/* inflate.c -- zlib decompression+ −
* Copyright (C) 1995-2005 Mark Adler+ −
* For conditions of distribution and use, see copyright notice in zlib.h+ −
*/+ −
+ −
/*+ −
* Change history:+ −
*+ −
* 1.2.beta0 24 Nov 2002+ −
* - First version -- complete rewrite of inflate to simplify code, avoid+ −
* creation of window when not needed, minimize use of window when it is+ −
* needed, make inffast.c even faster, implement gzip decoding, and to+ −
* improve code readability and style over the previous zlib inflate code+ −
*+ −
* 1.2.beta1 25 Nov 2002+ −
* - Use pointers for available input and output checking in inffast.c+ −
* - Remove input and output counters in inffast.c+ −
* - Change inffast.c entry and loop from avail_in >= 7 to >= 6+ −
* - Remove unnecessary second byte pull from length extra in inffast.c+ −
* - Unroll direct copy to three copies per loop in inffast.c+ −
*+ −
* 1.2.beta2 4 Dec 2002+ −
* - Change external routine names to reduce potential conflicts+ −
* - Correct filename to inffixed.h for fixed tables in inflate.c+ −
* - Make hbuf[] unsigned char to match parameter type in inflate.c+ −
* - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)+ −
* to avoid negation problem on Alphas (64 bit) in inflate.c+ −
*+ −
* 1.2.beta3 22 Dec 2002+ −
* - Add comments on state->bits assertion in inffast.c+ −
* - Add comments on op field in inftrees.h+ −
* - Fix bug in reuse of allocated window after inflateReset()+ −
* - Remove bit fields--back to byte structure for speed+ −
* - Remove distance extra == 0 check in inflate_fast()--only helps for lengths+ −
* - Change post-increments to pre-increments in inflate_fast(), PPC biased?+ −
* - Add compile time option, POSTINC, to use post-increments instead (Intel?)+ −
* - Make MATCH copy in inflate() much faster for when inflate_fast() not used+ −
* - Use local copies of stream next and avail values, as well as local bit+ −
* buffer and bit count in inflate()--for speed when inflate_fast() not used+ −
*+ −
* 1.2.beta4 1 Jan 2003+ −
* - Split ptr - 257 statements in inflate_table() to avoid compiler warnings+ −
* - Move a comment on output buffer sizes from inffast.c to inflate.c+ −
* - Add comments in inffast.c to introduce the inflate_fast() routine+ −
* - Rearrange window copies in inflate_fast() for speed and simplification+ −
* - Unroll last copy for window match in inflate_fast()+ −
* - Use local copies of window variables in inflate_fast() for speed+ −
* - Pull out common write == 0 case for speed in inflate_fast()+ −
* - Make op and len in inflate_fast() unsigned for consistency+ −
* - Add FAR to lcode and dcode declarations in inflate_fast()+ −
* - Simplified bad distance check in inflate_fast()+ −
* - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new+ −
* source file infback.c to provide a call-back interface to inflate for+ −
* programs like gzip and unzip -- uses window as output buffer to avoid+ −
* window copying+ −
*+ −
* 1.2.beta5 1 Jan 2003+ −
* - Improved inflateBack() interface to allow the caller to provide initial+ −
* input in strm.+ −
* - Fixed stored blocks bug in inflateBack()+ −
*+ −
* 1.2.beta6 4 Jan 2003+ −
* - Added comments in inffast.c on effectiveness of POSTINC+ −
* - Typecasting all around to reduce compiler warnings+ −
* - Changed loops from while (1) or do {} while (1) to for (;;), again to+ −
* make compilers happy+ −
* - Changed type of window in inflateBackInit() to unsigned char *+ −
*+ −
* 1.2.beta7 27 Jan 2003+ −
* - Changed many types to unsigned or unsigned short to avoid warnings+ −
* - Added inflateCopy() function+ −
*+ −
* 1.2.0 9 Mar 2003+ −
* - Changed inflateBack() interface to provide separate opaque descriptors+ −
* for the in() and out() functions+ −
* - Changed inflateBack() argument and in_func typedef to swap the length+ −
* and buffer address return values for the input function+ −
* - Check next_in and next_out for Z_NULL on entry to inflate()+ −
*+ −
* The history for versions after 1.2.0 are in ChangeLog in zlib distribution.+ −
*/+ −
+ −
#include "zutil.h"+ −
#include "inftrees.h"+ −
#include "inflate.h"+ −
#include "inffast.h"+ −
+ −
#ifdef MAKEFIXED+ −
# ifndef BUILDFIXED+ −
# define BUILDFIXED+ −
# endif+ −
#endif+ −
+ −
/* function prototypes */+ −
local void fixedtables OF((struct inflate_state FAR *state));+ −
local int updatewindow OF((z_streamp strm, unsigned out));+ −
#ifdef BUILDFIXED+ −
void makefixed OF((void));+ −
#endif+ −
local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,+ −
unsigned len));+ −
+ −
int ZEXPORT inflateReset(strm)+ −
z_streamp strm;+ −
{+ −
struct inflate_state FAR *state;+ −
+ −
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;+ −
state = (struct inflate_state FAR *)strm->state;+ −
strm->total_in = strm->total_out = state->total = 0;+ −
strm->msg = Z_NULL;+ −
strm->adler = 1; /* to support ill-conceived Java test suite */+ −
state->mode = HEAD;+ −
state->last = 0;+ −
state->havedict = 0;+ −
state->dmax = 32768U;+ −
state->head = Z_NULL;+ −
state->wsize = 0;+ −
state->whave = 0;+ −
state->write = 0;+ −
state->hold = 0;+ −
state->bits = 0;+ −
state->lencode = state->distcode = state->next = state->codes;+ −
