Bug 2955. Workaround for lack of atomic operations in GCCE standard libraries (fall back to default use of Mutex)
/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the demonstration applications of the Qt Toolkit.**** $QT_BEGIN_LICENSE:LGPL$** No Commercial Usage** This file contains pre-release code and may not be distributed.** You may use this file in accordance with the terms and conditions** contained in the Technology Preview License Agreement accompanying** this package.**** GNU Lesser General Public License Usage** Alternatively, this file may be used under the terms of the GNU Lesser** General Public License version 2.1 as published by the Free Software** Foundation and appearing in the file LICENSE.LGPL included in the** packaging of this file. Please review the following information to** ensure the GNU Lesser General Public License version 2.1 requirements** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.**** In addition, as a special exception, Nokia gives you certain additional** rights. These rights are described in the Nokia Qt LGPL Exception** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.**** If you have questions regarding the use of this file, please contact** Nokia at qt-info@nokia.com.****************** $QT_END_LICENSE$******************************************************************************/#ifndef SCENE_H#define SCENE_H//#include <GL/glew.h>#include "glextensions.h"#include <QtGui>#include <QtOpenGL>#include "roundedbox.h"#include "gltrianglemesh.h"#include "trackball.h"#include "glbuffers.h"#include "qtbox.h"#define PI 3.14159265358979QT_BEGIN_NAMESPACEclass QMatrix4x4;QT_END_NAMESPACEclass ParameterEdit : public QWidget{public: virtual void emitChange() = 0;};class ColorEdit : public ParameterEdit{ Q_OBJECTpublic: ColorEdit(QRgb initialColor, int id); QRgb color() const {return m_color;} virtual void emitChange() {emit colorChanged(m_color, m_id);}public slots: void editDone();signals: void colorChanged(QRgb color, int id);protected: virtual void mousePressEvent(QMouseEvent *event); void setColor(QRgb color); // also emits colorChanged()private: QGraphicsScene *m_dialogParentScene; QLineEdit *m_lineEdit; QFrame *m_button; QRgb m_color; int m_id;};class FloatEdit : public ParameterEdit{ Q_OBJECTpublic: FloatEdit(float initialValue, int id); float value() const {return m_value;} virtual void emitChange() {emit valueChanged(m_value, m_id);}public slots: void editDone();signals: void valueChanged(float value, int id);private: QGraphicsScene *m_dialogParentScene; QLineEdit *m_lineEdit; float m_value; int m_id;};class GraphicsWidget : public QGraphicsProxyWidget{public: GraphicsWidget() : QGraphicsProxyWidget(0, Qt::Window) {}protected: virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value); virtual void resizeEvent(QGraphicsSceneResizeEvent *event); virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);};class TwoSidedGraphicsWidget : public QObject{ Q_OBJECTpublic: TwoSidedGraphicsWidget(QGraphicsScene *scene); void setWidget(int index, QWidget *widget); QWidget *widget(int index);public slots: void flip();protected slots: void animateFlip();private: GraphicsWidget *m_proxyWidgets[2]; int m_current; int m_angle; // angle in degrees int m_delta;};class RenderOptionsDialog : public QDialog{ Q_OBJECTpublic: RenderOptionsDialog(); int addTexture(const QString &name); int addShader(const QString &name); void emitParameterChanged();protected slots: void setColorParameter(QRgb color, int id); void setFloatParameter(float value, int id);signals: void dynamicCubemapToggled(int); void colorParameterChanged(const QString &, QRgb); void floatParameterChanged(const QString &, float); void textureChanged(int); void shaderChanged(int); void doubleClicked();protected: virtual void mouseDoubleClickEvent(QMouseEvent *event); QVector<QByteArray> m_parameterNames; QComboBox *m_textureCombo; QComboBox *m_shaderCombo; QVector<ParameterEdit *> m_parameterEdits;};class ItemDialog : public QDialog{ Q_OBJECTpublic: enum ItemType { QtBoxItem, CircleItem, SquareItem, }; ItemDialog();public slots: void triggerNewQtBox(); void triggerNewCircleItem(); void triggerNewSquareItem();signals: void doubleClicked(); void newItemTriggered(ItemDialog::ItemType type);protected: virtual void mouseDoubleClickEvent(QMouseEvent *event);};class Scene : public QGraphicsScene{ Q_OBJECTpublic: Scene(int width, int height, int maxTextureSize); ~Scene(); virtual void drawBackground(QPainter *painter, const QRectF &rect);public slots: void setShader(int index); void setTexture(int index); void toggleDynamicCubemap(int state); void setColorParameter(const QString &name, QRgb color); void setFloatParameter(const QString &name, float value); void newItem(ItemDialog::ItemType type);protected: void renderBoxes(const QMatrix4x4 &view, int excludeBox = -2); void setStates(); void setLights(); void defaultStates(); void renderCubemaps(); virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event); virtual void wheelEvent(QGraphicsSceneWheelEvent * event);private: void initGL(); QPointF pixelPosToViewPos(const QPointF& p); QTime m_time; int m_lastTime; int m_mouseEventTime; int m_distExp; int m_frame; int m_maxTextureSize; int m_currentShader; int m_currentTexture; bool m_dynamicCubemap; bool m_updateAllCubemaps; RenderOptionsDialog *m_renderOptions; ItemDialog *m_itemDialog; QTimer *m_timer; GLRoundedBox *m_box; TrackBall m_trackBalls[3]; QVector<GLTexture *> m_textures; GLTextureCube *m_environment; GLTexture3D *m_noise; GLRenderTargetCube *m_mainCubemap; QVector<GLRenderTargetCube *> m_cubemaps; QVector<QGLShaderProgram *> m_programs; QGLShader *m_vertexShader; QVector<QGLShader *> m_fragmentShaders; QGLShader *m_environmentShader; QGLShaderProgram *m_environmentProgram;};#endif