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#include "qapplication.h"
#ifndef QT_NO_SOUND
#include "qsound.h"
#include "qpaintdevice.h"
#include "qwsdisplay_qws.h"
#include "qsound_p.h"
#include "qsoundqss_qws.h"
#include "qhash.h"
#include "qfileinfo.h"
#include "qbytearray.h"
#include "quuid.h"
#include "qdatastream.h"
#include "qcopchannel_qws.h"
#include "qbuffer.h"
QT_BEGIN_NAMESPACE
#ifdef MEDIA_SERVER
#define SERVER_CHANNEL "QPE/MediaServer"
class QCopMessage : public QDataStream
{
public:
QCopMessage( const QString& channel, const QString& message )
: QDataStream( new QBuffer ), m_channel( channel ), m_message( message )
{
device()->open( QIODevice::WriteOnly );
}
~QCopMessage()
{
QCopChannel::send( m_channel, m_message, ((QBuffer*)device())->buffer() );
delete device();
}
private:
QString m_channel;
QString m_message;
};
#endif // MEDIA_SERVER
class QAuServerQWS;
class QAuBucketQWS : public QObject, public QAuBucket
{
Q_OBJECT
public:
QAuBucketQWS( QAuServerQWS*, QSound*, QObject* parent = 0 );
~QAuBucketQWS();
#ifndef MEDIA_SERVER
int id() const { return id_; }
#endif
QSound* sound() const { return sound_; }
#ifdef MEDIA_SERVER
void play();
void stop();
#endif
signals:
// Only for Media Server
void done( QAuBucketQWS* );
private slots:
// Only for Media Server
void processMessage( const QString& msg, const QByteArray& data );
private:
#ifdef MEDIA_SERVER
QCopChannel *m_channel;
QUuid m_id;
#endif
#ifndef MEDIA_SERVER
int id_;
#endif
QSound *sound_;
QAuServerQWS *server_;
static int next;
};
int QAuBucketQWS::next = 0;
class QAuServerQWS : public QAuServer
{
Q_OBJECT
public:
QAuServerQWS( QObject* parent );
void init( QSound* s )
{
QAuBucketQWS *bucket = new QAuBucketQWS( this, s );
#ifdef MEDIA_SERVER
connect( bucket, SIGNAL(done(QAuBucketQWS*)),
this, SLOT(complete(QAuBucketQWS*)) );
#endif
setBucket( s, bucket );
}
#ifndef MEDIA_SERVER
// Register bucket
void insert( QAuBucketQWS *bucket )
{
buckets.insert( bucket->id(), bucket );
}
// Remove bucket from register
void remove( QAuBucketQWS *bucket )
{
buckets.remove( bucket->id() );
}
#endif
void play( QSound* s )
{
QString filepath = QFileInfo( s->fileName() ).absoluteFilePath();
#if defined(QT_NO_QWS_SOUNDSERVER)
server->playFile( bucket( s )->id(), filepath );
#elif defined(MEDIA_SERVER)
bucket( s )->play();
#else
client->play( bucket( s )->id(), filepath );
#endif
}
void stop( QSound* s )
{
#if defined(QT_NO_QWS_SOUNDSERVER)
server->stopFile( bucket( s )->id() );
#elif defined(MEDIA_SERVER)
bucket( s )->stop();
#else
client->stop( bucket( s )->id() );
#endif
}
bool okay() { return true; }
private slots:
// Continue playing sound if loops remain
void complete( int id )
{
#ifndef MEDIA_SERVER
QAuBucketQWS *bucket = find( id );
if( bucket ) {
QSound *sound = bucket->sound();
if( decLoop( sound ) ) {
play( sound );
}
}
#else
Q_UNUSED(id);
#endif
}
// Only for Media Server
void complete( QAuBucketQWS* bucket )
{
#ifndef MEDIA_SERVER
Q_UNUSED(bucket);
#else
QSound *sound = bucket->sound();
if( decLoop( sound ) ) {
play( sound );
}
#endif
}
protected:
QAuBucketQWS* bucket( QSound *s )
{
return (QAuBucketQWS*)QAuServer::bucket( s );
}
private:
#ifndef MEDIA_SERVER
// Find registered bucket with given id, return null if none found
QAuBucketQWS* find( int id )
{
QHash<int, QAuBucketQWS*>::Iterator it = buckets.find( id );
if( it != buckets.end() ) {
return it.value();
}
return 0;
}
QHash<int, QAuBucketQWS*> buckets; // ### possible problem with overlapping keys
#ifdef QT_NO_QWS_SOUNDSERVER
QWSSoundServer *server;
#else
QWSSoundClient *client;
#endif
#endif // MEDIA_SERVER
};
QAuServerQWS::QAuServerQWS(QObject* parent) :
QAuServer(parent)
{
#ifndef MEDIA_SERVER
setObjectName(QLatin1String("qauserverqws"));
#ifdef QT_NO_QWS_SOUNDSERVER
server = new QWSSoundServer( this ); // ### only suitable for single application
connect( server, SIGNAL(soundCompleted(int)),
this, SLOT(complete(int)) );
#else
client = new QWSSoundClient( this ); // ### requires successful connection
connect( client, SIGNAL(soundCompleted(int)),
this, SLOT(complete(int)) );
#endif
#endif // MEDIA_SERVER
}
QAuBucketQWS::QAuBucketQWS( QAuServerQWS *server, QSound *sound, QObject* parent )
: QObject( parent ), sound_( sound ), server_( server )
{
#ifdef MEDIA_SERVER
m_id = QUuid::createUuid();
sound->setObjectName( m_id.toString() );
m_channel = new QCopChannel(QLatin1String("QPE/QSound/") + m_id, this );
connect( m_channel, SIGNAL(received(QString,QByteArray)),
this, SLOT(processMessage(QString,QByteArray)) );
{
QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("subscribe(QUuid)") );
message << m_id;
}
{
QString filepath = QFileInfo( sound_->fileName() ).absoluteFilePath();
QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("open(QUuid,QString)") );
message << m_id << filepath;
}
#else
id_ = next++;
server_->insert( this );
#endif
}
#ifdef MEDIA_SERVER
void QAuBucketQWS::play()
{
QString filepath = QFileInfo( sound_->fileName() ).absoluteFilePath();
QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("play(QUuid)") );
message << m_id;
}
void QAuBucketQWS::stop()
{
QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("stop(QUuid)") );
message << m_id;
}
#endif // MEDIA_SERVER
void QAuBucketQWS::processMessage( const QString& msg, const QByteArray& data )
{
Q_UNUSED(data);
#ifndef MEDIA_SERVER
Q_UNUSED(msg);
#else
if( msg == QLatin1String("done()") ) {
emit done( this );
}
#endif
}
QAuBucketQWS::~QAuBucketQWS()
{
#ifdef MEDIA_SERVER
QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("revoke(QUuid)") );
message << m_id;
#else
server_->remove( this );
#endif
}
QAuServer* qt_new_audio_server()
{
return new QAuServerQWS(qApp);
}
#include "qsound_qws.moc"
#endif // QT_NO_SOUND
QT_END_NAMESPACE