Tracev((stderr, "inflate: reset\n"));+ −
return Z_OK;+ −
}+ −
+ −
int ZEXPORT inflatePrime(strm, bits, value)+ −
z_streamp strm;+ −
int bits;+ −
int value;+ −
{+ −
struct inflate_state FAR *state;+ −
+ −
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;+ −
state = (struct inflate_state FAR *)strm->state;+ −
if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;+ −
value &= (1L << bits) - 1;+ −
state->hold += value << state->bits;+ −
state->bits += bits;+ −
return Z_OK;+ −
}+ −
+ −
int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)+ −
z_streamp strm;+ −
int windowBits;+ −
const char *version;+ −
int stream_size;+ −
{+ −
struct inflate_state FAR *state;+ −
+ −
if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||+ −
stream_size != (int)(sizeof(z_stream)))+ −
return Z_VERSION_ERROR;+ −
if (strm == Z_NULL) return Z_STREAM_ERROR;+ −
strm->msg = Z_NULL; /* in case we return an error */+ −
if (strm->zalloc == (alloc_func)0) {+ −
strm->zalloc = zcalloc;+ −
strm->opaque = (voidpf)0;+ −
}+ −
if (strm->zfree == (free_func)0) strm->zfree = zcfree;+ −
state = (struct inflate_state FAR *)+ −
ZALLOC(strm, 1, sizeof(struct inflate_state));+ −
if (state == Z_NULL) return Z_MEM_ERROR;+ −
Tracev((stderr, "inflate: allocated\n"));+ −
strm->state = (struct internal_state FAR *)state;+ −
if (windowBits < 0) {+ −
state->wrap = 0;+ −
windowBits = -windowBits;+ −
}+ −
else {+ −
state->wrap = (windowBits >> 4) + 1;+ −
#ifdef GUNZIP+ −
if (windowBits < 48) windowBits &= 15;+ −
#endif+ −
}+ −
if (windowBits < 8 || windowBits > 15) {+ −
ZFREE(strm, state);+ −
strm->state = Z_NULL;+ −
return Z_STREAM_ERROR;+ −
}+ −
state->wbits = (unsigned)windowBits;+ −
state->window = Z_NULL;+ −
return inflateReset(strm);+ −
}+ −
+ −
int ZEXPORT inflateInit_(strm, version, stream_size)+ −
z_streamp strm;+ −
const char *version;+ −
int stream_size;+ −
{+ −
return inflateInit2_(strm, DEF_WBITS, version, stream_size);+ −
}+ −
+ −
/*+ −
Return state with length and distance decoding tables and index sizes set to+ −
fixed code decoding. Normally this returns fixed tables from inffixed.h.+ −
If BUILDFIXED is defined, then instead this routine builds the tables the+ −
first time it's called, and returns those tables the first time and+ −
thereafter. This reduces the size of the code by about 2K bytes, in+ −
exchange for a little execution time. However, BUILDFIXED should not be+ −
used for threaded applications, since the rewriting of the tables and virgin+ −
may not be thread-safe.+ −
*/+ −
local void fixedtables(state)+ −
struct inflate_state FAR *state;+ −
{+ −
#ifdef BUILDFIXED+ −
static int virgin = 1;+ −
static code *lenfix, *distfix;+ −
static code fixed[544];+ −
+ −
/* build fixed huffman tables if first call (may not be thread safe) */+ −
if (virgin) {+ −
unsigned sym, bits;+ −
static code *next;+ −
+ −
/* literal/length table */+ −
sym = 0;+ −
while (sym < 144) state->lens[sym++] = 8;+ −
while (sym < 256) state->lens[sym++] = 9;+ −
while (sym < 280) state->lens[sym++] = 7;+ −
while (sym < 288) state->lens[sym++] = 8;+ −
next = fixed;+ −
lenfix = next;+ −
bits = 9;+ −
inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);+ −
+ −
/* distance table */+ −
sym = 0;+ −
while (sym < 32) state->lens[sym++] = 5;+ −
distfix = next;+ −
bits = 5;+ −
inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);+ −
+ −
/* do this just once */+ −
virgin = 0;+ −
}+ −
#else /* !BUILDFIXED */+ −
# include "inffixed.h"+ −
#endif /* BUILDFIXED */+ −
state->lencode = lenfix;+ −
state->lenbits = 9;+ −
state->distcode = distfix;+ −
state->distbits = 5;+ −
}+ −
+ −
#ifdef MAKEFIXED+ −
#include <stdio.h>+ −
+ −
/*+ −
Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also+ −
defines BUILDFIXED, so the tables are built on the fly. makefixed() writes+ −
those tables to stdout, which would be piped to inffixed.h. A small program+ −
can simply call makefixed to do this:+ −
+ −
void makefixed(void);+ −
+ −
int main(void)+ −
{+ −
makefixed();+ −
return 0;+ −
}+ −
+ −
Then that can be linked with zlib built with MAKEFIXED defined and run:+ −
+ −
a.out > inffixed.h+ −
*/+ −
void makefixed()+ −
{+ −
unsigned low, size;+ −
struct inflate_state state;+ −
+ −
fixedtables(&state);+ −
puts(" /* inffixed.h -- table for decoding fixed codes");+ −
puts(" * Generated automatically by makefixed().");+ −
puts(" */");+ −
puts("");+ −
puts(" /* WARNING: this file should *not* be used by applications.");+ −
puts(" It is part of the implementation of this library and is");+ −
puts(" subject to change. Applications should only use zlib.h.");+ −
puts(" */");+ −
puts("");+ −
size = 1U << 9;+ −
printf(" static const code lenfix[%u] = {", size);+ −
low = 0;+ −
for (;;) {+ −
if ((low % 7) == 0) printf("\n ");+ −
printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits,+ −
state.lencode[low].val);+ −
if (++low == size) break;+ −
putchar(',');+ −
}+ −
puts("\n };");+ −
size = 1U << 5;+ −
printf("\n static const code distfix[%u] = {", size);+ −
low = 0;+ −
for (;;) {+ −
if ((low % 6) == 0) printf("\n ");+ −
printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,+ −
state.distcode[low].val);+ −
