/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtCore>
#include <QtNetwork>
int main(int argc, char *argv[])
{
QCoreApplication app(argc, argv);
QTcpServer server;
if (!server.listen(QHostAddress::LocalHost, 49199)) {
qDebug("Failed to listen: %s", server.errorString().toLatin1().constData());
return 1;
}
#if defined(Q_OS_WINCE) || defined(Q_OS_SYMBIAN)
QFile file(QLatin1String("/test_signal.txt"));
file.open(QIODevice::WriteOnly);
file.write("Listening\n");
file.flush();
file.close();
#else
printf("Listening\n");
fflush(stdout);
#endif
server.waitForNewConnection(5000);
qFatal("Crash");
return 0;
}