/******************************************************************************** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).** All rights reserved.** Contact: Nokia Corporation (qt-info@nokia.com)**** This file is part of the demonstration applications of the Qt Toolkit.**** $QT_BEGIN_LICENSE:LGPL$** No Commercial Usage** This file contains pre-release code and may not be distributed.** You may use this file in accordance with the terms and conditions** contained in the Technology Preview License Agreement accompanying** this package.**** GNU Lesser General Public License Usage** Alternatively, this file may be used under the terms of the GNU Lesser** General Public License version 2.1 as published by the Free Software** Foundation and appearing in the file LICENSE.LGPL included in the** packaging of this file. Please review the following information to** ensure the GNU Lesser General Public License version 2.1 requirements** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.**** In addition, as a special exception, Nokia gives you certain additional** rights. These rights are described in the Nokia Qt LGPL Exception** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.**** If you have questions regarding the use of this file, please contact** Nokia at qt-info@nokia.com.****************** $QT_END_LICENSE$******************************************************************************/#ifndef ROUNDEDBOX_H#define ROUNDEDBOX_H//#include <GL/glew.h>#include "glextensions.h"#include <QtGui>#include <QtOpenGL>#include "gltrianglemesh.h"#include <QtGui/qvector3d.h>#include <QtGui/qvector2d.h>#include "glbuffers.h"struct P3T2N3Vertex{ QVector3D position; QVector2D texCoord; QVector3D normal; static VertexDescription description[];};class GLRoundedBox : public GLTriangleMesh<P3T2N3Vertex, unsigned short>{public: // 0 < r < 0.5, 0 <= n <= 125 GLRoundedBox(float r = 0.25f, float scale = 1.0f, int n = 10);};#endif