if (++low == size) break;+ −
putchar(',');+ −
}+ −
puts("\n };");+ −
}+ −
#endif /* MAKEFIXED */+ −
+ −
/*+ −
Update the window with the last wsize (normally 32K) bytes written before+ −
returning. If window does not exist yet, create it. This is only called+ −
when a window is already in use, or when output has been written during this+ −
inflate call, but the end of the deflate stream has not been reached yet.+ −
It is also called to create a window for dictionary data when a dictionary+ −
is loaded.+ −
+ −
Providing output buffers larger than 32K to inflate() should provide a speed+ −
advantage, since only the last 32K of output is copied to the sliding window+ −
upon return from inflate(), and since all distances after the first 32K of+ −
output will fall in the output data, making match copies simpler and faster.+ −
The advantage may be dependent on the size of the processor's data caches.+ −
*/+ −
local int updatewindow(strm, out)+ −
z_streamp strm;+ −
unsigned out;+ −
{+ −
struct inflate_state FAR *state;+ −
unsigned copy, dist;+ −
+ −
state = (struct inflate_state FAR *)strm->state;+ −
+ −
/* if it hasn't been done already, allocate space for the window */+ −
if (state->window == Z_NULL) {+ −
state->window = (unsigned char FAR *)+ −
ZALLOC(strm, 1U << state->wbits,+ −
sizeof(unsigned char));+ −
if (state->window == Z_NULL) return 1;+ −
}+ −
+ −
/* if window not in use yet, initialize */+ −
if (state->wsize == 0) {+ −
state->wsize = 1U << state->wbits;+ −
state->write = 0;+ −
state->whave = 0;+ −
}+ −
+ −
/* copy state->wsize or less output bytes into the circular window */+ −
copy = out - strm->avail_out;+ −
if (copy >= state->wsize) {+ −
zmemcpy(state->window, strm->next_out - state->wsize, state->wsize);+ −
state->write = 0;+ −
state->whave = state->wsize;+ −
}+ −
else {+ −
dist = state->wsize - state->write;+ −
if (dist > copy) dist = copy;+ −
zmemcpy(state->window + state->write, strm->next_out - copy, dist);+ −
copy -= dist;+ −
if (copy) {+ −
zmemcpy(state->window, strm->next_out - copy, copy);+ −
state->write = copy;+ −
state->whave = state->wsize;+ −
}+ −
else {+ −
state->write += dist;+ −
if (state->write == state->wsize) state->write = 0;+ −
if (state->whave < state->wsize) state->whave += dist;+ −
}+ −
}+ −
return 0;+ −
}+ −
+ −
/* Macros for inflate(): */+ −
+ −
/* check function to use adler32() for zlib or crc32() for gzip */+ −
#ifdef GUNZIP+ −
# define UPDATE(check, buf, len) \+ −
(state->flags ? crc32(check, buf, len) : adler32(check, buf, len))+ −
#else+ −
# define UPDATE(check, buf, len) adler32(check, buf, len)+ −
#endif+ −
+ −
/* check macros for header crc */+ −
#ifdef GUNZIP+ −
# define CRC2(check, word) \+ −
do { \+ −
hbuf[0] = (unsigned char)(word); \+ −
hbuf[1] = (unsigned char)((word) >> 8); \+ −
check = crc32(check, hbuf, 2); \+ −
} while (0)+ −
+ −
# define CRC4(check, word) \+ −
do { \+ −
hbuf[0] = (unsigned char)(word); \+ −
hbuf[1] = (unsigned char)((word) >> 8); \+ −
hbuf[2] = (unsigned char)((word) >> 16); \+ −
hbuf[3] = (unsigned char)((word) >> 24); \+ −
check = crc32(check, hbuf, 4); \+ −
} while (0)+ −
#endif+ −
+ −
/* Load registers with state in inflate() for speed */+ −
#define LOAD() \+ −
do { \+ −
put = strm->next_out; \+ −
left = strm->avail_out; \+ −
next = strm->next_in; \+ −
have = strm->avail_in; \+ −
hold = state->hold; \+ −
bits = state->bits; \+ −
} while (0)+ −
+ −
/* Restore state from registers in inflate() */+ −
#define RESTORE() \+ −
do { \+ −
strm->next_out = put; \+ −
strm->avail_out = left; \+ −
strm->next_in = next; \+ −
strm->avail_in = have; \+ −
state->hold = hold; \+ −
state->bits = bits; \+ −
} while (0)+ −
+ −
/* Clear the input bit accumulator */+ −
#define INITBITS() \+ −
do { \+ −
hold = 0; \+ −
bits = 0; \+ −
} while (0)+ −
+ −
/* Get a byte of input into the bit accumulator, or return from inflate()+ −
if there is no input available. */+ −
#define PULLBYTE() \+ −
do { \+ −
if (have == 0) goto inf_leave; \+ −
have--; \+ −
hold += (unsigned long)(*next++) << bits; \+ −
bits += 8; \+ −
} while (0)+ −
+ −
/* Assure that there are at least n bits in the bit accumulator. If there is+ −
not enough available input to do that, then return from inflate(). */+ −
#define NEEDBITS(n) \+ −
do { \+ −
while (bits < (unsigned)(n)) \+ −
PULLBYTE(); \+ −
} while (0)+ −
+ −
/* Return the low n bits of the bit accumulator (n < 16) */+ −
#define BITS(n) \+ −
((unsigned)hold & ((1U << (n)) - 1))+ −
+ −
/* Remove n bits from the bit accumulator */+ −
#define DROPBITS(n) \+ −
do { \+ −
hold >>= (n); \+ −
bits -= (unsigned)(n); \+ −
} while (0)+ −
+ −
/* Remove zero to seven bits as needed to go to a byte boundary */+ −
#define BYTEBITS() \+ −
do { \+ −
hold >>= bits & 7; \+ −
bits -= bits & 7; \+ −
} while (0)+ −
+ −
/* Reverse the bytes in a 32-bit value */+ −
#define REVERSE(q) \+ −
((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \+ −
(((q) & 0xff00) << 8) + (((q) & 0xff) << 24))+ −
+ −
/*+ −
inflate() uses a state machine to process as much input data and generate as+ −
much output data as possible before returning. The state machine is+ −
structured roughly as follows:+ −
+ −
for (;;) switch (state) {+ −
