmap used to the point specified by \a hotspot.
\bold{Note:} on X11, the pixmap may not be able to keep up with the mouse
movements if the hot spot causes the pixmap to be displayed
directly under the cursor.
*/
void QDrag::setHotSpot(const QPoint& hotspot)
{
Q_D(QDrag);
d->hotspot = hotspot;
}
/*!
Returns the position of the hot spot relative to the top-left corner of the
cursor.
*/
QPoint QDrag::hotSpot() const
{
Q_D(const QDrag);
return d->hotspot;
}
/*!
Returns the source of the drag object. This is the widget where the drag
and drop operation originated.
*/
QWidget *QDrag::source() const
{
Q_D(const QDrag);
return d->source;
}
/*!
Returns the target of the drag and drop operation. This is the widget where
the drag object was dropped.
*/
QWidget *QDrag::target() const
{
Q_D(const QDrag);
return d->target;
}
/*!
\since 4.3
Starts the drag and drop operation and returns a value indicating the requested
drop action when it is completed. The drop actions that the user can choose
from are specified in \a supportedActions. The default proposed action will be selected
among the allowed actions in the following order: Move, Copy and Link.
\bold{Note:} On Linux and Mac OS X, the drag and drop operation
can take some time, but this function does not block the event
loop. Other events are still delivered to the application while
the operation is performed. On Windows, the Qt event loop is
blocked while during the operation.
*/
Qt::DropAction QDrag::exec(Qt::DropActions supportedActions)
{
return exec(supportedActions, Qt::IgnoreAction);
}
/*!
\since 4.3
Starts the drag and drop operation and returns a value indicating the requested
drop action when it is completed. The drop actions that the user can choose
from are specified in \a supportedActions.
The \a defaultDropAction determines which action will be proposed when the user performs a
drag without using modifier keys.
\bold{Note:} On Linux and Mac OS X, the drag and drop operation
can take some time, but this function does not block the event
loop. Other events are still delivered to the application while
the operation is performed. On Windows, the Qt event loop is
blocked while during the operation.
*/
Qt::DropAction QDrag::exec(Qt::DropActions supportedActions, Qt::DropAction defaultDropAction)
{
Q_D(QDrag);
if (!d->data) {
qWarning("QDrag: No mimedata set before starting the drag");
return d->executed_action;
}
QDragManager *manager = QDragManager::self();
d->defaultDropAction = Qt::IgnoreAction;
d->possible_actions = supportedActions;
if (manager) {
if (defaultDropAction == Qt::IgnoreAction) {
if (supportedActions & Qt::MoveAction) {
d->defaultDropAction = Qt::MoveAction;
} else if (supportedActions & Qt::CopyAction) {
d->defaultDropAction = Qt::CopyAction;
} else if (supportedActions & Qt::LinkAction) {
d->defaultDropAction = Qt::LinkAction;
}
} else {
d->defaultDropAction = defaultDropAction;
}
d->executed_action = manager->drag(this);
}
return d->executed_action;
}
/*!
\obsolete
\bold{Note:} It is recommended to use exec() instead of this function.
Starts the drag and drop operation and returns a value indicating the requested
drop action when it is completed. The drop actions that the user can choose
from are specified in \a request. Qt::CopyAction is always allowed.
\bold{Note:} Although the drag and drop operation can take some time, this function
does not block the event loop. Other events are still delivered to the application
while the operation is performed.
\sa exec()
*/
Qt::DropAction QDrag::start(Qt::DropActions request)
{
Q_D(QDrag);
if (!d->data) {
qWarning("QDrag: No mimedata set before starting the drag");
return d->executed_action;
}
QDragManager *manager = QDragManager::self();
d->defaultDropAction = Qt::IgnoreAction;
d->possible_actions = request | Qt::CopyAction;
if (manager)
d->executed_action = manager->drag(this);
return d->executed_action;
}
/*!
Sets the drag \a cursor for the \a action. This allows you
to override the default native cursors. To revert to using the
native cursor for \a action pass in a null QPixmap as \a cursor.
The \a action can only be CopyAction, MoveAction or LinkAction.
All other values of DropAction are ignored.
*/
void QDrag::setDragCursor(const QPixmap &cursor, Qt::DropAction action)
{
Q_D(QDrag);
if (action != Qt::CopyAction && action != Qt::MoveAction && action != Qt::LinkAction)
return;
if (cursor.isNull())
d->customCursors.remove(action);
else
d->customCursors[action] = cursor;
}
/*!
\fn void QDrag::actionChanged(Qt::DropAction action)
This signal is emitted when the \a action associated with the
drag changes.
\sa targetChanged()
*/
/*!
\fn void QDrag::targetChanged(QWidget *newTarget)
This signal is emitted when the target of the drag and drop
operation changes, with \a newTarget the new target.
\sa target(), actionChanged()
*/
QT_END_NAMESPACE
#endif // QT_NO_DRAGANDDROP