/****************************************************************************+ −
**+ −
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (qt-info@nokia.com)+ −
**+ −
** This file is part of the demonstration applications of the Qt Toolkit.+ −
**+ −
** $QT_BEGIN_LICENSE:LGPL$+ −
** No Commercial Usage+ −
** This file contains pre-release code and may not be distributed.+ −
** You may use this file in accordance with the terms and conditions+ −
** contained in the Technology Preview License Agreement accompanying+ −
** this package.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** Alternatively, this file may be used under the terms of the GNU Lesser+ −
** General Public License version 2.1 as published by the Free Software+ −
** Foundation and appearing in the file LICENSE.LGPL included in the+ −
** packaging of this file. Please review the following information to+ −
** ensure the GNU Lesser General Public License version 2.1 requirements+ −
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.+ −
**+ −
** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
**+ −
** If you have questions regarding the use of this file, please contact+ −
** Nokia at qt-info@nokia.com.+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
**+ −
** $QT_END_LICENSE$+ −
**+ −
****************************************************************************/+ −
+ −
#include "imageitem.h"+ −
#include "colors.h"+ −
+ −
ImageItem::ImageItem(const QImage &image, int maxWidth, int maxHeight, QGraphicsScene *scene,+ −
QGraphicsItem *parent, bool adjustSize, float scale) : DemoItem(scene, parent)+ −
{+ −
this->image = image;+ −
this->maxWidth = maxWidth;+ −
this->maxHeight = maxHeight;+ −
this->adjustSize = adjustSize;+ −
this->scale = scale;+ −
}+ −
+ −
QImage *ImageItem::createImage(const QMatrix &matrix) const+ −
{+ −
QImage *original = new QImage(image);+ −
if (original->isNull()){+ −
return original; // nothing we can do about it...+ −
}+ −
+ −
QPoint size = matrix.map(QPoint(this->maxWidth, this->maxHeight));+ −
float w = size.x(); // x, y is the used as width, height+ −
float h = size.y();+ −
+ −
// Optimization: if image is smaller than maximum allowed size, just return the loaded image+ −
if (original->size().height() <= h && original->size().width() <= w && !this->adjustSize && this->scale == 1)+ −
return original;+ −
+ −
// Calculate what the size of the final image will be:+ −
w = qMin(w, float(original->size().width()) * this->scale);+ −
h = qMin(h, float(original->size().height()) * this->scale);+ −
+ −
float adjustx = 1.0f;+ −
float adjusty = 1.0f;+ −
if (this->adjustSize){+ −
adjustx = qMin(matrix.m11(), matrix.m22());+ −
adjusty = matrix.m22() < adjustx ? adjustx : matrix.m22();+ −
w *= adjustx;+ −
h *= adjusty;+ −
}+ −
+ −
// Create a new image with correct size, and draw original on it+ −
QImage *image = new QImage(int(w+2), int(h+2), QImage::Format_ARGB32_Premultiplied);+ −
image->fill(QColor(0, 0, 0, 0).rgba());+ −
QPainter painter(image);+ −
painter.setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform);+ −
if (this->adjustSize)+ −
painter.scale(adjustx, adjusty);+ −
if (this->scale != 1)+ −
painter.scale(this->scale, this->scale);+ −
painter.drawImage(0, 0, *original);+ −
+ −
if (!this->adjustSize){+ −
// Blur out edges+ −
int blur = 30;+ −
if (h < original->height()){+ −
QLinearGradient brush1(0, h - blur, 0, h);+ −
brush1.setSpread(QGradient::PadSpread);+ −
brush1.setColorAt(0.0, QColor(0, 0, 0, 0));+ −
brush1.setColorAt(1.0, Colors::sceneBg1);+ −
painter.fillRect(0, int(h) - blur, original->width(), int(h), brush1);+ −
}+ −
if (w < original->width()){+ −
QLinearGradient brush2(w - blur, 0, w, 0);+ −
brush2.setSpread(QGradient::PadSpread);+ −
brush2.setColorAt(0.0, QColor(0, 0, 0, 0));+ −
brush2.setColorAt(1.0, Colors::sceneBg1);+ −
painter.fillRect(int(w) - blur, 0, int(w), original->height(), brush2);+ −
}+ −
}+ −
delete original;+ −
return image;+ −
}+ −