...+ −
case STATEn:+ −
if (not enough input data or output space to make progress)+ −
return;+ −
... make progress ...+ −
state = STATEm;+ −
break;+ −
...+ −
}+ −
+ −
so when inflate() is called again, the same case is attempted again, and+ −
if the appropriate resources are provided, the machine proceeds to the+ −
next state. The NEEDBITS() macro is usually the way the state evaluates+ −
whether it can proceed or should return. NEEDBITS() does the return if+ −
the requested bits are not available. The typical use of the BITS macros+ −
is:+ −
+ −
NEEDBITS(n);+ −
... do something with BITS(n) ...+ −
DROPBITS(n);+ −
+ −
where NEEDBITS(n) either returns from inflate() if there isn't enough+ −
input left to load n bits into the accumulator, or it continues. BITS(n)+ −
gives the low n bits in the accumulator. When done, DROPBITS(n) drops+ −
the low n bits off the accumulator. INITBITS() clears the accumulator+ −
and sets the number of available bits to zero. BYTEBITS() discards just+ −
enough bits to put the accumulator on a byte boundary. After BYTEBITS()+ −
and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.+ −
+ −
NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return+ −
if there is no input available. The decoding of variable length codes uses+ −
PULLBYTE() directly in order to pull just enough bytes to decode the next+ −
code, and no more.+ −
+ −
Some states loop until they get enough input, making sure that enough+ −
state information is maintained to continue the loop where it left off+ −
if NEEDBITS() returns in the loop. For example, want, need, and keep+ −
would all have to actually be part of the saved state in case NEEDBITS()+ −
returns:+ −
+ −
case STATEw:+ −
while (want < need) {+ −
NEEDBITS(n);+ −
keep[want++] = BITS(n);+ −
DROPBITS(n);+ −
}+ −
state = STATEx;+ −
case STATEx:+ −
+ −
As shown above, if the next state is also the next case, then the break+ −
is omitted.+ −
+ −
A state may also return if there is not enough output space available to+ −
complete that state. Those states are copying stored data, writing a+ −
literal byte, and copying a matching string.+ −
+ −
When returning, a "goto inf_leave" is used to update the total counters,+ −
update the check value, and determine whether any progress has been made+ −
during that inflate() call in order to return the proper return code.+ −
Progress is defined as a change in either strm->avail_in or strm->avail_out.+ −
When there is a window, goto inf_leave will update the window with the last+ −
output written. If a goto inf_leave occurs in the middle of decompression+ −
and there is no window currently, goto inf_leave will create one and copy+ −
output to the window for the next call of inflate().+ −
+ −
In this implementation, the flush parameter of inflate() only affects the+ −
return code (per zlib.h). inflate() always writes as much as possible to+ −
strm->next_out, given the space available and the provided input--the effect+ −
documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers+ −
the allocation of and copying into a sliding window until necessary, which+ −
provides the effect documented in zlib.h for Z_FINISH when the entire input+ −
stream available. So the only thing the flush parameter actually does is:+ −
when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it+ −
will return Z_BUF_ERROR if it has not reached the end of the stream.+ −
*/+ −
+ −
int ZEXPORT inflate(strm, flush)+ −
z_streamp strm;+ −
int flush;+ −
{+ −
struct inflate_state FAR *state;+ −
unsigned char FAR *next; /* next input */+ −
unsigned char FAR *put; /* next output */+ −
unsigned have, left; /* available input and output */+ −
unsigned long hold; /* bit buffer */+ −
unsigned bits; /* bits in bit buffer */+ −
unsigned in, out; /* save starting available input and output */+ −
unsigned copy; /* number of stored or match bytes to copy */+ −
unsigned char FAR *from; /* where to copy match bytes from */+ −
code this; /* current decoding table entry */+ −
code last; /* parent table entry */+ −
unsigned len; /* length to copy for repeats, bits to drop */+ −
int ret; /* return code */+ −
#ifdef GUNZIP+ −
unsigned char hbuf[4]; /* buffer for gzip header crc calculation */+ −
#endif+ −
static const unsigned short order[19] = /* permutation of code lengths */+ −
{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};+ −
+ −
if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||+ −
(strm->next_in == Z_NULL && strm->avail_in != 0))+ −
return Z_STREAM_ERROR;+ −
+ −
state = (struct inflate_state FAR *)strm->state;+ −
if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */+ −
LOAD();+ −
in = have;+ −
out = left;+ −
ret = Z_OK;+ −
for (;;)+ −
switch (state->mode) {+ −
case HEAD:+ −
if (state->wrap == 0) {+ −
state->mode = TYPEDO;+ −
break;+ −
}+ −
NEEDBITS(16);+ −
#ifdef GUNZIP+ −
if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */+ −
state->check = crc32(0L, Z_NULL, 0);+ −
CRC2(state->check, hold);+ −
INITBITS();+ −
state->mode = FLAGS;+ −
break;+ −
}+ −
state->flags = 0; /* expect zlib header */+ −
if (state->head != Z_NULL)+ −
state->head->done = -1;+ −
if (!(state->wrap & 1) || /* check if zlib header allowed */+ −
#else+ −
if (+ −
#endif+ −
((BITS(8) << 8) + (hold >> 8)) % 31) {+ −
strm->msg = (char *)"incorrect header check";+ −
state->mode = BAD;+ −
break;+ −
}+ −
if (BITS(4) != Z_DEFLATED) {+ −
strm->msg = (char *)"unknown compression method";+ −
state->mode = BAD;+ −
break;+ −
}+ −
DROPBITS(4);+ −
len = BITS(4) + 8;+ −
if (len > state->wbits) {+ −
strm->msg = (char *)"invalid window size";+ −
state->mode = BAD;+ −
break;+ −
}+ −
state->dmax = 1U << len;+ −
Tracev((stderr, "inflate: zlib header ok\n"));+ −
strm->adler = state->check = adler32(0L, Z_NULL, 0);+ −
state->mode = hold & 0x200 ? DICTID : TYPE;+ −
INITBITS();+ −
break;+ −
#ifdef GUNZIP+ −
case FLAGS:+ −
NEEDBITS(16);+ −
state->flags = (int)(hold);+ −
if ((state->flags & 0xff) != Z_DEFLATED) {+ −
strm->msg = (char *)"unknown compression method";+ −
state->mode = BAD;+ −
break;+ −
}+ −
if (state->flags & 0xe000) {+ −
strm->msg = (char *)"unknown header flags set";+ −
state->mode = BAD;+ −
break;+ −
}+ −
if (state->head != Z_NULL)+ −
state->head->text = (int)((hold >> 8) & 1);+ −
if (state->flags & 0x0200) CRC2(state->check, hold);+ −
INITBITS();+ −
state->mode = TIME;+ −
case TIME:+ −
NEEDBITS(32);+ −
if (state->head != Z_NULL)+ −
state->head->time = hold;+ −
if (state->flags & 0x0200) CRC4(state->check, hold);+ −
INITBITS();+ −
state->mode = OS;+ −
case OS:+ −
NEEDBITS(16);+ −
if (state->head != Z_NULL) {+ −
state->head->xflags = (int)(hold & 0xff);+ −
state->head->os = (int)(hold >> 8);+ −
}+ −
if (state->flags & 0x0200) CRC2(state->check, hold);+ −
INITBITS();+ −
state->mode = EXLEN;+ −
case EXLEN:+ −
if (state->flags & 0x0400) {+ −
NEEDBITS(16);+ −
state->length = (unsigned)(hold);+ −
if (state->head != Z_NULL)+ −
state->head->extra_len = (unsigned)hold;+ −
if (state->flags & 0x0200) CRC2(state->check, hold);+ −
INITBITS();+ −
}+ −
else if (state->head != Z_NULL)+ −
state->head->extra = Z_NULL;+ −
state->mode = EXTRA;+ −
case EXTRA:+ −
if (state->flags & 0x0400) {+ −
copy = state->length;+ −
if (copy > have) copy = have;+ −
if (copy) {+ −
if (state->head != Z_NULL &&+ −
state->head->extra != Z_NULL) {+ −
len = state->head->extra_len - state->length;+ −
zmemcpy(state->head->extra + len, next,+ −
len + copy > state->head->extra_max ?+ −
state->head->extra_max - len : copy);+ −
}+ −
if (state->flags & 0x0200)+ −
state->check = crc32(state->check, next, copy);+ −
have -= copy;+ −
next += copy;+ −
state->length -= copy;+ −
}+ −
if (state->length) goto inf_leave;+ −
}+ −
state->length = 0;+ −
state->mode = NAME;+ −
case NAME:+ −
if (state->flags & 0x0800) {+ −
if (have == 0) goto inf_leave;+ −
copy = 0;+ −
do {+ −
len = (unsigned)(next[copy++]);+ −
if (state->head != Z_NULL &&+ −
state->head->name != Z_NULL &&+ −
state->length < state->head->name_max)+ −
state->head->name[state->length++] = len;+ −
} while (len && copy < have);+ −
if (state->flags & 0x0200)+ −
state->check = crc32(state->check, next, copy);+ −
have -= copy;+ −
next += copy;+ −
if (len) goto inf_leave;+ −
}+ −
else if (state->head != Z_NULL)+ −
state->head->name = Z_NULL;+ −
state->length = 0;+ −
state->mode = COMMENT;+ −
case COMMENT:+ −
if (state->flags & 0x1000) {+ −
if (have == 0) goto inf_leave;+ −
copy = 0;+ −
do {+ −
len = (unsigned)(next[copy++]);+ −
if (state->head != Z_NULL &&+ −
state->head->comment != Z_NULL &&+ −
state->length < state->head->comm_max)+ −
state->head->comment[state->length++] = len;+ −
} while (len && copy < have);+ −
if (state->flags & 0x0200)+ −
state->check = crc32(state->check, next, copy);+ −
have -= copy;+ −
next += copy;+ −
if (len) goto inf_leave;+ −
}+ −
else if (state->head != Z_NULL)+ −
state->head->comment = Z_NULL;+ −
state->mode = HCRC;+ −
case HCRC:+ −
if (state->flags & 0x0200) {+ −
NEEDBITS(16);+ −
if (hold != (state->check & 0xffff)) {+ −
strm->msg = (char *)"header crc mismatch";+ −
state->mode = BAD;+ −
break;+ −
}+ −
INITBITS();+ −
}+ −
if (state->head != Z_NULL) {+ −
state->head->hcrc = (int)((state->flags >> 9) & 1);+ −
state->head->done = 1;+ −
}+ −
strm->adler = state->check = crc32(0L, Z_NULL, 0);+ −
state->mode = TYPE;+ −
break;+ −
#endif+ −
case DICTID:+ −
NEEDBITS(32);+ −
strm->adler = state->check = REVERSE(hold);+ −
INITBITS();+ −
state->mode = DICT;+ −
case DICT:+ −
if (state->havedict == 0) {+ −
RESTORE();+ −
return Z_NEED_DICT;+ −
}+ −
strm->adler = state->check = adler32(0L, Z_NULL, 0);+ −
state->mode = TYPE;+ −
case TYPE:+ −
if (flush == Z_BLOCK) goto inf_leave;+ −
case TYPEDO:+ −
if (state->last) {+ −
BYTEBITS();+ −
state->mode = CHECK;+ −
break;+ −
}+ −
NEEDBITS(3);+ −
state->last = BITS(1);+ −
DROPBITS(1);+ −
switch (BITS(2)) {+ −
case 0: /* stored block */+ −
Tracev((stderr, "inflate: stored block%s\n",+ −
state->last ? " (last)" : ""));+ −
state->mode = STORED;+ −
break;+ −
case 1: /* fixed block */+ −
fixedtables(state);+ −
Tracev((stderr, "inflate: fixed codes block%s\n",+ −
state->last ? " (last)" : ""));+ −
state->mode = LEN; /* decode codes */+ −
break;+ −
case 2: /* dynamic block */+ −
Tracev((stderr, "inflate: dynamic codes block%s\n",+ −
state->last ? " (last)" : ""));+ −
state->mode = TABLE;+ −
break;+ −
case 3:+ −
strm->msg = (char *)"invalid block type";+ −
state->mode = BAD;+ −
}+ −
DROPBITS(2);+ −
break;+ −
case STORED:+ −
BYTEBITS(); /* go to byte boundary */+ −
NEEDBITS(32);+ −
if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {+ −
strm->msg = (char *)"invalid stored block lengths";+ −
state->mode = BAD;+ −
break;+ −
}+ −
state->length = (unsigned)hold & 0xffff;+ −
Tracev((stderr, "inflate: stored length %u\n",+ −
state->length));+ −
INITBITS();+ −
state->mode = COPY;+ −
case COPY:+ −
copy = state->length;+ −
if (copy) {+ −
if (copy > have) copy = have;+ −
if (copy > left) copy = left;+ −
if (copy == 0) goto inf_leave;+ −
zmemcpy(put, next, copy);+ −
have -= copy;+ −
next += copy;+ −
left -= copy;+ −
put += copy;+ −
state->length -= copy;+ −
break;+ −
}+ −
Tracev((stderr, "inflate: stored end\n"));+ −
state->mode = TYPE;+ −
break;+ −
case TABLE:+ −
NEEDBITS(14);+ −
state->nlen = BITS(5) + 257;+ −
DROPBITS(5);+ −
state->ndist = BITS(5) + 1;+ −
DROPBITS(5);+ −
state->ncode = BITS(4) + 4;+ −
DROPBITS(4);+ −
#ifndef PKZIP_BUG_WORKAROUND+ −
if (state->nlen > 286 || state->ndist > 30) {+ −
strm->msg = (char *)"too many length or distance symbols";+ −
state->mode = BAD;+ −
break;+ −
}+ −
#endif+ −
Tracev((stderr, "inflate: table sizes ok\n"));+ −
state->have = 0;+ −
state->mode = LENLENS;+ −
case LENLENS:+ −
while (state->have < state->ncode) {+ −
NEEDBITS(3);+ −
state->lens[order[state->have++]] = (unsigned short)BITS(3);+ −
DROPBITS(3);+ −
}+ −
while (state->have < 19)+ −
state->lens[order[state->have++]] = 0;+ −
state->next = state->codes;+ −
state->lencode = (code const FAR *)(state->next);+ −
state->lenbits = 7;+ −
ret = inflate_table(CODES, state->lens, 19, &(state->next),+ −
&(state->lenbits), state->work);+ −
if (ret) {+ −
strm->msg = (char *)"invalid code lengths set";+ −
state->mode = BAD;+ −
break;+ −
}+ −
Tracev((stderr, "inflate: code lengths ok\n"));+ −
state->have = 0;+ −
state->mode = CODELENS;+ −
case CODELENS:+ −
while (state->have < state->nlen + state->ndist) {+ −
for (;;) {+ −
this = state->lencode[BITS(state->lenbits)];+ −
if ((unsigned)(this.bits) <= bits) break;+ −
PULLBYTE();+ −
}+ −
if (this.val < 16) {+ −
NEEDBITS(this.bits);+ −
DROPBITS(this.bits);+ −
state->lens[state->have++] = this.val;+ −
}+ −
else {+ −
if (this.val == 16) {+ −
NEEDBITS(this.bits + 2);+ −
DROPBITS(this.bits);+ −
if (state->have == 0) {+ −
strm->msg = (char *)"invalid bit length repeat";+ −
state->mode = BAD;+ −
break;+ −
}+ −
len = state->lens[state->have - 1];+ −
copy = 3 + BITS(2);+ −
DROPBITS(2);+ −
}+ −
else if (this.val == 17) {+ −
NEEDBITS(this.bits + 3);+ −
DROPBITS(this.bits);+ −
len = 0;+ −
copy = 3 + BITS(3);+ −
DROPBITS(3);+ −
}+ −
else {+ −
NEEDBITS(this.bits + 7);+ −
DROPBITS(this.bits);+ −
len = 0;+ −
copy = 11 + BITS(7);+ −
DROPBITS(7);+ −
}+ −
if (state->have + copy > state->nlen + state->ndist) {+ −
strm->msg = (char *)"invalid bit length repeat";+ −
state->mode = BAD;+ −
break;+ −
}+ −
while (copy--)+ −
state->lens[state->have++] = (unsigned short)len;+ −
}+ −
}+ −
+ −
/* handle error breaks in while */+ −
if (state->mode == BAD) break;+ −
+ −
/* build code tables */+ −
state->next = state->codes;+ −
state->lencode = (code const FAR *)(state->next);+ −
state->lenbits = 9;+ −
ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),+ −
&(state->lenbits), state->work);+ −
if (ret) {+ −
strm->msg = (char *)"invalid literal/lengths set";+ −
state->mode = BAD;+ −
break;+ −
}+ −
state->distcode = (code const FAR *)(state->next);+ −
state->distbits = 6;+ −
ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,+ −
&(state->next), &(state->distbits), state->work);+ −
if (ret) {+ −
strm->msg = (char *)"invalid distances set";+ −
state->mode = BAD;+ −
break;+ −
}+ −
Tracev((stderr, "inflate: codes ok\n"));+ −
state->mode = LEN;+ −
case LEN:+ −
if (have >= 6 && left >= 258) {+ −
RESTORE();+ −
inflate_fast(strm, out);+ −
LOAD();+ −
break;+ −
}+ −
for (;;) {+ −
this = state->lencode[BITS(state->lenbits)];+ −
if ((unsigned)(this.bits) <= bits) break;+ −
PULLBYTE();+ −
}+ −
if (this.op && (this.op & 0xf0) == 0) {+ −
last = this;+ −
for (;;) {+ −
this = state->lencode[last.val ++ −
(BITS(last.bits + last.op) >> last.bits)];+ −
if ((unsigned)(last.bits + this.bits) <= bits) break;+ −
PULLBYTE();+ −
}+ −
DROPBITS(last.bits);+ −
}+ −
DROPBITS(this.bits);+ −
state->length = (unsigned)this.val;+ −
if ((int)(this.op) == 0) {+ −
Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ?+ −
"inflate: literal '%c'\n" :+ −
"inflate: literal 0x%02x\n", this.val));+ −
state->mode = LIT;+ −
break;+ −
}+ −
if (this.op & 32) {+ −
Tracevv((stderr, "inflate: end of block\n"));+ −
state->mode = TYPE;+ −
break;+ −
}+ −
if (this.op & 64) {+ −
strm->msg = (char *)"invalid literal/length code";+ −
state->mode = BAD;+ −
break;+ −
}+ −
state->extra = (unsigned)(this.op) & 15;+ −
state->mode = LENEXT;+ −
case LENEXT:+ −
if (state->extra) {+ −
NEEDBITS(state->extra);+ −
state->length += BITS(state->extra);+ −
DROPBITS(state->extra);+ −
}+ −
Tracevv((stderr, "inflate: length %u\n", state->length));+ −
state->mode = DIST;+ −
case DIST:+ −
for (;;) {+ −
this = state->distcode[BITS(state->distbits)];+ −
if ((unsigned)(this.bits) <= bits) break;+ −
PULLBYTE();+ −
}+ −
if ((this.op & 0xf0) == 0) {+ −
last = this;+ −
for (;;) {+ −
this = state->distcode[last.val ++ −
(BITS(last.bits + last.op) >> last.bits)];+ −
if ((unsigned)(last.bits + this.bits) <= bits) break;+ −
PULLBYTE();+ −
}+ −
DROPBITS(last.bits);+ −
}+ −
DROPBITS(this.bits);+ −
if (this.op & 64) {+ −
strm->msg = (char *)"invalid distance code";+ −
state->mode = BAD;+ −
break;+ −
}+ −
state->offset = (unsigned)this.val;+ −
state->extra = (unsigned)(this.op) & 15;+ −
state->mode = DISTEXT;+ −
case DISTEXT:+ −
if (state->extra) {+ −
NEEDBITS(state->extra);+ −
state->offset += BITS(state->extra);+ −
DROPBITS(state->extra);+ −
}+ −
#ifdef INFLATE_STRICT+ −
if (state->offset > state->dmax) {+ −
strm->msg = (char *)"invalid distance too far back";+ −
state->mode = BAD;+ −
break;+ −
}+ −
#endif+ −
if (state->offset > state->whave + out - left) {+ −
strm->msg = (char *)"invalid distance too far back";+ −
state->mode = BAD;+ −
break;+ −
}+ −
Tracevv((stderr, "inflate: distance %u\n", state->offset));+ −
state->mode = MATCH;+ −
case MATCH:+ −
if (left == 0) goto inf_leave;+ −
copy = out - left;+ −
if (state->offset > copy) { /* copy from window */+ −
copy = state->offset - copy;+ −
if (copy > state->write) {+ −
copy -= state->write;+ −
from = state->window + (state->wsize - copy);+ −
}+ −
else+ −
from = state->window + (state->write - copy);+ −
if (copy > state->length) copy = state->length;+ −
}+ −
else { /* copy from output */+ −
from = put - state->offset;+ −
copy = state->length;+ −
}+ −
if (copy > left) copy = left;+ −
left -= copy;+ −
state->length -= copy;+ −
do {+ −
*put++ = *from++;+ −
} while (--copy);+ −
if (state->length == 0) state->mode = LEN;+ −
break;+ −
case LIT:+ −
if (left == 0) goto inf_leave;+ −
*put++ = (unsigned char)(state->length);+ −
left--;+ −
state->mode = LEN;+ −
break;+ −
case CHECK:+ −
if (state->wrap) {+ −
NEEDBITS(32);+ −
out -= left;+ −
strm->total_out += out;+ −
state->total += out;+ −
if (out)+ −
strm->adler = state->check =+ −
UPDATE(state->check, put - out, out);+ −
out = left;+ −
if ((+ −
#ifdef GUNZIP+ −
state->flags ? hold :+ −
#endif+ −
REVERSE(hold)) != state->check) {+ −
strm->msg = (char *)"incorrect data check";+ −
state->mode = BAD;+ −
break;+ −
}+ −
INITBITS();+ −
Tracev((stderr, "inflate: check matches trailer\n"));+ −
}+ −
#ifdef GUNZIP+ −
state->mode = LENGTH;+ −
case LENGTH:+ −
if (state->wrap && state->flags) {+ −
NEEDBITS(32);+ −
if (hold != (state->total & 0xffffffffUL)) {+ −
strm->msg = (char *)"incorrect length check";+ −
state->mode = BAD;+ −
break;+ −
}+ −
INITBITS();+ −
Tracev((stderr, "inflate: length matches trailer\n"));+ −
}+ −
#endif+ −
state->mode = DONE;+ −
case DONE:+ −
ret = Z_STREAM_END;+ −
goto inf_leave;+ −
case BAD:+ −
ret = Z_DATA_ERROR;+ −
goto inf_leave;+ −
case MEM:+ −
return Z_MEM_ERROR;+ −
case SYNC:+ −
default:+ −
return Z_STREAM_ERROR;+ −
}+ −
+ −
/*+ −
Return from inflate(), updating the total counts and the check value.+ −
If there was no progress during the inflate() call, return a buffer+ −
error. Call updatewindow() to create and/or update the window state.+ −
Note: a memory error from inflate() is non-recoverable.+ −
*/+ −
inf_leave:+ −
RESTORE();+ −
if (state->wsize || (state->mode < CHECK && out != strm->avail_out))+ −
if (updatewindow(strm, out)) {+ −
state->mode = MEM;+ −
return Z_MEM_ERROR;+ −
}+ −
in -= strm->avail_in;+ −
out -= strm->avail_out;+ −
strm->total_in += in;+ −
strm->total_out += out;+ −
state->total += out;+ −
if (state->wrap && out)+ −
strm->adler = state->check =+ −
UPDATE(state->check, strm->next_out - out, out);+ −
strm->data_type = state->bits + (state->last ? 64 : 0) ++ −
(state->mode == TYPE ? 128 : 0);+ −
if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)+ −
ret = Z_BUF_ERROR;+ −
return ret;+ −
}+ −
+ −
int ZEXPORT inflateEnd(strm)+ −
z_streamp strm;+ −
{+ −
struct inflate_state FAR *state;+ −
if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)+ −
return Z_STREAM_ERROR;+ −
state = (struct inflate_state FAR *)strm->state;+ −
if (state->window != Z_NULL) ZFREE(strm, state->window);+ −
ZFREE(strm, strm->state);+ −
strm->state = Z_NULL;+ −
Tracev((stderr, "inflate: end\n"));+ −
return Z_OK;+ −
}+ −
+ −
int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)+ −
z_streamp strm;+ −
const Bytef *dictionary;+ −
uInt dictLength;+ −
{+ −
struct inflate_state FAR *state;+ −
unsigned long id;+ −
+ −
/* check state */+ −
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;+ −
state = (struct inflate_state FAR *)strm->state;+ −
if (state->wrap != 0 && state->mode != DICT)+ −
return Z_STREAM_ERROR;+ −
+ −
/* check for correct dictionary id */+ −
if (state->mode == DICT) {+ −
id = adler32(0L, Z_NULL, 0);+ −
id = adler32(id, dictionary, dictLength);+ −
if (id != state->check)+ −
return Z_DATA_ERROR;+ −
}+ −
+ −
/* copy dictionary to window */+ −
if (updatewindow(strm, strm->avail_out)) {+ −
state->mode = MEM;+ −
return Z_MEM_ERROR;+ −
}+ −
if (dictLength > state->wsize) {+ −
zmemcpy(state->window, dictionary + dictLength - state->wsize,+ −
state->wsize);+ −
state->whave = state->wsize;+ −
}+ −
else {+ −
zmemcpy(state->window + state->wsize - dictLength, dictionary,+ −
dictLength);+ −
state->whave = dictLength;+ −
}+ −
state->havedict = 1;+ −
Tracev((stderr, "inflate: dictionary set\n"));+ −
return Z_OK;+ −
}+ −
+ −
int ZEXPORT inflateGetHeader(strm, head)+ −
z_streamp strm;+ −
gz_headerp head;+ −
{+ −
struct inflate_state FAR *state;+ −
+ −
/* check state */+ −
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;+ −
state = (struct inflate_state FAR *)strm->state;+ −
if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;+ −
+ −
/* save header structure */+ −
state->head = head;+ −
head->done = 0;+ −
return Z_OK;+ −
}+ −
+ −
/*+ −
Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found+ −
or when out of input. When called, *have is the number of pattern bytes+ −
found in order so far, in 0..3. On return *have is updated to the new+ −
state. If on return *have equals four, then the pattern was found and the+ −
return value is how many bytes were read including the last byte of the+ −
pattern. If *have is less than four, then the pattern has not been found+ −
yet and the return value is len. In the latter case, syncsearch() can be+ −
called again with more data and the *have state. *have is initialized to+ −
zero for the first call.+ −
*/+ −
local unsigned syncsearch(have, buf, len)+ −
unsigned FAR *have;+ −
unsigned char FAR *buf;+ −
unsigned len;+ −
{+ −
unsigned got;+ −
unsigned next;+ −
+ −
got = *have;+ −
next = 0;+ −
while (next < len && got < 4) {+ −
if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))+ −
got++;+ −
else if (buf[next])+ −
got = 0;+ −
else+ −
got = 4 - got;+ −
next++;+ −
}+ −
*have = got;+ −
return next;+ −
}+ −
+ −
int ZEXPORT inflateSync(strm)+ −
z_streamp strm;+ −
{+ −
unsigned len; /* number of bytes to look at or looked at */+ −
unsigned long in, out; /* temporary to save total_in and total_out */+ −
unsigned char buf[4]; /* to restore bit buffer to byte string */+ −
struct inflate_state FAR *state;+ −
+ −
/* check parameters */+ −
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;+ −
state = (struct inflate_state FAR *)strm->state;+ −
if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;+ −
+ −
/* if first time, start search in bit buffer */+ −
if (state->mode != SYNC) {+ −
state->mode = SYNC;+ −
state->hold <<= state->bits & 7;+ −
state->bits -= state->bits & 7;+ −
len = 0;+ −
while (state->bits >= 8) {+ −
buf[len++] = (unsigned char)(state->hold);+ −
state->hold >>= 8;+ −
state->bits -= 8;+ −
}+ −
state->have = 0;+ −
syncsearch(&(state->have), buf, len);+ −
}+ −
+ −
/* search available input */+ −
len = syncsearch(&(state->have), strm->next_in, strm->avail_in);+ −
strm->avail_in -= len;+ −
strm->next_in += len;+ −
strm->total_in += len;+ −
+ −
/* return no joy or set up to restart inflate() on a new block */+ −
if (state->have != 4) return Z_DATA_ERROR;+ −
in = strm->total_in; out = strm->total_out;+ −
inflateReset(strm);+ −
strm->total_in = in; strm->total_out = out;+ −
state->mode = TYPE;+ −
return Z_OK;+ −
}+ −
+ −
/*+ −
Returns true if inflate is currently at the end of a block generated by+ −
Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP+ −
implementation to provide an additional safety check. PPP uses+ −
Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored+ −
block. When decompressing, PPP checks that at the end of input packet,+ −
inflate is waiting for these length bytes.+ −
*/+ −
int ZEXPORT inflateSyncPoint(strm)+ −
z_streamp strm;+ −
{+ −
struct inflate_state FAR *state;+ −
+ −
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;+ −
state = (struct inflate_state FAR *)strm->state;+ −
return state->mode == STORED && state->bits == 0;+ −
}+ −
+ −
int ZEXPORT inflateCopy(dest, source)+ −
z_streamp dest;+ −
z_streamp source;+ −
{+ −
struct inflate_state FAR *state;+ −
struct inflate_state FAR *copy;+ −
unsigned char FAR *window;+ −
unsigned wsize;+ −
+ −
/* check input */+ −
if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||+ −
source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)+ −
return Z_STREAM_ERROR;+ −
state = (struct inflate_state FAR *)source->state;+ −
+ −
/* allocate space */+ −
copy = (struct inflate_state FAR *)+ −
ZALLOC(source, 1, sizeof(struct inflate_state));+ −
if (copy == Z_NULL) return Z_MEM_ERROR;+ −
window = Z_NULL;+ −
if (state->window != Z_NULL) {+ −
window = (unsigned char FAR *)+ −
ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));+ −
if (window == Z_NULL) {+ −
ZFREE(source, copy);+ −
return Z_MEM_ERROR;+ −
}+ −
}+ −
+ −
/* copy state */+ −
zmemcpy(dest, source, sizeof(z_stream));+ −
zmemcpy(copy, state, sizeof(struct inflate_state));+ −
if (state->lencode >= state->codes &&+ −
state->lencode <= state->codes + ENOUGH - 1) {+ −
copy->lencode = copy->codes + (state->lencode - state->codes);+ −
copy->distcode = copy->codes + (state->distcode - state->codes);+ −
}+ −
copy->next = copy->codes + (state->next - state->codes);+ −
if (window != Z_NULL) {+ −
wsize = 1U << state->wbits;+ −
zmemcpy(window, state->window, wsize);+ −
}+ −
copy->window = window;+ −
dest->state = (struct internal_state FAR *)copy;+ −
return Z_OK;+ −
}+ −